Tidyfactor Styler
TidyFactor/Styler
Production framework styler and surgical RTL UI polish engine with Contextual Decision Layer (CDL).
为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or…
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ChurchTao/Daoyou daoyou-game-ui --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .claude/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .claude/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-uiType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ChurchTao/Daoyou daoyou-game-ui --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .agents/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .agents/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ChurchTao/Daoyou daoyou-game-ui --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .cursor/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .cursor/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ChurchTao/Daoyou.git --path .agents/skills/daoyou-game-ui--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ChurchTao/Daoyou daoyou-game-ui --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .gemini/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .gemini/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ChurchTao/Daoyou daoyou-game-uiInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .github/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .github/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ChurchTao/Daoyou daoyou-game-ui --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ChurchTao/Daoyou.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/daoyou-game-ui .opencode/skills/daoyou-game-ui && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "daoyou-game-ui" agent skill from https://github.com/ChurchTao/Daoyou/tree/master/.agents/skills/daoyou-game-ui into .opencode/skills/daoyou-game-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "daoyou-game-ui", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
daoyou-game-ui为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or…
Daoyou Game UI is an agent skill from ChurchTao/Daoyou. 为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or interaction consistency in this repo's main game flow.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `agents/openai.yaml` and `references/viewport-checklist.md`).
It sits in Frontend & Design, covering Typography and Refactoring. The repository describes itself as: 《万界道友》是一款以 AIGC 驱动、高自由度文字体验、修仙世界观为核心的开源游戏。在这里,你将以普通修士之身,借功法、灵根、神通、法宝与奇遇,一步步推演自己的修行之路。 The licence is GPL-3.0.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit d8a91e5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Daoyou Game UI loads about 1.4k tokens when it runs, and up to ~2.6k if it reads all its reference files. Until then it costs about 66 tokens; SKILL.md has 318 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ChurchTao/Daoyou at commit d8a91e5, republished under its GPL-3.0 licence (© ChurchTao). 318 words, ~1,413 tokens.
.claude/skills/daoyou-game-ui/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.这个 skill 不是页面清单,也不是文案约定。它定义的是一套主流程场景 UI 的抽象规范:让玩家在第一眼就分清“我在哪”“我现在能做什么”“如果要去别处该从哪里走”,同时不用先读完一份规则说明书。
主流程页必须保持单一路径:
任何让这三层重新混在一起的做法,都视为回退。
主流程页还必须控制认知负担:
任何把正文重新写成机制公告、角色面板或帮助文档的做法,也都视为回退。
本 skill 默认只约束 GameViewportLayout 主流程页。不要把这些规则强行套到战斗中流程、地图沉浸页、创角流程或后台页,除非用户明确要求统一。
apps/web/src/router.tsx 的组装与 apps/web/src/route-definitions/** 的真实布局。V6 战斗使用 apps/web/src/layouts/combat-v6-layout.tsx 和 apps/web/src/components/feature/combat-v6,不套主流程身份/任务/导航三层审查。docs/combat-v6-battle-ui.md 和现有 session/presentation 代码;客户端消费权威状态,不为展示重新计算战斗结果。apps/web/src/lib/resources 的 hooks/store/mutations。旧 useCultivatorBundle 已不在当前代码中。packages/game-rules/src/character/display.ts 的 V6 展示契约;物品预览与道具接入遵循 daoyou-item-preview 的固定规范,docs/item-presentation-ui.md、docs/inventory-equipment-ui.md 用于查实现脉络,不要从旧 creation product 推导新道装属性。身份层只回答一件事:当前场景是什么。
任务层只回答一件事:玩家现在要做什么。
导航层只回答一件事:如果玩家要离开当前任务,该从哪里走。
references/viewport-checklist.md、本文件 Review Questions 与 Validation 的审查项。在这个仓库里,先检查当前主流程壳组件与共享原语,再决定改动位置。优先关注:
apps/web/src/components/game-shellapps/web/src/components/feature/world-chatapps/web/src/routes/gameapps/web/src/router.tsx 与 apps/web/src/route-definitions/**apps/web/src/components/game-shell/gameNavigation.tsdocs/game-layout-ownership.md优先复用现有主流程原语,而不是重新发明一套页面局部样式约定。只有当现有原语无法表达当前规则时,才新增一个职责单一的组件。
新增或迁移主流程场景时,不要只添加 route 文件。同步核对:
apps/web/src/route-definitions/** 中的 route、handle={scene(...)} 和 document titleapps/web/src/components/game-shell/gameNavigation.ts 中对应 scene metadata、dock label、hrefapps/web/src/route-definitions/** 的实际布局嵌套与 apps/web/src/lib/router/routeTitle.ts 的标题行为docs/game-layout-ownership.md 是否仍准确做 UI 评审时,先问这些问题:
一旦出现这些情况,就默认需要回收:
执行 references/viewport-checklist.md 和本文件 Review Questions 的检查项。
至少确认:
© ChurchTao, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in .agents/skills/daoyou-game-ui of ChurchTao/Daoyou.
