Agent skill

Daoyou Skill Totems

by ChurchTao in ChurchTao/Daoyou

为万界道友设计、生成、修改或评审技能图标,统一水墨图腾的语义构形、笔墨彩墨、固定参考与小尺寸验收。用于灵兽及其他战斗技能图标;不用于角色立绘、物品图标或地图美术。

GPL-3.0Auto-check passed

Install Daoyou Skill Totems

skills CLI
$ npx skills add ChurchTao/Daoyou --skill daoyou-skill-totems -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install ChurchTao/Daoyou daoyou-skill-totems --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/daoyou-skill-totems .claude/skills/daoyou-skill-totems && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
daoyou-skill-totems
GitHub stars
146
Token cost
~733 tokens
SKILL.md length
86 words
Files
9 (incl. references)
Skills in repo
9
Repo updated
First seen
Licence
GPL-3.0

At a glance

为万界道友设计、生成、修改或评审技能图标,统一水墨图腾的语义构形、笔墨彩墨、固定参考与小尺寸验收。用于灵兽及其他战斗技能图标;不用于角色立绘、物品图标或地图美术。

  • Works in 4 steps: 核对事实:先读取当前技能定义与实际效果。灵兽以… → 提取识别主体:确定最重要的含义,选一个能被直接命名的主体,再选必要的行为线索。区分… → 组织成纹样:用连接、包裹、对扣或前后接续表达关系,先让轮廓成立,再转译成宽笔墨面。… → …
  • SKILL.md covers 风格与固定参考, 全系列保持的关系, 从技能含义到图腾 and 视觉验收与防漂移, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Daoyou Skill Totems is an agent skill from ChurchTao/Daoyou. 为万界道友设计、生成、修改或评审技能图标,统一水墨图腾的语义构形、笔墨彩墨、固定参考与小尺寸验收。用于灵兽及其他战斗技能图标;不用于角色立绘、物品图标或地图美术。

Its SKILL.md is about 730 tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files, including reference files (for example `agents/openai.yaml`, `references/approved-designs.md` and `references/approved-prompts.json`).

The repository describes itself as: 《万界道友》是一款以 AIGC 驱动、高自由度文字体验、修仙世界观为核心的开源游戏。在这里,你将以普通修士之身,借功法、灵根、神通、法宝与奇遇,一步步推演自己的修行之路。 The licence is GPL-3.0.

Example prompts

  • “/daoyou-skill-totems”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. 核对事实:先读取当前技能定义与实际效果。灵兽以 packages/game-content/src/beasts/data/skills.json 为入口,必要时沿 effect 核对运行规则;文案或旧图不能覆盖机制。只做美术时不改技能行为。
  2. 提取识别主体:确定最重要的含义,选一个能被直接命名的主体,再选必要的行为线索。区分“击倒后追攻”和“吸血”、“晚入场的首法增强”和“隐身后攻击或雷属性攻击”等容易误读的关系;藏势等美术比喻不能替代触发条件。
  3. 组织成纹样:用连接、包裹、对扣或前后接续表达关系,先让轮廓成立,再转译成宽笔墨面。重复基本形要服务主体或动作,不增加无意义角勾;不要把所有数值、时序条件和目标都塞进图标。
  4. 检查同组辨识:与已有图标并排,避免跨机制只换颜色。基础/高级同家族有意共用主体时,沿用当前分级约定,不把合理复用当作错误重复。

What it can do on your machine

Read from SKILL.md and the folder at commit 56d80d0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Daoyou Skill Totems loads about 733 tokens when it runs, and up to ~156k if it reads all its reference files. Until then it costs about 25 tokens; SKILL.md has 86 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~25
When it runs · the whole SKILL.md, loaded when a task matches
~733
With references · SKILL.md plus every file in references/, read only if the agent opens them
~156k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from ChurchTao/Daoyou at commit 56d80d0, republished under its GPL-3.0 licence (© ChurchTao). 86 words, ~733 tokens.

