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Godot · Agent instruction files
4 skills found.
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Generate a new Godot game project with standardized ECS structure and tooling. | RandallLiuXin/ | 550 | — | ~2.1k | Automated safety check: Pass | Unknown | 24 days ago |
| 2 | 配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。 | pixel-cellar/ | 349 | — | ~1.5k | Automated safety check: Pass | MIT | 6 mo ago |
| 3 | Configures a game project's engine and version, pins them in CLAUDE.md and uses web search to build reference docs when the version is newer than the model knows. | Donchitos/ | 26k | — | ~1.8k | Automated safety check: Notes | MIT | 3 days ago |
| 4 | Synchronize documentation with code changes. An agent skill from poingstudios/godot-admob-plugin. | poingstudios/ | 632 | — | ~871 | Automated safety check: Pass | MIT | 10 days ago |