Open the folder on GitHubat commit d8a91e5
Daoyou Game UI next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Daoyou Game UI this skillChurchTao/Daoyou | 147 | — | ~1.4k | Automated safety check: Pass | GPL-3.0 | |
| Tidyfactor StylerTidyFactor/Styler | 118 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Frontend UI Foundryjiushiwon/wg-skills | 114 | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| Design Craftkipperacademy/skillpper | 149 | — | ~3.8k | Automated safety check: Pass | None | |
| Top Designwondelai/skills | 2.4k | — | ~5.8k | Automated safety check: Pass | MIT | |
| Improve Websitewondelai/skills | 2.4k | — | ~5.1k | Automated safety check: Pass | MIT |
TidyFactor/Styler
Production framework styler and surgical RTL UI polish engine with Contextual Decision Layer (CDL).
jiushiwon/wg-skills
A skill your agent uses when generating UI for a specific scenario (mobile/PC/官网/管理端/营销页/文档/金融/原生/3D), when refactoring an existing HTML/Vue/React project to a unified design system, when extracting…
kipperacademy/skillpper
Opinionated product-design skill for building, reviewing, polishing, and iterating on landing pages, apps, dashboards, AI products, design systems, and brand touchpoints.
wondelai/skills
Create award-winning, immersive web experiences at the level of Awwwards-featured agencies.
wondelai/skills
Guided journey from a live website that underperforms to a prioritized, evidence-backed backlog of conversion, usability, message, and speed fixes - each shipped as a testable experiment.
wondelai/skills
Audit and fix visual hierarchy, spacing, color, and depth in web UIs.
ChurchTao/Daoyou
Daoyou NestJS API、认证、授权、Better Auth、ALTCHA、admin、internal cron、LLM header 安全和服务端输入校验指南。Use when adding or modifying apps/api/src controllers, guards, middleware, auth, admin endpoints, cron/internal…
ChurchTao/Daoyou
Daoyou Drizzle/PostgreSQL、事务、V6 角色与宗门归属、统一背包、Redis 战局和回放归档指南。Use when modifying schema, migrations, repositories, persistence mappers, resource commits or durable game models.
ChurchTao/Daoyou
Daoyou combat-v6 战斗内核、规则、人物投影、宗门、道装、功法、召唤灵及共享物品规则指南。Use when modifying shared combat rules, character attributes, sect content, equipment, manuals, beasts, forging, inventory or reward domain logic.
ChurchTao/Daoyou
万界道友灵兽物种设计与审查规范。用于新增或调整召唤兽的境界分布、命名形态、资质成长、核心天赋、出生技能池及培养空间,或将这些设计落入配置。单纯战斗内核修复使用 daoyou-game-core-domain;本技能不负责新增传承灵印机制或立绘生成。
ChurchTao/Daoyou
为万界道友生成、修改或评审写意墨像立绘,统一玩家、NPC、BOSS 与灵兽的笔墨语言,涵盖物种头像构思、局部彩墨与界面适配。用于角色和生灵立绘,不用于一般页面排版、物品 emoji 或场景山水。
ChurchTao/Daoyou
万界道友物品预览的固定展示与接入规范。新增道具、调整预览字段/文案/层级/折叠交互,或重构 ItemSlot、ItemPreview、presentation 适配器时使用;覆盖背包及复用预览的炼器、货架等入口。纯战斗规则、掉落数值或持久化变更不单独触发。
Categories
为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or…. Daoyou Game UI is an agent skill from ChurchTao/Daoyou. 为本项目的主流程游戏 UI 提供抽象规范与审查方法,覆盖 GameViewportLayout 及其场景页、共享壳组件和正文交互。Use when implementing, refactoring, or reviewing scene-page structure, typography, borders, navigation, component ownership, or interaction consistency in this repo's main game flow.
Daoyou Game UI fits situations like: reviewing scene-page structure; component ownership; interaction consistency in this repos main game flow.
Run `npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a claude-code`. Or copy the skill folder (.agents/skills/daoyou-game-ui in ChurchTao/Daoyou) into .claude/skills/daoyou-game-ui in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a codex`. Or copy the skill folder (.agents/skills/daoyou-game-ui in ChurchTao/Daoyou) into .agents/skills/daoyou-game-ui in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ChurchTao/Daoyou --skill daoyou-game-ui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/daoyou-game-ui, .gemini/skills/daoyou-game-ui, .github/skills/daoyou-game-ui and .opencode/skills/daoyou-game-ui in your project.
SKILL.md names no scripts, command-line tools or credentials: Daoyou Game UI is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Daoyou Game UI is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Daoyou Game UI: Tidyfactor Styler (TidyFactor/Styler, 118 stars), Frontend UI Foundry (jiushiwon/wg-skills, 114 stars), Design Craft (kipperacademy/skillpper, 149 stars) and Top Design (wondelai/skills, 2.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ChurchTao (a GitHub user) maintains it in ChurchTao/Daoyou, which has 147 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 10, 2026.
Source: ChurchTao/Daoyou on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.