Resolve Audio
samuelgursky/davinci-resolve-mcp
Audio and Fairlight work in the DaVinci Resolve MCP. An agent skill from samuelgursky/davinci-resolve-mcp.
Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in.
$ npx skills add sonilo-ai/skills --skill video-to-music -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sonilo-ai/skills video-to-music --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/video-to-music .claude/skills/video-to-music && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .claude/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sonilo-ai/skills/tree/main/video-to-musicType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sonilo-ai/skills --skill video-to-music -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sonilo-ai/skills video-to-music --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/video-to-music .agents/skills/video-to-music && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .agents/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sonilo-ai/skills --skill video-to-music -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sonilo-ai/skills video-to-music --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/video-to-music .cursor/skills/video-to-music && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .cursor/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sonilo-ai/skills.git --path video-to-music--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sonilo-ai/skills --skill video-to-music -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sonilo-ai/skills video-to-music --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/video-to-music .gemini/skills/video-to-music && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .gemini/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sonilo-ai/skills video-to-musicInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sonilo-ai/skills --skill video-to-music -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/video-to-music .github/skills/video-to-music && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .github/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sonilo-ai/skills --skill video-to-music -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sonilo-ai/skills video-to-music --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sonilo-ai/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/video-to-music .opencode/skills/video-to-music && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "video-to-music" agent skill from https://github.com/sonilo-ai/skills/tree/main/video-to-music into .opencode/skills/video-to-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-to-music", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
video-to-musicScore a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in.
Video To Music is an agent skill from sonilo-ai/skills. Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in. Use when the user has a finished video that needs a soundtrack. Every track is licensed and cleared for commercial use. For music with no video, use the text-to-music skill.
Its SKILL.md is about 4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts. Compatibility notes: Requires Sonilo through either transport — the MCP server connected, or the sonilo CLI installed and signed in — plus credentials: a sonilo login sign-in, the…
It sits in Media & Creative, covering Music and audio generation and MCP servers. It works with Model Context Protocol. The repository describes itself as: Agent skills for Sonilo's licensed music, sound-effects, dubbing, and audio-ducking API. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1ce1bd8. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
BashReadWritemcp__sonilo__*From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pipnpmcurlFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
api.sonilo.comAlso links to:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
SONILO_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Requires Sonilo through either transport — the MCP server connected, or the `sonilo` CLI installed and signed in — plus credentials: a `sonilo login` sign-in, the hosted OAuth plugin, or SONILO_API_KEY. See the setup-api-key skill.
From compatibility in the SKILL.md frontmatter.
Video To Music loads about 4k tokens when it runs. Until then it costs about 93 tokens; SKILL.md has 1,795 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Bash, Read, Write, mcp__sonilo__*Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from sonilo-ai/skills at commit 1ce1bd8, republished under its MIT licence (© sonilo-ai). 1,795 words, ~3,991 tokens.
.claude/skills/video-to-music/SKILL.md (or your agent's skills folder).Hand Sonilo a finished video and it composes an original score to the cut — pacing, motion, and emotion matched, with transitions and beat drops aligned to the edit, at exactly the video's length. This is Sonilo's flagship capability. Every track is licensed (music licensed via Shutterstock) and cleared for commercial use on social, brand content, and advertising.
Setup: See the setup-api-key skill to connect the Sonilo MCP server and authenticate —
sonilo login(no key) orSONILO_API_KEY.
⚠️ Cost: every tool below makes an API call that may incur charges. Only call it when the user has actually asked for a generation. Check
get_account_services(see the account skill) if you're unsure whether free-trial runs remain.
Pick one at the start of the session and stay on it. Do not mix the two inside a single job, and do not announce the choice.
video_to_music and friends) — use them. This is the preferred path: it needs no shell, and it is the only one that survives a very long generation. If a call fails to authenticate — rather than failing on its inputs — this transport is not usable in this session: go to 2 instead of retrying it.sonilo account exits 0 — use the CLI commands below. Same API, same account, same credential file. Probe with sonilo account, not sonilo whoami: whoami exits 0 even when signed out, so it cannot tell the two states apart.api.sonilo.com with curl to work around it; both transports handle uploads, polling and retries that a bare request does not.video_to_music(
video_path="~/Desktop/trailer.mp4",
prompt="Build suspense, then resolve with a warm cinematic finish"
)Saves the generated file(s) to SONILO_MCP_BASE_PATH (~/Desktop by default) and returns the saved path(s) as text.
