H3 Video
agent-next/video-agent
OpenVideo skill (v0.1.0): generate high-quality local video with the OpenVideo product (MiniMax H3 backend).
Drives a local ComfyUI install over its HTTP API to generate and edit images, video and audio, with per-model prompt recipes and workflow guidance.
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyui --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/shared/comfyui .claude/skills/comfyui && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .claude/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyuiType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyui --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/shared/comfyui .agents/skills/comfyui && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .agents/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyui --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/shared/comfyui .cursor/skills/comfyui && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .cursor/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git --path shared/comfyui--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyui --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/shared/comfyui .gemini/skills/comfyui && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .gemini/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyuiInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .github/skills && cp -r skills-src/shared/comfyui .github/skills/comfyui && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .github/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install SlavaSexton/ComfyUI-Agent-Kit comfyui --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SlavaSexton/ComfyUI-Agent-Kit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/shared/comfyui .opencode/skills/comfyui && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "comfyui" agent skill from https://github.com/SlavaSexton/ComfyUI-Agent-Kit/tree/master/shared/comfyui into .opencode/skills/comfyui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
comfyuiDrives a local ComfyUI install over its HTTP API to generate and edit images, video and audio, with per-model prompt recipes and workflow guidance.
A local ComfyUI install is driven through its HTTP API for generating, rendering and editing images, video and audio, including with Z-Image, Ideogram, FLUX, LTX and Wan. The skill covers the API client, the workflow JSON format, model prompt patterns, dual and multi-GPU placement, an MCP driver, in-graph Claude nodes and VRAM coordination. Python helpers named comfy_client.py and workflow_layout.py ship alongside the notes.
Only SKILL.md loads automatically; the other files are read when relevant. MODELS.md indexes per-model prompt recipes, and the agent looks the model up there and then reads the matching family file under MODELS/ for audio, image, video, 3D or utility models before writing a prompt, because the index does not carry the recipes. Sibling minimax-h3 and krea skills cover MiniMax H3 prompt formats and Krea's hosted API versus open weights, and the kit also includes machine.md and a workflows folder.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 74f5b0b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (Python), which the agent can run.
Shell commands in SKILL.md call:
pythongitcurlollamaFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
comfy.orgblog.comfy.orgFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
CLAUDE_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
ComfyUI Local Driver loads about 12k tokens when it runs. Until then it costs about 109 tokens; SKILL.md has 6,887 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from SlavaSexton/ComfyUI-Agent-Kit at commit 74f5b0b, republished under its Apache-2.0 licence (© SlavaSexton). 6,887 words, ~12,289 tokens.
.claude/skills/comfyui/SKILL.md (or your agent's skills folder). This skill also uses 15 other files; get the full folder from GitHub.Use this whenever the task involves generating or rendering images, video, or audio with ComfyUI, or building/running a ComfyUI workflow. Read it first, then act.
Only this SKILL.md auto-loads; everything else is read when relevant, so route to it instead of leaving it unread.
Two layouts, same files: in the INSTALLED skill everything sits flat next to this file, so docs/TASKS.md
below means TASKS.md here and docs/NODE_LIBRARY/ocio.md means NODE_LIBRARY/ocio.md; likewise a script the docs
name under shared/tools/ in the repo sits in tools/ next to this file once installed. In the repo those prefixes are
literal. If a path does not resolve, drop the docs/ and look next to this file before concluding the
file is missing.
MODELS.md (next to this file) - the INDEX of per-model prompt recipes. Look the model up in its table, then read that family file under MODELS/ BEFORE writing the prompt. Two reads, not one: the index does not carry the recipes.minimax-h3 skill (invoke it by name; on disk it sits beside this skill, ../minimax-h3/ on Claude Code and Codex, minimax-h3/ on Gemini and Qwen) - the dedicated MiniMax H3 (Hailuo 3) skill: prompt format (the three named fields, <d> dialogue, camera vocabulary), reference labelling, quants and acceleration, and a symptom-to-cause table. Read it for ANY H3 prompt or local-weights question; MODELS.md keeps the node-level detail.krea skill (invoke it by name; beside this skill on disk) - the dedicated Krea skill: the fork between Krea's hosted API (Krea2ImageNode / Krea2StyleReferenceNode, per-image pricing, moodboards, capped at 1K) and its open weights, the FLUX.1 Krea Dev graph, Krea Realtime 14B and why its only ComfyUI pack is an unproven lead, and the Krea 2 custom-node packs for ControlNet / identity editing / conditioning control. Read it for the API path or the model choice; MODELS.md keeps the local Krea 2 graph.seedance skill (invoke it by name; beside this skill on disk) - the dedicated ByteDance Seedance skill: the three task types and the word that switches between them, the @Image 1 label syntax, the full-width symbol set, shot sequencing, the asset-count rule, the timing rules that reversed in 2.5, and a failure table. Read it for ANY Seedance prompt; MODELS.md keeps the node-level detail and the price maths.docs/TASKS.md - a named common job (generate image / video / audio / 3D, upscale, remove background): the local end-to-end flow for that task, a shortcut layer over this manual.docs/NODE_LIBRARY/smart-upscaler.md - our Smart Upscaler pack (11 nodes): tiled upscaling that writes a separate verified prompt per tile. Read it when a tiled upscale of a BUSY or MIXED scene keeps producing confidently wrong tiles or disagreeing seams; the cheaper sampler-tilers in ADVANCED.md stay the right call for uniform subjects.docs/MODEL_INDEX.md - the full classified list of all 160 models (recipe / utility / template-only); check whether a named model has a recipe, is a utility, or is template-only.docs/NODE_LIBRARY/training.md - the nodes that let a graph MAKE a model, not just prompt one: core's
