Agent skill

Asw UI UX

by wjgoarxiv in wjgoarxiv/antigravity-swarm

Product-aware frontend and README presentation guidance for Antigravity Swarm work.

MITAuto-check passedFrontend & Design

Install Asw UI UX

skills CLI
$ npx skills add wjgoarxiv/antigravity-swarm --skill asw-ui-ux -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install wjgoarxiv/antigravity-swarm asw-ui-ux --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/wjgoarxiv/antigravity-swarm.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/antigravity-swarm/skills/asw-ui-ux .claude/skills/asw-ui-ux && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
asw-ui-ux
GitHub stars
166
Token cost
~1.1k tokens
SKILL.md length
598 words
Files
1
Skills in repo
15
Repo updated
First seen
Licence
MIT

At a glance

Product-aware frontend and README presentation guidance for Antigravity Swarm work.

  • Works in 7 steps: Identify the surface: README, cover,… → Identify the audience: maintainer, npm… → Inspect the current visual language… → …
  • Tasks that involve UI design
  • SKILL.md covers README And Visual Assets, Terminal UI, Design Process and Aesthetic Guidelines, plus 2 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Asw UI UX is an agent skill from wjgoarxiv/antigravity-swarm. Product-aware frontend and README presentation guidance for Antigravity Swarm work.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design, covering UI design and Technical documentation. The repository describes itself as: ::A team of AI agents to code for you.::. The licence is MIT.

When your agent uses it

  • Tasks that involve UI design
  • Tasks that involve Technical documentation

Example prompts

  • “/asw-ui-ux”

Workflow steps

7 steps, taken from the first numbered list in SKILL.md.

  1. Identify the surface: README, cover, installer, HUD, web UI, or IDE flow.
  2. Identify the audience: maintainer, npm user, Antigravity CLI user, reviewer, or first-time visitor.
  3. Inspect the current visual language before changing it.
  4. Choose one primary hierarchy and one secondary hierarchy.
  5. Build the real usable surface first.
  6. Verify at the actual display width.
  7. Compare docs/screenshots/examples with current output.

What it can do on your machine

Read from SKILL.md and the folder at commit a949cb8. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Asw UI UX loads about 1.1k tokens when it runs. Until then it costs about 23 tokens; SKILL.md has 598 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~23
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from wjgoarxiv/antigravity-swarm at commit a949cb8, republished under its MIT licence (© wjgoarxiv). 598 words, ~1,073 tokens.

Download SKILL.mdSave it as .claude/skills/asw-ui-ux/SKILL.md (or your agent's skills folder).
name
asw-ui-ux
description
Product-aware frontend and README presentation guidance for Antigravity Swarm work.

Antigravity Swarm UI UX

Use this skill when the work changes a visual interface, README presentation, cover image, or installer output.

  • Match the product's audience and purpose before choosing visual style.
  • Build the usable surface first; avoid marketing-only screens for tools.
  • Keep controls familiar, dense enough for repeated use, and clear at small widths.
  • Use real screenshots, generated bitmap art, or meaningful product visuals where imagery matters.
  • Verify text does not overlap and the interface renders across relevant terminal or browser widths.

README And Visual Assets

  • Make the first viewport communicate the product immediately.
  • Use a cover image only when it carries the repo identity better than text alone.
  • Keep badges and navigation useful; remove novelty labels that make the repo sound unserious.
  • Do not include internal QA, package allowlist, or implementation notes in marketing-facing sections.
  • Match screenshots, status-line examples, and installer output to real current output.

Terminal UI

  • Keep panels within common terminal widths.
  • Use color as emphasis, not as the only information carrier.
  • Use spinners only while work is actually happening.
  • Make menu choices visibly selectable and self-explanatory.
  • Test with color enabled and disabled.

Design Process

  1. Identify the surface: README, cover, installer, HUD, web UI, or IDE flow.
  2. Identify the audience: maintainer, npm user, Antigravity CLI user, reviewer, or first-time visitor.
  3. Inspect the current visual language before changing it.
  4. Choose one primary hierarchy and one secondary hierarchy.
  5. Build the real usable surface first.
  6. Verify at the actual display width.
  7. Compare docs/screenshots/examples with current output.