pip install sonilo)from sonilo import Sonilo
client = Sonilo() # reads SONILO_API_KEY
score = client.video_to_music.generate(video="trailer.mp4", prompt="Build suspense, then resolve with a warm cinematic finish")
score.save("score.m4a")
# video_to_video_music: get the video back with the music muxed in
video = client.video_to_video_music.generate(video="trailer.mp4", prompt="cinematic, uplifting")
video.save("scored.mp4")preserve_speech=True on video_to_music requires the async path — use generate_async() instead of generate() to get the extra vocals/mux/ducked outputs; see sonilo-python's README for the full pattern.
npm install sonilo)import { SoniloClient } from "sonilo";
const client = new SoniloClient(); // reads SONILO_API_KEY
const score = await client.videoToMusic.generate({
video: "./trailer.mp4",
prompt: "Build suspense, then resolve with a warm cinematic finish",
});
// video_to_video_music: get the video back with the music muxed in
const video = await client.videoToVideoMusic.generate({
video: "./trailer.mp4",
prompt: "cinematic, uplifting",
});preserveSpeech: true on videoToMusic requires the async path — use .submit() + client.tasks.wait() instead of .generate(); see sonilo-js's README for the full pattern.
npm install -g sonilo-cli or pip install sonilo-cli)sonilo video-to-music --video trailer.mp4 --prompt "Build suspense, then resolve with a warm cinematic finish" --output score.m4a--format wav, --preserve-speech, and --isolate-vocals each switch video-to-music to the async submit-and-poll path.
# the muxed video, from the CLI
sonilo video-to-video-music --video trailer.mp4 --prompt "cinematic, uplifting" --output scored.mp4curl -X POST "https://api.sonilo.com/v1/video-to-music" \
-H "Authorization: Bearer $SONILO_API_KEY" \
-F "video=@trailer.mp4" \
-F "prompt=Build suspense, then resolve with a warm cinematic finish" \
--output score.m4avideo_to_music also accepts a video_url form field instead of an uploaded file — pass one or the other, never both.
| Tool | Description |
|---|---|
video_to_music(video_path? | video_url?, prompt?, preserve_speech?, output_format?, ducking?, variants_num?, prompt_influence?, stems?, output_directory?) | Score a video: matches pacing/motion/emotion, matches the video's duration exactly. Returns audio only (the video itself is not muxed). |
video_to_video_music(video_path? | video_url?, prompt?, segments?, keep_original_sound?, ducking?, preserve_speech?, variants_num?, prompt_influence?, output_directory?) | Same scoring, but returns a new .mp4 with the music already muxed in. By default the source's own audio is dropped — see keep_original_sound. |
| Parameter | Type | Default | Notes |
|---|---|---|---|
prompt | string | — | Optional style hint. Omit to let the footage lead entirely. |
video_path | string | — | Absolute path, or relative to SONILO_MCP_BASE_PATH. .mp4/.mov/.avi/.wmv/.webm/.mkv. Max 360s (6 min), subject to the account's upload-size cap (typically 300 MB). |
video_url | string | — | HTTPS URL to a video file. Exactly one of video_path/video_url. |
preserve_speech | bool | false | Keeps the source speech audible. On video_to_music, also returns a vocals speech stem and a ready-to-use mux (speech+music mixed) — this makes the call run asynchronously (submit + poll) instead of streaming, so it takes a bit longer but the tool still waits for completion. |
ducking | bool | null | server default ON for video_to_music, false for video_to_video_music | Dips the generated music under the source voice. Free, best-effort. On video_to_video_music it only does anything alongside keep_original_sound or preserve_speech — with neither, there is no source voice left in the output to duck under. |
keep_original_sound | bool | false | video_to_video_music only. This is the parameter to reach for when the result sounds wrong. By default the returned .mp4 carries the generated music alone — the source's dialogue, room tone, and effects are gone. Set true to keep the whole source track with the music mixed under it, and add ducking=true to dip the music under the voice rather than mixing it flat. keep_original_sound supersedes preserve_speech. |
variants_num | int | 1 | 1–10. Generates that many distinct creative directions in one request — different takes, not re-renders of one. Cost scales linearly with the count, and any value above 1 is never covered by the free trial, so confirm the number with the user first. Above 1 writes one file per variant and forces the backend's async mode. |
prompt_influence | float | null | API default 0.5 | 0–1: how strictly the music follows your prompt versus what the video itself suggests. Lower lets the footage lead, higher enforces the brief. Free, and it does not change the mode or the number of files — omit it unless the user asks for stricter or looser adherence. |
stems | bool | false | video_to_music only — video_to_video_music has no such param. Free. Additionally splits each generated track into four separated instrument tracks — drums, bass, vocals, other — returned alongside the untouched full mix. It never touches the video's own audio. Async-only on REST (stems=true without mode=async is a 400). See Stems. |
