Motion Design
LottieFiles/motion-design-skill
Applies motion design principles to create emotionally-driven, technically sound animations and transitions.
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
$ npx skills add KumarSashank/motiscope --skill recreate -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install KumarSashank/motiscope recreate --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/recreate .claude/skills/recreate && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .claude/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/KumarSashank/motiscope/tree/main/skills/recreateType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add KumarSashank/motiscope --skill recreate -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install KumarSashank/motiscope recreate --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/recreate .agents/skills/recreate && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .agents/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add KumarSashank/motiscope --skill recreate -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install KumarSashank/motiscope recreate --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/recreate .cursor/skills/recreate && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .cursor/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/KumarSashank/motiscope.git --path skills/recreate--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add KumarSashank/motiscope --skill recreate -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install KumarSashank/motiscope recreate --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/recreate .gemini/skills/recreate && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .gemini/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install KumarSashank/motiscope recreateInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add KumarSashank/motiscope --skill recreate -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/recreate .github/skills/recreate && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .github/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add KumarSashank/motiscope --skill recreate -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install KumarSashank/motiscope recreate --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/KumarSashank/motiscope.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/recreate .opencode/skills/recreate && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "recreate" agent skill from https://github.com/KumarSashank/motiscope/tree/main/skills/recreate into .opencode/skills/recreate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "recreate", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
recreateRecreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
Recreate is an agent skill from KumarSashank/motiscope. Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after /motiscope:analyze, or when the user asks to "build/recreate this animation in <framework". Reads the motiscope animation spec and emits a runnable component.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Web animation and motion and Motion graphics. It works with GSAP, Lottie, Motion and React. The repository describes itself as: Recreate any web animation from a screen recording. A motion-design plugin: analyzes motion (timing, easing, stagger, loops) and rebuilds it as GSAP / CSS / Framer Motion /… The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c0ce3dd. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
BashReadWriteEditAskUserQuestionFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
GEMINI_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Recreate loads about 1.8k tokens when it runs. Until then it costs about 77 tokens; SKILL.md has 895 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Bash, Read, Write, Edit, AskUserQuestionAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from KumarSashank/motiscope at commit c0ce3dd, republished under its MIT licence (© KumarSashank). 895 words, ~1,806 tokens.
.claude/skills/recreate/SKILL.md (or your agent's skills folder).Translate a motiscope animation spec into real, runnable animation code for one target framework. Timing and easing come from the measured spec; you render it faithfully.
<!-- motiscope:preamble:start -->
ROOT="${CLAUDE_PLUGIN_ROOT:-}"
[ -f "$ROOT/scripts/config.py" ] || ROOT="<absolute dir of this SKILL.md>/../.." # skills/recreate -> plugin rootSCRIPTS="$ROOT/scripts", REFS="$ROOT/references". On Windows use python for python3.
<!-- motiscope:preamble:end -->
/motiscope:analyze just produced a spec in this conversation, use it.ls -t .motiscope/*/manifest.json 2>/dev/null | head -1Read that manifest.json (and its sibling motion.json for the raw energy curve / segments). If there is none, run /motiscope:analyze first.$1 if given (gsap | css | framer | lottie).python3 "$SCRIPTS/config.py" # prints config incl. default_targetAskUserQuestion) to confirm the target (offer all four; default from config).Then Read the target guide and the easing map:
Read "$REFS/easing-map.md" — maps each neutral ease token to a concrete value in every target.Read "$REFS/targets/<target>.md" — the rendering template for that target.Read "$REFS/measurement-traps.md" — if you are deriving any number yourself (a velocity, a parallax ratio, a period) rather than reading it from report.md.Split of responsibility (mirror the spec):
start_ms, dur_ms, the bezier, stagger each_ms, loop period_ms come from motiscope's analysis; wire them verbatim (prefer the exact cubic-bezier over a named ease).animation field and the frames describe. You are not limited to opacity/translate/scale. If the animation is a mask/clip-path reveal, an SVG path draw, a morph, a 3D flip, a text split/typewriter, a blur or color shift, a parallax, a spring/physics bounce, or particles — build that directly in the target, going beyond the spec's simple props when needed. Re-Read the frames if you need to confirm the effect.Map each timeline entry to the target (per-element from/to, the measured dur_ms/start_ms/bezier, stagger), then implement the described effect.
<!-- motiscope:claude-only:gsap-skills:start -->
GSAP defers to the official GSAP skills — do not hand-roll GSAP guidance:
"scroll_driven": true.<!-- motiscope:claude-only:gsap-skills:end -->
For css, framer, lottie, follow the corresponding references/targets/<target>.md template.
Always include a prefers-reduced-motion: reduce guard that drops the element(s) into their final state.
If the spec is scroll_driven: bind the motion to scroll position, not to a timer. A layer with parallax factor f translates by scroll x (1 - f); at f = 0 it is pinned, at f = 1 it rides the page. A time-driven object inside a scroll-driven scene (a train, a marquee) can be bound to scroll too — derive its constant from the recorded ratio, and say in your summary that the binding is a design decision rather than something the source did.
