User Story Writer
deanpeters/Product-Manager-Skills
Writes user stories in Mike Cohn's format with Gherkin acceptance criteria, turning user needs into development-ready work with testable conditions.
Implement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test).
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install yuriolive/PortPS5 implement-prx-function --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/implement-prx-function .claude/skills/implement-prx-function && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .claude/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-functionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install yuriolive/PortPS5 implement-prx-function --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/implement-prx-function .agents/skills/implement-prx-function && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .agents/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install yuriolive/PortPS5 implement-prx-function --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/implement-prx-function .cursor/skills/implement-prx-function && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .cursor/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/yuriolive/PortPS5.git --path .agents/skills/implement-prx-function--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install yuriolive/PortPS5 implement-prx-function --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/implement-prx-function .gemini/skills/implement-prx-function && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .gemini/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install yuriolive/PortPS5 implement-prx-functionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/implement-prx-function .github/skills/implement-prx-function && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .github/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add yuriolive/PortPS5 --skill implement-prx-function -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install yuriolive/PortPS5 implement-prx-function --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yuriolive/PortPS5.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/implement-prx-function .opencode/skills/implement-prx-function && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "implement-prx-function" agent skill from https://github.com/yuriolive/PortPS5/tree/main/.agents/skills/implement-prx-function into .opencode/skills/implement-prx-function/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "implement-prx-function", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
implement-prx-functionImplement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test).
Implement Prx Function is an agent skill from yuriolive/PortPS5. Implement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test). Use when a title calls an unimplemented or wrong libkernel/libSce function.
Its SKILL.md is about 360 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Product & Project Management. The repository describes itself as: Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation. The licence is GPL-2.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit aa7d6da. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Implement Prx Function loads about 361 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 163 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from yuriolive/PortPS5 at commit aa7d6da, republished under its GPL-2.0 licence (© yuriolive). 163 words, ~361 tokens.
.claude/skills/implement-prx-function/SKILL.md (or your agent's skills folder).Locate the library under core/libs/prx/<lib>/. Find how neighbouring exports are declared (the export macros and APS5_VABI) and copy that pattern exactly.
Establish the behaviour only from allowed sources (.agents/rules/legal-boundary.md):
Never use Sony SDK material.
Signature:
static_assert on the size and offsets of any struct the guest can see.APS5_VABI.Errors:
docs/TechnicalDebt.md.Title-agnostic: no title-specific branches (.agents/rules/no-title-hacks.md).
Test: add a unit test for the success path and each error code, wired into ctest.
Spec: if the function changes subsystem behaviour, update the relevant docs/spec/*.md with the update-spec skill.
© yuriolive, GPL-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/implement-prx-function of yuriolive/PortPS5.
Open the folder on GitHubat commit aa7d6da
Implement Prx Function next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Implement Prx Function this skillyuriolive/PortPS5 | 123 | — | ~361 | Automated safety check: Pass | GPL-2.0 | |
| User Story Writerdeanpeters/Product-Manager-Skills | 7.2k | 2 repos | ~2.9k | Automated safety check: Pass | Custom licence | |
| Game Changing FeaturesopenstatusHQ/data-table-filters | 2.3k | 3 repos | ~2.1k | Automated safety check: Pass | MIT | |
| CCPM Project Managementautomazeio/ccpm | 8.4k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Convex Create Componentspokvulcan/poker-planning | 114 | 8 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Self Improving Agentfarm-fe/farm | 5.6k | 2 repos | ~3.3k | Automated safety check: Notes | MIT |
deanpeters/Product-Manager-Skills
Writes user stories in Mike Cohn's format with Gherkin acceptance criteria, turning user needs into development-ready work with testable conditions.
openstatusHQ/data-table-filters
Find 10x product opportunities and high-leverage improvements.
automazeio/ccpm
Runs a spec-driven workflow from PRD to epic to GitHub issues to parallel agents, with status, standup and blocked-work reports from bundled scripts.
spokvulcan/poker-planning
Builds reusable Convex components with isolated tables and app-facing APIs.
farm-fe/farm
A universal self-improving agent that learns from ALL skill experiences.
garrytan/gstack
Builds a weekly engineering retrospective from git history: commit counts, per-person contributions, work patterns and code quality numbers over a chosen window.
yuriolive/PortPS5
Standard procedure to start a new task in PortPS5. An agent skill from yuriolive/PortPS5.
yuriolive/PortPS5
Configure, build and test PortPS5 with the pinned MinGW-w64 GCC 15.2 toolchain and ctest.
yuriolive/PortPS5
Turn a PortPS5 ROADMAP milestone into an executable work plan (an Ouroboros seed YAML under seeds/, or a task plan for tools without Ouroboros).
yuriolive/PortPS5
Keep PortPS5 docs (PRD, ROADMAP, docs/spec/.md) in sync with a code or design change and run the docs acceptance checks.
yuriolive/PortPS5
Record a locally-run PortPS5 title test (regression or full run) as a results JSON for the compatibility list, without leaking game data.
Categories
Implement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test). Implement Prx Function is an agent skill from yuriolive/PortPS5. Implement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test).
Implement Prx Function fits situations like: A title calls an unimplemented; wrong libkernel/libSce function.
Run `npx skills add yuriolive/PortPS5 --skill implement-prx-function -a claude-code`. Or copy the skill folder (.agents/skills/implement-prx-function in yuriolive/PortPS5) into .claude/skills/implement-prx-function in your project. Claude Code loads it when a task matches its description.
Run `npx skills add yuriolive/PortPS5 --skill implement-prx-function -a codex`. Or copy the skill folder (.agents/skills/implement-prx-function in yuriolive/PortPS5) into .agents/skills/implement-prx-function in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add yuriolive/PortPS5 --skill implement-prx-function -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/implement-prx-function, .gemini/skills/implement-prx-function, .github/skills/implement-prx-function and .opencode/skills/implement-prx-function in your project.
SKILL.md names no scripts, command-line tools or credentials: Implement Prx Function is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Implement Prx Function is published under the GPL-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 361 tokens (SKILL.md is roughly 1.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Implement Prx Function: User Story Writer (deanpeters/Product-Manager-Skills, 7.2k stars), Game Changing Features (openstatusHQ/data-table-filters, 2.3k stars), CCPM Project Management (automazeio/ccpm, 8.4k stars) and Convex Create Component (spokvulcan/poker-planning, 114 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
yuriolive (a GitHub user) maintains it in yuriolive/PortPS5, which has 123 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on October 1, 2026.
Source: yuriolive/PortPS5 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.