For README and cover work, the first viewport must communicate:

  • product name,
  • what it does,
  • how to start,
  • why the project is credible,
  • current version or major update when relevant.

Aesthetic Guidelines

Typography:

  • keep headings readable at GitHub width,
  • avoid huge type inside small panels,
  • use code styling only for commands and aliases,
  • avoid novelty wording that makes operational tooling feel unserious.

Color:

  • use color to create hierarchy,
  • keep contrast high,
  • avoid single-hue monotony,
  • make ANSI output useful with color disabled,
  • keep HUD palette choices consistent across every segment.

Motion and terminal feedback:

  • spinners indicate active work only,
  • completed steps become stable checkmarks,
  • menus should not shift layout while selecting,
  • progress indicators should represent real progress or be omitted.

Spatial composition:

  • center hero art intentionally,
  • keep panels aligned,
  • avoid nested boxes unless the nesting communicates structure,
  • leave enough breathing room around code blocks,
  • make terminal boxes fit common widths.

Visual details:

  • generated images should look intentional, not like random decoration,
  • cover images should match repo identity,
  • README badges should carry useful metadata,
  • screenshots and examples must be current.
Show full SKILL.md (167 more words)Show less

Anti-Patterns

Never:

  • ship internal QA notes in public README sections,
  • describe installer implementation details as a feature,
  • use empty marketing claims,
  • show HUD examples that do not match actual output,
  • make a terminal menu whose color choices are invisible,
  • use a cover that fights the repo's established style,
  • hide the product name below the fold,
  • make aliases look like jokes when they are commands,
  • leave stale screenshots after changing UI,
  • rely on color alone for selected state.

Execution

When changing visuals:

  1. Update the asset or UI.
  2. Run the generator or render path.
  3. Inspect the image or terminal output.
  4. Test color on and off when ANSI is involved.
  5. Test a narrow width when terminal boxes are involved.
  6. Update README examples only after real output exists.
  7. Run docs tests.
  8. Include the visual QA evidence in the report.

For cover generation:

  • use the repo generator,
  • keep deterministic dimensions,
  • verify file size and image load,
  • inspect the rendered image,
  • avoid committing temporary previews.

© wjgoarxiv, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in plugins/antigravity-swarm/skills/asw-ui-ux of wjgoarxiv/antigravity-swarm.

Open the folder on GitHubat commit a949cb8

Compare with similar skills

Asw UI UX next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Asw UI UX compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Asw UI UX this skillwjgoarxiv/antigravity-swarm166—~1.1kAutomated safety check: PassMIT
Lofisu Personazclllyybb/lofisu-identity-engine454—~2.8kAutomated safety check: PassUnlicense
UI StylingOhh-889/skyroc79513 repos~2.5kAutomated safety check: PassMIT
LobeHub Interactive Prototypelobehub/lobehub83k—~1.6kAutomated safety check: PassCustom licence
Make Interfaces Feel Bettersamuelclay/NewsBlur7.6k10 repos~1.5kAutomated safety check: PassMIT
UI UX Pro MaxZxBing0066/pixel-converter18113 repos~2.6kAutomated safety check: NotesBSD-2-Clause

Similar skills

  • Lofisu Persona

    zclllyybb/lofisu-identity-engine

    LofiSu的行为人格Skill。基于GitHub公开数据(282次commit/150次README迭代/50+fork/100+contribution) 的Codex深度挖掘分析报告+小红书卖课行为报告的系统蒸馏, 提炼6个核心心智模型、8条决策启发式和完整的表达DNA。

    454 GitHub stars~2.8k tokensUpdated 3 mo ago
    Frontend & DesignAuto-check passed
  • UI Styling

    Ohh-889/skyroc

    Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs.

    795 GitHub starsUsed in 13 repos~2.5k tokens
    Frontend & DesignAuto-check passed
  • Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.

    83k GitHub stars~1.6k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Make Interfaces Feel Better

    samuelclay/NewsBlur

    Design engineering principles for making interfaces feel polished.

    7.6k GitHub starsUsed in 10 repos~1.5k tokens
    Frontend & DesignAuto-check passed
  • UI UX Pro Max

    ZxBing0066/pixel-converter

    UI/UX design intelligence with searchable database. An agent skill from ZxBing0066/pixel-converter.

