Agent skill

Vc Frontend Design

by withkynam in withkynam/vibecode-pro-max-kit

Create polished frontend interfaces from designs/screenshots/videos.

MITAuto-check passedFrontend & Design

Install Vc Frontend Design

skills CLI
$ npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install withkynam/vibecode-pro-max-kit vc-frontend-design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/vc-frontend-design .claude/skills/vc-frontend-design && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
vc-frontend-design
GitHub stars
1.1k
Used in
1 other repo
Token cost
~2.4k tokens
SKILL.md length
1,032 words
Files
29 (incl. references)
Skills in repo
32
Repo updated
First seen
Licence
MIT

At a glance

Create polished frontend interfaces from designs/screenshots/videos.

  • Works in 5 steps: Analyze with Claude's built-in… → Plan with ui-ux-designer subagent -… → Implement - match source precisely → …
  • Replicating UI designs
  • SKILL.md covers Workflow Selection, Screenshot/Video Replication…, Design Dials and Design Thinking, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Vc Frontend Design is an agent skill from withkynam/vibecode-pro-max-kit. Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.

Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 29 other files, including reference files (for example `references/ai-multimodal-overview.md`, `references/analysis-best-practices.md` and `references/analysis-prompts.md`).

It sits in Frontend & Design, covering UI design and Prototyping. The repository describes itself as: Your AI forgets. This remembers. Spec-driven coding harness for vibecoders, product owners, CEOs and real builders — self-improving context memory, 15 agents, 33 skills working…. The licence is MIT.

When your agent uses it

  • Replicating UI designs
  • Quick prototypes
  • Immersive interfaces
  • Avoiding AI slop

Example prompts

  • “/vc-frontend-design”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Analyze with Claude's built-in multimodal vision - extract colors, fonts, spacing, effects
  2. Plan with ui-ux-designer subagent - create phased implementation
  3. Implement - match source precisely
  4. Verify - compare to original
  5. Document - read process/context/all-context.md, then update process/context/all-context.md, the project's UI/UX context doc (if present)…

What it can do on your machine

Read from SKILL.md and the folder at commit 3bcb2f9. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Vc Frontend Design loads about 2.4k tokens when it runs, and up to ~33k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 1,032 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~2.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~33k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from withkynam/vibecode-pro-max-kit at commit 3bcb2f9, republished under its MIT licence (© withkynam). 1,032 words, ~2,447 tokens.

Download SKILL.mdSave it as .claude/skills/vc-frontend-design/SKILL.md (or your agent's skills folder). This skill also uses 28 other files; get the full folder from GitHub.
name
vc-frontend-design
description
Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.
license
Complete terms in LICENSE.txt
trigger_keywords
UI, design, layout, component, page, interface, visual, CSS, Tailwind, login page, dashboard
layer
helper
metadata.author
claudekit
metadata.version
1.0.0

Output style: Follow process/development-protocols/communication-standards.md — answer-first, plain language, no unexplained jargon, TL;DR on long responses.

This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.

IMPORTANT: MUST follow Design Thinking, Frontend Aesthetics Guidelines, Asset & Analysis References, and Anti-Patterns (AI Slop) sections below. DO NOT skip these rules.

Workflow Selection

Choose workflow based on input type:

InputWorkflowReference
ScreenshotReplicate exactly./references/workflow-screenshot.md
VideoReplicate with animations./references/workflow-video.md
Screenshot/Video (describe only)Document for devs./references/workflow-describe.md
3D/WebGL requestThree.js immersive./references/workflow-3d.md
Quick taskRapid implementation./references/workflow-quick.md
Complex/award-qualityFull immersive./references/workflow-immersive.md
Existing project upgradeRedesign Audit./references/redesign-audit-checklist.md
From scratchDesign Thinking below-

All workflows: Invoke the ui-ux-designer subagent FIRST for design intelligence.

Precedence: When anti-slop rules (below) conflict with ui-ux-designer recommendations (e.g., Inter font, AI Purple palette, Lucide-only icons), substitute with alternatives from ./references/anti-slop-rules.md unless the user explicitly requested the conflicting choice.

Screenshot/Video Replication (Quick Reference)

  1. Analyze with Claude's built-in multimodal vision - extract colors, fonts, spacing, effects
  2. Plan with ui-ux-designer subagent - create phased implementation
  3. Implement - match source precisely
  4. Verify - compare to original
  5. Document - read process/context/all-context.md, then update process/context/all-context.md, the project's UI/UX context doc (if present), or the relevant grouped context file if approved

See specific workflow files for detailed steps.

