Animejs Animation
sickn33/agentic-awesome-skills
Advanced JavaScript animation library skill for creating complex, high-performance web animations.
A skill your agent uses when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment.
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifier --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .claude/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .claude/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .claude/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifierType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifier --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .agents/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .agents/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .agents/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifier --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .cursor/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .cursor/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/zjunlp/SkillNet.git --path experiments/src/skills/scienceworld/scienceworld-animal-identifier--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifier --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .gemini/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .gemini/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifierInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .github/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .github/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .github/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install zjunlp/SkillNet scienceworld-animal-identifier --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-animal-identifier .opencode/skills/scienceworld-animal-identifier && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "scienceworld-animal-identifier" agent skill from https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-animal-identifier into .opencode/skills/scienceworld-animal-identifier/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scienceworld-animal-identifier", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
scienceworld-animal-identifierA skill your agent uses when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment.
Scienceworld Animal Identifier is an agent skill from zjunlp/SkillNet. Use when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment. This skill handles tasks involving animal comparison, examination, or interaction (such as determining lifespan extremes) by navigating to the correct location with "teleport to", surveying with "look around", and executing "focus on ANIMAL" with the exact entity name.
Its SKILL.md is about 700 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/action_primer.md`).
The repository describes itself as: Create, Evaluate, and Connect AI Skills. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c527136. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Scienceworld Animal Identifier loads about 702 tokens when it runs, and up to ~1.1k if it reads all its reference files. Until then it costs about 108 tokens; SKILL.md has 267 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from zjunlp/SkillNet at commit c527136, republished under its MIT licence (© zjunlp). 267 words, ~702 tokens.
.claude/skills/scienceworld-animal-identifier/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Locate and focus on a specified animal or biological entity within the ScienceWorld environment for tasks involving animal comparison, examination, or interaction (e.g., determining lifespan extremes, identifying species).
teleport to <LOCATION>.look around to list all visible objects and entities.baby dragonfly, parrot egg, adult blue jay).focus on <ANIMAL> using the exact name from the observation."You focus on the <ANIMAL>.".Task: "Find the animal with the longest life span and focus on it."
> teleport to outside
You teleport to outside.
> look around
You see: baby dragonfly, adult blue jay, parrot egg, oak tree, grass.
> focus on adult blue jay
You focus on the adult blue jay.(Blue jays have a longer lifespan than dragonflies among the visible animals.)
Task: "First focus on the longest-lived animal, then the shortest-lived."
> teleport to outside
You teleport to outside.
> look around
You see: baby dragonfly, adult blue jay, parrot egg.
> focus on adult blue jay
You focus on the adult blue jay.
> focus on baby dragonfly
You focus on the baby dragonfly.focus on action requires the precise object name as it appears in look around (e.g., "baby dragonfly", not just "dragonfly").teleport to the correct room before surveying.focus on action before proceeding to the next.© zjunlp, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in experiments/src/skills/scienceworld/scienceworld-animal-identifier of zjunlp/SkillNet.
Open the folder on GitHubat commit c527136
Scienceworld Animal Identifier next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Scienceworld Animal Identifier this skillzjunlp/SkillNet | 1.4k | — | ~702 | Automated safety check: Pass | MIT | |
| Animejs Animationsickn33/agentic-awesome-skills | 47k | 2 repos | ~681 | Automated safety check: Pass | MIT | |
| HyperFrames Animationheygen-com/hyperframes | 60k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| SVG Character Animationcalesthio/OpenMontage | 66k | — | ~421 | Automated safety check: Pass | MIT | |
| Gsap Framer Scroll Animationgithub/awesome-copilot | 40k | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| Daily Focus Boardgithub/awesome-copilot | 40k | — | ~3k | Automated safety check: Pass | MIT |
sickn33/agentic-awesome-skills
Advanced JavaScript animation library skill for creating complex, high-performance web animations.
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
calesthio/OpenMontage
Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.
github/awesome-copilot
A skill your agent uses whenever the user wants to build scroll animations, scroll effects, parallax, scroll-triggered reveals, pinned sections, horizontal scroll, text animations, or any motion…
github/awesome-copilot
Builds a warm, browser-based daily focus board the user updates by talking to their agent, with Eisenhower priorities, a brain-dump box and kind not-today carryover.
baptisteArno/typebot.io
Guides easing, timing and animation choices for UI motion, based on a web animation course, and reviews existing animations in a before-and-after table.
zjunlp/SkillNet
Search, download, create, evaluate, analyze and route reusable agent skills with SkillNet.
zjunlp/SkillNet
This skill searches for a specific receptacle (e.g., garbage can, cabinet) by systematically exploring the environment, checking multiple locations until found.
zjunlp/SkillNet
Prepares a household appliance (microwave, oven, toaster, fridge) for use by ensuring it is in the correct open/closed state.
zjunlp/SkillNet
Operates a device or appliance (like a desklamp, microwave, or fridge) to interact with another object.
zjunlp/SkillNet
Performs an initial scan of the ALFWorld environment to identify all visible objects and receptacles.
zjunlp/SkillNet
Uses a heating appliance (microwave, stoveburner, oven) to apply heat to a specified object.
A skill your agent uses when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment. Scienceworld Animal Identifier is an agent skill from zjunlp/SkillNet. Use when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment.
Scienceworld Animal Identifier fits situations like: the agent needs to locate; focus on a specific animal; biological entity in the ScienceWorld environment.
Run `npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a claude-code`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-animal-identifier in zjunlp/SkillNet) into .claude/skills/scienceworld-animal-identifier in your project. Claude Code loads it when a task matches its description.
Run `npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a codex`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-animal-identifier in zjunlp/SkillNet) into .agents/skills/scienceworld-animal-identifier in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add zjunlp/SkillNet --skill scienceworld-animal-identifier -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scienceworld-animal-identifier, .gemini/skills/scienceworld-animal-identifier, .github/skills/scienceworld-animal-identifier and .opencode/skills/scienceworld-animal-identifier in your project.
SKILL.md names no scripts, command-line tools or credentials: Scienceworld Animal Identifier is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Scienceworld Animal Identifier is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 702 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 385 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Scienceworld Animal Identifier: Animejs Animation (sickn33/agentic-awesome-skills, 47k stars), HyperFrames Animation (heygen-com/hyperframes, 60k stars), SVG Character Animation (calesthio/OpenMontage, 66k stars) and Gsap Framer Scroll Animation (github/awesome-copilot, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
zjunlp (a GitHub organization) maintains it in zjunlp/SkillNet, which has 1,397 GitHub stars. The repository holds 122 skills in this directory. The repository was last updated on October 9, 2026.
Source: zjunlp/SkillNet on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.