Trellis Session Insight
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
Electronics and embedded engineering judgment, distilled from a stronger model - invoke when CHOOSING components, MCUs, modules, or interfaces; designing or reviewing a circuit, power tree, or PCB…
$ npx skills add telagod/code-abyss --skill hardware -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install telagod/code-abyss hardware --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/_kernel/hardware .claude/skills/hardware && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .claude/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardwareType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add telagod/code-abyss --skill hardware -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install telagod/code-abyss hardware --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/_kernel/hardware .agents/skills/hardware && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .agents/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add telagod/code-abyss --skill hardware -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install telagod/code-abyss hardware --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/_kernel/hardware .cursor/skills/hardware && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .cursor/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/telagod/code-abyss.git --path skills/_kernel/hardware--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add telagod/code-abyss --skill hardware -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install telagod/code-abyss hardware --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/_kernel/hardware .gemini/skills/hardware && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .gemini/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install telagod/code-abyss hardwareInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add telagod/code-abyss --skill hardware -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/_kernel/hardware .github/skills/hardware && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .github/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add telagod/code-abyss --skill hardware -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install telagod/code-abyss hardware --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/telagod/code-abyss.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/_kernel/hardware .opencode/skills/hardware && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hardware" agent skill from https://github.com/telagod/code-abyss/tree/main/skills/_kernel/hardware into .opencode/skills/hardware/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hardware", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hardwareElectronics and embedded engineering judgment, distilled from a stronger model - invoke when CHOOSING components, MCUs, modules, or interfaces; designing or reviewing a circuit, power tree, or PCB…
Hardware is an agent skill from telagod/code-abyss. Electronics and embedded engineering judgment, distilled from a stronger model - invoke when CHOOSING components, MCUs, modules, or interfaces; designing or reviewing a circuit, power tree, or PCB; writing embedded firmware; debugging physical hardware (resets, noise, dead boards, flaky sensors); or planning bring-up and validation of a new board. Scenario-driven part selection, electrical design margins, firmware-for-unattended-devices rules, bench debugging discipline, and a trap catalog.
Its SKILL.md is about 570 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files (for example `bringup.md`, `circuits.md` and `firmware.md`).
It sits in Development, covering Debugging. The repository describes itself as: Give your AI coding agent a personality. Composable persona + style + skills for Claude Code, Codex, Gemini CLI & OpenClaw. Ships Tech Persona Card v1.0 spec. The licence is MIT.
Read from SKILL.md and the folder at commit 2544577. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Hardware loads about 568 tokens when it runs. Until then it costs about 126 tokens; SKILL.md has 230 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from telagod/code-abyss at commit 2544577, republished under its MIT licence (© telagod). 230 words, ~568 tokens.
.claude/skills/hardware/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Rule content lives in the five files below; this SKILL.md only routes
(doctrine/04-maintenance.md governs edits to this bundle too).
| You are about to… | Read (in this folder) |
|---|---|
| Pick an MCU, module, sensor, or any component; judge a BOM or parts proposal | parts.md |
| Design or review a circuit: power, protection, interfaces, layout concerns | circuits.md |
| Write or review embedded firmware (loops, ISRs, watchdogs, OTA, flash) | firmware.md |
| Debug a physical board, plan first power-up, or validate before shipping | bringup.md |
| Estimate battery life or a power budget ("how long on a 2000mAh cell?") | circuits.md §1 + traps.md A5 — peak budgeting, measured charge per duty cycle |
| Review a hardware project's health; name why a design or process feels fragile | traps.md |
A new design usually runs parts.md → circuits.md (power tree first) → firmware.md,
with bringup.md §1 consulted BEFORE layout — bring-up is designed, not improvised.
Physical-world engineering judgment. Firmware architecture inherits backend/logic.md
(this bundle adds the physics); debugging inherits methods/investigate.md (this bundle
adds instruments and the four failure domains); whether to delegate → doctrine.
The physical world is analog, undocumented, and expensive to iterate: derate, measure,
and design for bring-up — and treat every datasheet as a contract whose real terms are
in the footnotes (parts.md §4). One honest limit governs all debugging here: the model
cannot see the board, so measurements come before theories (bringup.md §4).
© telagod, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files in skills/_kernel/hardware of telagod/code-abyss.