Design Dials

Three configurable parameters that drive design decisions. Set defaults at session start or let user override via chat:

DialDefaultRangeLow (1-3)High (8-10)
DESIGN_VARIANCE81-10Perfect symmetry, centered layouts, equal gridsAsymmetric, masonry, massive empty zones, fractional CSS Grid
MOTION_INTENSITY61-10CSS hover/active states onlyFramer Motion scroll reveals, spring physics, perpetual micro-animations
VISUAL_DENSITY41-10Art gallery — huge whitespace, expensive/cleanCockpit — tiny paddings, 1px dividers, monospace numbers everywhere

Usage: These values drive specific rules. At DESIGN_VARIANCE > 4, centered heroes are overused — force split-screen or left-aligned layouts. At MOTION_INTENSITY > 5, embed perpetual micro-animations. At VISUAL_DENSITY > 7, remove generic cards and use spacing/dividers.

See ./references/bento-motion-engine.md for dial-driven SaaS dashboard implementation.

Design Thinking

Before coding, commit to a BOLD aesthetic direction:

  • Purpose: What problem does this interface solve? Who uses it?
  • Tone: Pick an extreme: brutally minimal, maximalist chaos, retro-futuristic, organic/natural, luxury/refined, playful/toy-like, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc. There are so many flavors to choose from. Use these for inspiration but design one that is true to the aesthetic direction.
  • Constraints: Technical requirements (framework, performance, accessibility).
  • Differentiation: What makes this UNFORGETTABLE? What's the one thing someone will remember?

CRITICAL: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work - the key is intentionality, not intensity.

Then implement working code (HTML/CSS/JS, React, Vue, etc.) that is:

  • Production-grade and functional
  • Visually striking and memorable
  • Cohesive with a clear aesthetic point-of-view
  • Meticulously refined in every detail
Show full SKILL.md (567 more words)Show less

Frontend Aesthetics Guidelines

Focus on:

  • Typography: Choose fonts that are beautiful, unique, and interesting. Avoid generic fonts like Arial and Inter; opt instead for distinctive choices that elevate the frontend's aesthetics; unexpected, characterful font choices. Pair a distinctive display font with a refined body font.
  • Color & Theme: Commit to a cohesive aesthetic. Use CSS variables for consistency. Dominant colors with sharp accents outperform timid, evenly-distributed palettes.
  • Motion: Use animations for effects and micro-interactions. Prioritize CSS-only solutions for HTML. Use Motion library for React when available. Focus on high-impact moments: one well-orchestrated page load with staggered reveals (animation-delay) creates more delight than scattered micro-interactions. Use scroll-triggering and hover states that surprise.
  • Spatial Composition: Unexpected layouts. Asymmetry. Overlap. Diagonal flow. Grid-breaking elements. Generous negative space OR controlled density.
  • Backgrounds & Visual Details: Create atmosphere and depth rather than defaulting to solid colors. Add contextual effects and textures that match the overall aesthetic. Apply creative forms like gradient meshes, noise textures, geometric patterns, layered transparencies, dramatic shadows, decorative borders, custom cursors, and grain overlays.

NEVER use generic AI-generated aesthetics like overused font families (Inter, Roboto, Arial, system fonts), cliched color schemes (particularly purple gradients on white backgrounds), predictable layouts and component patterns, and cookie-cutter design that lacks context-specific character.

Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.

IMPORTANT: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details. Elegance comes from executing the vision well.

Remember: Claude is capable of extraordinary creative work. Don't hold back, show what can truly be created when thinking outside the box and committing fully to a distinctive vision.

Assets: Generate images with Claude's built-in multimodal vision, process with imagemagick CLI or browser Canvas API

Asset & Analysis References

TaskReference
Generate assets./references/asset-generation.md
Analyze quality./references/visual-analysis-overview.md
Extract guidelines./references/design-extraction-overview.md
Optimization./references/technical-overview.md
Animations./references/animejs.md
Magic UI (80+ components)./references/magicui-components.md
Anti-slop forbidden patterns./references/anti-slop-rules.md
Redesign audit checklist./references/redesign-audit-checklist.md
Premium design patterns./references/premium-design-patterns.md
Performance guardrails./references/performance-guardrails.md
Bento motion engine (SaaS)./references/bento-motion-engine.md

Quick start: ./references/ai-multimodal-overview.md

Anti-Patterns (AI Slop)

Strongly prefer alternatives to these LLM defaults. Full rules: ./references/anti-slop-rules.md

Typography — Avoid Inter/Roboto/Arial. Prefer: Trending Google Fonts that supports Vietnamese characters, Geist, Outfit, Cabinet Grotesk, Satoshi (search for best matches)

Font size — ALWAYS use font size larger than 16px for input fields to avoid zoom on mobile devices.