TrainLoraNode / SaveLoRA / LossGraphNode plus the 16 dataset nodes (MakeTrainingDataset,
ResolutionBucket, the image-text loaders, video temporal crops) and the full chain wired end to end. Read it
whenever someone asks to train or fine-tune anything; docs/TASKS.md has the short route.docs/ADVANCED.md - hard tasks: real strengths, gotchas + workarounds, temporal stability, high-detail matting, crop-and-stitch inpaint, PBR, and the verified tool table with licenses.docs/KNOWN_ISSUES.md - read BEFORE building, so you do not wire around a currently-broken path.docs/NODE_LIBRARY/_INDEX.md - the per-node reference (Nuke-style): for any node, what each input / output is for, how it behaves, bugs + fixes, anti-patterns, and where it slots in a graph. Start here for ANY node question, then query get_node_info for live I/O. When you use or meet a node not in it, add the entry before finishing (docs/NODE_LIBRARY/_SCHEMA.md).workflow_layout.py - before saving ANY workflow you build, arrange and verify it IN CODE: auto_layout(wf) positions nodes left-to-right by dependency depth with parallel branches stacked and ZERO overlaps; inspect(wf) reports overlaps / crossings / bounds from the coordinates; fit_group(wf, title) wraps the laid-out nodes in a backdrop that FULLY covers the functional group (edge to edge, none sticking out). NEVER judge a graph's layout from a screenshot (it burns tokens, and clients hit the same wall) - read the positions.docs/NODE_LIBRARY/ocio.md - our own ComfyUI-OCIO pack, v1.3.0 (eleven Nuke-style OpenColorIO nodes: Read / Write / Player, six color operators, and the OCIO VAE Decode / VAE Encode pair that decodes without the stock 0..1 clamp; published, github.com/SlavaSexton/ComfyUI-OCIO). Read it for ANY color-management / VFX color task (load a sequence, grade in ACES, write ProRes / EXR, keep values above 1.0 and below 0 out of a generative model). v1.3.0 renamed OCIO Write's from_colorspace to input_colorspace, and an API-format graph carrying the old key is refused, so read the file before building one.docs/BUILDING_NODES.md - the hard-won field guide to WRITING a custom node pack (widget order, the combo-validation trap, the JS front-end, server routes, ComfyUI facts, verify-on-real-files). Read it first when you write or modify a custom node, alongside the comfyui-node-* skills.docs/KIJAI.md - the kijai ecosystem (his ComfyUI wrappers and nodes: Wan / Hunyuan / CogVideoX / Florence2 / KJNodes / SUPIR / FramePack / SAM2 / FluxTrainer / IC-Light / DepthAnythingV2 and ~50 more) - what each does + node I/O, what is active vs legacy by date, and the supersede map (old -> better). Read it for ANY kijai tool, and to pick the current option over a sunset wrapper.docs/NODE_LIBRARY/radiance.md - reverse-engineered reference for fxtdstudios/radiance (a pro 32-bit color-science / HDR / VFX suite, 78 nodes + a v3 rewrite; the strongest public pack in our OCIO / color domain). Read it for a color-science / HDR / VFX-viewer reference implementation, when improving OUR ComfyUI-OCIO pack (it carries the ranked "what to steal" list: processor caching, WebGL 32-bit viewer, OpenEXR writer, LogC3-EI / LogC4), or when a task touches radiance nodes. Its node-building lessons are folded into BUILDING_NODES.md.docs/LTX2_TRAINING.md - when the user works with LTX-2 and wants behavior a LoRA captures, offer to train one (official Lightricks trainer).docs/EXAMPLE_WORKFLOWS.md - worked end-to-end examples + the multi-model image-edit shootout.docs/NODES.md the in-graph Claude nodes (billing / purpose); docs/LAYERS.md the four install layers; docs/BOOTSTRAP.md first-run machine setup; docs/AGENTS.md per-agent matrix (Claude / Codex / Gemini / Qwen); docs/UPDATING.md the weekly model + bug update loop.Read machine.md next to this file before the first ComfyUI call of a session. It carries this install's
real paths, GPUs, template-library location and launch command. It is deliberately NOT part of this file:
the installer overwrites SKILL.md on every update, so a machine block living here was destroyed by the next
git pull plus reinstall, and the bootstrap had to be redone (2026-08-06 audit). machine.md is written
once and never overwritten.
If machine.md is missing or still full of angle brackets, run the bootstrap now (docs/BOOTSTRAP.md):
health_check, or comfy_client.alive() plus GET /system_stats and /object_info, then write the real
values into machine.md. Never assume another machine matches an example.
comfy_client.py (stdlib, no deps).comfyui-mcp (artokun, MIT): ~90 structured tools so Claude operates ComfyUI directly
(generate, build/edit/validate graphs, model download, queue, VRAM, diagnostics, restart). Prefer its tools
over hand-POSTing /prompt when present. It rides the MCP SDK's 1.x line, i.e. the revision BEFORE the
stateless 2026-07-28 spec; that stays supported through a twelve-month deprecation window, so there is
nothing to change. If you write your OWN MCP server, read the protocol section in docs/LAYERS.md first:
an unbounded mcp>=x pin now pulls SDK 2.x, which removed mcp.server.fastmcp and breaks fresh installs.comfyui-node-* (V3 API) for when we write or modify a custom node.docs/LAYERS.md explains each; install.ps1 / install.sh wires them up.
comfy_client.py lives next to this SKILL.md. Import and use:
import sys; sys.path.insert(0, r"<this skill dir>")
import comfy_client as c
c.alive() # True if the API answers (override host with COMFY_HOST env)
c.run("path/to/workflow_api.json",
overrides={"6.text": "a cinematic dragon, dark studio light", "3.seed": 12345},
outdir=r"...\assets") # queues, waits, downloads -> returns saved file pathsAPI surface: alive(), run(workflow_path, overrides, outdir, timeout), and the pieces
queue(workflow), wait(prompt_id), download_outputs(rec, outdir), apply_overrides(wf, overrides).
