Code Review React Native
talsec/Free-RASP-ReactNative
Performs strict code reviews on React Native plugin projects covering TypeScript, the Kotlin (Android) and Swift (iOS) native bridges, and the Expo config plugin.
Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript).
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bbplayer-app/BBPlayer expo-module --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/expo-module .claude/skills/expo-module && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .claude/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-moduleType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bbplayer-app/BBPlayer expo-module --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/expo-module .agents/skills/expo-module && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .agents/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bbplayer-app/BBPlayer expo-module --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/expo-module .cursor/skills/expo-module && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .cursor/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bbplayer-app/BBPlayer.git --path .agents/skills/expo-module--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bbplayer-app/BBPlayer expo-module --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/expo-module .gemini/skills/expo-module && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .gemini/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bbplayer-app/BBPlayer expo-moduleInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/expo-module .github/skills/expo-module && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .github/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bbplayer-app/BBPlayer --skill expo-module -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bbplayer-app/BBPlayer expo-module --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bbplayer-app/BBPlayer.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/expo-module .opencode/skills/expo-module && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "expo-module" agent skill from https://github.com/bbplayer-app/BBPlayer/tree/dev/.agents/skills/expo-module into .opencode/skills/expo-module/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-module", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
expo-moduleGuide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript).
Expo Module is an agent skill from bbplayer-app/BBPlayer. Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files (for example `references/config-plugin.md`, `references/create-expo-module.md` and `references/lifecycle.md`).
It sits in Mobile, covering Cross-platform mobile apps. It works with Expo, TypeScript and Kotlin. The repository describes itself as: 一款简约、好用的 BiliBili 音乐播放器。 The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1e1ae9f. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift, kotlin, typescript and json).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Expo Module loads about 1.4k tokens when it runs, and up to ~8.6k if it reads all its reference files. Until then it costs about 77 tokens; SKILL.md has 465 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bbplayer-app/BBPlayer at commit 1e1ae9f, republished under its MIT licence (© bbplayer-app). 465 words, ~1,389 tokens.
.claude/skills/expo-module/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.Complete reference for building native modules and views using the Expo Modules API. Covers Swift (iOS), Kotlin (Android), and TypeScript.
expo-module.config.json, config plugins, or lifecycle hooksConsult these resources as needed:
references/
create-expo-module.md Scaffolding and add-platform-support workflow, defaults, and quirks
native-module.md Module definition DSL: Name, Function, AsyncFunction, Property, Constant, Events, type system, shared objects
native-view.md Native view components: View, Prop, EventDispatcher, view lifecycle, ref-based functions
lifecycle.md Lifecycle hooks: module, iOS app/AppDelegate, Android activity/application listeners
config-plugin.md Config plugins: modifying Info.plist, AndroidManifest.xml, reading values in native code
module-config.md expo-module.config.json fields, file placement, and autolinking behaviorPrefer create-expo-module over manually creating native module files and directories. In practice, the best path is usually to create the scaffold first and then build on top of it. The scaffold sets up the expected layout, expo-module.config.json, podspec or Gradle files, TypeScript bindings, and the standalone example app flow.
If an existing Expo module only needs another platform, use create-expo-module add-platform-support instead of manually copying native directories.
See references/create-expo-module.md before scaffolding or extending a module. It covers:
--platform, --features, --barrel, --package-manager, and non-interactive modeexpo.autolinking.nativeModulesDiradd-platform-support behavior and quirksexpo-module features that you will need.Constant, Function, AsyncFunction, Event, View,ViewEvent, SharedObject--platform intentionally instead of relying on defaults--features to choose code samples which you will modify in the next stepto match the real implementation.add-platform-support over manual file copying.ViewEvent implies View.index.ts barrel by default. Use --barrel only if you want one.--name changes the native class name, not the folder name.expo.autolinking.nativeModulesDir when configured, otherwise in modules/.The Swift and Kotlin DSL share the same structure. Swift is usually the clearest primary example; consult the references for feature-specific details.
The Swift and Kotlin DSL share the same structure. Both platforms are shown here for reference — in other reference files, Swift is shown as the primary language unless the Kotlin pattern meaningfully differs.
Swift (iOS):
import ExpoModulesCore
public class MyModule: Module {
public func definition() -> ModuleDefinition {
Name("MyModule")
Function("hello") { (name: String) -> String in
return "Hello \(name)!"
}
}
}Kotlin (Android):
package expo.modules.mymodule
import expo.modules.kotlin.modules.Module
import expo.modules.kotlin.modules.ModuleDefinition
class MyModule : Module() {
override fun definition() = ModuleDefinition {
Name("MyModule")
Function("hello") { name: String ->
"Hello $name!"