Color — Avoid AI purple/blue gradient aesthetic, pure #000000, oversaturated accents. Use neutral bases with a single considered accent.

Layout — Avoid 3-column equal card feature rows, centered heroes at high variance, h-screen. Use asymmetric grids, split-screen, min-h-[100dvh]. Mobile-first approach is a must.

Content — Avoid "John Doe", "Acme Corp", round numbers, AI copy clichés ("Elevate", "Seamless", "Unleash"). Use realistic names, organic data, plain specific language.

Effects — Avoid neon/outer glows, custom cursors, gradient text on headers (unless you're asked to do so). Use tinted inner shadows, spring physics.

Components — Avoid default unstyled shadcn, Lucide-only icons, generic card-border-shadow pattern at high density. Always customize, try Phosphor/Heroicons, use spacing over cards.

Quick check: See the "AI Tells" checklist in ./references/anti-slop-rules.md before delivering any design.

Performance: Animation and blur rules in ./references/performance-guardrails.md

Remember: Claude is capable of extraordinary creative work. Commit fully to distinctive visions.

© withkynam, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 28 other files (references) in .claude/skills/vc-frontend-design of withkynam/vibecode-pro-max-kit.

  • SKILL.md
  • references/ai-multimodal-overview.md
  • references/analysis-best-practices.md
  • references/analysis-prompts.md
  • references/analysis-techniques.md
  • references/animejs.md
  • references/anti-slop-rules.md
  • references/asset-generation.md
  • references/bento-motion-engine.md
  • references/design-extraction-overview.md
  • references/extraction-best-practices.md
  • references/extraction-output-templates.md
  • references/extraction-prompts.md
  • references/magicui-components.md
  • references/performance-guardrails.md
  • references/premium-design-patterns.md
  • references/redesign-audit-checklist.md
  • references/technical-accessibility.md
  • references/technical-best-practices.md
  • references/technical-optimization.md
  • … and 9 more

Open the folder on GitHubat commit 3bcb2f9

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in withkynam/vibecode-pro-max-kit, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Vc Frontend Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Vc Frontend Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Vc Frontend Design this skillwithkynam/vibecode-pro-max-kit1.1k1 repos~2.4kAutomated safety check: PassMIT
LobeHub Interactive Prototypelobehub/lobehub83k—~1.6kAutomated safety check: PassCustom licence
Variate Design VariationsNutlope/variate211—~3.5kAutomated safety check: PassMIT
HTMLplannotator/effective-html3.6k—~1.6kAutomated safety check: PassMIT
HTML Feature Mocksimbue-ai/bouncer400—~677Automated safety check: PassAGPL-3.0
Prototype to Figmaalima-max/prototype-to-figma-skill140—~7.8kAutomated safety check: PassMIT

Similar skills

  • Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.

    83k GitHub stars~1.6k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Puts four real design variations of one project file on your localhost behind a small card you flip with the arrow keys, then acts on your verdict.

    211 GitHub stars~3.5k tokensUpdated 1 mo ago
    Frontend & DesignAuto-check passed
  • HTML

    plannotator/effective-html

    Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject.

    3.6k GitHub stars~1.6k tokensUpdated 24 days ago
    Frontend & DesignAuto-check passed
  • HTML Feature Mocks

    imbue-ai/bouncer

    Explores a feature idea through HTML mocks that match the project's existing UI, keeping every earlier version and logging each requested tweak in a context file.

    400 GitHub stars~677 tokensUpdated yesterday
    Frontend & DesignAuto-check passed
  • Prototype to Figma

    alima-max/prototype-to-figma-skill

    Converts a working code prototype into a structured Figma file with one frame per interaction state, mapped to your design system and annotated with transitions.

