Agent skill

Openhome3d Maintain

by yuyou-dev in yuyou-dev/OpenHome3D

Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests.

MITAuto-check passedDevelopment

Install Openhome3d Maintain

skills CLI
$ npx skills add yuyou-dev/OpenHome3D --skill openhome3d-maintain -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install yuyou-dev/OpenHome3D openhome3d-maintain --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/yuyou-dev/OpenHome3D.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/openhome3d-companion/skills/openhome3d-maintain .claude/skills/openhome3d-maintain && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
openhome3d-maintain
GitHub stars
164
Token cost
~540 tokens
SKILL.md length
255 words
Files
3 (incl. references)
Skills in repo
3
Repo updated
First seen
Licence
MIT

At a glance

Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests.

  • Inbox summaries
  • SKILL.md covers Read and analyze and Act safely
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Unanswered threads

What it does

Openhome3d Maintain is an agent skill from yuyou-dev/OpenHome3D. Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests. Use for inbox summaries, unanswered threads, requirement analysis, review preparation, contributor follow-up, or release-facing maintenance.

Its SKILL.md is about 540 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `agents/openai.yaml` and `references/triage.md`).

It sits in Development, covering Email management and Pull requests. It works with GitHub. The repository describes itself as: A cartoon-style 3D home designer that runs entirely in your browser — seeded procedural layouts, cel-shaded toon rendering, Neo-Brutalism UI, 337 CC0 furniture models. No… The licence is MIT.

When your agent uses it

  • Inbox summaries
  • Unanswered threads
  • Requirement analysis
  • Review preparation

Example prompts

  • “/openhome3d-maintain”

What it can do on your machine

Read from SKILL.md and the folder at commit cb52afc. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Openhome3d Maintain loads about 540 tokens when it runs, and up to ~765 if it reads all its reference files. Until then it costs about 65 tokens; SKILL.md has 255 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~65
When it runs · the whole SKILL.md, loaded when a task matches
~540
With references · SKILL.md plus every file in references/, read only if the agent opens them
~765

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from yuyou-dev/OpenHome3D at commit cb52afc, republished under its MIT licence (© yuyou-dev). 255 words, ~540 tokens.

Download SKILL.mdSave it as .claude/skills/openhome3d-maintain/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
openhome3d-maintain
description
Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests. Use for inbox summaries, unanswered threads, requirement analysis, review preparation, contributor follow-up, or release-facing maintenance.

OpenHome3D Maintain

Treat Discussions, Issues, and PRs as one community inbox while respecting the different lifecycle of each item.

Read and analyze

Use open_openhome3d_hub for the visual Discussion view. Use gh read commands or GitHub GraphQL for full bodies, comments, Issues, and PR diffs.

Open the visual hub only through that MCP tool. Its ui://openhome3d/community-hub/v2.html resource is not a browser URL. If the tool is deferred, discover its exact registered name through the host's tool-search mechanism before using any fallback. Only a confirmed absence justifies restart-and-attach guidance or a temporary ordinary HTTPS Discussions fallback.

For an inbox report, separate:

  • questions needing an answer;
  • ideas needing product discussion;
  • reproducible bugs needing triage;
  • showcases needing acknowledgement;
  • PRs needing review or verification;
  • repeated signals that may represent one underlying need.

Distinguish evidence from inference. Link each summarized need back to its source item.

Act safely

Draft public responses in English and show them before publishing. Obtain explicit confirmation immediately before each comment, close, review, merge, push, or other external mutation. A broad request to “review the inbox” authorizes read-only inspection, not replies or merges.

For PR verification, use an isolated worktree and run the checks appropriate to the touched code. Bug fixes require evidence that the problem existed before the fix when practical. Preserve contributor attribution when merging.

After an accepted change, check whether the corresponding behavior or shared code must be synchronized with the private Home3D-Cartoon sibling, but do not copy credentials, private paths, or private-only services into OpenHome3D.

Use triage rules for classification and closure criteria.

© yuyou-dev, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in plugins/openhome3d-companion/skills/openhome3d-maintain of yuyou-dev/OpenHome3D.

  • SKILL.md
  • agents/openai.yaml
  • references/triage.md

Open the folder on GitHubat commit cb52afc

Compare with similar skills

Openhome3d Maintain next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Openhome3d Maintain compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Openhome3d Maintain this skillyuyou-dev/OpenHome3D164—~540Automated safety check: PassMIT
PR Babysitteropeninterpreter/openinterpreter69k3 repos~4.2kAutomated safety check: PassApache-2.0
Check PRonyx-dot-app/onyx32k2 repos~2.3kAutomated safety check: PassMIT
Contributor-First PR MergeHKUDS/OpenHarness16k1 repos~847Automated safety check: PassMIT
Create Pull Requestcline/cline70k1 repos~1.6kAutomated safety check: PassApache-2.0
Pull Request Title and Body Writeropeninterpreter/openinterpreter69k2 repos~1.1kAutomated safety check: PassApache-2.0

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More from yuyou-dev/OpenHome3D

  • Openhome3d Contribute

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  • Openhome3d Start

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Works with

Categories

Questions about Openhome3d Maintain

What does Openhome3d Maintain do?

Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests. Openhome3d Maintain is an agent skill from yuyou-dev/OpenHome3D. Triage and maintain the OpenHome3D GitHub community across Discussions, Issues, and Pull Requests.

When should I use Openhome3d Maintain?

Openhome3d Maintain fits situations like: inbox summaries; unanswered threads; requirement analysis; review preparation.

How do I install Openhome3d Maintain in Claude Code?

Run `npx skills add yuyou-dev/OpenHome3D --skill openhome3d-maintain -a claude-code`. Or copy the skill folder (plugins/openhome3d-companion/skills/openhome3d-maintain in yuyou-dev/OpenHome3D) into .claude/skills/openhome3d-maintain in your project. Claude Code loads it when a task matches its description.

How do I install Openhome3d Maintain in Codex?

Run `npx skills add yuyou-dev/OpenHome3D --skill openhome3d-maintain -a codex`. Or copy the skill folder (plugins/openhome3d-companion/skills/openhome3d-maintain in yuyou-dev/OpenHome3D) into .agents/skills/openhome3d-maintain in your project. Codex loads it when a task matches its description.

Can I use Openhome3d Maintain in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add yuyou-dev/OpenHome3D --skill openhome3d-maintain -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/openhome3d-maintain, .gemini/skills/openhome3d-maintain, .github/skills/openhome3d-maintain and .opencode/skills/openhome3d-maintain in your project.

What does Openhome3d Maintain need to run?

SKILL.md names no scripts, command-line tools or credentials: Openhome3d Maintain is instructions for the agent only.

Does Openhome3d Maintain access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Openhome3d Maintain safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Openhome3d Maintain use?

Openhome3d Maintain is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Openhome3d Maintain use?

About 540 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 225 tokens, read only when the agent opens those files.

What are the alternatives to Openhome3d Maintain?

Skills that share tags, products or a category with Openhome3d Maintain: PR Babysitter (openinterpreter/openinterpreter, 69k stars), Check PR (onyx-dot-app/onyx, 32k stars), Contributor-First PR Merge (HKUDS/OpenHarness, 16k stars) and Create Pull Request (cline/cline, 70k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Openhome3d Maintain?

yuyou-dev (a GitHub user) maintains it in yuyou-dev/OpenHome3D, which has 164 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on September 5, 2026.

Source: yuyou-dev/OpenHome3D on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.