Fantasy Framework Development Guide
qq362946/Fantasy
Development and review guide for the Fantasy C# distributed game server framework: ECS, FTask, routing, service discovery, config and databases.
Integrate Game Center features using GameKit. An agent skill from dpearson2699/swift-ios-skills.
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install dpearson2699/swift-ios-skills gamekit --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/gamekit .claude/skills/gamekit && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .claude/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekitType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install dpearson2699/swift-ios-skills gamekit --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/gamekit .agents/skills/gamekit && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .agents/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install dpearson2699/swift-ios-skills gamekit --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/gamekit .cursor/skills/gamekit && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .cursor/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/dpearson2699/swift-ios-skills.git --path skills/gamekit--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install dpearson2699/swift-ios-skills gamekit --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/gamekit .gemini/skills/gamekit && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .gemini/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install dpearson2699/swift-ios-skills gamekitInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/gamekit .github/skills/gamekit && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .github/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dpearson2699/swift-ios-skills --skill gamekit -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install dpearson2699/swift-ios-skills gamekit --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/gamekit .opencode/skills/gamekit && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "gamekit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/gamekit into .opencode/skills/gamekit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gamekit", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
gamekitIntegrate Game Center features using GameKit. An agent skill from dpearson2699/swift-ios-skills.
Gamekit is an agent skill from dpearson2699/swift-ios-skills. Integrate Game Center features using GameKit. Use when authenticating GKLocalPlayer, checking player restrictions, submitting leaderboard scores, reporting achievements, implementing real-time or turn-based matchmaking, handling GKMatch data, showing the Game Center dashboard or access point, adding challenges and friend invitations, saving game data, or verifying player identity on a server.
Its SKILL.md is about 3.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `evals/evals.json` and `references/gamekit-patterns.md`).
It sits in Game Development, covering Multiplayer and networking. The repository describes itself as: Agent Skills for iOS 26+, Swift 6.3, SwiftUI, and modern Apple frameworks.
Read from SKILL.md and the folder at commit 8d90fd1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
sosumi.aiFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Gamekit loads about 3.9k tokens when it runs, and up to ~9.1k if it reads all its reference files. Until then it costs about 101 tokens; SKILL.md has 652 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 652 words (~3,919 tokens).
“Use GameKit for Game Center authentication, competition, matchmaking, social surfaces, and saved-game handoffs; keep rendering, board logic, and full SharePlay group-activity design in their owning framework skills.”
SKILL.md and 2 other files (references) in skills/gamekit of dpearson2699/swift-ios-skills.
Open the folder on GitHubat commit 8d90fd1
Gamekit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Gamekit this skilldpearson2699/swift-ios-skills | 1.2k | — | ~3.9k | Automated safety check: Pass | Custom licence | |
| Fantasy Framework Development Guideqq362946/Fantasy | 1.4k | — | ~5.8k | Automated safety check: Pass | Custom licence | |
| Validate GsdkPlayFab/gsdk | 170 | — | ~645 | Automated safety check: Pass | Apache-2.0 | |
| Portal Connectgosuda/portal-tunnel | 272 | — | ~2.9k | Automated safety check: Pass | MIT | |
| Kenshi Manual Freeplay Sessionnhoral/KenshiCoop | 283 | — | ~835 | Automated safety check: Pass | AGPL-3.0 | |
| Dota2 Game LogicXavierCHN/x-template | 216 | — | ~2.7k | Automated safety check: Pass | MIT |
qq362946/Fantasy
Development and review guide for the Fantasy C# distributed game server framework: ECS, FTask, routing, service discovery, config and databases.
PlayFab/gsdk
Validates PlayFab Game Server SDK (GSDK) integrations in game server projects.
gosuda/portal-tunnel
Reach, inspect, or consume a service that someone published through a Portal relay.
nhoral/KenshiCoop
Launches two KenshiCoop clients side by side on an ultrawide monitor, booted to the title screen, so one person can play host and join and connect manually through F2.
XavierCHN/x-template
DOTA2 自定义游戏服务端逻辑开发指南。触发词:游戏逻辑、服务端、server、game mode、游戏模式、GameRules、modifier、timer、lua、TSTL。Use when user asks to create or modify DOTA2 custom game server-side logic, game mode configuration…
Jeffallan/claude-skills
Covers game programming in Unity and Unreal Engine: ECS design, physics, multiplayer networking, shaders and profiling toward a 60 FPS target.
dpearson2699/swift-ios-skills
A skill your agent uses when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture…
dpearson2699/swift-ios-skills
Tokenize, tag, and analyze natural language text using Apple's NaturalLanguage framework and translate between languages with the Translation framework.
dpearson2699/swift-ios-skills
A skill your agent uses when capturing or analyzing ETTrace profiles for a focused iOS launch or runtime flow, including exact-build dSYM UUID matching, Simulator or device capture, processed…
dpearson2699/swift-ios-skills
Discover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit.
dpearson2699/swift-ios-skills
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit.
dpearson2699/swift-ios-skills
Measure ad effectiveness with privacy-preserving attribution using AdAttributionKit.
Categories
Integrate Game Center features using GameKit. An agent skill from dpearson2699/swift-ios-skills. Gamekit is an agent skill from dpearson2699/swift-ios-skills. Integrate Game Center features using GameKit.
Gamekit fits situations like: authenticating GKLocalPlayer; checking player restrictions; submitting leaderboard scores; reporting achievements.
Run `npx skills add dpearson2699/swift-ios-skills --skill gamekit -a claude-code`. Or copy the skill folder (skills/gamekit in dpearson2699/swift-ios-skills) into .claude/skills/gamekit in your project. Claude Code loads it when a task matches its description.
Run `npx skills add dpearson2699/swift-ios-skills --skill gamekit -a codex`. Or copy the skill folder (skills/gamekit in dpearson2699/swift-ios-skills) into .agents/skills/gamekit in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dpearson2699/swift-ios-skills --skill gamekit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gamekit, .gemini/skills/gamekit, .github/skills/gamekit and .opencode/skills/gamekit in your project.
SKILL.md names no scripts, command-line tools or credentials: Gamekit is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: sosumi.ai. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Gamekit has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 3.9k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Gamekit: Fantasy Framework Development Guide (qq362946/Fantasy, 1.4k stars), Validate Gsdk (PlayFab/gsdk, 170 stars), Portal Connect (gosuda/portal-tunnel, 272 stars) and Kenshi Manual Freeplay Session (nhoral/KenshiCoop, 283 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
dpearson2699 (a GitHub user) maintains it in dpearson2699/swift-ios-skills, which has 1,175 GitHub stars. The repository holds 86 skills in this directory. The repository was last updated on July 31, 2026.
Source: dpearson2699/swift-ios-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.