Trellis Session Insight
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication.
$ npx skills add lge-ros2/cloisim --skill debug-transport -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install lge-ros2/cloisim debug-transport --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/debug-transport .claude/skills/debug-transport && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .claude/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transportType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add lge-ros2/cloisim --skill debug-transport -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install lge-ros2/cloisim debug-transport --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.github/skills/debug-transport .agents/skills/debug-transport && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .agents/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lge-ros2/cloisim --skill debug-transport -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install lge-ros2/cloisim debug-transport --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.github/skills/debug-transport .cursor/skills/debug-transport && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .cursor/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/lge-ros2/cloisim.git --path .github/skills/debug-transport--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add lge-ros2/cloisim --skill debug-transport -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install lge-ros2/cloisim debug-transport --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.github/skills/debug-transport .gemini/skills/debug-transport && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .gemini/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install lge-ros2/cloisim debug-transportInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add lge-ros2/cloisim --skill debug-transport -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .github/skills && cp -r skills-src/.github/skills/debug-transport .github/skills/debug-transport && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .github/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lge-ros2/cloisim --skill debug-transport -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install lge-ros2/cloisim debug-transport --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.github/skills/debug-transport .opencode/skills/debug-transport && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "debug-transport" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/debug-transport into .opencode/skills/debug-transport/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-transport", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
debug-transportDebug and troubleshoot the NetMQ transport layer, port allocation, and device communication.
Debug Transport is an agent skill from lge-ros2/cloisim. Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication. Use when: diagnosing connection failures, debugging message flow, troubleshooting port conflicts, verifying device registration.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Debugging. The repository describes itself as: Unity 6 based multi-robot simulator for ROS 2, SDFormat/SDF, LiDAR, camera, depth, IMU, GPS, and large-scale robotics simulation. The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit f4c1f0b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use curl, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Debug Transport loads about 1.4k tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 363 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from lge-ros2/cloisim at commit f4c1f0b, republished under its MIT licence (© lge-ros2). 363 words, ~1,417 tokens.
.claude/skills/debug-transport/SKILL.md (or your agent's skills folder).Reference guide for diagnosing and fixing issues in CLOiSim's NetMQ transport layer.
device_list but data doesn't flowCLOiSimPlugin External Bridge (cloisim_ros)
↓ ↓
Transporter connects to
├── Publisher (PUB, bind) ←─── Subscriber (SUB, connect)
├── Subscriber (SUB, bind) ←─── Publisher (PUB, connect)
├── Responsor (REP, bind) ←─── Requestor (REQ, connect)
└── Requestor (REQ, bind) ←─── Responsor (REP, connect)All CLOiSim sockets bind on tcp://*:{port}. The bridge connects.
Via WebSocket API:
# Get all registered devices and ports
echo '{"command":"port_list"}' | websocat ws://localhost:8080/control
# Get device map (grouped by model/plugin/parts)
echo '{"command":"device_list"}' | websocat ws://localhost:8080/controlVia code (Unity Console):
// BridgeManager logs all allocations after world load:
BridgeManager.PrintAllocatedHistory();
// Check if a specific port is allocated:
var port = BridgeManager.SearchSensorPort(hashKey);Port hash key format: {modelName}{partsName}{subPartsName}{controlKey}
Every plugin fires a Started event. If a plugin doesn't start:
PluginStartTracker — it logs which plugins haven't started<plugin filename="ClassName"> matches the actual C# class name exactly"[Plugin] No plugin(xxx) exist" warningsOnStart() coroutine completes (must yield return null at the end)// In a plugin, check if threads are running:
// CLOiSimPluginThread manages background threads
// Each thread has a 50ms timeout join during cleanup
// Thread naming convention:
// Threads are added via AddThread(port, threadFunction, device)
// Thread functions: SenderThread, ReceiverThread, ServiceThread| Symptom | Cause | Fix |
|---|---|---|
"Failed to Bind" in Console | Port already in use | Kill previous CLOiSim instance; check ss -tlnp | grep 49152 |
Plugin not in device_list | filename doesn't match class name | Fix SDF <plugin filename=""> to match C# class name exactly |
| TX data not flowing | Device Mode mismatch | Ensure device Mode matches plugin thread type (TX_THREAD for SenderThread) |
| RX data not received | Hash mismatch | Verify subscriber hash matches publisher hash |
| Service timeout | HandleCustomRequestMessage not handling request | Add case for the request type in the plugin |
