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Development · By lge-ros2
6 skills found.
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Add or modify SDF actors with skeletal animation and waypoint-based navigation. | lge-ros2/ | 176 | — | ~2.4k | Automated safety check: Pass | MIT | 5 days ago |
| 2 | Import 3D mesh files into CLOiSim via the Assimp pipeline, including collision generation and procedural meshes. | lge-ros2/ | 176 | — | ~2k | Automated safety check: Pass | MIT | 5 days ago |
| 3 | Configure Unity ArticulationBody joints from SDF joint definitions. | lge-ros2/ | 176 | — | ~2.7k | Automated safety check: Pass | MIT | 5 days ago |
| 4 | Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication. | lge-ros2/ | 176 | — | ~1.4k | Automated safety check: Pass | MIT | 5 days ago |
| 5 | Understand and extend the CLOiSim world load → plugin start → reset → save lifecycle. | lge-ros2/ | 176 | — | ~2.7k | Automated safety check: Pass | MIT | 5 days ago |
| 6 | Debug and fix a bug by starting from one concrete failure, forming a falsifiable local hypothesis, making the smallest grounded edit, and immediately running focused validation. | lge-ros2/ | 176 | — | ~1.2k | Automated safety check: Pass | MIT | 5 days ago |