Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-model --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/forgecad-inspect-model .claude/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .claude/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-modelType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-model --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/forgecad-inspect-model .agents/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .agents/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-model --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/forgecad-inspect-model .cursor/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .cursor/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ForgeCAD/forgecad-public-kit.git --path skills/forgecad-inspect-model--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-model --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/forgecad-inspect-model .gemini/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .gemini/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-modelInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/forgecad-inspect-model .github/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .github/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-inspect-model --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/forgecad-inspect-model .opencode/skills/forgecad-inspect-model && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "forgecad-inspect-model" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-inspect-model into .opencode/skills/forgecad-inspect-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-inspect-model", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
forgecad-inspect-modelSelect, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.
Forgecad Inspect Model is an agent skill from ForgeCAD/forgecad-public-kit. Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `summarize_manifest.py`).
It sits in Development. The repository describes itself as: Public companion kit for ForgeCAD: examples, agent skills, docs links, and issue tracking. The hosted CAD app and core source live elsewhere. The licence is MIT.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 7523f68. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (Python), which the agent can run.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Forgecad Inspect Model loads about 1.3k tokens when it runs. Until then it costs about 46 tokens; SKILL.md has 565 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ForgeCAD/forgecad-public-kit at commit 7523f68, republished under its MIT licence (© ForgeCAD). 565 words, ~1,261 tokens.
.claude/skills/forgecad-inspect-model/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Use forgecad inspect ... when a shaded render is too ambiguous and you need structured evidence: a bundle directory with evidence PNGs plus a root manifest.json (or, for inspect section, a probe directory with result.json, section.svg, section.png). Inspection is not a substitute artifact: look inside with sections, masks, --focus/--hide, and transparency — never edit the model into a cutaway or exploded default to make inspecting easier. Output dirs: let inspect allocate its timestamped directory by default (repeated probes never collide); use /tmp/<model>-inspect for throwaway bundles, a project directory only for persistent artifacts.
Routing: authoring/API questions → forgecad skill; creating a new model → forgecad-build-model.
Identify the failure question. What would make the model wrong: overlap, thin walls, hidden cavity failure, disconnected or accidentally fused bodies, floating parts, orientation artifacts, identity confusion?
Confirm the model executes. If in doubt, run forgecad run model.forge.js first; add --debug-imports for suspect imports.
Pick ONE targeted evidence command from the table below. forgecad inspect evidence lists everything available.
Summarize the manifest first, then use jq against manifest.json for targeted follow-up. The helper ships beside this SKILL.md — invoke it skill-dir-relative; it accepts the bundle directory or a manifest.json path:
python <this-skill-dir>/summarize_manifest.py /tmp/model-inspectInspect the PNGs, not only the JSON. View identity/context images first, then the risk evidence's view, then orthogonal cameras (front, right, top) when iso hides the issue, sections only when internals matter. In automation, resolve file paths through the manifest — custom cameras break canonical filenames.
Isolate intentional overlaps with --focus "A,B" or --hide "C" so the remaining report stays meaningful.
Treat findings as model bugs: unexpected collisions, critical thin regions, high unresolved thickness area, wrong component counts, floating bodies, or surprising gaps mean fix the model and reinspect.
Report honestly. Include the exact command, bundle path, manifest highlights, and the PNG views actually inspected. Never claim geometry is verified if you only ran forgecad run.
| Question | Evidence command |
|---|---|
| Quick visual sanity | inspect visual image |
| Kinematic rig, joints, axes, and links | inspect visual rig |
| Object naming and identity | inspect visual objects |
| Exact local section measurement, bore widths, rib thickness through a chosen line | inspect section --ray ... |
| Hidden internals, cavities, pockets, screw paths, captured components | inspect sections at|stack|sample |
| Multi-part interference, fit checks, ghost parts, moving clearances | inspect fit interference |
| Printability, shell walls, ribs, bosses, snaps, slots | inspect manufacture thickness plus inspect sections at|stack|sample when internals matter |
| Parts without a mesh-contact path to the ground | inspect physical floating |
| Accidental fusion, connected solids | inspect physical components |
| Air gaps between physical components | inspect physical gaps |
| Surface orientation, occlusion, faceting, strange protrusions | inspect visual depth or inspect visual normals |
| Loft, fillet, skin, and sweep surface continuity | inspect surface zebra or inspect visual normals |
| Reference-vs-candidate reconstruction comparison | inspect compare overlay --with reference.3mf |
The agent-native measure-then-recheck loop:
forgecad inspect section model.forge.js --plane yz --ray bore:-20,0:20,0
forgecad inspect replay outputs/inspect/<probe>/result.json --source candidate.forge.jsThe probe's result.json field contract (frames, rulers, gaps, replaySpec) is documented in the forgecad skill's docs/guides/inspection-bundles.md.
Bundle/manifest contract, evidence semantics, and current limits: the forgecad skill's docs/guides/inspection-bundles.md. CLI flags and command tree: its docs/CLI.md.
© ForgeCAD, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/forgecad-inspect-model of ForgeCAD/forgecad-public-kit.
Open the folder on GitHubat commit 7523f68
Forgecad Inspect Model next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Forgecad Inspect Model this skillForgeCAD/forgecad-public-kit | 941 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Vercel Composition Patternssupabase/supabase | 111k | 59 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 296k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 5 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
ForgeCAD/forgecad-public-kit
Verify a ForgeCAD MJCF export in MuJoCo with dynamics, contacts, controls, joint travel, and rendered evidence before calling it simulation-ready.
ForgeCAD/forgecad-public-kit
Reconstruct a real parametric ForgeCAD object from reference images by using images as evidence, not as a one-view facade.
ForgeCAD/forgecad-public-kit
Reconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP.
ForgeCAD/forgecad-public-kit
Create a ForgeCAD design brief, HLD, or LLD before coding by walking through use, assembly, interfaces, decisions, and verification.
ForgeCAD/forgecad-public-kit
ForgeCAD model authoring, editing, debugging, and execution guidance for .forge.js, SVG-import, assembly, and CLI workflows.
ForgeCAD/forgecad-public-kit
Grade a ForgeCAD or CAD-as-code model against a requirement, brief, prompt, reference, or acceptance criteria with evidence and a 0-10 score.
Categories
Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit. Forgecad Inspect Model is an agent skill from ForgeCAD/forgecad-public-kit. Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.
Forgecad Inspect Model fits situations like: development work in your project.
Run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a claude-code`. Or copy the skill folder (skills/forgecad-inspect-model in ForgeCAD/forgecad-public-kit) into .claude/skills/forgecad-inspect-model in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a codex`. Or copy the skill folder (skills/forgecad-inspect-model in ForgeCAD/forgecad-public-kit) into .agents/skills/forgecad-inspect-model in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/forgecad-inspect-model, .gemini/skills/forgecad-inspect-model, .github/skills/forgecad-inspect-model and .opencode/skills/forgecad-inspect-model in your project.
Going by SKILL.md and its folder, Forgecad Inspect Model needs Python for the scripts in its folder and the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Forgecad Inspect Model is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Forgecad Inspect Model: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 296k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ForgeCAD (a GitHub organization) maintains it in ForgeCAD/forgecad-public-kit, which has 941 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on June 15, 2026.
Source: ForgeCAD/forgecad-public-kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.