Override keys are "<nodeId>.<inputName>" (node ids and input names come straight from the workflow JSON).
The MCP driver (Layer 2) does the same and more; use it when available, fall back to this client otherwise.
ComfyUI runs the "API format" graph: a dict { "<nodeId>": { "class_type": "...", "inputs": {...} }, ... }.
To get one: in ComfyUI enable Settings -> Enable Dev mode Options, build the graph, then Save (API Format).
Official starting graphs: Workflow -> Templates browser (per model). Save those as API Format, then parameterize.
To parameterize a graph, read it and find:
CLIPTextEncode node, override .text.KSampler / sampler node, override .seed (use a varied seed per call; do not hardcode).EmptyLatentImage / EmptySD3LatentImage node, override .width / .height.The official Comfy-Org workflow templates are the source of truth for how to do any task in ComfyUI. The kit
clones them (sparse) to a local folder and builds a compact lookup index. Default location set by the installer;
record it in the machine block above. Master index: templates/_quick_index.json (name -> title, category,
models, tags, mediaType, vram, description), regenerate with shared/tools/gen_quick_index.py. Update: git pull in
the clone, then rerun the generator.
Flow: read _quick_index.json, find the template whose name/models/tags match the request, read THAT one
templates/<name>.json, parameterize it. New templates use SUBGRAPHS: the real pipeline is inside
definitions.subgraphs[0], exposed params (text, width, height, seed, steps, model names) are in
subgraphs[0].inputs, traced to inner nodes via the outer node's properties.proxyWidgets. Mix and match the
blueprints/ (reusable subgraph bricks: text_to_image_z_image_turbo, image_to_video_ltx_2_3,
image_upscale_z_image_turbo, remove_background_birefnet, ...).
widgets_values are ORDER-based, no field names: KSampler = [seed, control_after_generate, steps, cfg, sampler,
scheduler, denoise]; EmptySD3LatentImage = [width, height, batch]. Model filenames must match installed files
exactly. Validate node types/inputs against /object_info/<NodeType> before writing a graph.
When no single template fits, BUILD one by chaining pieces. The skill is for assembling, not only running.
1. Decompose the task into stages, one brick per stage, e.g. text-to-image -> upscale -> image-to-video ->
add audio. Pick a template or a blueprints/ subgraph for each stage (match via _quick_index.json / blueprint
names), and read each one to see its real input and output nodes.
2. Know how nodes connect (the key mechanic).
["<sourceNodeId>", <outputSlotIndex>]. To run stage B after stage A, set B's input to
["<A_id>", <slot>], where <slot> is the index of A's matching output. Example: feed a decode's IMAGE into an
upscaler -> "image": ["8", 0] (node 8, output 0).links array; each link is
[link_id, src_node, src_slot, dst_node, dst_slot, type], and each node's inputs[].link / outputs[].links
carry those link ids. Write THIS to show the graph in the canvas (the bridge); write the API form to run.3. Match types, or convert. Every output and input has a TYPE: IMAGE, LATENT, MODEL, CLIP, VAE,
CONDITIONING, AUDIO, MASK, CONTROL_NET, ... You may ONLY connect matching types. Read each node's input +
output types from /object_info/<NodeType> (input.required / output / output_name). If a seam's types
differ, insert a converter: VAEEncode (IMAGE -> LATENT), VAEDecode (LATENT -> IMAGE), CLIPTextEncode
(text -> CONDITIONING), ImageScale / an upscaler for size. Never wire an IMAGE into a LATENT input.
Common node I/O (memorize these; for anything else read /object_info/<NodeType>). A node's WIDGETS are values you set; its INPUT SLOTS must receive the matching TYPE from another node's OUTPUT. You cannot feed text into a LoRA input, or a MODEL into a text box.
CheckpointLoaderSimple -> out: MODEL, CLIP, VAE. (Flux/newer split loaders: UNETLoader -> MODEL ; DualCLIPLoader/CLIPLoader -> CLIP ; VAELoader -> VAE.)LoraLoader: in MODEL + CLIP (+ name/strength widgets) -> out MODEL, CLIP. A LoRA is applied ONTO the MODEL+CLIP stream, never wired as text.CLIPTextEncode: in CLIP + text widget -> out CONDITIONING. Your prompt becomes CONDITIONING here; downstream nodes want CONDITIONING, not raw text.EmptyLatentImage / EmptySD3LatentImage: widgets only -> out LATENT.KSampler / KSamplerAdvanced: in MODEL + positive CONDITIONING + negative CONDITIONING + LATENT (+ seed/steps/cfg/sampler/scheduler/denoise widgets) -> out LATENT.VAEDecode: in LATENT + VAE -> out IMAGE. VAEEncode: in IMAGE + VAE -> out LATENT.ControlNetLoader -> CONTROL_NET ; ControlNetApplyAdvanced: in CONDITIONING + CONTROL_NET + IMAGE -> out CONDITIONING.LoadImage -> IMAGE, MASK ; SaveImage / PreviewImage: in IMAGE.
Basic txt2img stream: loader -> (LoraLoader) -> CLIPTextEncode x2 (pos/neg) -> KSampler (+ EmptyLatentImage) -> VAEDecode -> SaveImage. Before building, also check KNOWN_ISSUES.md (next to this file or docs/KNOWN_ISSUES.md) and ADVANCED.md for current bugs and workarounds, so you do not wire around a known-broken path.4. Merge graphs cleanly. Splicing two templates: renumber one graph's node ids so they do not collide; SHARE
the loaders (one CheckpointLoader / UNETLoader / VAELoader / CLIPLoader feeding both stages, do not
duplicate the same model); then wire the seam (stage A's final output -> stage B's first input). Keep each model's
own VAE / encoder with it (a Wan VAE is not an SDXL VAE; LTX bundles its VAE in the checkpoint).