Download SKILL.mdSave it as .claude/skills/daoyou-skill-totems/SKILL.md (or your agent's skills folder). This skill also uses 8 other files; get the full folder from GitHub.
name
daoyou-skill-totems
description
为万界道友设计、生成、修改或评审技能图标,统一水墨图腾的语义构形、笔墨彩墨、固定参考与小尺寸验收。用于灵兽及其他战斗技能图标;不用于角色立绘、物品图标或地图美术。

水墨技能图腾

风格与固定参考

技能图标是一枚有明确主体的水墨纹样:可辨认的形象或器官作为中心,辅助形与主体咬合成完整印记,以粗厚墨面、重复节奏和大块负形表达技能。 简洁来自结构概括,不等于几条任意笔划;图腾感来自整体构形,不靠外加边框、细纹或装饰。

以下三枚是用户于 2026-10-05 验收通过的固定基准。开始设计、生成或风格评审前,用图片查看工具打开 组合与小尺寸预览,并查看相关独立图;首次使用本 skill 或建立一批新图时同时查看三枚:

它们固定的是主体层级、墨笔尺度、浓淡和彩墨关系,不要求新技能复制眼、爪、云或相同外轮廓。给生成工具提供参考时明确区分“构形/笔墨参考”和“编辑对象”。不要把最近生成的未验收稿当作唯一风格参考;普通任务不替换这些基准,用户明确接受新基准时才更新。用户当前要求优先于既有基准。

全系列保持的关系

维度设计要求
主体第一眼能命名为眼、兽爪、盾、焰、咒纹等有语义的形象;不要只有难以解释的斜线、双刀形笔势或括号。主体由当前技能决定。
整体主体与行为线索形成紧凑完整的纹样。连接、对扣、包裹、接续或重复都可用;附属短勾与角从主结构衍生,避免漂浮装饰。瞳孔等必要独立形不要求与外框连通。
节奏与负形以少量粗钩、块面和大孔隙建立节奏;留白参与构形,缩小时仍能分开器官或主辅关系。对称由含义决定,动势可以不对称。
笔墨暖炭墨与暖灰墨为主,粗厚墨面承担结构;局部灰洗和方向明确的飞白表现干湿。避免均匀矢量细描边、满面裂纹噪点、写实材质与浮雕体积光。
彩墨少量沉稳矿物彩墨落在识别支点,与墨色衔接;缩小后不能只剩灰墨而丢失关键主辅关系。色相由技能决定,不规定固定比例,也不以换色代替形状区别。
轮廓与相邻技能先有主体、外形或运动关系的区别,再有色彩区别;不能把所有技能装进同一圆环、方框或角冠。主体完整,不以裁断或大面积外圈空白适配格子。

不把基准的笔画数、角数、爪趾数、色面比例、对称方式或具体余白推广为全系列参数。武器、兽首、元素、星形是否适用取决于技能语义,不一概禁用。

从技能含义到图腾

  1. 核对事实:先读取当前技能定义与实际效果。灵兽以 packages/game-content/src/beasts/data/skills.json 为入口,必要时沿 effect 核对运行规则;文案或旧图不能覆盖机制。只做美术时不改技能行为。
  2. 提取识别主体:确定最重要的含义,选一个能被直接命名的主体,再选必要的行为线索。区分“击倒后追攻”和“吸血”、“晚入场的首法增强”和“隐身后攻击或雷属性攻击”等容易误读的关系;藏势等美术比喻不能替代触发条件。
  3. 组织成纹样:用连接、包裹、对扣或前后接续表达关系,先让轮廓成立,再转译成宽笔墨面。重复基本形要服务主体或动作,不增加无意义角勾;不要把所有数值、时序条件和目标都塞进图标。
  4. 检查同组辨识:与已有图标并排,避免跨机制只换颜色。基础/高级同家族有意共用主体时,沿用当前分级约定,不把合理复用当作错误重复。

生成前简要说明“机制依据 → 主体 → 构形关系 → 彩墨支点”。使用 提示词模板;三枚的机制、采用方案与研究依据见 验收案例。回溯本轮精确提示词时再读 生成记录。

用图像生成工具制作栅格水墨,同时遵循当前 imagegen skill 的工具流程;不要用代码绘制的 SVG/Canvas 冒充水墨生成稿。修正时针对一个主要偏差,例如补足爪掌识别、减少云瓣或加强法芒对比;不要靠追加纹理、光效和装饰掩盖构形问题。