}
}
}TypeScript:
import { requireNativeModule } from 'expo'
const MyModule = requireNativeModule('MyModule')
export function hello(name: string): string {
return MyModule.hello(name)
}{
"platforms": ["android", "apple"],
"apple": {
"modules": ["MyModule"]
},
"android": {
"modules": ["expo.modules.mymodule.MyModule"]
}
}Note: iOS uses just the class name; Android uses the fully-qualified class name (package + class). See references/module-config.md for all fields.
© bbplayer-app, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (references) in .agents/skills/expo-module of bbplayer-app/BBPlayer.
Open the folder on GitHubat commit 1e1ae9f
We found 7 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 3 other GitHub owners. This page covers the copy in bbplayer-app/BBPlayer, which our catalogue first saw on October 7, 2026.
Expo Module next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Expo Module this skillbbplayer-app/BBPlayer | 1.1k | 3 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Code Review React Nativetalsec/Free-RASP-ReactNative | 175 | — | ~3.7k | Automated safety check: Pass | MIT | |
| Expo Moduleexpo/skills | 2.7k | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| Expo Migrate Moduleexpo/skills | 2.7k | — | ~2.6k | Automated safety check: Pass | MIT | |
| Expo Brownfield Integrationmweinbach/agent-coworker | 156 | 2 repos | ~900 | Automated safety check: Notes | Custom licence | |
| Simulator Audio E2Ehyochan/react-native-nitro-sound | 961 | — | ~1.1k | Automated safety check: Pass | MIT |
talsec/Free-RASP-ReactNative
Performs strict code reviews on React Native plugin projects covering TypeScript, the Kotlin (Android) and Swift (iOS) native bridges, and the Expo config plugin.
expo/skills
Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript).
expo/skills
Migrate an existing Apple/Swift Expo native module from the Expo Modules API 1.0 definition DSL to the 2.0 macro API (sometimes called v2) while preserving its JavaScript and TypeScript contract.
mweinbach/agent-coworker
Helps add Expo and React Native to an existing native iOS or Android app, and choose between a prebuilt AAR or XCFramework and a fully integrated build.
hyochan/react-native-nitro-sound
Build and run repeatable react-native-nitro-sound recorder/player regression tests on an iOS Simulator or Android emulator, with explicit virtual-device selection, microphone permission, Maestro…
kingstinct/react-native-healthkit
How to use @kingstinct/react-native-healthkit (and its sibling @react-native-healthkit/health-records) to read, write and subscribe to Apple HealthKit data from React Native / Expo apps.
bbplayer-app/BBPlayer
Debug a JS runtime via CDP using argent debugger tools. An agent skill from bbplayer-app/BBPlayer.
bbplayer-app/BBPlayer
Optimizes a React Native app by profiling first to find real bottlenecks, then sweeping for mechanical issues.
bbplayer-app/BBPlayer
Propose multiple visual design variants for on-screen elements and let the human pick in the Argent Lens window.
bbplayer-app/BBPlayer
Create repeatable QA regression E2E tests as Argent flows from test cases, tickets, or acceptance criteria.
bbplayer-app/BBPlayer
Compare saved or live app screenshots with the argent screenshot-diff tool.
bbplayer-app/BBPlayer
Interact with an iOS simulator, Android emulator, or Chromium (CDP) app using argent MCP tools.
Works with
Categories
Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Expo Module is an agent skill from bbplayer-app/BBPlayer. Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript).
Expo Module fits situations like: modifying native modules for Expo; tasks that involve Cross-platform mobile apps.
Run `npx skills add bbplayer-app/BBPlayer --skill expo-module -a claude-code`. Or copy the skill folder (.agents/skills/expo-module in bbplayer-app/BBPlayer) into .claude/skills/expo-module in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bbplayer-app/BBPlayer --skill expo-module -a codex`. Or copy the skill folder (.agents/skills/expo-module in bbplayer-app/BBPlayer) into .agents/skills/expo-module in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bbplayer-app/BBPlayer --skill expo-module -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/expo-module, .gemini/skills/expo-module, .github/skills/expo-module and .opencode/skills/expo-module in your project.
SKILL.md names no scripts, command-line tools or credentials: Expo Module is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Expo Module is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 7.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Expo Module: Code Review React Native (talsec/Free-RASP-ReactNative, 175 stars), Expo Module (expo/skills, 2.7k stars), Expo Migrate Module (expo/skills, 2.7k stars) and Expo Brownfield Integration (mweinbach/agent-coworker, 156 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bbplayer-app (a GitHub organization) maintains it in bbplayer-app/BBPlayer, which has 1,126 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 6, 2026.
Source: bbplayer-app/BBPlayer on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.