LobeHub Interactive Prototype
lobehub/lobehub
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
Create polished frontend interfaces from designs/screenshots/videos.
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/vc-frontend-design .claude/skills/vc-frontend-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .claude/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/vc-frontend-design .agents/skills/vc-frontend-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .agents/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/vc-frontend-design .cursor/skills/vc-frontend-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .cursor/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/withkynam/vibecode-pro-max-kit.git --path .claude/skills/vc-frontend-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/vc-frontend-design .gemini/skills/vc-frontend-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .gemini/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/vc-frontend-design .github/skills/vc-frontend-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .github/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/vc-frontend-design .opencode/skills/vc-frontend-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vc-frontend-design" agent skill from https://github.com/withkynam/vibecode-pro-max-kit/tree/main/.claude/skills/vc-frontend-design into .opencode/skills/vc-frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vc-frontend-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vc-frontend-designCreate polished frontend interfaces from designs/screenshots/videos.
Vc Frontend Design is an agent skill from withkynam/vibecode-pro-max-kit. Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 29 other files, including reference files (for example `references/ai-multimodal-overview.md`, `references/analysis-best-practices.md` and `references/analysis-prompts.md`).
It sits in Frontend & Design, covering UI design and Prototyping. The repository describes itself as: Your AI forgets. This remembers. Spec-driven coding harness for vibecoders, product owners, CEOs and real builders — self-improving context memory, 15 agents, 33 skills working…. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3bcb2f9. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vc Frontend Design loads about 2.4k tokens when it runs, and up to ~33k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 1,032 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from withkynam/vibecode-pro-max-kit at commit 3bcb2f9, republished under its MIT licence (© withkynam). 1,032 words, ~2,447 tokens.
.claude/skills/vc-frontend-design/SKILL.md (or your agent's skills folder). This skill also uses 28 other files; get the full folder from GitHub.Output style: Follow
process/development-protocols/communication-standards.md— answer-first, plain language, no unexplained jargon, TL;DR on long responses.
This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
IMPORTANT: MUST follow Design Thinking, Frontend Aesthetics Guidelines, Asset & Analysis References, and Anti-Patterns (AI Slop) sections below. DO NOT skip these rules.
Choose workflow based on input type:
| Input | Workflow | Reference |
|---|---|---|
| Screenshot | Replicate exactly | ./references/workflow-screenshot.md |
| Video | Replicate with animations | ./references/workflow-video.md |
| Screenshot/Video (describe only) | Document for devs | ./references/workflow-describe.md |
| 3D/WebGL request | Three.js immersive | ./references/workflow-3d.md |
| Quick task | Rapid implementation | ./references/workflow-quick.md |
| Complex/award-quality | Full immersive | ./references/workflow-immersive.md |
| Existing project upgrade | Redesign Audit | ./references/redesign-audit-checklist.md |
| From scratch | Design Thinking below | - |
All workflows: Invoke the ui-ux-designer subagent FIRST for design intelligence.
Precedence: When anti-slop rules (below) conflict with ui-ux-designer recommendations (e.g., Inter font, AI Purple palette, Lucide-only icons), substitute with alternatives from ./references/anti-slop-rules.md unless the user explicitly requested the conflicting choice.
ui-ux-designer subagent - create phased implementationprocess/context/all-context.md, then update process/context/all-context.md, the project's UI/UX context doc (if present), or the relevant grouped context file if approvedSee specific workflow files for detailed steps.
Three configurable parameters that drive design decisions. Set defaults at session start or let user override via chat:
| Dial | Default | Range | Low (1-3) | High (8-10) |
|---|---|---|---|---|
DESIGN_VARIANCE | 8 | 1-10 | Perfect symmetry, centered layouts, equal grids | Asymmetric, masonry, massive empty zones, fractional CSS Grid |
MOTION_INTENSITY | 6 | 1-10 | CSS hover/active states only | Framer Motion scroll reveals, spring physics, perpetual micro-animations |
VISUAL_DENSITY | 4 | 1-10 | Art gallery — huge whitespace, expensive/clean | Cockpit — tiny paddings, 1px dividers, monospace numbers everywhere |
Usage: These values drive specific rules. At DESIGN_VARIANCE > 4, centered heroes are overused — force split-screen or left-aligned layouts. At MOTION_INTENSITY > 5, embed perpetual micro-animations. At VISUAL_DENSITY > 7, remove generic cards and use spacing/dividers.
See ./references/bento-motion-engine.md for dial-driven SaaS dashboard implementation.
Before coding, commit to a BOLD aesthetic direction:
CRITICAL: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work - the key is intentionality, not intensity.
Then implement working code (HTML/CSS/JS, React, Vue, etc.) that is:
Focus on:
NEVER use generic AI-generated aesthetics like overused font families (Inter, Roboto, Arial, system fonts), cliched color schemes (particularly purple gradients on white backgrounds), predictable layouts and component patterns, and cookie-cutter design that lacks context-specific character.
Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.
IMPORTANT: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details. Elegance comes from executing the vision well.
Remember: Claude is capable of extraordinary creative work. Don't hold back, show what can truly be created when thinking outside the box and committing fully to a distinctive vision.