视觉验收与防漂移

把独立图、固定基准和同批图并排检查,再在游戏纸色 #f8f3e6 上按 24、32、40px 实际尺寸查看;只放大缩略图不能替代小尺寸验收。

  • 主体:遮住名称后能否说出主要形象?兽爪要能读到掌与爪尖,不能退化成双刀;法芒不能被云纹压成装饰点。
  • 整体与区别:是否读成一枚完整纹样?相邻图的轮廓与主辅关系是否容易区分,而非靠颜色猜技能?
  • 负形与墨彩:关键孔隙是否仍分得开,浓墨是否堵住结构?飞白有行笔方向,彩墨保持层级,不能变成浅色发光芯或写实高光。
  • 语义:主体和动作是否支持实际机制,是否误导为回血、特定元素或实体武器?无法清楚绘出的时序/数值由说明文字承担。
  • 技术:外底及设计为留白的孔隙真实透明,边缘完整无脏底;没有烘焙纸纹、棋盘纹、文字、印章或徽章底盘。检查 alpha 和纸色实图,不能只凭存在 alpha 通道判断合格。

典型偏离:任意笔刷符号、只改颜色的同形图、全套同一外框、器官被纹样淹没、碎卷太多、长尖拖尾、满面噪点、装饰性发光。未满足时指出具体差距并定向修正;不要把提示词声明当作验收结果。

交付与接入

  • 候选与提示词记录保存在项目输出目录,不依赖工具默认目录;保留真实透明度,可以做等比缩放与压缩。生产图标沿用项目常用的 256×256 透明 WebP,具体按实际显示和包体取舍,工具母版尺寸不是规范。
  • 图标保留完整轮廓和适当安全空间,按同组视觉尺度检查;不要套用灵兽头像必须裁满画布的规则,也不硬性规定统一余白百分比。
  • 用户已授权接入或替换时,遵循 统一图标约定:资源进入 apps/web/public/assets/icons/,名称与路径在 registry.ts 注册,配置使用 icon:名称,业务渲染交给 GameIcon。设计候选任务不自行替换生产素材或玩法字段。
  • 默认正常强度显示,由素材承担浓淡,不能统一降透明度或加混合模式来掩盖问题。交付说明采用的主体、提示词记录和小尺寸验收结果;接入后再检查实际页面。

© ChurchTao, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 8 other files (references) in .agents/skills/daoyou-skill-totems of ChurchTao/Daoyou.

  • SKILL.md
  • agents/openai.yaml
  • references/all-seeing-baseline.webp
  • references/approved-designs.md
  • references/approved-preview.png
  • references/approved-prompts.json
  • references/bloodthirsty-pursuit-baseline.webp
  • references/prompts.md
  • references/surprise-spell-baseline.webp

Open the folder on GitHubat commit 56d80d0

Compare with similar skills

Daoyou Skill Totems next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Daoyou Skill Totems compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Daoyou Skill Totems this skillChurchTao/Daoyou146—~733Automated safety check: PassGPL-3.0
Daoyou Map ArtChurchTao/Daoyou146—~642Automated safety check: PassGPL-3.0
Daoyou Beast DesignChurchTao/Daoyou147—~1.1kAutomated safety check: PassGPL-3.0
Daoyou Data LayerChurchTao/Daoyou147—~1.9kAutomated safety check: PassGPL-3.0
Daoyou Game Core DomainChurchTao/Daoyou147—~2.6kAutomated safety check: PassGPL-3.0
Daoyou Backend API SecurityChurchTao/Daoyou147—~3kAutomated safety check: PassGPL-3.0

Similar skills

  • Daoyou Map Art

    ChurchTao/Daoyou

    为万界道友设计、生成、修改或评审国画水墨地图,规范世界总览与独立区域地图的笔墨、彩墨、地域辨识、空间尺度及素材交付。用于地图场景美术,不用于角色立绘、普通页面排版或地图玩法规则。

    146 GitHub stars~642 tokensUpdated yesterday
    Auto-check passed
  • Daoyou Beast Design

    ChurchTao/Daoyou

    万界道友灵兽物种设计与审查规范。用于新增或调整召唤兽的境界分布、命名形态、资质成长、核心天赋、出生技能池及培养空间,或将这些设计落入配置。单纯战斗内核修复使用 daoyou-game-core-domain;本技能不负责新增传承灵印机制或立绘生成。

    147 GitHub stars~1.1k tokensUpdated yesterday
    Auto-check passed
  • Daoyou Data Layer

    ChurchTao/Daoyou

    Daoyou Drizzle/PostgreSQL、事务、V6 角色与宗门归属、统一背包、Redis 战局和回放归档指南。Use when modifying schema, migrations, repositories, persistence mappers, resource commits or durable game models.