output_format | string | m4a | video_to_music only — video_to_video_music has no such param and always outputs a muxed .mp4. m4a or wav. wav (and preserve_speech/ducking) triggers the backend's async mode internally. |
output_directory | string | SONILO_MCP_BASE_PATH | Absolute, or relative to the base path. |
stems=true on video_to_music additionally returns each generated track
split into four separated instrument tracks — drums, bass, vocals,
other — free of charge. The full mix is untouched; the stems arrive
alongside it in the task result as a stems array next to audio:
"stems": [
{
"stream_index": 0,
"drums": { "url": "…", "content_type": "audio/mp4", "file_size": 2913044 },
"bass": { "url": "…", "content_type": "audio/mp4", "file_size": 2870211 },
"vocals": { "url": "…", "content_type": "audio/mp4", "file_size": 2794560 },
"other": { "url": "…", "content_type": "audio/mp4", "file_size": 3011830 }
}
]What matters when you use it:
vocals stem is whatever singing the generated score contains — usually near-silent, since scores are mostly instrumental, and that is correct behavior, not a bug. To get the source speech isolated, use preserve_speech (a different feature) instead.stems=true requires mode=async (a 400 otherwise): you get a 202 + task_id and poll /v1/tasks/{task_id}. The MCP tools are always async, so on the hosted server the param just works.sonilo-mcp package (>= 0.18.0), the SDKs (sonilo npm >= 0.16.0, PyPI >= 0.15.0), and the CLIs (--stems, npm sonilo-cli >= 0.15.0, PyPI sonilo-cli >= 0.14.0).stream_index, never by array position. A stream whose separation failed is simply absent, so stems can be shorter than audio.stems_error is not a failed generation. When separation failed wholly or partly, or was skipped, the task carries a stems_error string — possibly alongside a partial stems array. The generation itself succeeded and every audio URL is valid: treat missing stems as a missing extra, never as a reason to retry or refund.stems_error).other.output_format; trust each stem's content_type for what was actually delivered.No prompt is required — the model reads the cut. A short structured brief adds what the video can't carry: your intent — genre, the moment that must hit, the sounds that must not appear.
Before a paid call: probe the exact duration and existing audio, respect the 360 s cap (over = 422 reject, never truncated), and get sign-off — failed runs auto-refund, but your own retry is a new charge. Write the brief first, generate once, iterate on the prompt, not on rerolls.
preserve_speech, segmented music): references/music-prompting.mdpreserve_speech for talking-head or narrated video: if the source has dialogue/voiceover the user wants kept, set preserve_speech=true. Behavior differs by tool: on video_to_music you get the music, the isolated speech stem, and a ready-mixed combined file (the mux) — use the mux directly rather than re-mixing yourself. On video_to_video_music there's no separate stem or mux file; it just keeps the source speech audible in the single muxed output video.video_to_video_music instead of video_to_music — same inputs, but the output is a new .mp4, not just audio. Warn the user that the source audio is dropped by default: if their video has dialogue, narration, or effects they expect to hear, pass keep_original_sound=true (add ducking=true to keep the voice on top), or preserve_speech=true for the isolated speech only. A "the music is there but my voiceover vanished" report is always this.variants_num=3 returns three distinct directions for one request instead of three re-rolls. It costs 3×, and it is never free-trial covered — say the price before calling.stems=true on video_to_music — it's free, but async-only and not on every surface yet, and it splits the generated music, never the source audio; see Stems.mode="music"), which beats guessing a prompt and rerolling. It is a paid call that generates nothing, so use it when the brief is genuinely unclear — not when the user already told you what they want.video_to_music (without any of preserve_speech/ducking/stems/output_format="wav") streams its result in one call. Any variant that triggers the backend's async mode — and video_to_video_music, which is always async — can time out on a very long TIME_OUT_SECONDS. If it does, the error message includes a task_id; the generation keeps running (and is already charged) on the backend. Call get_sfx_task(task_id) — get_generation_task(task_id) on the hosted server — to retrieve the result once ready; see the task-recovery skill.
video_to_music: .m4a by default (.wav if requested), named from the prompt (slugified) or sonilo-<timestamp>.m4a. Multiple parallel streams get a -<index> suffix.video_to_music(preserve_speech=true): also saves <base>-vocals.<ext> (isolated speech) and <base>-mux.<ext> (speech+music combined — the one to actually use).video_to_video_music: a single .mp4 with the score muxed in.Common errors: 401 invalid key, 402 insufficient balance / trial exhausted, 413 file too large, 422 invalid parameters (e.g. video over the 360 s cap), 429 rate limit. See the account skill to check trial/usage before a call, and the sonilo-mcp README's error table for exact recovery steps.