5. Validate before running. Check: every class_type exists in /object_info; every input is a literal or a
[node, slot] ref to an existing node; every seam's types match; model filenames exist locally; and the graph has
at least one INPUT node carrying the user's intent AND at least one OUTPUT/save node wired to the final tensor
(SaveImage / SaveAudio / SaveVideo / VHS_VideoCombine, or a PreviewImage). API / partner nodes (Kling,
Nano Banana, Veo, Gemini, ...) often emit a tensor but include NO save node by default - add and wire one, or the
job runs "successfully" and produces nothing retrievable, wasting the compute. Then run SMALL /
low-res FIRST to confirm the wiring, before the full render. Emit both formats: GUI to show in the canvas, API to
run. When unsure of a node's exact inputs/outputs, query /object_info/<NodeType> rather than guessing.
Beyond the named template library, ComfyHub hosts thousands of community-shared workflows at
comfy.org/workflows/<hash>. Any ComfyHub share downloads as plain JSON from a predictable URL:
https://comfy.org/workflows/download/<hash>.json. So you can grab any shared workflow on demand, then read or run
it. Helper: python shared/tools/fetch_workflow.py <hash> <outdir> (stdlib). The <hash> is the id in the share
URL. Note: cloud.comfy.org/?share=<hash> links are Comfy Cloud only and are NOT downloadable this way (open in
Comfy Cloud and export from the canvas).
Model shootout (which model is best for THIS prompt): the template library already ships a comparison grid,
templates-all_in_one-image_edit_models ("1 input and multiple editing model comparison"): it fans one input image
through 7 image-edit models at once (Flux.2 Dev/Klein, GPT-Image-1.5, Grok, Nano Banana Pro, Qwen-Image-Edit,
Seedream) and saves each output side by side, so you pick the best look before committing. For video, the community
"Adjustment Frame" share (hash 7dca0438edf4) compares video backends (Grok/Kling/Veo/Seedance/Wan2.2/LTX-2). Run
small / low-res first, compare, then scale up the winner. This pairs with the per-model recipes below and the
hardware-aware fit check.
Real production graphs to study: Comfy-Org/creative-campus (github.com/Comfy-Org/creative-campus) collects the
actual workflows from Comfy Education Initiative case studies, real graphs from award-winning artists (e.g. Xindi
Zhang's Song of Drifters, a Student Academy Award film: SD1.5 style transfer with IP-Adapter + ControlNet, plus a
3D + AI morphing graph). Open and study them for production technique. Link-and-study only (no license file; shared
with the artists' permission), so reference it, do not bundle the JSONs.
ComfyUI ships new models constantly, and they land in the template library first. To see what is new: git pull
the templates clone and regenerate the quick index (gen_quick_index.py), then DIFF the model list (names not seen
before = new models / new templates). Also read the announcements RSS at https://blog.comfy.org/feed. The kit
ships shared/tools/check_updates.py, which does all of this in one command (pull + diff + RSS). When a genuinely
new generative model appears without a recipe, research its OFFICIAL prompting (maker docs / model card /
docs.comfy.org) and add it to MODELS.md in the same format; a new utility/upscaler goes to the Enhancement
section. Do NOT scrape LinkedIn (auth-gated, anti-scraping, ToS); the blog RSS and the templates repo carry the
same news, machine-readable. Full loop: the kit's docs/UPDATING.md.
Every generative model has its own dialect. SDXL wants comma tags, FLUX wants natural-language sentences, video
models want camera + motion direction, audio models want genre/tempo/instruments, and negative-prompt support
varies (FLUX and many turbo models ignore or break on negatives). The kit ships a per-model prompting reference,
MODELS.md (next to this file), distilled from OFFICIAL sources: each maker's docs / model cards,
docs.comfy.org, and the anthropic-claude node's per-model templates.
Auto-pull rule, and it is TWO reads: when a specific model is named in the request, the workflow, or the
chosen template, open MODELS.md, find the model in its "every model with a recipe" table, then READ THAT
FAMILY FILE under MODELS/ BEFORE writing the prompt. Follow its prompt structure, its negative-prompt rule,
and its settings. Never carry one model's style to another.
MODELS.md is an index, not the reference. It was one file until the 2026-08-06 audit measured it at 174 KB
with 57% of entries past the point where a read stops returning content, which made this rule silently no-op
for most models while looking like it had worked. Each family file now reads whole in one call.
MODELS.md covers (image) FLUX.1/.2 + Kontext, Z-Image-Turbo, Qwen-Image/Edit, SDXL, SD1.5, SD3.5, HiDream,
Ideogram, Nano Banana Pro/2, Seedream 4.x/5 Lite/5 Pro (incl. 5.0 Pro Layer Separation), Qwen Image 3.0 Pro
(partner nodes shipped in core v0.32.0), Recraft, GPT-Image, Grok (incl. Grok Imagine Image 2.0
and the V2 edit node), Reve (deprecated in core v0.31.0), Kandinsky, BRIA, OmniGen,
Chroma, Krea (incl. the Turbo image-style-reference LoRA on core nodes), ERNIE-Image, Mage-Flow (Microsoft 4B,
native-resolution, MIT); (image edit) FLUX Kontext,
Qwen-Image-Edit, FireRed, LongCat, ChronoEdit, JoyAI Image Edit, Mage-Flow-Edit; (video)
Wan 2.1-2.7 (incl. Uni3C camera-trajectory ControlNet), Wan Animate 2 (local character animation, no pose
extraction), LTX-2.5 (open weights AND API partner nodes, day-0 in core v0.32.0), LTX-2.3 / 2 Pro (its API nodes now
deprecated), Hunyuan Video, SVD, Kling, Veo, Sora, FLUX 3 Video (BFL, with synchronized audio),
Seedance (1.0 / 1.5 Pro / 2.0 / 2.5), Luma, Runway, MiniMax (incl. H3, API + local open weights), PixVerse,
Vidu, Pika, Sync 3 (lip sync), HeyGen (avatar video, talking photo, video translate, TTS), HappyHorse, HuMo, SCAIL-2; (audio) Stable Audio, ACE-Step, MiniMax Music 3 (open-weight full songs with vocals, core v0.33.1),
ElevenLabs, ChatterBox, Seed Audio, Sonilo; (3D)
Hunyuan3D, Tripo, Rodin, Meshy; (newer/niche) Capybara, Bernini-R, Anima (+ ControlNet-LLLite control and inpainting
patches), NewBie, PixelDiT, Ovis-Image, Lens, Quiver.
