OBS Plugin Dependency Upgrade
sorayuki/obs-multi-rtmp
Updates the obs-multi-rtmp plugin repo to the latest upstream plugin template and OBS Studio version, including dependency metadata, then rebuilds it with CMake.
Generate codemods for large-scale code changes. An agent skill from sundial-org/awesome-openclaw-skills.
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-gen --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/codemod-gen .claude/skills/codemod-gen && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .claude/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-genType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-gen --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/codemod-gen .agents/skills/codemod-gen && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .agents/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-gen --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/codemod-gen .cursor/skills/codemod-gen && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .cursor/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sundial-org/awesome-openclaw-skills.git --path skills/codemod-gen--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-gen --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/codemod-gen .gemini/skills/codemod-gen && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .gemini/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-genInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/codemod-gen .github/skills/codemod-gen && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .github/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sundial-org/awesome-openclaw-skills codemod-gen --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sundial-org/awesome-openclaw-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/codemod-gen .opencode/skills/codemod-gen && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "codemod-gen" agent skill from https://github.com/sundial-org/awesome-openclaw-skills/tree/main/skills/codemod-gen into .opencode/skills/codemod-gen/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codemod-gen", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
codemod-genGenerate codemods for large-scale code changes. An agent skill from sundial-org/awesome-openclaw-skills.
Codemod Gen is an agent skill from sundial-org/awesome-openclaw-skills. Generate codemods for large-scale code changes. Use when refactoring patterns across many files.
Its SKILL.md is about 600 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Code migrations. It works with GitHub. The repository describes itself as: Top OpenClaw skills, with the most popular and useful ones.
Read from SKILL.md and the folder at commit b80cde2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
github.comx.comlxgicstudios.substack.comlxgicstudios.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
OPENAI_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Codemod Gen loads about 603 tokens when it runs. Until then it costs about 27 tokens; SKILL.md has 241 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 241 words (~603 tokens).
“You need to replace a pattern across 500 files. Find and replace won't cut it. This tool generates AST-based codemods that safely transform your code at scale.”
Just SKILL.md in skills/codemod-gen of sundial-org/awesome-openclaw-skills.
Open the folder on GitHubat commit b80cde2
Codemod Gen next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Codemod Gen this skillsundial-org/awesome-openclaw-skills | 663 | — | ~603 | Automated safety check: Pass | None | |
| OBS Plugin Dependency Upgradesorayuki/obs-multi-rtmp | 5.1k | — | ~609 | Automated safety check: Pass | GPL-2.0 | |
| Mariadb Operator Release Notesmariadb-operator/mariadb-operator | 1k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Skia Analystmono/SkiaSharp | 5.6k | — | ~1.6k | Automated safety check: Pass | MIT | |
| Project Gradle Third Party Version UpgradeafkT/DevUtils | 1.6k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | |
| ONNX Opset Bump Checklistmicrosoft/onnxruntime | 22k | — | ~12k | Automated safety check: Pass | MIT |
sorayuki/obs-multi-rtmp
Updates the obs-multi-rtmp plugin repo to the latest upstream plugin template and OBS Studio version, including dependency metadata, then rebuilds it with CMake.
mariadb-operator/mariadb-operator
Create the release notes and upgrade guide for a mariadb-operator release.
mono/SkiaSharp
Analyze Skia features for SkiaSharp - produces a unified analysis of what shipped (upstream engine benefits, PR links, migration guides) and what's missing (impact/priority/effort scoring, hidden…
afkT/DevUtils
对 DevUtils 工程(DEPSROOT=file/gradle、DEPSMANIFEST=file/deps)中定义的第三方库 GAV 依赖做版本查证与升级;结合 Maven Central、Google Maven、Gradle Plugin Portal、 JitPack 与 GitHub Releases/README 交叉校验「最新可用版本」;必要时修正…
microsoft/onnxruntime
A checklist for upgrading the pinned ONNX version and opset in ONNX Runtime, covering the files to change, archive hashes, patch rebasing and release-candidate handling.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
sundial-org/awesome-openclaw-skills
UI/UX design intelligence and implementation guidance for building polished interfaces.
sundial-org/awesome-openclaw-skills
Create and deploy single-page static websites to GitHub Pages with autonomous workflow.
sundial-org/awesome-openclaw-skills
Modify Clawd, the Claude Code mascot. An agent skill from sundial-org/awesome-openclaw-skills.
sundial-org/awesome-openclaw-skills
Professional Figma design analysis and asset export. An agent skill from sundial-org/awesome-openclaw-skills.
sundial-org/awesome-openclaw-skills
Text-to-speech conversion using node-edge-tts npm package for generating audio from text.
sundial-org/awesome-openclaw-skills
AI-powered atomic habit tracker with natural language logging, streak tracking, smart reminders, and coaching.
Works with
Categories
Generate codemods for large-scale code changes. An agent skill from sundial-org/awesome-openclaw-skills. Codemod Gen is an agent skill from sundial-org/awesome-openclaw-skills. Generate codemods for large-scale code changes.
Codemod Gen fits situations like: refactoring patterns across many files; tasks that involve Code migrations.
Run `npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a claude-code`. Or copy the skill folder (skills/codemod-gen in sundial-org/awesome-openclaw-skills) into .claude/skills/codemod-gen in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a codex`. Or copy the skill folder (skills/codemod-gen in sundial-org/awesome-openclaw-skills) into .agents/skills/codemod-gen in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sundial-org/awesome-openclaw-skills --skill codemod-gen -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/codemod-gen, .gemini/skills/codemod-gen, .github/skills/codemod-gen and .opencode/skills/codemod-gen in your project.
Going by SKILL.md and its folder, Codemod Gen needs the command-line tools its instructions call (npx) and credentials named OPENAI_API_KEY. Our summary lists: Node.js; A credential in OPENAI_API_KEY.
SKILL.md names 4 domains. As links in the text: github.com, x.com, lxgicstudios.substack.com and lxgicstudios.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Codemod Gen or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 603 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Codemod Gen: OBS Plugin Dependency Upgrade (sorayuki/obs-multi-rtmp, 5.1k stars), Mariadb Operator Release Notes (mariadb-operator/mariadb-operator, 1k stars), Skia Analyst (mono/SkiaSharp, 5.6k stars) and Project Gradle Third Party Version Upgrade (afkT/DevUtils, 1.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sundial-org (a GitHub organization) maintains it in sundial-org/awesome-openclaw-skills, which has 663 GitHub stars. The repository holds 353 skills in this directory. The repository was last updated on March 7, 2026.
Source: sundial-org/awesome-openclaw-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.