Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
List unresolved WIP1006 dispute game addresses by scanning backward through at most the newest 2000 entries in a supplied factory.
$ npx skills add worldcoin/world-chain --skill pending-games -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install worldcoin/world-chain pending-games --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/pending-games .claude/skills/pending-games && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .claude/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-gamesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add worldcoin/world-chain --skill pending-games -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install worldcoin/world-chain pending-games --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/pending-games .agents/skills/pending-games && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .agents/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add worldcoin/world-chain --skill pending-games -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install worldcoin/world-chain pending-games --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/pending-games .cursor/skills/pending-games && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .cursor/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/worldcoin/world-chain.git --path .agents/skills/pending-games--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add worldcoin/world-chain --skill pending-games -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install worldcoin/world-chain pending-games --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/pending-games .gemini/skills/pending-games && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .gemini/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install worldcoin/world-chain pending-gamesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add worldcoin/world-chain --skill pending-games -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/pending-games .github/skills/pending-games && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .github/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add worldcoin/world-chain --skill pending-games -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install worldcoin/world-chain pending-games --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/worldcoin/world-chain.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/pending-games .opencode/skills/pending-games && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pending-games" agent skill from https://github.com/worldcoin/world-chain/tree/main/.agents/skills/pending-games into .opencode/skills/pending-games/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pending-games", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pending-gamesList unresolved WIP1006 dispute game addresses by scanning backward through at most the newest 2000 entries in a supplied factory.
Pending Games is an agent skill from worldcoin/world-chain. List unresolved WIP1006 dispute game addresses by scanning backward through at most the newest 2000 entries in a supplied factory.
Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including scripts (for example `scripts/pending_games.py`).
It sits in Development. The licence is MIT.
Read from SKILL.md and the folder at commit 2b7dfe8. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python), which the agent can run.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pending Games loads about 550 tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 292 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from worldcoin/world-chain at commit 2b7dfe8, republished under its MIT licence (© worldcoin). 292 words, ~550 tokens.
.claude/skills/pending-games/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Run python3 scripts/pending_games.py <factory-address> [mainnet|sepolia],
resolving the script relative to this skill directory. Execute it directly;
reading or recreating it is unnecessary unless troubleshooting.
The user supplies the dispute game factory. Default to mainnet; use sepolia
when specified. L1 comes from ETHEREUM_PROVIDER or
ETHEREUM_SEPOLIA_PROVIDER, respectively. Requires Python's standard library,
the adjacent investigate-game RPC helper, and a provider supporting JSON-RPC
batches and EIP-1898 canonical block-hash reads. No transactions are submitted.
Pending means game type 1006 with stored status() == IN_PROGRESS (0).
Include expired, challenged, proven, blacklisted, or retired games when their
stored status remains in progress. Deadline expiry and eligibility to resolve
do not mean the game has resolved. Resolved games awaiting closeGame() or
registry finality are excluded.
The script checks the L1 chain ID and scans backward from the newest factory entry at one latest L1 snapshot, in batches of 50, up to 2000 factory entries (including non-1006 types). It does not stop at a resolved game or an expired deadline: older games may still be pending, including across implementation changes. Reads stay pinned to the canonical snapshot hash; a reorg fails the scan rather than mixing snapshots. The supplied factory is the trust root, not independently authenticated as a canonical World Chain deployment.
On success, return pending_games as full, copyable addresses, one per line in
a code block, newest first. Briefly include network, factory, pending count,
entries scanned, and L1 snapshot number/hash. If older_entries_unscanned is
nonzero, state that older games were not checked and the list covers only the
newest 2000 factory entries. An empty list means no pending WIP1006 games in
the scanned range at that snapshot. Exit 1 means a failed scan or RPC/decoding
failure; report the failure, never a partial list as complete. Never expose
RPC URLs or credentials.
© worldcoin, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (scripts) in .agents/skills/pending-games of worldcoin/world-chain.
Open the folder on GitHubat commit 2b7dfe8
Pending Games next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pending Games this skillworldcoin/world-chain | 116 | — | ~550 | Automated safety check: Pass | MIT | |
| Vercel Composition Patternssupabase/supabase | 111k | 58 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 297k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 4 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
worldcoin/world-chain
Debug World Chain nodes with temporary admintracingDirectives log filters and targeted log collection.
worldcoin/world-chain
Inspect the active WIP-1006 factory configuration from an L1 AnchorStateRegistry at one finalized snapshot, including safety state, Nitro PCR approvals, and optional implementation comparison.
worldcoin/world-chain
Verify an Ethereum address is a WIP1006 dispute game and report its status, claim, bonds, proof configuration, and proposal context in a compact debugging table.
worldcoin/world-chain
Find the nearest defender-winning, ASR claim-valid game backward in a WIP-1006 lineage for the proposer and defender recovery-parent flag.
worldcoin/world-chain
Scan WIP1006 games inside their challenge deadline for root claims that disagree with a supplied L2 consensus RPC at finalized L2 blocks, including challenge status and game creator.
worldcoin/world-chain
Trace a WIP1006 INVALIDPARENT cascade to its first ancestor with a different status or invalidation reason.
Categories
List unresolved WIP1006 dispute game addresses by scanning backward through at most the newest 2000 entries in a supplied factory. Pending Games is an agent skill from worldcoin/world-chain. List unresolved WIP1006 dispute game addresses by scanning backward through at most the newest 2000 entries in a supplied factory.
Pending Games fits situations like: development work in your project.
Run `npx skills add worldcoin/world-chain --skill pending-games -a claude-code`. Or copy the skill folder (.agents/skills/pending-games in worldcoin/world-chain) into .claude/skills/pending-games in your project. Claude Code loads it when a task matches its description.
Run `npx skills add worldcoin/world-chain --skill pending-games -a codex`. Or copy the skill folder (.agents/skills/pending-games in worldcoin/world-chain) into .agents/skills/pending-games in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add worldcoin/world-chain --skill pending-games -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pending-games, .gemini/skills/pending-games, .github/skills/pending-games and .opencode/skills/pending-games in your project.
Going by SKILL.md and its folder, Pending Games needs Python for the scripts in its folder and the command-line tools its instructions call (python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Pending Games is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 550 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pending Games: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 297k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
worldcoin (a GitHub organization) maintains it in worldcoin/world-chain, which has 116 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 9, 2026.
Source: worldcoin/world-chain on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.