Talking-head routing: for a still portrait plus an audio track, Sync 3 and HeyGen Talking Photo both apply; prefer Sync 3 when the job is purely lip-sync fidelity on footage you already have, and HeyGen when you need the model to also SPEAK a script (its text-to-speech and voice library are built in) or to present as a reusable avatar. Neither takes a scene prompt.
It also has an Enhancement and utility section (not prompt-driven, use as pipeline steps with settings not
prompts): upscale/restore/interpolation (Real-ESRGAN, SUPIR, SeedVR2, FlashVSR, Topaz, Magnific, FILM, RIFE) and
segmentation/depth/pose/conditioning (SAM3, BiRefNet, Depth Anything, DWPose, MoGe, IP-Adapter, LivePortrait,
Mediapipe) and video object-removal (VOID). For any model not detailed there, the template library + /object_info
is the fallback, and the
matching official doc link is the source.
Three Claude nodes can exist after install; they differ by billing and purpose (see docs/NODES.md):
AnthropicClaudeNode (category LLM/Anthropic, community, your own key), 40+ templates that rewrite a
prompt for a specific model (Ideogram 3, LTX 2.5, LTX 2.3 / LTX 2 Pro, Wan 2.1 & 2.2, FLUX, Nano Banana,
Veo 3, Sora 2, ...). Vision + extended thinking. Needs CLAUDE_API_KEY env. The workhorse for autonomous
in-graph prompt enrichment.ClaudeNode (category partner/text/Anthropic, official Comfy-Org), billed via Comfy.org credits, no
own key. Models up to the latest Opus. Fallback path.ClaudeCustomPrompt (Claude Prompt Generator), simple, api_key as a string input.You only NEED a Claude node when a graph must enrich prompts WITHOUT Claude in the loop (e.g. an unattended auto-hero pipeline). When you are already driving, write the prompt yourself, it is better and free.
The owner may want to SEE the graph Claude builds, in their own ComfyUI canvas, and tweak it. The bridge is the
GUI workflows folder, which both sides read and write: <ComfyUI>/user/default/workflows/.
Two JSON formats, keep both in mind:
nodes (each with id, type, pos,
size, widgets_values, inputs, outputs), links, groups. Write THIS to the workflows folder so the
owner can OPEN and see the graph. Auto-layout nodes in left-to-right columns (loaders -> encode -> sampler ->
decode -> save) with a Group box per stage and a per-column y-cursor so nodes never overlap. See "Lay the graph
out cleanly" below for the exact discipline./prompt runs): { "<id>": {class_type, inputs} }. Send THIS to run headlessly.Flow:
.json to user/default/workflows/<name>.json -> tell the owner to
refresh the built-in Workflows sidebar (folder icon) and open it -> he sees exactly what Claude built.workflows/ folder -> Claude reads and runs it.A graph that piles nodes at 0,0 or lets them overlap is unusable in the canvas. Lay it out like a real pipeline. Every node carries pos:[x,y] + size:[w,h]; each block is a groups entry {title, bounding:[x,y,w,h], color}. COMPUTE positions, never eyeball them.
x0 + col * COL_W, COL_W = widest node width + 80 (~360 typical). Data never flows backward (no right-to-left wire).y = y0; place a node; then y += node_h + 60. The next slot always clears the previous node's full height, so nodes in a column cannot overlap, and COL_W >= widest + 80 clears them horizontally. Read real size from the template (assume ~[320,200], taller for KSampler / CLIPTextEncode). Never give two nodes the same pos.bounding wraps them with padding: [minX-30, minY-50, (maxX+w)-minX+60, (maxY+h)-minY+80] (extra top room for the title bar). Title by stage ("Load models", "Conditioning", "Sample", "Decode + Save", "Upscale", "Image to Video"); color-code (loaders grey, conditioning blue, sampler green, decode/save purple, post orange). Shared loaders sit in one group top-left, feeding every stage.Reroute nodes and run the wire along a horizontal gutter between groups instead of a diagonal across the graph. Kills the spaghetti look.visualize_workflow_hierarchical renders the layout so you SEE overlaps before handing it to the owner.ComfyUI Subgraphs (official since 2025-08; they supersede the old Group Nodes, kept only for back-compat) let you select a pile of nodes and fold them into a single super-node that exposes ONLY the few params you care about. This is the cleanest way to build and reuse pipeline bricks: a tested 20-node upscale or video stage becomes one node with 3 knobs, nestable into a bigger pipeline.
In the GUI (tell the owner, or do it yourself when driving):
Esc or the top nav bar to exit (the nav bar shows the nesting level).blueprints/ bricks are.When BUILDING the JSON yourself (not clicking): the inner graph lives in definitions.subgraphs[]; the outer SubgraphNode exposes params through properties.proxyWidgets and boundary I/O through the subgraph's input/output nodes (see the template-reading note above). Ship one clean brick per stage instead of 20 loose nodes. Sources: docs.comfy.org/interface/features/subgraph ; blog.comfy.org/p/subgraph-official-release.
