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Game Development · By lge-ros2
5 skills found.
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Add a new compute or surface shader for sensor data processing or visualization. | lge-ros2/ | 176 | — | ~2.1k | Automated safety check: Pass | MIT | 5 days ago |
| 2 | Import 3D mesh files into CLOiSim via the Assimp pipeline, including collision generation and procedural meshes. | lge-ros2/ | 176 | — | ~2k | Automated safety check: Pass | MIT | 5 days ago |
| 3 | Configure Unity ArticulationBody joints from SDF joint definitions. | lge-ros2/ | 176 | — | ~2.7k | Automated safety check: Pass | MIT | 5 days ago |
| 4 | Convert between SDF (right-hand) and Unity (left-hand) coordinate systems. | lge-ros2/ | 176 | — | ~1.2k | Automated safety check: Pass | MIT | 5 days ago |
| 5 | Create and configure URP materials from SDF material definitions or Assimp imports. | lge-ros2/ | 176 | — | ~2.2k | Automated safety check: Pass | MIT | 5 days ago |