Open the folder on GitHubat commit 2544577
Hardware next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hardware this skilltelagod/code-abyss | 244 | — | ~568 | Automated safety check: Pass | MIT | |
| Trellis Session Insightmindfold-ai/Trellis | 15k | 4 repos | ~1.7k | Automated safety check: Pass | AGPL-3.0 | |
| Native Data FetchingCherryHQ/cherry-studio-app | 4k | 6 repos | ~2.9k | Automated safety check: Notes | MIT | |
| Aoti Debugpytorch/pytorch | 104k | 1 repos | ~1.7k | Automated safety check: Pass | Custom licence | |
| Herdr Throwaway Reproductionherdrdev/herdr | 43k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Systematic Debuggingultralisp/ultralisp | 258 | 51 repos | ~2.4k | Automated safety check: Pass | None |
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
CherryHQ/cherry-studio-app
A skill your agent uses when implementing or debugging ANY network request, API call, or data fetching.
pytorch/pytorch
Debug AOTInductor (AOTI) errors and crashes. An agent skill from pytorch/pytorch.
herdrdev/herdr
Runs a disposable, uniquely named Herdr session inside an existing one so runtime, pane, terminal or API bugs can be reproduced without touching the main session.
ultralisp/ultralisp
A skill your agent uses when encountering any bug, test failure, or unexpected behavior, before proposing fixes
AprilNEA/OpenLogi
Decides whether an OpenLogi device problem on macOS is a privacy-permission (TCC) problem, using agent log lines, and says which identity needs which grant.
telagod/code-abyss
Scans code with a bundled Node scanner for injection, secret leaks and other dangerous patterns, and requires documented decisions for accepted risks.
telagod/code-abyss
Distills a recurring agent voice from conversations into a restricted Persona Voice Card, validates it for schema, safety and distinctness, and prepares it for community submission.
telagod/code-abyss
Distills repeated workflows into new skills, improves existing ones and promotes them through local, project and community tiers after a default-deny safety scan.
telagod/code-abyss
Routes Word document tasks to the right tool: pandoc for text, raw OOXML for structure and comments, docx-js for new files, and a mandatory redlining flow for edits to others' documents.
telagod/code-abyss
Picks the right Python library or CLI tool for a PDF task, text and table extraction, merging, splitting, OCR, watermarking or form filling, and points to a matching recipe.
telagod/code-abyss
Checks what a code change touched, how far its impact reaches and whether design docs, tests and README files kept up, before commit or in review.
Categories
Electronics and embedded engineering judgment, distilled from a stronger model - invoke when CHOOSING components, MCUs, modules, or interfaces; designing or reviewing a circuit, power tree, or PCB…. Hardware is an agent skill from telagod/code-abyss. Electronics and embedded engineering judgment, distilled from a stronger model - invoke when CHOOSING components, MCUs, modules, or interfaces; designing or reviewing a circuit, power tree, or PCB; writing embedded firmware; debugging physical hardware (resets, noise, dead boards, flaky sensors); or planning bring-up and validation of a new board.
Hardware fits situations like: tasks that involve Debugging.
Run `npx skills add telagod/code-abyss --skill hardware -a claude-code`. Or copy the skill folder (skills/_kernel/hardware in telagod/code-abyss) into .claude/skills/hardware in your project. Claude Code loads it when a task matches its description.
Run `npx skills add telagod/code-abyss --skill hardware -a codex`. Or copy the skill folder (skills/_kernel/hardware in telagod/code-abyss) into .agents/skills/hardware in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add telagod/code-abyss --skill hardware -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hardware, .gemini/skills/hardware, .github/skills/hardware and .opencode/skills/hardware in your project.
SKILL.md names no scripts, command-line tools or credentials: Hardware is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Hardware is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 568 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Hardware: Trellis Session Insight (mindfold-ai/Trellis, 15k stars), Native Data Fetching (CherryHQ/cherry-studio-app, 4k stars), Aoti Debug (pytorch/pytorch, 104k stars) and Herdr Throwaway Reproduction (herdrdev/herdr, 43k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
telagod (a GitHub user) maintains it in telagod/code-abyss, which has 244 GitHub stars. The repository holds 38 skills in this directory. The repository was last updated on July 19, 2026.
Source: telagod/code-abyss on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.