The full creator-level reference (strengths, the real gotchas with workarounds, advanced sequence techniques, and a verified tool table with licenses) is ADVANCED.md (next to this file in the installed skill, or docs/ADVANCED.md in the repo). Read it for hard tasks. The load-bearing gotchas to remember even without opening it:
--fp32-vae (or --bf16-vae), decode once at the end, and a histogram/LAB match to restore the source plate. Never fp16 VAE for VFX.IS_CHANGED footgun: force a rerun with return float("NaN"). A seed change that does nothing = stale cache; bust an input.--disable-dynamic-vram if it hurts.Advanced tasks the skill can now reason about (verified tools and recipes are in ADVANCED.md):
dpmpp_2m + Karras ~20-35 steps, 32-bit EXR sequence I/O (HQ-Image-Save, CoCoTools) + sRGB/Linear conversion for VFX. Per-frame detail vs cross-frame stability is a real tradeoff (SeedVR2 batch >= 5, or lock structure + vary only fine detail).remove_background_birefnet (image) + SAM3 segmentation, but NO free local temporal video matte (the video-matte templates are paid Bria API). Full recipe in ADVANCED.md./object_info/<NodeType> before writing, so the graph is not red/broken when he opens it.No extra "agent panel" node is required for this; the built-in Workflows sidebar is the bridge. (The
comfyui-mcp ecosystem has an optional live-streaming panel; it is polish, not a requirement.)
ComfyUI reads models from one or more model roots. On a source install it is <ComfyUI>/models/<type>/. On
Comfy Desktop the active root is usually a SHARED folder set via extra_model_paths.yaml, NOT
<ComfyUI>/models. Always detect the real root before downloading; a file in the wrong folder is invisible to ComfyUI.
Detect the real model root first:
Adding extra search path <type> <PATH> for every model type, plus
Setting output/input directory to: .... Those PATHs are the truth (MCP get_logs, or the Desktop log file).<ComfyUI>/extra_model_paths.yaml (and the .example)./object_info/CheckpointLoaderSimple, /UNETLoader, /VAELoader, /CLIPLoader
list the files currently visible, which confirms the folder is wired after you drop a file in.Model type -> subfolder (under the detected root):
diffusion_models (sometimes unet)checkpointstext_encoders (older installs: clip)vae · LoRA -> loras · upscaler (ESRGAN, etc.) -> upscale_modelscontrolnet · IP-Adapter -> ipadapter · CLIP vision -> clip_visionHow to download (Desktop-safe):
curl -fL -C - -o "<root>/<type>/<filename>" "<url>". Use the official
Comfy-Org repackaged Hugging Face repos (.../resolve/main/... direct links). -C - resumes a partial file.
Big models (tens of GB) are fine to run in the background; verify final size after.COMFYUI_PATH gates a whole family of MCP tools, not just downloads. Anything that reads the install's
filesystem rather than its HTTP API fails with COMFYUI_PATH is not configured when it is unset:
list_output_images is the one you hit first, since it is the natural way to find what you just rendered.
Confirmed on a live run 2026-08-06. The workaround needs no configuration: pull the filenames from
GET /history/<prompt_id> and fetch the bytes from
GET /view?filename=...&type=output&subfolder=..., which is pure HTTP and always works. Set COMFYUI_PATH
to the real ComfyUI root if you want the filesystem tools as well.download_model works ONLY if the MCP server has COMFYUI_PATH set, and it writes to
COMFYUI_PATH/models/<type>, which on Desktop is usually NOT the shared root, so files can land where ComfyUI
cannot see them. Prefer direct download to the detected root (or set COMFYUI_PATH to the real root first).docs.comfy.org/tutorials/... page; follow it rather than guessing quant levels or filenames./object_info/<LoaderNode>. Most model folders refresh live;
a brand-new subfolder may need a Workflows-sidebar refresh.Before installing or downloading a model, size it against the real hardware, then RECOMMEND, do not download blindly. Detect three numbers and compare them to the model's footprint.
Detect (reuse the bootstrap machine block, or refresh):
get_system_stats / health_check, or GET /system_stats
(devices[].vram_free / vram_total). With two cards, note each separately./system_stats. RAM matters for weight offloading and spill.df -h "<model root>" in Git Bash, or the platform equivalent. Downloads run to tens of GB; never start one
that will not fit.Estimate a model's footprint:
MODELS.md lists the recommended variant and any VRAM note per model.int8-convrot over fp8 unless a model ships only fp8. It is native since
core v0.27.0, runs faster than fp16, and matches or beats fp8 on quality, with Turing and Ampere explicitly
supported (RTX 20xx / 30xx). Full method, the ConvRot paper, the conversion tool and the known int8 bugs are
in docs/ADVANCED.md; read it before choosing a variant, because this one line is the summary, not the rule.Decide and recommend:
Always, before a download: compare the summed download size to the model drive's free space, and the model's VRAM need to the card it will run on. State the verdict so the owner sees the reasoning, not just a result: "fits, downloading" / "too big for 24 GB, using fp8" / "only 10 GB free on E:, cannot fit ~28 GB, stopping".
One generation runs on ONE card; ComfyUI does not auto-spread a single small job across cards. Wins from the
MultiGPU nodes (SelectModelDevice, SelectCLIPDevice, SelectVAEDevice, MultiGPU_WorkUnits):
MultiGPU_WorkUnits): distribute model layers across cards for models too big for
one. Use only when a model will not fit one card.A turbo image model usually fits one 24GB card; reach for multi-GPU on big video.