    147 GitHub stars~1.9k tokensUpdated yesterday
    DatabasesAuto-check passed
  • Daoyou Game Core Domain

    ChurchTao/Daoyou

    Daoyou combat-v6 战斗内核、规则、人物投影、宗门、道装、功法、召唤灵及共享物品规则指南。Use when modifying shared combat rules, character attributes, sect content, equipment, manuals, beasts, forging, inventory or reward domain logic.

    147 GitHub stars~2.6k tokensUpdated yesterday
    Auto-check passed
  • Daoyou NestJS API、认证、授权、Better Auth、ALTCHA、admin、internal cron、LLM header 安全和服务端输入校验指南。Use when adding or modifying apps/api/src controllers, guards, middleware, auth, admin endpoints, cron/internal…

    147 GitHub stars~3k tokensUpdated yesterday
    Productivity & AutomationAuto-check passed
  • Daoyou Game UI

    ChurchTao/Daoyou

    为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or…

    147 GitHub stars~1.4k tokensUpdated yesterday
    Frontend & DesignAuto-check passed

More from ChurchTao/Daoyou

All 9 skills in this repo
  • Daoyou Ink Portraits

    ChurchTao/Daoyou

    为万界道友生成、修改或评审写意墨像立绘,统一玩家、NPC、BOSS 与灵兽的笔墨语言,涵盖物种头像构思、局部彩墨与界面适配。用于角色和生灵立绘,不用于一般页面排版、物品 emoji 或场景山水。

    147 GitHub stars~1k tokensUpdated yesterday
    Auto-check passed
  • Daoyou Item Preview

    ChurchTao/Daoyou

    万界道友物品预览的固定展示与接入规范。新增道具、调整预览字段/文案/层级/折叠交互,或重构 ItemSlot、ItemPreview、presentation 适配器时使用;覆盖背包及复用预览的炼器、货架等入口。纯战斗规则、掉落数值或持久化变更不单独触发。

    147 GitHub stars~983 tokensUpdated yesterday
    Auto-check passed

Questions about Daoyou Skill Totems

What does Daoyou Skill Totems do?

为万界道友设计、生成、修改或评审技能图标,统一水墨图腾的语义构形、笔墨彩墨、固定参考与小尺寸验收。用于灵兽及其他战斗技能图标;不用于角色立绘、物品图标或地图美术。. Daoyou Skill Totems is an agent skill from ChurchTao/Daoyou.

How do I install Daoyou Skill Totems in Claude Code?

Run `npx skills add ChurchTao/Daoyou --skill daoyou-skill-totems -a claude-code`. Or copy the skill folder (.agents/skills/daoyou-skill-totems in ChurchTao/Daoyou) into .claude/skills/daoyou-skill-totems in your project. Claude Code loads it when a task matches its description.

How do I install Daoyou Skill Totems in Codex?

Run `npx skills add ChurchTao/Daoyou --skill daoyou-skill-totems -a codex`. Or copy the skill folder (.agents/skills/daoyou-skill-totems in ChurchTao/Daoyou) into .agents/skills/daoyou-skill-totems in your project. Codex loads it when a task matches its description.

Can I use Daoyou Skill Totems in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ChurchTao/Daoyou --skill daoyou-skill-totems -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/daoyou-skill-totems, .gemini/skills/daoyou-skill-totems, .github/skills/daoyou-skill-totems and .opencode/skills/daoyou-skill-totems in your project.

What does Daoyou Skill Totems need to run?

SKILL.md names no scripts, command-line tools or credentials: Daoyou Skill Totems is instructions for the agent only.

Does Daoyou Skill Totems access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Daoyou Skill Totems safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Daoyou Skill Totems use?

Daoyou Skill Totems is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Daoyou Skill Totems use?

About 733 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 155k tokens, read only when the agent opens those files.

What are the alternatives to Daoyou Skill Totems?

Skills that share tags, products or a category with Daoyou Skill Totems: Daoyou Map Art (ChurchTao/Daoyou, 146 stars), Daoyou Beast Design (ChurchTao/Daoyou, 147 stars), Daoyou Data Layer (ChurchTao/Daoyou, 147 stars) and Daoyou Game Core Domain (ChurchTao/Daoyou, 147 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Daoyou Skill Totems?

ChurchTao (a GitHub user) maintains it in ChurchTao/Daoyou, which has 146 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 10, 2026.

Source: ChurchTao/Daoyou on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.