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Game Development · jame581/GodotPrompter

58 skills found, page 2.
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49

A skill your agent uses when building reusable node components — composition patterns, component communication, and interface design

jame581/GodotPrompter805—~3.3kAutomated safety check: PassMIT2 days ago
50

A skill your agent uses when using the Dialogue Manager addon — .dialogue files with titles, responses, conditions and mutations, runtime balloons, and C support

jame581/GodotPrompter805—~3.3kAutomated safety check: PassMIT2 days ago
51

A skill your agent uses when reviewing GDScript or C Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls

jame581/GodotPrompter805—~3.7kAutomated safety check: PassMIT2 days ago
52

A skill your agent uses when a new Godot system or feature has open design decisions — interrogates them in batched rounds, scope first, each question with a recommended answer, and records the…

jame581/GodotPrompter805—~1.8kAutomated safety check: PassMIT2 days ago
53

A skill your agent uses when creating a new Godot 4.x project — scaffolds recommended directory structure, project settings, autoloads, and .gitignore

jame581/GodotPrompter805—~3.2kAutomated safety check: PassMIT2 days ago
54

A skill your agent uses when designing scene tree structure — composition vs inheritance, when to split scenes, node hierarchy patterns

jame581/GodotPrompter805—~2.5kAutomated safety check: PassMIT2 days ago
55

A skill your agent uses when working with physics bodies, collision shapes, raycasting, areas, rigid bodies, ragdolls, soft bodies, Jolt physics, and physics interpolation in Godot 4.3+

jame581/GodotPrompter805—~3.6kAutomated safety check: PassMIT2 days ago
56

A skill your agent uses when implementing save/load systems — ConfigFile, JSON, Resource serialization, save game architecture

jame581/GodotPrompter805—~1.3kAutomated safety check: PassMIT2 days ago
57

Bootstrap skill — establishes how to find and use GodotPrompter skills, with platform-specific tool mapping

jame581/GodotPrompter805—~3.4kAutomated safety check: PassMIT2 days ago
58

A skill your agent uses when cutting a GodotPrompter release or bumping its version — the version-bump sequence, tag-triggered workflow, and the marketplace manifests that must follow.

jame581/GodotPrompter805—~485Automated safety check: PassMIT2 days ago