HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition.
$ npx skills add Sma1lboy/rove --skill hyperframes -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Sma1lboy/rove hyperframes --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/hyperframes .claude/skills/hyperframes && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .claude/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Sma1lboy/rove --skill hyperframes -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Sma1lboy/rove hyperframes --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/hyperframes .agents/skills/hyperframes && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .agents/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Sma1lboy/rove --skill hyperframes -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Sma1lboy/rove hyperframes --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/hyperframes .cursor/skills/hyperframes && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .cursor/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Sma1lboy/rove.git --path .claude/skills/hyperframes--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Sma1lboy/rove --skill hyperframes -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Sma1lboy/rove hyperframes --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/hyperframes .gemini/skills/hyperframes && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .gemini/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Sma1lboy/rove hyperframesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Sma1lboy/rove --skill hyperframes -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/hyperframes .github/skills/hyperframes && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .github/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Sma1lboy/rove --skill hyperframes -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Sma1lboy/rove hyperframes --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Sma1lboy/rove.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/hyperframes .opencode/skills/hyperframes && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/Sma1lboy/rove/tree/main/.claude/skills/hyperframes into .opencode/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hyperframesREAD THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition.
Hyperframes is an agent skill from Sma1lboy/rove. READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames topic guides, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video…
Its SKILL.md is about 3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Motion graphics. It works with HeyGen. The repository describes itself as: Rove — the agent multiplexer for your terminal. Run coding agents on parallel tasks with isolated worktrees and persistent sessions. The licence is MIT.
Read from SKILL.md and the folder at commit 139a8cb. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Hyperframes loads about 3k tokens when it runs. Until then it costs about 204 tokens; SKILL.md has 1,254 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Sma1lboy/rove at commit 139a8cb, republished under its MIT licence (© Sma1lboy). 1,254 words, ~3,007 tokens.
.claude/skills/hyperframes/SKILL.md (or your agent's skills folder).HyperFrames renders video from HTML — a composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.
This skill is the technical how-to-use guide — it is intentionally non-design. For motion / animation recipes, see /hyperframes-motion. For design direction (palettes, typography, frame presets), see /hyperframes-design. Below: a capability map of every HyperFrames topic, a topic guide index for what's in this skill, and an intent router for picking a workflow.
Three skills, one per concern. This one is the technical how-to-use guide. The other two cover design.
| You want to… | Skill |
|---|---|
| How to use HyperFrames — composition contract, CLI dev loop, install registry blocks / components (this skill) | /hyperframes |
| Motion / animation — atomic motion rules, scene blueprints, transitions, runtime adapters (GSAP / Lottie / Three.js) | /hyperframes-motion |
| Design — palettes, typography, frame presets, beat planning, brand / style decisions (no animation recipes) | /hyperframes-design |
The technical how-to-use guide is split into three sub-topics. Each has its own SKILL.md and references/:
| Sub-topic | Path | Read it for |
|---|---|---|
| Composition core | core/SKILL.md | The composition contract — data-* attributes, clips, tracks, sub-compositions, variables, determinism rules |
| CLI dev loop | cli/SKILL.md | npx hyperframes init / lint / validate / inspect / preview / render + AWS Lambda cloud rendering |
| Registry add | registry/SKILL.md | hyperframes add <block-or-component> — install locations, wiring blocks, wiring components, contributing new items |
Per-topic detail lives in each sub-topic's references/ folder. For animation runtime specifics (GSAP API, Lottie, Three.js, etc.) see /hyperframes-motion → adapters/<runtime>.md.
This section knows only the top-level workflows; it does not load their internal references or the topic guides above.
Routing needs to know what the video is about — its input and subject. If that's unspecified ("make a video about our thing" with no URL, product, topic, or asset), ask before entering any workflow — committing to a workflow IS the routing decision. At most two questions:
Spec defaults — state, don't ask (they never change the route): aspect 16:9 (use 9:16 only for a named vertical destination — TikTok / Reels / Shorts); caption language = the user's. The chosen workflow re-confirms its own specifics at its first step.
| Workflow | Use it for |
|---|---|
/faceless-explainer | Explaining a topic / concept from text — no product, no URL; every visual is LLM-invented |
/pr-to-video | A GitHub PR / code change → changelog / feature-reveal / fix / refactor explainer |
/embedded-captions | Adding captions / subtitles to an existing talking-head video (footage untouched) |
/talking-head-recut | Packaging an existing talking-head video with designed graphic overlays — lower-thirds, data callouts, kinetic titles, pull-quotes |
/motion-graphics | A short, design-led motion graphic — kinetic type, a stat / chart hit, a logo sting, a lower-third overlay |
/slideshow | A presentation / pitch deck / interactive deck — discrete slides, fragments, branching, hotspots; output is a navigable deck, not a rendered video |
/general-video | Anything else — longer or multi-scene pieces, a static loop / poster, a custom composition |
Disambiguation (only where confusable):
/motion-graphics, regardless of input./pr-to-video; explains a concept with no product / site → /faceless-explainer. Genuinely unclear input → ask one question./embedded-captions; designed overlay cards → /talking-head-recut. Neither edits the footage itself (re-timing / recolor / reframe / reorder is NLE editing — out of scope)./slideshow — output is a navigable deck, not a rendered video. An explicit "slideshow" request proceeds directly; an adjacent trigger ("deck / slides / presentation / convert this page") makes /slideshow confirm it's a slideshow before authoring, and switch to the appropriate non-slideshow workflow if not./general-video only when the piece is clearly longer than ~3 min, or is a static / loop / custom format.Once you've picked a workflow, check it's actually available to you. If the matched workflow skill isn't installed, don't fall back to guessing — tell the user to install it first:
npx skills add heygen-com/hyperframes --skill <workflow-name> (e.g. --skill pr-to-video — bare name, no leading /).npx skills add heygen-com/hyperframes --all (core + every workflow, skips the picker).After they run it, re-read the workflow's skill and continue.
