Monitor CI
nrwl/nx
Monitor Nx Cloud CI pipeline and handle self-healing fixes. An agent skill from nrwl/nx.
Procedure for tagging, publishing, promoting, or cutting a new release/vX.Y branch, hotfixing a production line, or cutting the eventual v11 major.
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Fallout-build/Fallout cutting-a-release --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/cutting-a-release .claude/skills/cutting-a-release && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .claude/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-releaseType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Fallout-build/Fallout cutting-a-release --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/cutting-a-release .agents/skills/cutting-a-release && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .agents/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Fallout-build/Fallout cutting-a-release --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/cutting-a-release .cursor/skills/cutting-a-release && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .cursor/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Fallout-build/Fallout.git --path .agents/skills/cutting-a-release--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Fallout-build/Fallout cutting-a-release --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/cutting-a-release .gemini/skills/cutting-a-release && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .gemini/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Fallout-build/Fallout cutting-a-releaseInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/cutting-a-release .github/skills/cutting-a-release && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .github/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Fallout-build/Fallout --skill cutting-a-release -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Fallout-build/Fallout cutting-a-release --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Fallout-build/Fallout.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/cutting-a-release .opencode/skills/cutting-a-release && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cutting-a-release" agent skill from https://github.com/Fallout-build/Fallout/tree/develop/.agents/skills/cutting-a-release into .opencode/skills/cutting-a-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cutting-a-release", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cutting-a-releaseProcedure for tagging, publishing, promoting, or cutting a new release/vX.Y branch, hotfixing a production line, or cutting the eventual v11 major.
Cutting A Release is an agent skill from Fallout-build/Fallout. Procedure for tagging, publishing, promoting, or cutting a new release/vX.Y branch, hotfixing a production line, or cutting the eventual v11 major. Trigger on requests to cut a release, publish to nuget.org, tag a version, hotfix main or support/v10, or promote a release branch to GA.
Its SKILL.md is about 560 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in DevOps & Cloud. The repository describes itself as: ☢️ Fallout — The C/.NET Build System.
Read from SKILL.md and the folder at commit 8333cc8. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cutting A Release loads about 559 tokens when it runs. Until then it costs about 76 tokens; SKILL.md has 204 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 204 words (~559 tokens).
“The maintainer runbook is docs/branching-and-release.md — read it and follow it exactly; this file is a quick index into it plus the gotchas worth knowing before you start.”
Just SKILL.md in .agents/skills/cutting-a-release of Fallout-build/Fallout.
Open the folder on GitHubat commit 8333cc8
Cutting A Release next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cutting A Release this skillFallout-build/Fallout | 165 | — | ~559 | Automated safety check: Pass | Custom licence | |
| Monitor CInrwl/nx | 29k | 6 repos | ~4.7k | Automated safety check: Pass | MIT | |
| Terraform and OpenTofu Guideagentscope-ai/QwenPaw | 35k | 6 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Vercel Optimize Auditvercel-labs/agent-skills | 32k | 9 repos | ~4.3k | Automated safety check: Pass | None | |
| Openclaw Live Updateropenclaw/openclaw | 392k | — | ~3.7k | Automated safety check: Pass | MIT | |
| Analyze GitHub Action Logswithastro/astro | 63k | 1 repos | ~1.3k | Automated safety check: Pass | Custom licence |
nrwl/nx
Monitor Nx Cloud CI pipeline and handle self-healing fixes. An agent skill from nrwl/nx.
agentscope-ai/QwenPaw
Guidance for writing and testing Terraform and OpenTofu code: module structure, naming, test approaches, CI/CD workflows, state handling and security scanning.
vercel-labs/agent-skills
Runs a metrics-first audit of a deployed Vercel project, gating investigations on real signals to produce ranked, citation-backed cost and performance recommendations.
openclaw/openclaw
Maintain the canonical live OpenClaw main checkout, macOS LaunchAgent-managed Gateway, local macOS app, exact-head main CI, and recurring full release validation.
withastro/astro
Analyze recent GitHub Actions workflow runs to identify patterns, mistakes, and improvements.
kubesphere/kubesphere
Creates and queries KubeSphere users, workspaces and projects and assigns built-in roles, defaulting to least privilege and never deleting anything.
Fallout-build/Fallout
Steps for opening a pull request in the Fallout repo — picking the right base branch, creating it as a draft, applying the target/vCurrent-or-vNext and changelog-category labels, and handling…
Fallout-build/Fallout
Write clear, plain English for developer-facing prose aimed at an international audience.
Fallout-build/Fallout
How to mark a public API as not-yet-stable with [Experimental("FALLOUT0xx")], or deprecate one with [Obsolete(..., DiagnosticId = "FALLOUTOBS0xx")], including diagnostic-ID allocation.
Fallout-build/Fallout
Invariants to preserve when touching .github/workflows/, build/Build.CI.GitHubActions.cs, or anything about which branches/tags trigger CI or publish packages.
Fallout-build/Fallout
Restructure the commits on an existing PR into focused, reviewable commits
Fallout-build/Fallout
How to make fallout-migrate handle a new rename, removal, or rewrite by extending an existing IMigrationStep, and when a genuinely new step is warranted.
Categories
Procedure for tagging, publishing, promoting, or cutting a new release/vX.Y branch, hotfixing a production line, or cutting the eventual v11 major. Cutting A Release is an agent skill from Fallout-build/Fallout.Y branch, hotfixing a production line, or cutting the eventual v11 major.
Cutting A Release fits situations like: requests to cut a release; publish to nuget.org; promote a release branch to GA.
Run `npx skills add Fallout-build/Fallout --skill cutting-a-release -a claude-code`. Or copy the skill folder (.agents/skills/cutting-a-release in Fallout-build/Fallout) into .claude/skills/cutting-a-release in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Fallout-build/Fallout --skill cutting-a-release -a codex`. Or copy the skill folder (.agents/skills/cutting-a-release in Fallout-build/Fallout) into .agents/skills/cutting-a-release in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Fallout-build/Fallout --skill cutting-a-release -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cutting-a-release, .gemini/skills/cutting-a-release, .github/skills/cutting-a-release and .opencode/skills/cutting-a-release in your project.
SKILL.md names no scripts, command-line tools or credentials: Cutting A Release is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cutting A Release has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 559 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cutting A Release: Monitor CI (nrwl/nx, 29k stars), Terraform and OpenTofu Guide (agentscope-ai/QwenPaw, 35k stars), Vercel Optimize Audit (vercel-labs/agent-skills, 32k stars) and Openclaw Live Updater (openclaw/openclaw, 392k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Fallout-build (a GitHub organization) maintains it in Fallout-build/Fallout, which has 165 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on October 3, 2026.
Source: Fallout-build/Fallout on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.