If the same GPUs serve another workload (e.g. a local LLM via Ollama), they contend. Before a heavy ComfyUI
batch, check GET /system_stats free VRAM; if low, the cards are held by the other workload. Options: free it
(ollama stop <model> / stop its server), run the batch, then let it reload; or run ComfyUI when the other
workload is idle. After any NVIDIA driver reinstall, restart the other GPU service (it can fall back to CPU).
Do NOT call the MCP restart_comfyui / start_comfyui / stop_comfyui against a Comfy Desktop install.
The MCP relaunch assumes a CLI launch (python main.py) and fails with spawn ComfyUI\main.py ENOENT: it KILLS
the server but cannot bring it back, because Desktop is an Electron app that launches the server with its own
args (port, extra_model_paths to the shared models dir). A manual python main.py relaunch also misses that
config (fixable: pass --base-directory / --extra-model-paths-config, see "Start ComfyUI yourself" below), and
the Electron GUI WINDOW cannot be launched from a non-interactive shell (but you do not need the GUI, only the
server). So: do not use the MCP restart on Desktop; start the server yourself, and to load newly installed custom
nodes ask the OWNER to reopen the app. For a CLI/source ComfyUI the MCP restart is fine.
For GENERATION you need the ComfyUI SERVER (the API on :8188), NOT the GUI window. When it is down, start the server yourself in the BACKGROUND instead of only asking the owner to open the app. You need the recorded launch command (captured in the BOOTSTRAP machine block), then start it and wait for :8188 to answer.
Source / CLI install: from the ComfyUI dir, run python main.py as a background process. It binds :8188 (a
console server, not a GUI, so a background shell launches it fine). Add --listen / --port only if asked.
Comfy Desktop (Electron): start the bundled SERVER headlessly, not the Electron window. Run the Desktop's
venv python on main.py from the core ComfyUI dir, and make it see the shared models: a raw python main.py
may load the wrong (empty) model dir, so pass --base-directory <Desktop base> or --extra-model-paths-config <the Desktop's extra_model_paths.yaml> so the shared models resolve. Capture the exact WORKING command once per
machine in the BOOTSTRAP machine block (test it: launch, then confirm /object_info/UNETLoader lists the real
models). The GUI is only needed if the owner wants to SEE or tweak the canvas.
Windows: set PYTHONUTF8=1 (or PYTHONIOENCODING=utf-8) on the launch. Custom nodes log emojis (e.g.
rgthree's "Loaded 48 nodes" with a party emoji); under a non-UTF-8 console codepage (cp1251 and friends) the
logger throws a UnicodeEncodeError that CRASHES startup mid-way (after it already read the model paths). The
Desktop app sets UTF-8 itself; a raw headless launch must too. Verified: without it the server dies on startup,
with it it comes up clean.
Do NOT use the MCP restart_comfyui / start_comfyui on a Desktop install (see the gotcha above); use your
own recorded command.
If the app's processes already exist but :8188 is down, it may be mid-startup (first-launch model load) or stuck. Poll a bit; if it stays dead, ask the owner to reopen the app rather than starting a SECOND server (two servers cannot share :8188).
Showing the owner the running server: the headless server already serves the full ComfyUI web UI at
http://127.0.0.1:8188. To let the owner SEE the canvas or what you built, tell them to open that URL in a
BROWSER (same UI as the Desktop window), NOT to click the Comfy Desktop shortcut: the shortcut launches a SECOND
server on :8188 and conflicts. Closing the browser tab leaves your server running. If they want the full Desktop
app instead, STOP your server first, then they open the app and you reconnect to the app's server.
After launching, poll GET /system_stats until it answers (first start can take 10-30s for model load), then
proceed, and tell the owner you started the server.
Two access modes plus one persistence rule. Be explicit with the owner so nothing gets lost.
Starting (ask first when ComfyUI is down). If :8188 is already up, just use it (the owner has ComfyUI open, or
a server runs) and do NOT start another. If it is down, ASK once: "open ComfyUI yourself and I connect, or should I
start the server headless (you peek at http://127.0.0.1:8188 in a browser)?" Follow their choice; if they say
"just auto-start it", remember that preference and skip the question next time.
Configuring the start policy (projects + pipelines). Asking only works interactively. For an unattended pipeline the choice must be set ahead of time so the agent never blocks. Resolve it in this order, first found wins:
COMFY_HOST (where the server is); COMFYUI_START_POLICY =
connect (use a running server, fail clearly if down) | autostart (start the headless server if down) |
ask (interactive); COMFYUI_LAUNCH_CMD (the headless launch command used by autostart)..comfyui-agent.json at the project root, e.g.
{ "host": "127.0.0.1:8188", "startPolicy": "autostart", "launchCmd": "..." }. Committed with the project so
the pipeline is reproducible per project.connect and fail with a
clear message (do NOT silently launch a server in CI without being told to).So an interactive owner gets asked; a pipeline sets COMFYUI_START_POLICY=autostart + COMFYUI_LAUNCH_CMD (or a
.comfyui-agent.json) once and runs hands-off. comfy_client already reads COMFY_HOST. The persistence rule
below applies identically in both cases.
Persistence (ALWAYS, the important one). Whenever you build or run a workflow for the owner, SAVE it as a
GUI-format .json in <ComfyUI>/user/default/workflows/ with a clear, dated name (e.g.
2026-06-21_zimage_hero.json). That file is permanent in the user dir, so the owner can open it from the Workflows
sidebar LATER, even after your headless server stops or in a future Desktop session. An API generation alone leaves
NO artifact on the canvas, so without this save your work is invisible there. (See the bidirectional-bridge section
for the GUI-format mechanics.)
