Analyze GitHub Action Logs
withastro/astro
Analyze recent GitHub Actions workflow runs to identify patterns, mistakes, and improvements.
Invariants to preserve when touching .github/workflows/, build/Build.CI.GitHubActions.cs, or anything about which branches/tags trigger CI or publish packages.
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Fallout-build/Fallout editing-ci-workflows --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .claude/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .claude/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflowsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Fallout-build/Fallout editing-ci-workflows --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .agents/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .agents/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Fallout-build/Fallout editing-ci-workflows --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .cursor/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .cursor/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Fallout-build/Fallout.git --path .agents/skills/editing-ci-workflows--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Fallout-build/Fallout editing-ci-workflows --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .gemini/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .gemini/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Fallout-build/Fallout editing-ci-workflowsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .github/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .github/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Fallout-build/Fallout editing-ci-workflows --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/editing-ci-workflows .opencode/skills/editing-ci-workflows && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "editing-ci-workflows" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/editing-ci-workflows into .opencode/skills/editing-ci-workflows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "editing-ci-workflows", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
editing-ci-workflowsInvariants to preserve when touching .github/workflows/, build/Build.CI.GitHubActions.cs, or anything about which branches/tags trigger CI or publish packages.
Editing CI Workflows is an agent skill from Fallout-build/Fallout. Invariants to preserve when touching .github/workflows/, build/Build.CI.GitHubActions.cs, or anything about which branches/tags trigger CI or publish packages. Trigger before editing a workflow YAML file, the CI generator source, or branch trigger lists.
Its SKILL.md is about 470 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/ci-invariants.md`).
It sits in DevOps & Cloud, covering CI/CD. It works with GitHub Actions. The repository describes itself as: ☢️ Fallout — The C/.NET Build System.
Read from SKILL.md and the folder at commit 8333cc8. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
dotnetFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Editing CI Workflows loads about 468 tokens when it runs, and up to ~1.3k if it reads all its reference files. Until then it costs about 69 tokens; SKILL.md has 160 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 160 words (~468 tokens).
“Read references/ci-invariants.md in full before changing a workflow — most mistakes here are "looks fine, quietly breaks a gating assumption." The short version:”
SKILL.md and 1 other file (references) in .agents/skills/editing-ci-workflows of Fallout-build/Fallout.
Open the folder on GitHubat commit 8333cc8
Editing CI Workflows next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Editing CI Workflows this skillFallout-build/Fallout | 165 | — | ~468 | Automated safety check: Pass | Custom licence | |
| Analyze GitHub Action Logswithastro/astro | 63k | 1 repos | ~1.3k | Automated safety check: Pass | Custom licence | |
| GitHub Actions Templatesbartstc/vite-ts-react-template | 122 | 14 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Nushellccusage/ccusage | 19k | — | ~938 | Automated safety check: Pass | Custom licence | |
| Repo Hygiene Scan and FixQwenLM/qwen-code | 28k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Senior DevOps Toolkitmaslennikov-ig/claude-code-orchestrator-kit | 260 | 6 repos | ~1.1k | Automated safety check: Notes | Custom licence |
withastro/astro
Analyze recent GitHub Actions workflow runs to identify patterns, mistakes, and improvements.
bartstc/vite-ts-react-template
Create production-ready GitHub Actions workflows for automated testing, building, and deploying applications.
ccusage/ccusage
Guides ccusage Nushell scripts. An agent skill from ccusage/ccusage.
QwenLM/qwen-code
Scheduled CI skill that scans a repository for small, certain docs, test and code hygiene issues and fixes them on one branch with a commit per finding.
maslennikov-ig/claude-code-orchestrator-kit
Comprehensive DevOps skill for CI/CD, infrastructure automation, containerization, and cloud platforms (AWS, GCP, Azure). Includes pipeline setup…
Chachamaru127/claude-code-harness
Diagnoses failing CI pipelines and tests, deciding first whether the test or the implementation is at fault, and hands hard cases to a dedicated fixer subagent.
Fallout-build/Fallout
Steps for opening a pull request in the Fallout repo — picking the right base branch, creating it as a draft, applying the target/vCurrent-or-vNext and changelog-category labels, and handling…
Fallout-build/Fallout
Write clear, plain English for developer-facing prose aimed at an international audience.
Fallout-build/Fallout
How to mark a public API as not-yet-stable with [Experimental("FALLOUT0xx")], or deprecate one with [Obsolete(..., DiagnosticId = "FALLOUTOBS0xx")], including diagnostic-ID allocation.
Fallout-build/Fallout
Restructure the commits on an existing PR into focused, reviewable commits
Fallout-build/Fallout
How to make fallout-migrate handle a new rename, removal, or rewrite by extending an existing IMigrationStep, and when a genuinely new step is warranted.
Fallout-build/Fallout
Procedure for tagging, publishing, promoting, or cutting a new release/vX.Y branch, hotfixing a production line, or cutting the eventual v11 major.
Works with
Categories
Invariants to preserve when touching .github/workflows/, build/Build.CI.GitHubActions.cs, or anything about which branches/tags trigger CI or publish packages. Editing CI Workflows is an agent skill from Fallout-build/Fallout.cs, or anything about which branches/tags trigger CI or publish packages.
Editing CI Workflows fits situations like: publish packages; before editing a workflow YAML file; the CI generator source; branch trigger lists.
Run `npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a claude-code`. Or copy the skill folder (.agents/skills/editing-ci-workflows in Fallout-build/Fallout) into .claude/skills/editing-ci-workflows in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a codex`. Or copy the skill folder (.agents/skills/editing-ci-workflows in Fallout-build/Fallout) into .agents/skills/editing-ci-workflows in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Fallout-build/Fallout --skill editing-ci-workflows -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/editing-ci-workflows, .gemini/skills/editing-ci-workflows, .github/skills/editing-ci-workflows and .opencode/skills/editing-ci-workflows in your project.
Going by SKILL.md and its folder, Editing CI Workflows needs the command-line tools its instructions call (dotnet).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Editing CI Workflows has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 468 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 810 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Editing CI Workflows: Analyze GitHub Action Logs (withastro/astro, 63k stars), GitHub Actions Templates (bartstc/vite-ts-react-template, 122 stars), Nushell (ccusage/ccusage, 19k stars) and Repo Hygiene Scan and Fix (QwenLM/qwen-code, 28k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Fallout-build (a GitHub organization) maintains it in Fallout-build/Fallout, which has 165 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on October 3, 2026.
Source: Fallout-build/Fallout on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.