Wiki Maintainer
openclaw/openclaw
Maintain the OpenClaw memory wiki vault with deterministic pages, managed blocks, and source-backed updates.
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install cbrock84/headcount compensation-and-leveling --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .claude/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .claude/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-levelingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install cbrock84/headcount compensation-and-leveling --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .agents/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .agents/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install cbrock84/headcount compensation-and-leveling --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .cursor/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .cursor/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/cbrock84/headcount.git --path plugins/people/skills/compensation-and-leveling--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install cbrock84/headcount compensation-and-leveling --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .gemini/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .gemini/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install cbrock84/headcount compensation-and-levelingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .github/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .github/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cbrock84/headcount --skill compensation-and-leveling -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install cbrock84/headcount compensation-and-leveling --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cbrock84/headcount.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/people/skills/compensation-and-leveling .opencode/skills/compensation-and-leveling && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "compensation-and-leveling" agent skill from https://github.com/cbrock84/headcount/tree/main/plugins/people/skills/compensation-and-leveling into .opencode/skills/compensation-and-leveling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compensation-and-leveling", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
compensation-and-levelingBuilds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.
Compensation And Leveling is an agent skill from cbrock84/headcount. Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/sources.md`).
The repository describes itself as: An agent organization structured as a company — 15+ departments, 125+ skills, each independently installable, citing the standards and regulators that settle the question. Runs… The licence is MIT.
Read from SKILL.md and the folder at commit 98d1c17. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Compensation And Leveling loads about 1k tokens when it runs, and up to ~1.4k if it reads all its reference files. Until then it costs about 100 tokens; SKILL.md has 573 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from cbrock84/headcount at commit 98d1c17, republished under its MIT licence (© cbrock84). 573 words, ~1,035 tokens.
.claude/skills/compensation-and-leveling/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Compensation touches employment law, pay transparency requirements, and equal pay obligations that vary by jurisdiction. Structural work here is fine; specific decisions about individuals should be reviewed by qualified counsel or an HR professional.
Pay structure without a leveling framework produces negotiated salaries, and negotiated salaries produce inequity that correlates with who negotiates hardest.
Define each level by scope and impact, not tenure or task list:
Levels must be distinguishable in a sentence. If two adjacent levels cannot be told apart by someone who does not know the people in them, they are one level.
For each level, benchmark against a market defined by the roles you actually compete with for candidates — not the whole industry, and not aspirational peers.
Compression — new hires paid near or above tenured staff — is the predictable result of moving markets and static internal pay. It is corrosive because it is discovered, and it is always discovered.
Run a pay equity analysis on a schedule: pay by level, controlling for level and location, disaggregated by demographic. Where a gap exists, fix it directly rather than waiting for the next cycle. Findings here need qualified review before action.
references/sources.md in this skill lists the outside authorities that settle the questions
here — what each one is authoritative for, and what you may do with it. Check them before
answering on anything they cover, and cite what you used. Most are free to read and not free
to reproduce; the use note on each is binding.
Benchmark data is the purchase that matters, and it is where the scale tier is real: free and crowd-sourced ranges are directional at best; Pave, Carta Total Comp or Option Impact suit venture -backed companies; Radford, Mercer or Willis Towers Watson are the surveys large employers price against, and similar.
Administration: the compensation module of the HRIS, or CompTrack, Assemble, and similar.
Whatever the source, know its effective date, its scope, and how it defines the level you are matching to. Two surveys disagreeing usually means they are describing different jobs.
© cbrock84, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/people/skills/compensation-and-leveling of cbrock84/headcount.
Open the folder on GitHubat commit 98d1c17
Compensation And Leveling next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Compensation And Leveling this skillcbrock84/headcount | 2k | — | ~1k | Automated safety check: Pass | MIT | |
| Wiki Maintaineropenclaw/openclaw | 392k | 1 repos | ~462 | Automated safety check: Pass | MIT | |
| Obsidian Vault Maintaineropenclaw/openclaw | 392k | 1 repos | ~262 | Automated safety check: Pass | MIT | |
| Openclaw PR Maintaineropenclaw/openclaw | 392k | — | ~2.3k | Automated safety check: Pass | MIT | |
| Definition Listthedaviddias/Front-End-Checklist | 74k | — | ~449 | Automated safety check: Pass | MIT | |
| Open Source Maintainer Assistantslopus/happy | 24k | — | ~1.9k | Automated safety check: Pass | MIT |
openclaw/openclaw
Maintain the OpenClaw memory wiki vault with deterministic pages, managed blocks, and source-backed updates.
openclaw/openclaw
Maintain an Obsidian-friendly memory wiki vault with wikilinks, frontmatter, and official Obsidian CLI awareness.
openclaw/openclaw
Review, triage, repair, or land OpenClaw issues and pull requests with current-source evidence and the native maintainer workflow.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing rendered HTML, interactive components, or design-system patterns related to Use correct definition list structure.
slopus/happy
Helps maintain the slopus/happy open source project by triaging issues, drafting closing comments, finding duplicates and checking fixes, with approval before anything is posted.
Donchitos/Claude-Code-Game-Studios
Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.
cbrock84/headcount
Designs orchestrator-and-subagent hierarchies for a repository — splitting agents by exclusive write surface, pairing every producer with an independent auditor, and enforcing the split with a…
cbrock84/headcount
Designs and audits who can reach what — authentication, authorization models, privileged access, service credentials, and joiner-mover-leaver process.
cbrock84/headcount
Concentrates marketing and sales effort on a named set of accounts rather than on volume — qualifying whether the model fits your economics at all, building the account list and the buying group…
cbrock84/headcount
Gets new users from signup to first real value — signup flow, onboarding, time-to-value, and the early experience that determines whether someone becomes a user or a lapsed account.
cbrock84/headcount
Governs models and AI systems in production — intended use, evaluation, monitoring, human oversight, documentation, and the decision to deploy or retire.
cbrock84/headcount
Produces executive-level research — market sizing, competitor mapping, trend analysis, and strategic intelligence — grounded in cited sources with the confidence in each claim made explicit.
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Compensation And Leveling is an agent skill from cbrock84/headcount. Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided.
Run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a claude-code`. Or copy the skill folder (plugins/people/skills/compensation-and-leveling in cbrock84/headcount) into .claude/skills/compensation-and-leveling in your project. Claude Code loads it when a task matches its description.
Run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a codex`. Or copy the skill folder (plugins/people/skills/compensation-and-leveling in cbrock84/headcount) into .agents/skills/compensation-and-leveling in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cbrock84/headcount --skill compensation-and-leveling -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compensation-and-leveling, .gemini/skills/compensation-and-leveling, .github/skills/compensation-and-leveling and .opencode/skills/compensation-and-leveling in your project.
SKILL.md names no scripts, command-line tools or credentials: Compensation And Leveling is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Compensation And Leveling is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 336 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Compensation And Leveling: Wiki Maintainer (openclaw/openclaw, 392k stars), Obsidian Vault Maintainer (openclaw/openclaw, 392k stars), Openclaw PR Maintainer (openclaw/openclaw, 392k stars) and Definition List (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
cbrock84 (a GitHub user) maintains it in cbrock84/headcount, which has 2,022 GitHub stars. The repository holds 178 skills in this directory. The repository was last updated on September 17, 2026.
Source: cbrock84/headcount on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.