Agent skill

Compensation And Leveling

by cbrock84 in cbrock84/headcount

Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.

MITAuto-check passed

Install Compensation And Leveling

skills CLI
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install cbrock84/headcount compensation-and-leveling --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .claude/skills/compensation-and-leveling && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
compensation-and-leveling
GitHub stars
2k
Token cost
~1k tokens
SKILL.md length
573 words
Files
2 (incl. references)
Skills in repo
178
Repo updated
First seen
Licence
MIT

At a glance

Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.

  • SKILL.md covers Leveling first, Bands, Compression and equity and Decisions, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Compensation And Leveling is an agent skill from cbrock84/headcount. Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.

Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/sources.md`).

The repository describes itself as: An agent organization structured as a company — 15+ departments, 125+ skills, each independently installable, citing the standards and regulators that settle the question. Runs… The licence is MIT.

Example prompts

  • “Use the compensation-and-leveling skill to build and maintains the leveling framework and pay structure — level definitions, salary bands…”
  • “/compensation-and-leveling”

What it can do on your machine

Read from SKILL.md and the folder at commit 98d1c17. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Compensation And Leveling loads about 1k tokens when it runs, and up to ~1.4k if it reads all its reference files. Until then it costs about 100 tokens; SKILL.md has 573 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~100
When it runs · the whole SKILL.md, loaded when a task matches
~1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from cbrock84/headcount at commit 98d1c17, republished under its MIT licence (© cbrock84). 573 words, ~1,035 tokens.

Download SKILL.mdSave it as .claude/skills/compensation-and-leveling/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
compensation-and-leveling
description
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.

Compensation and leveling

Compensation touches employment law, pay transparency requirements, and equal pay obligations that vary by jurisdiction. Structural work here is fine; specific decisions about individuals should be reviewed by qualified counsel or an HR professional.

Leveling first

Pay structure without a leveling framework produces negotiated salaries, and negotiated salaries produce inequity that correlates with who negotiates hardest.

Define each level by scope and impact, not tenure or task list:

  • What ambiguity can they handle — a defined task, a defined problem, an undefined problem, a problem nobody has identified?
  • What is the blast radius of their decisions — their work, their team, the function, the company?
  • What do they do for others: execute, contribute, guide, or set direction?

Levels must be distinguishable in a sentence. If two adjacent levels cannot be told apart by someone who does not know the people in them, they are one level.

Bands

For each level, benchmark against a market defined by the roles you actually compete with for candidates — not the whole industry, and not aspirational peers.

  • Set a target position (at market, above, or below) and state it as policy rather than deciding case by case.
  • Bands wide enough to allow growth within a level, narrow enough to mean something.
  • Re-benchmark on a schedule. Markets move, and bands that do not move create compression that eventually costs more to fix than to prevent.

Compression and equity

Compression — new hires paid near or above tenured staff — is the predictable result of moving markets and static internal pay. It is corrosive because it is discovered, and it is always discovered.

Run a pay equity analysis on a schedule: pay by level, controlling for level and location, disaggregated by demographic. Where a gap exists, fix it directly rather than waiting for the next cycle. Findings here need qualified review before action.

Decisions

  • Raises for sustained performance at level, promotions for sustained performance at the next level. A promotion is recognition that someone is already operating there, not a bet that they will.
  • Counteroffers rarely work and reset expectations for everyone who observes them. Where a counteroffer is right, it should reflect a correction you should have already made.
  • Every exception is a precedent. Document the reasoning, because you will be asked to repeat it.
Show full SKILL.md (195 more words)Show less

Sources

references/sources.md in this skill lists the outside authorities that settle the questions here — what each one is authoritative for, and what you may do with it. Check them before answering on anything they cover, and cite what you used. Most are free to read and not free to reproduce; the use note on each is binding.

Tooling

Benchmark data is the purchase that matters, and it is where the scale tier is real: free and crowd-sourced ranges are directional at best; Pave, Carta Total Comp or Option Impact suit venture -backed companies; Radford, Mercer or Willis Towers Watson are the surveys large employers price against, and similar.

Administration: the compensation module of the HRIS, or CompTrack, Assemble, and similar.

Whatever the source, know its effective date, its scope, and how it defines the level you are matching to. Two surveys disagreeing usually means they are describing different jobs.

Never

  • Set an individual's pay before their level is settled.
  • Use a candidate's prior salary as an input. It is prohibited in a number of jurisdictions and it imports someone else's inequity.
  • Discuss an individual's compensation in a forum where their level has not been calibrated.

© cbrock84, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in plugins/people/skills/compensation-and-leveling of cbrock84/headcount.

  • SKILL.md
  • references/sources.md

Open the folder on GitHubat commit 98d1c17

Compare with similar skills

Compensation And Leveling next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Compensation And Leveling compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Compensation And Leveling this skillcbrock84/headcount2k—~1kAutomated safety check: PassMIT
Wiki Maintaineropenclaw/openclaw392k1 repos~462Automated safety check: PassMIT
Obsidian Vault Maintaineropenclaw/openclaw392k1 repos~262Automated safety check: PassMIT
Openclaw PR Maintaineropenclaw/openclaw392k—~2.3kAutomated safety check: PassMIT
Definition Listthedaviddias/Front-End-Checklist74k—~449Automated safety check: PassMIT
Open Source Maintainer Assistantslopus/happy24k—~1.9kAutomated safety check: PassMIT

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Questions about Compensation And Leveling

What does Compensation And Leveling do?

Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Compensation And Leveling is an agent skill from cbrock84/headcount. Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.

How do I install Compensation And Leveling in Claude Code?

Run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a claude-code`. Or copy the skill folder (plugins/people/skills/compensation-and-leveling in cbrock84/headcount) into .claude/skills/compensation-and-leveling in your project. Claude Code loads it when a task matches its description.

How do I install Compensation And Leveling in Codex?

Run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a codex`. Or copy the skill folder (plugins/people/skills/compensation-and-leveling in cbrock84/headcount) into .agents/skills/compensation-and-leveling in your project. Codex loads it when a task matches its description.

Can I use Compensation And Leveling in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compensation-and-leveling, .gemini/skills/compensation-and-leveling, .github/skills/compensation-and-leveling and .opencode/skills/compensation-and-leveling in your project.

What does Compensation And Leveling need to run?

SKILL.md names no scripts, command-line tools or credentials: Compensation And Leveling is instructions for the agent only.

Does Compensation And Leveling access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Compensation And Leveling safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Compensation And Leveling use?

Compensation And Leveling is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Compensation And Leveling use?

About 1k tokens (SKILL.md is roughly 4.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 336 tokens, read only when the agent opens those files.

What are the alternatives to Compensation And Leveling?

Skills that share tags, products or a category with Compensation And Leveling: Wiki Maintainer (openclaw/openclaw, 392k stars), Obsidian Vault Maintainer (openclaw/openclaw, 392k stars), Openclaw PR Maintainer (openclaw/openclaw, 392k stars) and Definition List (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Compensation And Leveling?

cbrock84 (a GitHub user) maintains it in cbrock84/headcount, which has 2,022 GitHub stars. The repository holds 178 skills in this directory. The repository was last updated on September 17, 2026.

Source: cbrock84/headcount on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.