NullReferenceException in thread | Device component not found | Check GetComponent<>() in OnAwake(), ensure device is on same GameObject |
TX (publishing) flow:
Device.GenerateMessage() or Device.EnqueueMessage()
→ DeviceMessageQueue.Enqueue()
→ SenderThread: DeviceMessageQueue.Dequeue()
→ Publisher.Publish(data, hash)
→ NetMQ PUB socket sendRX (receiving) flow:
NetMQ SUB socket recv
→ ReceiverThread: Subscriber.Subscribe()
→ Device.ProcessReceivedDeviceMessage()Service (request/reply) flow:
NetMQ REP socket recv
→ ServiceThread: Responsor receives request
→ CLOiSimPlugin.HandleCustomRequestMessage()
→ Responsor sends response49152–65535 (ephemeral ports)IPGlobalProperties.GetActiveTcpConnections()Each transport connection uses a ulong hash for message routing:
// Hash is computed from the device path:
// StdHash.Hash64(modelName + partsName + subPartsName + controlKey)
// Publisher tags each message with hash
// Subscriber filters by matching hash
// If hashes don't match, messages are silently droppedOn OnDestroy(), plugins automatically:
Transporter (closes all NetMQ sockets)BridgeManagerIf ports aren't freed, check:
_thread.Dispose() is being calledDeregisterDevice() runs (logs removed hash keys)CLOiSimPlugin instances (destroyed GameObjects should trigger OnDestroy)# Check which ports CLOiSim is binding:
ss -tlnp | grep -E '4915[2-9]|49[2-9][0-9]{2}|[5-6][0-9]{4}'
# Check WebSocket service:
curl -s http://localhost:8080/
# Test WebSocket commands:
echo '{"command":"fps"}' | websocat ws://localhost:8080/control
echo '{"command":"reset"}' | websocat ws://localhost:8080/controlprotected override IEnumerator OnStart()
{
if (RegisterTxDevice(out var portTx, "Data"))
{
Debug.Log($"[{name}] TX registered on port {portTx}");
AddThread(portTx, SenderThread, _sensor);
}
else
{
Debug.LogError($"[{name}] Failed to register TX device");
}
yield return null;
}© lge-ros2, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .github/skills/debug-transport of lge-ros2/cloisim.
Open the folder on GitHubat commit f4c1f0b
Debug Transport next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Debug Transport this skilllge-ros2/cloisim | 176 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Trellis Session Insightmindfold-ai/Trellis | 15k | 4 repos | ~1.7k | Automated safety check: Pass | AGPL-3.0 | |
| Native Data FetchingCherryHQ/cherry-studio-app | 4k | 6 repos | ~2.9k | Automated safety check: Notes | MIT | |
| Debugging Executionsn8n-io/n8n | 207k | — | ~2.6k | Automated safety check: Pass | Custom licence | |
| Aoti Debugpytorch/pytorch | 104k | 1 repos | ~1.7k | Automated safety check: Pass | Custom licence | |
| Herdr Throwaway Reproductionherdrdev/herdr | 43k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 |
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
CherryHQ/cherry-studio-app
A skill your agent uses when implementing or debugging ANY network request, API call, or data fetching.
n8n-io/n8n
Debug failed or wrong-output workflow executions using executions tools.
pytorch/pytorch
Debug AOTInductor (AOTI) errors and crashes. An agent skill from pytorch/pytorch.
herdrdev/herdr
Runs a disposable, uniquely named Herdr session inside an existing one so runtime, pane, terminal or API bugs can be reproduced without touching the main session.
ultralisp/ultralisp
A skill your agent uses when encountering any bug, test failure, or unexpected behavior, before proposing fixes
lge-ros2/cloisim
Add or modify SDF actors with skeletal animation and waypoint-based navigation.
lge-ros2/cloisim
Add a new compute or surface shader for sensor data processing or visualization.
lge-ros2/cloisim
Import 3D mesh files into CLOiSim via the Assimp pipeline, including collision generation and procedural meshes.
lge-ros2/cloisim
Add a new motor or drive controller for robot locomotion. An agent skill from lge-ros2/cloisim.
lge-ros2/cloisim
Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer.
lge-ros2/cloisim
Add a new sensor device to CLOiSim, including the Device subclass, SDF pipeline wiring, and transport plugin.
Categories
Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication. Debug Transport is an agent skill from lge-ros2/cloisim. Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication.
Debug Transport fits situations like: : diagnosing connection failures; debugging message flow; troubleshooting port conflicts; verifying device registration.
Run `npx skills add lge-ros2/cloisim --skill debug-transport -a claude-code`. Or copy the skill folder (.github/skills/debug-transport in lge-ros2/cloisim) into .claude/skills/debug-transport in your project. Claude Code loads it when a task matches its description.
Run `npx skills add lge-ros2/cloisim --skill debug-transport -a codex`. Or copy the skill folder (.github/skills/debug-transport in lge-ros2/cloisim) into .agents/skills/debug-transport in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add lge-ros2/cloisim --skill debug-transport -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/debug-transport, .gemini/skills/debug-transport, .github/skills/debug-transport and .opencode/skills/debug-transport in your project.
Going by SKILL.md and its folder, Debug Transport needs the command-line tools its instructions call (curl).
SKILL.md contains no URLs. Its commands use curl, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Debug Transport is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Debug Transport: Trellis Session Insight (mindfold-ai/Trellis, 15k stars), Native Data Fetching (CherryHQ/cherry-studio-app, 4k stars), Debugging Executions (n8n-io/n8n, 207k stars) and Aoti Debug (pytorch/pytorch, 104k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
lge-ros2 (a GitHub organization) maintains it in lge-ros2/cloisim, which has 176 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on October 6, 2026.
Source: lge-ros2/cloisim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.