    181 GitHub starsUsed in 13 repos~2.6k tokens
    Frontend & DesignAuto-check: notes
  • Design Dna

    zanwei/design-dna

    Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects…

    1.9k GitHub starsUsed in 1 repo~2.1k tokens
    Frontend & DesignAuto-check passed

More from wjgoarxiv/antigravity-swarm

All 15 skills in this repo
  • Asw

    wjgoarxiv/antigravity-swarm

    Antigravity Swarm execution loop for evidence-driven implementation with tests, subagents, hooks, and manual QA.

    166 GitHub stars~1.1k tokensUpdated 3 mo ago
    Auto-check passed
  • Asw Cleanup

    wjgoarxiv/antigravity-swarm

    Remove AI-looking clutter and temporary artifacts without changing behavior.

    166 GitHub stars~1.2k tokensUpdated 3 mo ago
    Auto-check passed
  • Asw Debug

    wjgoarxiv/antigravity-swarm

    Hypothesis-driven Antigravity Swarm debugging for crashes, hangs, wrong output, and runtime drift.

    166 GitHub stars~1k tokensUpdated 3 mo ago
    Auto-check passed
  • Asw Goal

    wjgoarxiv/antigravity-swarm

    Durable Antigravity Swarm goal orchestration with explicit success criteria, evidence ledger, manual QA channels, and completion audit.

    166 GitHub stars~905 tokensUpdated 3 mo ago
    Auto-check passed
  • Asw Loop

    wjgoarxiv/antigravity-swarm

    Antigravity Swarm Loop executes RED to GREEN to real-surface QA with cleanup receipts.

    166 GitHub stars~824 tokensUpdated 3 mo ago
    Auto-check passed
  • Asw Plan

    wjgoarxiv/antigravity-swarm

    Antigravity Swarm Plan creates a decision-complete plan before large or ambiguous work.

    166 GitHub stars~1.4k tokensUpdated 3 mo ago
    Auto-check passed

Questions about Asw UI UX

What does Asw UI UX do?

Product-aware frontend and README presentation guidance for Antigravity Swarm work. Asw UI UX is an agent skill from wjgoarxiv/antigravity-swarm. Product-aware frontend and README presentation guidance for Antigravity Swarm work.

When should I use Asw UI UX?

Asw UI UX fits situations like: tasks that involve UI design; tasks that involve Technical documentation.

How do I install Asw UI UX in Claude Code?

Run `npx skills add wjgoarxiv/antigravity-swarm --skill asw-ui-ux -a claude-code`. Or copy the skill folder (plugins/antigravity-swarm/skills/asw-ui-ux in wjgoarxiv/antigravity-swarm) into .claude/skills/asw-ui-ux in your project. Claude Code loads it when a task matches its description.

How do I install Asw UI UX in Codex?

Run `npx skills add wjgoarxiv/antigravity-swarm --skill asw-ui-ux -a codex`. Or copy the skill folder (plugins/antigravity-swarm/skills/asw-ui-ux in wjgoarxiv/antigravity-swarm) into .agents/skills/asw-ui-ux in your project. Codex loads it when a task matches its description.

Can I use Asw UI UX in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wjgoarxiv/antigravity-swarm --skill asw-ui-ux -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/asw-ui-ux, .gemini/skills/asw-ui-ux, .github/skills/asw-ui-ux and .opencode/skills/asw-ui-ux in your project.

What does Asw UI UX need to run?

SKILL.md names no scripts, command-line tools or credentials: Asw UI UX is instructions for the agent only.

Does Asw UI UX access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Asw UI UX safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Asw UI UX use?

Asw UI UX is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Asw UI UX use?

About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Asw UI UX?

Skills that share tags, products or a category with Asw UI UX: Lofisu Persona (zclllyybb/lofisu-identity-engine, 454 stars), UI Styling (Ohh-889/skyroc, 795 stars), LobeHub Interactive Prototype (lobehub/lobehub, 83k stars) and Make Interfaces Feel Better (samuelclay/NewsBlur, 7.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Asw UI UX?

wjgoarxiv (a GitHub user) maintains it in wjgoarxiv/antigravity-swarm, which has 166 GitHub stars. The repository holds 15 skills in this directory. The repository was last updated on June 19, 2026.

Source: wjgoarxiv/antigravity-swarm on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.