    140 GitHub stars~7.8k tokensUpdated 2 mo ago
    Frontend & DesignAuto-check passed
  • Product Design Workflow Bundle

    XiaomiMiMo/MiMo-Code

    Entry point to a bundle of product design workflows covering context, research, audits, ideation, URL or image to code, design QA and sharing a prototype.

    14k GitHub stars~721 tokensUpdated 5 days ago
    Frontend & DesignAuto-check passed

More from withkynam/vibecode-pro-max-kit

All 32 skills in this repo
  • Library Documentation Seeker

    withkynam/vibecode-pro-max-kit

    Looks up library and framework documentation through Context7 first, with bundled Node scripts as a fallback that fetch and analyze llms.txt files.

    1.1k GitHub starsUsed in 2 repos~1k tokens
    Auto-check: notes
  • Vc Sequential Thinking

    withkynam/vibecode-pro-max-kit

    Apply step-by-step analysis for complex problems with revision capability.

    1.1k GitHub starsUsed in 2 repos~854 tokens
    Auto-check passed
  • Agent Browser Automation

    withkynam/vibecode-pro-max-kit

    Drives a browser through the agent-browser CLI, using compact snapshots with element refs to keep context small in long sessions, plus video recording and cloud browsers.

    1.1k GitHub stars~2.6k tokensUpdated 3 mo ago
    Auto-check passed
  • Context Routing Audit

    withkynam/vibecode-pro-max-kit

    Audits a project's context routing, skill discoverability and skill wiring by running a chain of validator scripts and fixing whatever they report.

    1.1k GitHub stars~1.2k tokensUpdated 3 mo ago
    Auto-check passed
  • Active Plan Audit

    withkynam/vibecode-pro-max-kit

    Reviews a codebase's active plan files for staleness and completion, then archives only the ones confirmed done or obsolete against the real code.

    1.1k GitHub stars~757 tokensUpdated 3 mo ago
    Auto-check passed
  • Systematic Debugging and Investigation

    withkynam/vibecode-pro-max-kit

    Forces root-cause investigation before any fix, combining a four-phase debugging method with log, CI and performance investigation techniques and a rule against unverified completion claims.

    1.1k GitHub stars~1.5k tokensUpdated 3 mo ago
    Auto-check passed

Questions about Vc Frontend Design

What does Vc Frontend Design do?

Create polished frontend interfaces from designs/screenshots/videos. Vc Frontend Design is an agent skill from withkynam/vibecode-pro-max-kit. Create polished frontend interfaces from designs/screenshots/videos.

When should I use Vc Frontend Design?

Vc Frontend Design fits situations like: replicating UI designs; quick prototypes; immersive interfaces; avoiding AI slop.

How do I install Vc Frontend Design in Claude Code?

Run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a claude-code`. Or copy the skill folder (.claude/skills/vc-frontend-design in withkynam/vibecode-pro-max-kit) into .claude/skills/vc-frontend-design in your project. Claude Code loads it when a task matches its description.

How do I install Vc Frontend Design in Codex?

Run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a codex`. Or copy the skill folder (.claude/skills/vc-frontend-design in withkynam/vibecode-pro-max-kit) into .agents/skills/vc-frontend-design in your project. Codex loads it when a task matches its description.

Can I use Vc Frontend Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add withkynam/vibecode-pro-max-kit --skill vc-frontend-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vc-frontend-design, .gemini/skills/vc-frontend-design, .github/skills/vc-frontend-design and .opencode/skills/vc-frontend-design in your project.

What does Vc Frontend Design need to run?

SKILL.md names no scripts, command-line tools or credentials: Vc Frontend Design is instructions for the agent only.

Does Vc Frontend Design access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Vc Frontend Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Vc Frontend Design use?

Vc Frontend Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Vc Frontend Design use?

About 2.4k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 30k tokens, read only when the agent opens those files.

What are the alternatives to Vc Frontend Design?

Skills that share tags, products or a category with Vc Frontend Design: LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), Variate Design Variations (Nutlope/variate, 211 stars), HTML (plannotator/effective-html, 3.6k stars) and HTML Feature Mocks (imbue-ai/bouncer, 400 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Vc Frontend Design?

withkynam (a GitHub user) maintains it in withkynam/vibecode-pro-max-kit, which has 1,145 GitHub stars. The repository holds 32 skills in this directory. The repository was last updated on June 21, 2026.

Source: withkynam/vibecode-pro-max-kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.