Agent skill

Gm Conditions

by Sstobo in Sstobo/Claude-Code-Game-Master

Status conditions and exhaustion reference (blinded, charmed, frightened, grappled, paralyzed, poisoned, prone, restrained, stunned, unconscious, etc.).

Custom licenceAuto-check passed

Install Gm Conditions

skills CLI
$ npx skills add Sstobo/Claude-Code-Game-Master --skill gm-conditions -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Sstobo/Claude-Code-Game-Master gm-conditions --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Sstobo/Claude-Code-Game-Master.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/gm-conditions .claude/skills/gm-conditions && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
gm-conditions
GitHub stars
155
Token cost
~391 tokens
SKILL.md length
162 words
Files
1
Skills in repo
8
Repo updated
First seen
Licence
Custom licence

At a glance

Status conditions and exhaustion reference (blinded, charmed, frightened, grappled, paralyzed, poisoned, prone, restrained, stunned, unconscious, etc.).

  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Gm Conditions is an agent skill from Sstobo/Claude-Code-Game-Master. Status conditions and exhaustion reference (blinded, charmed, frightened, grappled, paralyzed, poisoned, prone, restrained, stunned, unconscious, etc.). Load when applying or resolving a condition. Persist via gm-condition.sh (PC) / gm-npc.sh condition (party) / gm-combat.sh condition (enemies).

Its SKILL.md is about 390 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Total conversion for Claude Code. Use RAG and the RPG ruleset apis to play a persistent adventure in any book or world of your choosing.

Example prompts

  • “/gm-conditions”

What it can do on your machine

Read from SKILL.md and the folder at commit dea9931. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Gm Conditions loads about 391 tokens when it runs. Until then it costs about 78 tokens; SKILL.md has 162 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~78
When it runs · the whole SKILL.md, loaded when a task matches
~391

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 162 words (~391 tokens).

“The condition list below is 5e — apply it only when the scene-context KIT block says dnd5e.”

— opening of SKILL.md by Sstobo, Custom licence
name
gm-conditions

Read the full SKILL.md on GitHub

Files

Just SKILL.md in .claude/skills/gm-conditions of Sstobo/Claude-Code-Game-Master.

Open the folder on GitHubat commit dea9931

Compare with similar skills

Gm Conditions next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Gm Conditions compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Gm Conditions this skillSstobo/Claude-Code-Game-Master155—~391Automated safety check: PassCustom licence
Hunt Exceptional Conditionssickn33/agentic-awesome-skills47k1 repos~1.3kAutomated safety check: PassMIT
Hunt Race Conditionsickn33/agentic-awesome-skills47k1 repos~5.7kAutomated safety check: PassMIT
Conditioningbenchflow-ai/skillsbench1.8k—~1.3kAutomated safety check: PassApache-2.0
Exploiting Race Condition Vulnerabilitiesmukul975/Anthropic-Cybersecurity-Skills34k—~2.3kAutomated safety check: PassApache-2.0
Review Hog Blind Spots GeneralPostHog/posthog40k—~475Automated safety check: PassCustom licence

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Questions about Gm Conditions

What does Gm Conditions do?

Status conditions and exhaustion reference (blinded, charmed, frightened, grappled, paralyzed, poisoned, prone, restrained, stunned, unconscious, etc.). Gm Conditions is an agent skill from Sstobo/Claude-Code-Game-Master.).

How do I install Gm Conditions in Claude Code?

Run `npx skills add Sstobo/Claude-Code-Game-Master --skill gm-conditions -a claude-code`. Or copy the skill folder (.claude/skills/gm-conditions in Sstobo/Claude-Code-Game-Master) into .claude/skills/gm-conditions in your project. Claude Code loads it when a task matches its description.

How do I install Gm Conditions in Codex?

Run `npx skills add Sstobo/Claude-Code-Game-Master --skill gm-conditions -a codex`. Or copy the skill folder (.claude/skills/gm-conditions in Sstobo/Claude-Code-Game-Master) into .agents/skills/gm-conditions in your project. Codex loads it when a task matches its description.

Can I use Gm Conditions in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Sstobo/Claude-Code-Game-Master --skill gm-conditions -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gm-conditions, .gemini/skills/gm-conditions, .github/skills/gm-conditions and .opencode/skills/gm-conditions in your project.

What does Gm Conditions need to run?

SKILL.md names no scripts, command-line tools or credentials: Gm Conditions is instructions for the agent only.

Does Gm Conditions access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Gm Conditions safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Gm Conditions use?

Gm Conditions has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Gm Conditions use?

About 391 tokens (SKILL.md is roughly 1.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Gm Conditions?

Skills that share tags, products or a category with Gm Conditions: Hunt Exceptional Conditions (sickn33/agentic-awesome-skills, 47k stars), Hunt Race Condition (sickn33/agentic-awesome-skills, 47k stars), Conditioning (benchflow-ai/skillsbench, 1.8k stars) and Exploiting Race Condition Vulnerabilities (mukul975/Anthropic-Cybersecurity-Skills, 34k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Gm Conditions?

Sstobo (a GitHub user) maintains it in Sstobo/Claude-Code-Game-Master, which has 155 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on August 16, 2026.

Source: Sstobo/Claude-Code-Game-Master on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.