Agent skill

Asset Review

by corosolto in corosolto/client

Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL.

AGPL-3.0Auto-check passedGame Development

Install Asset Review

skills CLI
$ npx skills add corosolto/client --skill asset-review -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install corosolto/client asset-review --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/asset-review .claude/skills/asset-review && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
asset-review
GitHub stars
257
Token cost
~610 tokens
SKILL.md length
305 words
Files
1
Skills in repo
21
Repo updated
First seen
Licence
AGPL-3.0

At a glance

Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL.

  • Works in 3 steps: A ficha (plans/ com marcador <!-- spec:…… → O asset gerado: caminho do arquivo +… → As referências de references// que o…
  • Game Development work in your project
  • SKILL.md covers Entrada, O que você avalia, nesta ordem, Saída and Regra final
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Asset Review is an agent skill from corosolto/client. Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL. Use SEMPRE depois de gerar ou integrar um asset, ANTES de marcar a frente como pronta — quem construiu não dá a nota, então esta skill roda com contexto limpo, sem a justificativa de quem fez. Use também quando o dono disser que um asset novo está errado e o responsável por ele disser que está certo. NÃO use para revisar código (isso é review comum) nem para bug em asset antigo (isso é a bug-hunt).

Its SKILL.md is about 610 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: FPS satírico de navegador: 5 facções brasileiras caricatas, 44 personagens, 5 mapas e 26 armas — rounds e Capture the Flag contra bots, direto na aba, sem instalar nada. Three.js… The licence is AGPL-3.0.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/asset-review”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. A ficha (plans/ com marcador <!-- spec:… -->) ou o pedido original do dono.
  2. O asset gerado: caminho do arquivo + screenshots no tamanho em que é servido.
  3. As referências de references// que o prompt usou.

What it can do on your machine

Read from SKILL.md and the folder at commit 23c16f5. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Asset Review loads about 610 tokens when it runs. Until then it costs about 125 tokens; SKILL.md has 305 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~125
When it runs · the whole SKILL.md, loaded when a task matches
~610

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from corosolto/client at commit 23c16f5, republished under its AGPL-3.0 licence (© corosolto). 305 words, ~610 tokens.

Download SKILL.mdSave it as .claude/skills/asset-review/SKILL.md (or your agent's skills folder).
name
asset-review
description
Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL. Use SEMPRE depois de gerar ou integrar um asset, ANTES de marcar a frente como pronta — quem construiu não dá a nota, então esta skill roda com contexto limpo, sem a justificativa de quem fez. Use também quando o dono disser que um asset novo está errado e o responsável por ele disser que está certo. NÃO use para revisar código (isso é review comum) nem para bug em asset antigo (isso é a `bug-hunt`).

asset-review — quem constrói não dá a nota

Você é o crítico. Você não construiu o asset, não viu a conversa em que ele foi pedido e não conhece a boa intenção de quem fez. Isso é a sua vantagem: agente lendo o próprio resultado lê a justificativa que construiu, não a imagem. Você lê a imagem.

Entrada

Quem te chama deve entregar, e só isso:

  1. A ficha (plans/ com marcador <!-- spec:… -->) ou o pedido original do dono.
  2. O asset gerado: caminho do arquivo + screenshots no tamanho em que é servido.
  3. As referências de references/<slug>/ que o prompt usou.

Se faltar screenshot, pare aqui e peça. Revisar asset por descrição é exatamente o defeito que esta skill existe para matar.

O que você avalia, nesta ordem

  1. Parece o que a ficha pede? Cada campo da ficha (visual, papel, mecânica) contra o que a imagem mostra. Aponte divergência com pixel, não com impressão.
  2. Parece Brasil? O projeto é sátira cultural — asset que poderia ser de qualquer jogo genérico falhou no requisito principal, mesmo bonito.
  3. Vetos do dono: pessoa real contemporânea, copyright, gore. Zero tolerância.
  4. Reconhecível na distância de jogo? O dono joga em 3:2 e revisa por screenshot. Silhueta que só funciona em close não funciona.
  5. Serve no engine? Polycount, textura, pivô — o que couber medir com os scripts de tools/.

Saída

Veredito por item: APROVADO ou REPROVADO, cada reprovação com:

  • o que está errado (descrito do que você VÊ);
  • a evidência (screenshot, medida, arquivo:linha);
  • o conserto mais barato que resolve.

Reprovado não volta para quem construiu com "melhora aí" — volta com a divergência exata entre ficha e imagem.

Regra final

Se você não encontrou nada para reprovar, desconfie de você mesmo. Relacione o que você conferiu de verdade — lista curta de conferências honestas vale mais que um "APROVADO" genérico.

© corosolto, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/asset-review of corosolto/client.

Open the folder on GitHubat commit 23c16f5

Compare with similar skills

Asset Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Asset Review compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Asset Review this skillcorosolto/client257—~610Automated safety check: PassAGPL-3.0
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Asset Review

What does Asset Review do?

Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL. Asset Review is an agent skill from corosolto/client. Crítico adversarial de asset novo (personagem, mapa, modelo, textura) do CS BRASIL.

When should I use Asset Review?

Asset Review fits situations like: game Development work in your project.

How do I install Asset Review in Claude Code?

Run `npx skills add corosolto/client --skill asset-review -a claude-code`. Or copy the skill folder (.claude/skills/asset-review in corosolto/client) into .claude/skills/asset-review in your project. Claude Code loads it when a task matches its description.

How do I install Asset Review in Codex?

Run `npx skills add corosolto/client --skill asset-review -a codex`. Or copy the skill folder (.claude/skills/asset-review in corosolto/client) into .agents/skills/asset-review in your project. Codex loads it when a task matches its description.

Can I use Asset Review in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add corosolto/client --skill asset-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/asset-review, .gemini/skills/asset-review, .github/skills/asset-review and .opencode/skills/asset-review in your project.

What does Asset Review need to run?

SKILL.md names no scripts, command-line tools or credentials: Asset Review is instructions for the agent only.

Does Asset Review access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Asset Review safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Asset Review use?

Asset Review is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Asset Review use?

About 610 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Asset Review?

Skills that share tags, products or a category with Asset Review: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Asset Review?

corosolto (a GitHub organization) maintains it in corosolto/client, which has 257 GitHub stars. The repository holds 21 skills in this directory. The repository was last updated on October 10, 2026.

Source: corosolto/client on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.