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Game Development · Linux
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | 1.Rdc CLI A skill your agent uses when working with RenderDoc capture files (.rdc), analyzing GPU frames, tracing shaders, inspecting draw calls, or running CI assertions against GPU captures. | BANANASJIM/ | 182 | — | ~2.9k | Automated safety check: Pass | MIT | 2 days ago |
| 2 | Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++… | elix22/ | 154 | — | ~2.8k | Automated safety check: Pass | MIT | yesterday |
| 3 | Build the SentryPlayground sample project for a target platform | getsentry/ | 173 | — | ~1k | Automated safety check: Pass | MIT | yesterday |
| 4 | ALWAYS use when creating, resizing, or presenting through an agfxSwapChain in AGFX — window/layer handle setup, HDR toggling, vsync, resize handling, or back buffer acquire/present. | AmelieHeinrich/ | 146 | — | ~2k | Automated safety check: Pass | MIT | 13 days ago |
| 5 | ALWAYS use when writing or modifying HLSL shaders for AGFX, or wiring the agfxShaderCompiler / agfxShaderModule / agfxRenderPipeline / agfxComputePipeline pipeline around them. | AmelieHeinrich/ | 146 | — | ~3.4k | Automated safety check: Pass | MIT | 13 days ago |
| 6 | CRITICAL: Use for Makepad cross-platform support. An agent skill from sickn33/agentic-awesome-skills. | sickn33/ | 47k | 2 repos | ~1.2k | Automated safety check: Pass | MIT | yesterday |
| 7 | A skill your agent uses when building dedicated servers — headless export, server architecture, lobby management, and deployment | jame581/ | 805 | — | ~2.9k | Automated safety check: Pass | MIT | yesterday |
| 8 | Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization… | thedivergentai/ | 821 | — | ~3k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 9 | Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. | thedivergentai/ | 821 | — | ~2.8k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 10 | 10.Godot Export Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web… | gamedev-skills/ | 1.4k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 11 | 11.Itch Publish Publish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. | gamedev-skills/ | 1.4k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 12 | Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new… | kurotu/ | 373 | — | ~606 | Automated safety check: Pass | MIT | yesterday |
| 13 | Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds. | selimanac/ | 111 | — | ~727 | Automated safety check: Pass | No licence | 5 mo ago |