© sonilo-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in video-to-music of sonilo-ai/skills.
Open the folder on GitHubat commit 1ce1bd8
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sonilo-ai/skills, which our catalogue first saw on October 7, 2026.
Video To Music next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Video To Music this skillsonilo-ai/skills | 115 | 1 repos | ~4k | Automated safety check: Notes | MIT | |
| Resolve Audiosamuelgursky/davinci-resolve-mcp | 3.5k | — | ~1.3k | Automated safety check: Pass | MIT | |
| Musicguaardvark/guaardvark | 258 | — | ~710 | Automated safety check: Pass | MIT | |
| Fal Assetsrehan-remade/universal-modder | 6.5k | — | ~2k | Automated safety check: Notes | MIT | |
| Scenario Audioscenario-labs/skills | 946 | — | ~3k | Automated safety check: Pass | MIT | |
| OpenStoryline Install HelperFireRedTeam/FireRed-OpenStoryline | 3.5k | — | ~1.5k | Automated safety check: Notes | Apache-2.0 |
samuelgursky/davinci-resolve-mcp
Audio and Fairlight work in the DaVinci Resolve MCP. An agent skill from samuelgursky/davinci-resolve-mcp.
guaardvark/guaardvark
Generate full songs with vocals or instrumentals (ACE-Step) and sound effects or ambience (Stable Audio Open) on the user's GPU through Guaardvark's Audio Foundry.
rehan-remade/universal-modder
Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.
scenario-labs/skills
A skill your agent uses when generating or handling audio on Scenario via MCP.
FireRedTeam/FireRed-OpenStoryline
Installs, repairs and starts a local source checkout of FireRed-OpenStoryline, from prerequisites and a venv to resources, config and the MCP and web servers.
taisly/agent
Free AI-first short-form video publishing to TikTok, Instagram Reels, YouTube Shorts, X, and Facebook from AI agents through Taisly.
sonilo-ai/skills
Generate a sound effect from a text description using Sonilo — a UI chime, a whoosh, an impact, ambience, a stylized cue — when there is no video to match.
sonilo-ai/skills
Check the Sonilo account's available services, rate limits, free-trial allowance, and usage/billing history.
sonilo-ai/skills
Duck a music bed under a voice track using Sonilo — automatically lowers the music wherever the voice speaks and lifts it back in the gaps.
sonilo-ai/skills
Play a local audio file through the system's default speakers using Sonilo's MCP server.
sonilo-ai/skills
Dub a video into one or more other languages using Sonilo, translating and re-voicing the speech into a new video per language.
sonilo-ai/skills
Transcribe a video with Sonilo and translate the transcript into editable .srt files — one per target language, plus the detected source language — so the wording can be read and corrected before…
Works with
Categories
Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in. Video To Music is an agent skill from sonilo-ai/skills. Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in.
Video To Music fits situations like: the user has a finished video that needs a soundtrack; tasks that involve Music and audio generation; tasks that involve MCP servers.
Run `npx skills add sonilo-ai/skills --skill video-to-music -a claude-code`. Or copy the skill folder (video-to-music in sonilo-ai/skills) into .claude/skills/video-to-music in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sonilo-ai/skills --skill video-to-music -a codex`. Or copy the skill folder (video-to-music in sonilo-ai/skills) into .agents/skills/video-to-music in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sonilo-ai/skills --skill video-to-music -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/video-to-music, .gemini/skills/video-to-music, .github/skills/video-to-music and .opencode/skills/video-to-music in your project.
Going by SKILL.md and its folder, Video To Music needs the command-line tools its instructions call (pip, npm and curl) and credentials named SONILO_API_KEY. Our summary lists: Python 3; Node.js; A credential in SONILO_API_KEY. Its frontmatter pre-approves these tools: Bash, Read, Write, mcp__sonilo__*. Compatibility (from SKILL.md): Requires Sonilo through either transport — the MCP server connected, or the `sonilo` CLI installed and signed in — plus credentials: a `sonilo login` sign-in, the hosted OAuth plugin, or SONILO_API_KEY. See the setup-api-key skill..
SKILL.md names 2 domains. In commands or code: api.sonilo.com; the agent is likely to contact it when it follows the instructions. As links in the text: github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Video To Music is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 4k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Video To Music: Resolve Audio (samuelgursky/davinci-resolve-mcp, 3.5k stars), Music (guaardvark/guaardvark, 258 stars), Fal Assets (rehan-remade/universal-modder, 6.5k stars) and Scenario Audio (scenario-labs/skills, 946 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sonilo-ai (a GitHub organization) maintains it in sonilo-ai/skills, which has 115 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 9, 2026.
Source: sonilo-ai/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.