Agent skill

Character Rigging

by calesthio in calesthio/OpenMontage

Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

MITAuto-check passedMedia & Creative

Install Character Rigging

skills CLI
$ npx skills add calesthio/OpenMontage --skill character-rigging -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install calesthio/OpenMontage character-rigging --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/calesthio/OpenMontage.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/character-rigging .claude/skills/character-rigging && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
character-rigging
GitHub stars
66k
Token cost
~460 tokens
SKILL.md length
163 words
Files
1
Skills in repo
41
Repo updated
First seen
Licence
MIT

At a glance

Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

  • Tasks that involve Video production
  • SKILL.md covers Proven Patterns, Rig Package, Quality Checklist and Sources
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Character Rigging is an agent skill from calesthio/OpenMontage. Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

Its SKILL.md is about 460 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering Video production. The repository describes itself as: World's first open-source, agentic video production system. 12 production pipelines, 100+ tools, 700+ agent skill and production-knowledge files. Turn your AI coding assistant… The licence is MIT.

When your agent uses it

  • Tasks that involve Video production

Example prompts

  • “/character-rigging”

What it can do on your machine

Read from SKILL.md and the folder at commit 9327439. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are json).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • gsap.com
    • remotion.dev

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Character Rigging loads about 460 tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 163 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~36
When it runs · the whole SKILL.md, loaded when a task matches
~460

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from calesthio/OpenMontage at commit 9327439, republished under its MIT licence (© calesthio). 163 words, ~460 tokens.

Download SKILL.mdSave it as .claude/skills/character-rigging/SKILL.md (or your agent's skills folder).
name
character-rigging
description
Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.
license
MIT

Character Rigging

Use this skill when building OpenMontage rig_plan artifacts or renderer input for local 2D character animation.

Proven Patterns

  • Keep runtime code generic; make each character a data package.
  • Split characters into independently transformable parts.
  • Define pivots in the same coordinate space as the artwork.
  • Store constraints on moving parts to prevent impossible rotations.
  • Keep layer order explicit; do not rely on SVG source order after generation.
  • Start with one view and add views only when the shot list requires them.

Rig Package

json
{
  "character_id": "mouse",
  "rig_type": "svg_rig",
  "parts": [
    { "id": "body", "kind": "torso", "layer": 10 },
    { "id": "head", "kind": "head", "layer": 30, "parent": "body" },
    { "id": "arm_right", "kind": "limb", "layer": 40, "parent": "body" }
  ],
  "joints": {
    "head": { "pivot": [320, 180], "rotation": [-20, 20] },
    "arm_right": { "pivot": [390, 310], "rotation": [-70, 95] }
  }
}

Quality Checklist

  • Every moving part has a pivot.
  • Every child part has a parent where hierarchy matters.
  • Mouth shapes are separate assets or separate path groups.
  • Eyes and pupils are separate when gaze needs to change.
  • Props are separate if the character touches or carries them.

Sources

© calesthio, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/character-rigging of calesthio/OpenMontage.

Open the folder on GitHubat commit 9327439

Compare with similar skills

Character Rigging next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Character Rigging compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Character Rigging this skillcalesthio/OpenMontage66k—~460Automated safety check: PassMIT
HyperFrames Animationheygen-com/hyperframes59k3 repos~2.1kAutomated safety check: PassApache-2.0
Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills8.4k6 repos~3.2kAutomated safety check: NotesApache-2.0
Faceless Explainer Videoheygen-com/hyperframes59k3 repos~7.7kAutomated safety check: NotesApache-2.0
Video ShotcraftVincentwei1021/video-shotcraft11k—~2.6kAutomated safety check: PassApache-2.0
Figma to HyperFramesheygen-com/hyperframes59k3 repos~4.5kAutomated safety check: NotesApache-2.0

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  • D3 Viz

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  • Create Video

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  • Threejs World Generation

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    Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.

    66k GitHub stars~2k tokensUpdated 5 days ago
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  • Video Edit

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Questions about Character Rigging

What does Character Rigging do?

Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages. Character Rigging is an agent skill from calesthio/OpenMontage. Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

When should I use Character Rigging?

Character Rigging fits situations like: tasks that involve Video production.

How do I install Character Rigging in Claude Code?

Run `npx skills add calesthio/OpenMontage --skill character-rigging -a claude-code`. Or copy the skill folder (.agents/skills/character-rigging in calesthio/OpenMontage) into .claude/skills/character-rigging in your project. Claude Code loads it when a task matches its description.

How do I install Character Rigging in Codex?

Run `npx skills add calesthio/OpenMontage --skill character-rigging -a codex`. Or copy the skill folder (.agents/skills/character-rigging in calesthio/OpenMontage) into .agents/skills/character-rigging in your project. Codex loads it when a task matches its description.

Can I use Character Rigging in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add calesthio/OpenMontage --skill character-rigging -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/character-rigging, .gemini/skills/character-rigging, .github/skills/character-rigging and .opencode/skills/character-rigging in your project.

What does Character Rigging need to run?

SKILL.md names no scripts, command-line tools or credentials: Character Rigging is instructions for the agent only.

Does Character Rigging access the network?

SKILL.md names 2 domains. As links in the text: gsap.com and remotion.dev. This is read from the text; nothing was executed.

Is Character Rigging safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Character Rigging use?

Character Rigging is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Character Rigging use?

About 460 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Character Rigging?

Skills that share tags, products or a category with Character Rigging: HyperFrames Animation (heygen-com/hyperframes, 59k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Faceless Explainer Video (heygen-com/hyperframes, 59k stars) and Video Shotcraft (Vincentwei1021/video-shotcraft, 11k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Character Rigging?

calesthio (a GitHub user) maintains it in calesthio/OpenMontage, which has 65,614 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on October 3, 2026.

Source: calesthio/OpenMontage on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.