Web Artifacts Builder
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one.
$ npx skills add cbrock84/headcount --skill interface-craft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install cbrock84/headcount interface-craft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/product/skills/interface-craft .claude/skills/interface-craft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .claude/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add cbrock84/headcount --skill interface-craft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install cbrock84/headcount interface-craft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/product/skills/interface-craft .agents/skills/interface-craft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .agents/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cbrock84/headcount --skill interface-craft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install cbrock84/headcount interface-craft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/product/skills/interface-craft .cursor/skills/interface-craft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .cursor/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/cbrock84/headcount.git --path plugins/product/skills/interface-craft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add cbrock84/headcount --skill interface-craft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install cbrock84/headcount interface-craft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/product/skills/interface-craft .gemini/skills/interface-craft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .gemini/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install cbrock84/headcount interface-craftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add cbrock84/headcount --skill interface-craft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/product/skills/interface-craft .github/skills/interface-craft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .github/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cbrock84/headcount --skill interface-craft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install cbrock84/headcount interface-craft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/product/skills/interface-craft .opencode/skills/interface-craft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "interface-craft" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/product/skills/interface-craft into .opencode/skills/interface-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interface-craft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
interface-craftRaises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one.
Interface Craft is an agent skill from cbrock84/headcount. Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one. Use this when a screen works but looks unfinished or default, when a layout feels crowded or arbitrary, when a page has no clear focal point, or when an interface needs to feel trustworthy rather than merely functional.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/sources.md`).
It sits in Frontend & Design. The repository describes itself as: An agent organization structured as a company — 15+ departments, 125+ skills, each independently installable, citing the standards and regulators that settle the question. Runs… The licence is MIT.
Read from SKILL.md and the folder at commit 98d1c17. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Interface Craft loads about 1.1k tokens when it runs, and up to ~2k if it reads all its reference files. Until then it costs about 102 tokens; SKILL.md has 621 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from cbrock84/headcount at commit 98d1c17, republished under its MIT licence (© cbrock84). 621 words, ~1,096 tokens.
.claude/skills/interface-craft/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Most interfaces do not fail on ideas. They fail on execution — spacing that is nearly consistent, hierarchy that is nearly clear, type that is nearly right.
Ask what the screen is for. One primary action, at most one secondary. If you cannot name the primary action, the layout problem is a product problem and no amount of styling fixes it.
Hierarchy. A viewer should know where to look before they read anything. Achieve it with size, weight, and space — in that order. Color is the weakest hierarchy tool and the most overused.
Spacing rhythm. Related things sit closer than unrelated things, and the gaps come from one scale. Inconsistent spacing is the defect people feel but cannot name. Get proximity right and a plain layout reads as designed.
Type. One family for the interface, two at most on the page. Set a real scale and use its steps rather than inventing sizes. Body text wants a comfortable measure — roughly 60–75 characters — and line height that grows as the measure widens.
Restraint in surfaces. Borders, shadows, and fills all separate things. Pick one per boundary. Stacking all three is why interfaces look busy at normal density.
Alignment. Everything lines up with something. An element aligned to nothing reads as a mistake even when it is intentional.
An information-dense tool and a marketing page want opposite treatments. Decide which this is and commit — the uncomfortable middle, where a data table has landing-page padding, serves neither.
Loading, empty, error, and overflow are where products feel unfinished. An empty state is a design opportunity; a spinner with no context is an admission. Long strings, long lists, and small screens must all be handled, not hoped about.
Inverting a light theme produces the characteristic bad dark mode: pure black backgrounds, pure white text, and shadows that do nothing.
These are not polish items — below them, some people cannot use the interface at all.
references/sources.md in this skill lists the outside authorities that settle the questions
here — what each one is authoritative for, and what you may do with it. Check them before
answering on anything they cover, and cite what you used. Most are free to read and not free
to reproduce; the use note on each is binding.
© cbrock84, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/product/skills/interface-craft of cbrock84/headcount.
Open the folder on GitHubat commit 98d1c17
Interface Craft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Interface Craft this skillcbrock84/headcount | 2k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Web Artifacts Builderanthropics/skills | 180k | 41 repos | ~769 | Automated safety check: Pass | Apache-2.0 | |
| React Doctormakeplane/plane | 61k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 27 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 98 repos | ~308 | Automated safety check: Pass | None |
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
anonaddy/anonaddy
Always invoke when the user's message includes 'tailwind' in any form.
cbrock84/headcount
Designs orchestrator-and-subagent hierarchies for a repository — splitting agents by exclusive write surface, pairing every producer with an independent auditor, and enforcing the split with a…
cbrock84/headcount
Designs and audits who can reach what — authentication, authorization models, privileged access, service credentials, and joiner-mover-leaver process.
cbrock84/headcount
Concentrates marketing and sales effort on a named set of accounts rather than on volume — qualifying whether the model fits your economics at all, building the account list and the buying group…
cbrock84/headcount
Gets new users from signup to first real value — signup flow, onboarding, time-to-value, and the early experience that determines whether someone becomes a user or a lapsed account.
cbrock84/headcount
Produces executive-level research — market sizing, competitor mapping, trend analysis, and strategic intelligence — grounded in cited sources with the confidence in each claim made explicit.
cbrock84/headcount
Optimizes for AI assistants and AI-generated answers — being retrievable, being cited, and being represented accurately when a model answers on your behalf.
Categories
Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one. Interface Craft is an agent skill from cbrock84/headcount. Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one.
Interface Craft fits situations like: frontend & Design work in your project.
Run `npx skills add cbrock84/headcount --skill interface-craft -a claude-code`. Or copy the skill folder (plugins/product/skills/interface-craft in cbrock84/headcount) into .claude/skills/interface-craft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add cbrock84/headcount --skill interface-craft -a codex`. Or copy the skill folder (plugins/product/skills/interface-craft in cbrock84/headcount) into .agents/skills/interface-craft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cbrock84/headcount --skill interface-craft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/interface-craft, .gemini/skills/interface-craft, .github/skills/interface-craft and .opencode/skills/interface-craft in your project.
SKILL.md names no scripts, command-line tools or credentials: Interface Craft is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Interface Craft is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 907 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Interface Craft: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
cbrock84 (a GitHub user) maintains it in cbrock84/headcount, which has 2,007 GitHub stars. The repository holds 175 skills in this directory. The repository was last updated on September 17, 2026.
Source: cbrock84/headcount on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.