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Game Development · Planning
3 skills found.
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Plans and coordinates Blender asset work by analyzing the request, setting budgets and export format, and routing to specialist skills, including reference-image matching. | arjun988/ | 283 | — | ~4.8k | Automated safety check: Pass | MIT | 3 mo ago |
| 2 | Reads a game project's current stage and workflow catalog, then tells you which step comes next and which installed skills sit outside the workflow. | Donchitos/ | 26k | — | ~4k | Automated safety check: Pass | MIT | 3 days ago |
| 3 | READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized… | aiskillstore/ | 433 | 1 repo | ~4.3k | Automated safety check: Pass | No licence | yesterday |