Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
Reconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-file --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .claude/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .claude/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-fileType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-file --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .agents/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .agents/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-file --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .cursor/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .cursor/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ForgeCAD/forgecad-public-kit.git --path skills/forgecad-reconstruct-cad-file--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-file --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .gemini/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .gemini/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-fileInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .github/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .github/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ForgeCAD/forgecad-public-kit forgecad-reconstruct-cad-file --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ForgeCAD/forgecad-public-kit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/forgecad-reconstruct-cad-file .opencode/skills/forgecad-reconstruct-cad-file && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "forgecad-reconstruct-cad-file" agent skill from https://github.com/ForgeCAD/forgecad-public-kit/tree/mainline/skills/forgecad-reconstruct-cad-file into .opencode/skills/forgecad-reconstruct-cad-file/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "forgecad-reconstruct-cad-file", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
forgecad-reconstruct-cad-fileReconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP.
Forgecad Reconstruct Cad File is an agent skill from ForgeCAD/forgecad-public-kit. Reconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP.
Its SKILL.md is about 920 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Development. The repository describes itself as: Public companion kit for ForgeCAD: examples, agent skills, docs links, and issue tracking. The hosted CAD app and core source live elsewhere. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 7523f68. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Forgecad Reconstruct Cad File loads about 919 tokens when it runs. Until then it costs about 37 tokens; SKILL.md has 436 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ForgeCAD/forgecad-public-kit at commit 7523f68, republished under its MIT licence (© ForgeCAD). 436 words, ~919 tokens.
.claude/skills/forgecad-reconstruct-cad-file/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.The reference asset is evidence, not the deliverable. The deliverable is a readable, parametric .forge.js model that runs, renders, and scores well against the source. Never return Import.mesh()/Import.step() of the source as the final model unless the user explicitly asks for an import wrapper — imports are for measurement, rendering, and scoring only.
Routing: user wants to KEEP the file as a live component and design around it (bracket, enclosure, mating assembly) → forgecad-build-model (Imported Parts section), not this skill; prepared benchmark/RL episodes → use the task-local benchmark instructions, not the public skill library; inspection-bundle interpretation → forgecad-inspect-model; independent grading after reconstruction → forgecad-grade-model; API and command reference → forgecad skill + CLI.md.
Inspect the source directly — the CLI reads CAD/mesh files as inputs, no wrapper script. Gather four evidence types: ls --long stats, an iso render, per-object views, sampled sections (invocations in CLI.md; when sharing a renderer server via --port, run renders sequentially).
3MF: enumerate every build item before scoring — hidden multi-part structure is a common miss. Item ref syntax: Import.mesh docs.
Reconstruction Brief before modeling: what must be exact vs. approximate vs. parametric; symmetry, origin, key reference planes; likely manufacturing process; scoring tolerance and alignment policy.
Blockout first. Match bbox and main masses, then add features. Model real geometry with blueprint-first APIs — never vertex-chase a faceted copy.
Compare numerically — the core loop:
forgecad compare 3d path/to/source.stl path/to/candidate.forge.js \
--samples 3000 --json --output /tmp/<slug>-score.jsonIterate coarse to fine: bbox/placement → main volumes/silhouette → holes/bosses/ribs/shells → edge treatments → small details.
Alignment: start --align none. Use --align center only when origins clearly differ but scale and orientation match. Use --align center-scale only for exploratory diagnosis — it hides dimensional errors.
| Signal | Diagnosis |
|---|---|
| Low coverage | Missing or extra surface |
| High RMS | Broad proportional mismatch |
| High p95/max | Localized outlier feature (protrusion, hole) |
| Bounds delta | Size, origin, or scale mismatch |
| Volume delta | Mass, shell, cutout, or scale mismatch |
Calibration: 95+ simple prismatic/revolved parts, 90+ ordinary mechanical parts with fillets/cutouts, 80+ acceptable for organic, faceted, or underdetermined sources. Always report raw rms, p95, max, coverage, bounds delta, and volume delta — a high overall score with a large max can hide a missing local feature.
Faceted sources: decide whether tessellation itself is evidence. Matching low-poly faceting raises the score but reduces parametric clarity — prefer analytic intent unless faceting is part of the artifact or required by the acceptance criteria.
The final model must run, render, re-compare at --samples 5000, and pass an inspect compare overlay. Add targeted inspects (forgecad-inspect-model) when the object is multi-part, hollow, thin-walled, or surface-sensitive. Report: source and candidate paths, score JSON path, final metrics, and every known mismatch classified as intentional simplification or remaining work.
© ForgeCAD, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/forgecad-reconstruct-cad-file of ForgeCAD/forgecad-public-kit.
Open the folder on GitHubat commit 7523f68
Forgecad Reconstruct Cad File next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Forgecad Reconstruct Cad File this skillForgeCAD/forgecad-public-kit | 941 | — | ~919 | Automated safety check: Pass | MIT | |
| Vercel Composition Patternssupabase/supabase | 111k | 58 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 297k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 4 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
ForgeCAD/forgecad-public-kit
Reconstruct a real parametric ForgeCAD object from reference images by using images as evidence, not as a one-view facade.
ForgeCAD/forgecad-public-kit
Verify a ForgeCAD MJCF export in MuJoCo with dynamics, contacts, controls, joint travel, and rendered evidence before calling it simulation-ready.
ForgeCAD/forgecad-public-kit
Create a ForgeCAD design brief, HLD, or LLD before coding by walking through use, assembly, interfaces, decisions, and verification.
ForgeCAD/forgecad-public-kit
ForgeCAD model authoring, editing, debugging, and execution guidance for .forge.js, SVG-import, assembly, and CLI workflows.
ForgeCAD/forgecad-public-kit
Grade a ForgeCAD or CAD-as-code model against a requirement, brief, prompt, reference, or acceptance criteria with evidence and a 0-10 score.
ForgeCAD/forgecad-public-kit
Write builder-honest AI image prompts from a concrete ForgeCAD model, build brief, HLD, or LLD without hiding how the artifact is built.
Categories
Reconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP. Forgecad Reconstruct Cad File is an agent skill from ForgeCAD/forgecad-public-kit. Reconstruct a readable parametric ForgeCAD model from an existing CAD or mesh file such as STL, OBJ, 3MF, STEP, or STP.
Forgecad Reconstruct Cad File fits situations like: development work in your project.
Run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a claude-code`. Or copy the skill folder (skills/forgecad-reconstruct-cad-file in ForgeCAD/forgecad-public-kit) into .claude/skills/forgecad-reconstruct-cad-file in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a codex`. Or copy the skill folder (skills/forgecad-reconstruct-cad-file in ForgeCAD/forgecad-public-kit) into .agents/skills/forgecad-reconstruct-cad-file in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-reconstruct-cad-file -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/forgecad-reconstruct-cad-file, .gemini/skills/forgecad-reconstruct-cad-file, .github/skills/forgecad-reconstruct-cad-file and .opencode/skills/forgecad-reconstruct-cad-file in your project.
SKILL.md names no scripts, command-line tools or credentials: Forgecad Reconstruct Cad File is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Forgecad Reconstruct Cad File is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 919 tokens (SKILL.md is roughly 3.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Forgecad Reconstruct Cad File: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 297k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ForgeCAD (a GitHub organization) maintains it in ForgeCAD/forgecad-public-kit, which has 941 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on June 15, 2026.
Source: ForgeCAD/forgecad-public-kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.