Assets: Generate images with Claude's built-in multimodal vision, process with imagemagick CLI or browser Canvas API
| Task | Reference |
|---|---|
| Generate assets | ./references/asset-generation.md |
| Analyze quality | ./references/visual-analysis-overview.md |
| Extract guidelines | ./references/design-extraction-overview.md |
| Optimization | ./references/technical-overview.md |
| Animations | ./references/animejs.md |
| Magic UI (80+ components) | ./references/magicui-components.md |
| Anti-slop forbidden patterns | ./references/anti-slop-rules.md |
| Redesign audit checklist | ./references/redesign-audit-checklist.md |
| Premium design patterns | ./references/premium-design-patterns.md |
| Performance guardrails | ./references/performance-guardrails.md |
| Bento motion engine (SaaS) | ./references/bento-motion-engine.md |
Quick start: ./references/ai-multimodal-overview.md
Strongly prefer alternatives to these LLM defaults. Full rules: ./references/anti-slop-rules.md
Typography — Avoid Inter/Roboto/Arial. Prefer: Trending Google Fonts that supports Vietnamese characters, Geist, Outfit, Cabinet Grotesk, Satoshi (search for best matches)
Font size — ALWAYS use font size larger than 16px for input fields to avoid zoom on mobile devices.
Color — Avoid AI purple/blue gradient aesthetic, pure #000000, oversaturated accents. Use neutral bases with a single considered accent.
Layout — Avoid 3-column equal card feature rows, centered heroes at high variance, h-screen. Use asymmetric grids, split-screen, min-h-[100dvh]. Mobile-first approach is a must.
Content — Avoid "John Doe", "Acme Corp", round numbers, AI copy clichés ("Elevate", "Seamless", "Unleash"). Use realistic names, organic data, plain specific language.
Effects — Avoid neon/outer glows, custom cursors, gradient text on headers (unless you're asked to do so). Use tinted inner shadows, spring physics.
Components — Avoid default unstyled shadcn, Lucide-only icons, generic card-border-shadow pattern at high density. Always customize, try Phosphor/Heroicons, use spacing over cards.
Quick check: See the "AI Tells" checklist in ./references/anti-slop-rules.md before delivering any design.
Performance: Animation and blur rules in ./references/performance-guardrails.md
Remember: Claude is capable of extraordinary creative work. Commit fully to distinctive visions.
© withkynam, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 28 other files (references) in .claude/skills/vc-frontend-design of withkynam/vibecode-pro-max-kit.
Open the folder on GitHubat commit 3bcb2f9
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in withkynam/vibecode-pro-max-kit, which our catalogue first saw on October 7, 2026.
Vc Frontend Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vc Frontend Design this skillwithkynam/vibecode-pro-max-kit | 1.1k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| LobeHub Interactive Prototypelobehub/lobehub | 83k | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| Variate Design VariationsNutlope/variate | 211 | — | ~3.5k | Automated safety check: Pass | MIT | |
| HTMLplannotator/effective-html | 3.6k | — | ~1.6k | Automated safety check: Pass | MIT | |
| HTML Feature Mocksimbue-ai/bouncer | 400 | — | ~677 | Automated safety check: Pass | AGPL-3.0 | |
| Prototype to Figmaalima-max/prototype-to-figma-skill | 140 | — | ~7.8k | Automated safety check: Pass | MIT |
lobehub/lobehub
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
Nutlope/variate
Puts four real design variations of one project file on your localhost behind a small card you flip with the arrow keys, then acts on your verdict.
plannotator/effective-html
Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject.
imbue-ai/bouncer
Explores a feature idea through HTML mocks that match the project's existing UI, keeping every earlier version and logging each requested tweak in a context file.
alima-max/prototype-to-figma-skill
Converts a working code prototype into a structured Figma file with one frame per interaction state, mapped to your design system and annotated with transitions.
XiaomiMiMo/MiMo-Code
Entry point to a bundle of product design workflows covering context, research, audits, ideation, URL or image to code, design QA and sharing a prototype.
withkynam/vibecode-pro-max-kit
Looks up library and framework documentation through Context7 first, with bundled Node scripts as a fallback that fetch and analyze llms.txt files.
withkynam/vibecode-pro-max-kit
Apply step-by-step analysis for complex problems with revision capability.
withkynam/vibecode-pro-max-kit
Drives a browser through the agent-browser CLI, using compact snapshots with element refs to keep context small in long sessions, plus video recording and cloud browsers.
withkynam/vibecode-pro-max-kit
Audits a project's context routing, skill discoverability and skill wiring by running a chain of validator scripts and fixing whatever they report.
withkynam/vibecode-pro-max-kit
Reviews a codebase's active plan files for staleness and completion, then archives only the ones confirmed done or obsolete against the real code.
withkynam/vibecode-pro-max-kit
Forces root-cause investigation before any fix, combining a four-phase debugging method with log, CI and performance investigation techniques and a rule against unverified completion claims.
Categories
Create polished frontend interfaces from designs/screenshots/videos. Vc Frontend Design is an agent skill from withkynam/vibecode-pro-max-kit. Create polished frontend interfaces from designs/screenshots/videos.
Vc Frontend Design fits situations like: replicating UI designs; quick prototypes; immersive interfaces; avoiding AI slop.
Run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a claude-code`. Or copy the skill folder (.claude/skills/vc-frontend-design in withkynam/vibecode-pro-max-kit) into .claude/skills/vc-frontend-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a codex`. Or copy the skill folder (.claude/skills/vc-frontend-design in withkynam/vibecode-pro-max-kit) into .agents/skills/vc-frontend-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vc-frontend-design, .gemini/skills/vc-frontend-design, .github/skills/vc-frontend-design and .opencode/skills/vc-frontend-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Vc Frontend Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Vc Frontend Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 30k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Vc Frontend Design: LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), Variate Design Variations (Nutlope/variate, 211 stars), HTML (plannotator/effective-html, 3.6k stars) and HTML Feature Mocks (imbue-ai/bouncer, 400 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
withkynam (a GitHub user) maintains it in withkynam/vibecode-pro-max-kit, which has 1,145 GitHub stars. The repository holds 32 skills in this directory. The repository was last updated on June 21, 2026.
Source: withkynam/vibecode-pro-max-kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.