Handover. When you finish, tell the owner three things: the saved workflow name (under Workflows), where the output files are, and how to view now (browser :8188, or open the saved workflow any time). If they want the full Desktop app, STOP your headless server first so the app can take :8188.
health_check (MCP) or comfy_client.alive(). If up, use it. If down, follow the Session protocol: ask the
owner how to start it, or auto-start the headless server with the recorded launch command if that is their
standing preference; wait for :8188, then proceed. Fresh machine -> do the BOOTSTRAP first._quick_index.json). If
none fits, build the graph and validate node types against /object_info./system_stats; coordinate with any other GPU workload if low.<ComfyUI>/user/default/workflows/ as a GUI-format .json with a
clear dated name (Session protocol), so the owner can find and open it later. Then hand over: name, outputs,
how to view.© SlavaSexton, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 15 other files in shared/comfyui of SlavaSexton/ComfyUI-Agent-Kit.
Open the folder on GitHubat commit 74f5b0b
ComfyUI Local Driver next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| ComfyUI Local Driver this skillSlavaSexton/ComfyUI-Agent-Kit | 105 | — | ~12k | Automated safety check: Pass | Apache-2.0 | |
| H3 Videoagent-next/video-agent | 120 | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | |
| Imageguaardvark/guaardvark | 257 | — | ~1.8k | Automated safety check: Pass | MIT | |
| 9Router Image Generationdecolua/9router | 30k | — | ~830 | Automated safety check: Pass | MIT | |
| Comfyui Skill OpenclawHuangYuChuh/ComfyUI_Skills_OpenClaw | 413 | — | ~2.7k | Automated safety check: Pass | Apache-2.0 | |
| RunninghubHM-RunningHub/OpenClaw_RH_Skills | 141 | — | ~1.6k | Automated safety check: Pass | Apache-2.0 |
agent-next/video-agent
OpenVideo skill (v0.1.0): generate high-quality local video with the OpenVideo product (MiniMax H3 backend).
guaardvark/guaardvark
Generate or edit images on the user's own GPU through Guaardvark: single images, instruction edits, background cut-outs, inpaint and outpaint, consistent characters from the Cast Library, and batch…
decolua/9router
Generates images through a 9Router gateway's image endpoint, with model discovery, the request fields and per-provider quirks for OpenAI, Gemini, MiniMax and others.
HuangYuChuh/ComfyUI_Skills_OpenClaw
Run registered ComfyUI workflows through the fast comfyui-skill CLI, and use the official local Comfy MCP for live template, node, model, validation, and orchestration capabilities.
HM-RunningHub/OpenClaw_RH_Skills
Generate images, videos, audio, and 3D models via RunningHub API (420 endpoints) and run any RunningHub AI Application (custom ComfyUI workflow) by webappId.
Comfy-Org/comfy-skills
Generate images, video, audio, and 3D with Comfy Cloud — search hundreds of models and workflow templates, run custom ComfyUI workflows, and manage generation jobs through the hosted Comfy Cloud MCP…
SlavaSexton/ComfyUI-Agent-Kit
Helps choose and wire Krea models in ComfyUI: the hosted Krea 2 API nodes versus local open weights, FLUX.1 Krea Dev, and add-on packs for ControlNet and editing.
SlavaSexton/ComfyUI-Agent-Kit
Guides prompting and local ComfyUI use of MiniMax H3 (Hailuo 3), which generates video with synchronized audio, including prompt format, quants and troubleshooting.
SlavaSexton/ComfyUI-Agent-Kit
Helps write and debug prompts for ByteDance Seedance video models, with labelled multimodal references and fixes for drift, subtitles and duplicated characters.
Works with
Categories
Drives a local ComfyUI install over its HTTP API to generate and edit images, video and audio, with per-model prompt recipes and workflow guidance. A local ComfyUI install is driven through its HTTP API for generating, rendering and editing images, video and audio, including with Z-Image, Ideogram, FLUX, LTX and Wan. The skill covers the API client, the workflow JSON format, model prompt patterns, dual and multi-GPU placement, an MCP driver, in-graph Claude nodes and VRAM coordination.
ComfyUI Local Driver fits situations like: generating or rendering images, video or audio through a local ComfyUI; building or parameterizing a ComfyUI workflow JSON; picking the right prompt format for a specific model such as FLUX or Wan; placing workloads across several GPUs and managing VRAM.
Run `npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a claude-code`. Or copy the skill folder (shared/comfyui in SlavaSexton/ComfyUI-Agent-Kit) into .claude/skills/comfyui in your project. Claude Code loads it when a task matches its description.
Run `npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a codex`. Or copy the skill folder (shared/comfyui in SlavaSexton/ComfyUI-Agent-Kit) into .agents/skills/comfyui in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add SlavaSexton/ComfyUI-Agent-Kit --skill comfyui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/comfyui, .gemini/skills/comfyui, .github/skills/comfyui and .opencode/skills/comfyui in your project.
Going by SKILL.md and its folder, ComfyUI Local Driver needs Python for the scripts in its folder, the command-line tools its instructions call (python, git, curl and ollama) and credentials named CLAUDE_API_KEY. Our summary lists: A local ComfyUI install reachable over its HTTP API; Python for the bundled client script.
SKILL.md names 2 domains. In commands or code: comfy.org and blog.comfy.org; the agent is likely to contact these when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
ComfyUI Local Driver is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 12k tokens (SKILL.md is roughly 49k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with ComfyUI Local Driver: H3 Video (agent-next/video-agent, 120 stars), Image (guaardvark/guaardvark, 257 stars), 9Router Image Generation (decolua/9router, 30k stars) and Comfyui Skill Openclaw (HuangYuChuh/ComfyUI_Skills_OpenClaw, 413 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
SlavaSexton (a GitHub user) maintains it in SlavaSexton/ComfyUI-Agent-Kit, which has 105 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on September 3, 2026.
Source: SlavaSexton/ComfyUI-Agent-Kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.