A backdrop must not have an edge. Anything that reads as behind everything — a sky, a page gradient, a vignette — belongs to the container, not to a moving layer. A gradient drawn as a <rect> inside a parallax layer has a top edge, and any travel large enough slides that edge into frame. If you are clamping travel to keep a background from being uncovered, you are bounding the symptom; remove the edge instead. And beware composition you never chose: tracing a frame recovers ridge shapes and layer speeds, never where the horizon should sit. That part is yours — say so.
Verify in the substrate, not in your own render. Re-measuring pixels of your own output is a second chance to be wrong the same way. Ask the runtime what it actually resolved — getBoundingClientRect, getComputedStyle, getBBox, DOMMatrix — and check the numbers against the spec. A layer's on-screen speed relative to the page is its parallax factor; that is a proof, a screenshot is not.
If the spec references an image/video asset (a hero image, a looping background, a texture), resolve it before writing code — ask the user (AskUserQuestion):
python3 "$SCRIPTS/assetgen.py" --check
python3 "$SCRIPTS/assetgen.py" generate --type image --provider <name> --prompt "<desc>" --out "<path>"AskUserQuestion) for the provider and hand off to /motiscope:doctor to store the key. Image generation is real via the gemini/imagen provider (Imagen through the Gemini API — set GEMINI_API_KEY); pass --aspect-ratio 16:9|4:3|1:1|3:4|9:16. Other providers still write a labeled placeholder — if you get one, tell the user to use gemini or swap in a real asset.Never write API keys into generated code or commit them.
Write to [output-dir] ($2), default ./motiscope-output/<target>/. Include a minimal runnable harness so the user can preview immediately:
index.html (CDN GSAP for the gsap target) that plays the animation on load..tsx component plus a one-line usage note (and the framer-motion install command)..json) plus a note on how to embed/play it.motiscope-output/css/index.html").© KumarSashank, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/recreate of KumarSashank/motiscope.
Open the folder on GitHubat commit c0ce3dd
Recreate next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Recreate this skillKumarSashank/motiscope | 122 | — | ~1.8k | Automated safety check: Notes | MIT | |
| Motion DesignLottieFiles/motion-design-skill | 2k | 1 repos | ~3.1k | Automated safety check: Pass | MIT | |
| Animate Textpixel-point/animate-text | 149 | 1 repos | ~1.6k | Automated safety check: Pass | None | |
| Lottie Animation Integrationfreshtechbro/claudedesignskills | 994 | — | ~4.5k | Automated safety check: Pass | MIT | |
| Gsap Framer Scroll Animationgithub/awesome-copilot | 40k | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| GSAP Core Animationgreensock/gsap-skills | 16k | 4 repos | ~3.7k | Automated safety check: Pass | MIT |
LottieFiles/motion-design-skill
Applies motion design principles to create emotionally-driven, technically sound animations and transitions.
pixel-point/animate-text
Curated text animation catalog with exact JSON specs for headings, labels, counters, and text swaps.
freshtechbro/claudedesignskills
Implements After Effects Lottie animations in web and React apps: picking JSON or dotLottie format, a rendering library, and a data source, with an optimizer script.
github/awesome-copilot
A skill your agent uses whenever the user wants to build scroll animations, scroll effects, parallax, scroll-triggered reveals, pinned sections, horizontal scroll, text animations, or any motion…
greensock/gsap-skills
Covers the GSAP core API for tweens, easing, staggers, defaults and matchMedia, and when to choose GSAP over CSS animations or other JavaScript animation libraries.
bendrape1-byte/silk-design
Build websites and web UI with smooth, polished, high-end motion by default — the buttery feel of premium sites, not static slop.
KumarSashank/motiscope
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code.
KumarSashank/motiscope
Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation.
KumarSashank/motiscope
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code.
KumarSashank/motiscope
Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation.
KumarSashank/motiscope
Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it.
KumarSashank/motiscope
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
Works with
Categories
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Recreate is an agent skill from KumarSashank/motiscope. Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
Recreate fits situations like: asks to build/recreate this animation in <framework; tasks that involve Web animation and motion; tasks that involve Motion graphics.
Run `npx skills add KumarSashank/motiscope --skill recreate -a claude-code`. Or copy the skill folder (skills/recreate in KumarSashank/motiscope) into .claude/skills/recreate in your project. Claude Code loads it when a task matches its description.
Run `npx skills add KumarSashank/motiscope --skill recreate -a codex`. Or copy the skill folder (skills/recreate in KumarSashank/motiscope) into .agents/skills/recreate in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add KumarSashank/motiscope --skill recreate -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/recreate, .gemini/skills/recreate, .github/skills/recreate and .opencode/skills/recreate in your project.
Going by SKILL.md and its folder, Recreate needs the command-line tools its instructions call (python3) and credentials named GEMINI_API_KEY. Our summary lists: Python 3; A credential in GEMINI_API_KEY. Its frontmatter pre-approves these tools: Bash, Read, Write, Edit, AskUserQuestion.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Recreate is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Recreate: Motion Design (LottieFiles/motion-design-skill, 2k stars), Animate Text (pixel-point/animate-text, 149 stars), Lottie Animation Integration (freshtechbro/claudedesignskills, 994 stars) and Gsap Framer Scroll Animation (github/awesome-copilot, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
KumarSashank (a GitHub user) maintains it in KumarSashank/motiscope, which has 122 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on July 28, 2026.
Source: KumarSashank/motiscope on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.