Oma Design
first-fluke/oh-my-agent
AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.
Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
$ npx skills add AThevon/genjutsu --skill motion-principles -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AThevon/genjutsu motion-principles --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/_jutsu/motion-principles .claude/skills/motion-principles && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .claude/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principlesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AThevon/genjutsu --skill motion-principles -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AThevon/genjutsu motion-principles --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/_jutsu/motion-principles .agents/skills/motion-principles && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .agents/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AThevon/genjutsu --skill motion-principles -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AThevon/genjutsu motion-principles --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/_jutsu/motion-principles .cursor/skills/motion-principles && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .cursor/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AThevon/genjutsu.git --path skills/_jutsu/motion-principles--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AThevon/genjutsu --skill motion-principles -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AThevon/genjutsu motion-principles --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/_jutsu/motion-principles .gemini/skills/motion-principles && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .gemini/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AThevon/genjutsu motion-principlesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AThevon/genjutsu --skill motion-principles -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/_jutsu/motion-principles .github/skills/motion-principles && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .github/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AThevon/genjutsu --skill motion-principles -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AThevon/genjutsu motion-principles --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/_jutsu/motion-principles .opencode/skills/motion-principles && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "motion-principles" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/motion-principles into .opencode/skills/motion-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-principles", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
motion-principlesMotion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
Motion Principles is an agent skill from AThevon/genjutsu. Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/designers.md`, `references/easing-guide.md` and `references/enter-exit-recipes.md`).
It sits in Frontend & Design, covering Accessibility, Motion graphics and Web animation and motion. The repository describes itself as: Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose)…
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 1f518a7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are css, swift, kotlin and javascript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Motion Principles loads about 2.3k tokens when it runs, and up to ~8.4k if it reads all its reference files. Until then it costs about 27 tokens; SKILL.md has 559 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 559 words (~2,276 tokens).
“Frequency rule: The more often an animation plays, the shorter and subtler it must be. A button hover (1000x/day) = 100ms opacity. An onboarding reveal (1x ever) = 600ms+ full choreography.”
SKILL.md and 3 other files (references) in skills/_jutsu/motion-principles of AThevon/genjutsu.
Open the folder on GitHubat commit 1f518a7
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in AThevon/genjutsu, which our catalogue first saw on October 7, 2026.
Motion Principles next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Motion Principles this skillAThevon/genjutsu | 424 | 1 repos | ~2.3k | Automated safety check: Pass | Custom licence | |
| Oma Designfirst-fluke/oh-my-agent | 1.3k | — | ~2.9k | Automated safety check: Pass | MIT | |
| Animation Motion Designyonatangross/orchestkit | 289 | — | ~2k | Automated safety check: Pass | MIT | |
| Web Animation DesignbaptisteArno/typebot.io | 11k | 2 repos | ~2.7k | Automated safety check: Pass | Custom licence | |
| Baseline UIibelick/ui-skills | 9.5k | 8 repos | ~855 | Automated safety check: Pass | MIT | |
| Motion DesignLottieFiles/motion-design-skill | 2k | 1 repos | ~3.1k | Automated safety check: Pass | MIT |
first-fluke/oh-my-agent
AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.
yonatangross/orchestkit
Animation and motion design patterns using Motion library (formerly Framer Motion) and View Transitions API.
baptisteArno/typebot.io
Guides easing, timing and animation choices for UI motion, based on a web animation course, and reviews existing animations in a before-and-after table.
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
LottieFiles/motion-design-skill
Applies motion design principles to create emotionally-driven, technically sound animations and transitions.
boraoztunc/skills
GSAP animation reference for HyperFrames. An agent skill from boraoztunc/skills.
AThevon/genjutsu
Running a team of subagents on one design build: clone briefs, disjoint file ownership, isolated builds, the evidence packet, review lenses, the fix plan, verdicts, cold eyes and the stop rule, with…
AThevon/genjutsu
Advanced SwiftUI visuals - Metal shaders (.colorEffect, .layerEffect, .distortionEffect), .visualEffect, Liquid Glass (iOS 26), Canvas, holographic and CRT effects.
AThevon/genjutsu
Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
AThevon/genjutsu
UI/UX design-system intelligence - 84 styles, 192 palettes, 74 font pairings, 25 charts, 99 UX guidelines across 22 stacks (searchable dataset + CLI).
AThevon/genjutsu
Algorithmic and generative art with Canvas 2D - particles, flow fields, noise, fractals, L-systems.
AThevon/genjutsu
Jetpack Compose animation foundations - animateAsState, AnimatedVisibility, Crossfade, updateTransition, SharedTransitionLayout, gestures.
Categories
Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance. Motion Principles is an agent skill from AThevon/genjutsu. Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
Motion Principles fits situations like: tasks that involve Accessibility; tasks that involve Motion graphics; tasks that involve Web animation and motion.
Run `npx skills add AThevon/genjutsu --skill motion-principles -a claude-code`. Or copy the skill folder (skills/_jutsu/motion-principles in AThevon/genjutsu) into .claude/skills/motion-principles in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AThevon/genjutsu --skill motion-principles -a codex`. Or copy the skill folder (skills/_jutsu/motion-principles in AThevon/genjutsu) into .agents/skills/motion-principles in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AThevon/genjutsu --skill motion-principles -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-principles, .gemini/skills/motion-principles, .github/skills/motion-principles and .opencode/skills/motion-principles in your project.
SKILL.md names no scripts, command-line tools or credentials: Motion Principles is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Motion Principles has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 2.3k tokens (SKILL.md is roughly 9.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Motion Principles: Oma Design (first-fluke/oh-my-agent, 1.3k stars), Animation Motion Design (yonatangross/orchestkit, 289 stars), Web Animation Design (baptisteArno/typebot.io, 11k stars) and Baseline UI (ibelick/ui-skills, 9.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AThevon (a GitHub user) maintains it in AThevon/genjutsu, which has 424 GitHub stars. The repository holds 20 skills in this directory. The repository was last updated on October 5, 2026.
Source: AThevon/genjutsu on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.