/faceless-explainerpin-and-paper preset. (sweet spot 30–90s)./pr-to-videoowner/repo#N ref, or "this PR" — read via the gh CLI (not a site to scrape)./embedded-captions/talking-head-recut/motion-graphics/slideshowSlideshowController reads to turn the GSAP timeline into a navigable deck — discrete slides, fragment reveals, branching sequences, hotspot navigation, presenter mode, and speaker notes. The deliverable is a deck, not an MP4./general-videohyperframes-* skills) → validate.© Sma1lboy, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/hyperframes of Sma1lboy/rove.
Open the folder on GitHubat commit 139a8cb
Hyperframes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hyperframes this skillSma1lboy/rove | 160 | — | ~3k | Automated safety check: Pass | MIT | |
| HyperFrames Animationheygen-com/hyperframes | 59k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 59k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| SaaS Motion Videotugrawork-creator/saas-motion-kit | 217 | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| Music To Videochmonitor/chmonitor | 299 | 1 repos | ~4k | Automated safety check: Notes | GPL-3.0 | |
| Yuv Viral Videohoodini/ai-agents-skills | 282 | — | ~7.5k | Automated safety check: Notes | None |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
tugrawork-creator/saas-motion-kit
Make a promo / motion video for a software product with HyperFrames, using the saas-motion-kit 7-stage process (brief → components → theme → storyboard → build → sound → deliver), the…
chmonitor/chmonitor
A skill your agent uses when the user has a music track (an audio file, or a video to pull audio from) and wants a beat-synced HyperFrames video, calm to hard-hitting.
hoodini/ai-agents-skills
Edit any selfie or screen-share footage into a viral short-form video in YUV.AI's signature style — Apple-style liquid-glass cards (real CSS backdrop-filter), dark-mode polish, MrBeast-paced cuts…
Devin-AXIS/iPolloWork
Sets the rules for building reusable iPolloWork Video components such as maps, charts, rankings and diagrams, with shared variable forms, data tables and inherited themes.
Sma1lboy/rove
Generate a single image from a text prompt using the MiniMax image generation API.
Sma1lboy/rove
Non-animation creative direction for HyperFrames videos. An agent skill from Sma1lboy/rove.
Sma1lboy/rove
Draft Rove release notes as Changesets. An agent skill from Sma1lboy/rove.
Sma1lboy/rove
Turn a rough idea, a bug, or a batch of unsolved problems into well-structured GitHub issue(s) and file them with gh, auto-classifying type + labels from the content (recommend, then confirm) and…
Sma1lboy/rove
A skill your agent uses when controlling Rove tasks, parallel coding attempts, hosted agent sessions, task lifecycle, or the daemon-owned issue tracker from a shell.
Sma1lboy/rove
Strip AI writing tells from Rove's user-facing prose — README, the docs/ pages that sync to docs.rove.run, landing copy, and release notes.
Works with
Categories
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. Hyperframes is an agent skill from Sma1lboy/rove. READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition.
Hyperframes fits situations like: asks to drive a browser to capture; record a session; names another framework.
Run `npx skills add Sma1lboy/rove --skill hyperframes -a claude-code`. Or copy the skill folder (.claude/skills/hyperframes in Sma1lboy/rove) into .claude/skills/hyperframes in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Sma1lboy/rove --skill hyperframes -a codex`. Or copy the skill folder (.claude/skills/hyperframes in Sma1lboy/rove) into .agents/skills/hyperframes in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Sma1lboy/rove --skill hyperframes -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hyperframes, .gemini/skills/hyperframes, .github/skills/hyperframes and .opencode/skills/hyperframes in your project.
Going by SKILL.md and its folder, Hyperframes needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Hyperframes is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Hyperframes: HyperFrames Animation (heygen-com/hyperframes, 59k stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 59k stars), SaaS Motion Video (tugrawork-creator/saas-motion-kit, 217 stars) and Music To Video (chmonitor/chmonitor, 299 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Sma1lboy (a GitHub user) maintains it in Sma1lboy/rove, which has 160 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 8, 2026.
Source: Sma1lboy/rove on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.