Agent skill

Editor Gui

by shadcn-labs in shadcn-labs/framecn

Build video editing interfaces with Editframe's GUI components.

MITAuto-check passedMedia & Creative

Install Editor Gui

skills CLI
$ npx skills add shadcn-labs/framecn --skill editor-gui -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install shadcn-labs/framecn editor-gui --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/shadcn-labs/framecn.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/editor-gui .claude/skills/editor-gui && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
editor-gui
GitHub stars
150
Token cost
~832 tokens
SKILL.md length
192 words
Files
27 (incl. references)
Skills in repo
8
Repo updated
First seen
Licence
MIT

At a glance

Build video editing interfaces with Editframe's GUI components.

  • Tasks that involve Video production
  • SKILL.md covers Quick Start, Getting Started, Preview & Canvas and Playback Controls, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Editor Gui is an agent skill from shadcn-labs/framecn. Build video editing interfaces with Editframe's GUI components. Assemble timeline, scrubber, filmstrip, preview, playback controls, and transform handles.

Its SKILL.md is about 830 tokens, which your agent loads only when the skill is triggered. The skill folder holds 27 other files, including reference files (for example `references/active-root-temporal.md`, `references/canvas.md` and `references/controls.md`).

It sits in Media & Creative, covering Video production. The repository describes itself as: Beautiful video components, built on Editframe. 100% Free, Zero config, one command setup. The licence is MIT.

When your agent uses it

  • Tasks that involve Video production

Example prompts

  • “/editor-gui”

What it can do on your machine

Read from SKILL.md and the folder at commit 7717708. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are html).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Editor Gui loads about 832 tokens when it runs, and up to ~92k if it reads all its reference files. Until then it costs about 41 tokens; SKILL.md has 192 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~41
When it runs · the whole SKILL.md, loaded when a task matches
~832
With references · SKILL.md plus every file in references/, read only if the agent opens them
~92k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from shadcn-labs/framecn at commit 7717708, republished under its MIT licence (© shadcn-labs). 192 words, ~832 tokens.

Download SKILL.mdSave it as .claude/skills/editor-gui/SKILL.md (or your agent's skills folder). This skill also uses 26 other files; get the full folder from GitHub.
name
editor-gui
description
Build video editing interfaces with Editframe's GUI components. Assemble timeline, scrubber, filmstrip, preview, playback controls, and transform handles.
license
MIT
metadata.author
editframe
metadata.version
1.0

Editor Toolkit

Build video editing interfaces by composing GUI components. Each component is a self-contained building block that connects to your composition via target attributes. The composition itself is built with the composition skill — these components provide the controls and views around it.

Quick Start

html
<ef-timegroup id="my-video" mode="fixed" duration="5s">
  <ef-video src="/video.mp4" duration="5s"></ef-video>
</ef-timegroup>

<ef-controls target="my-video">
  <ef-toggle-play></ef-toggle-play>
  <ef-scrubber></ef-scrubber>
  <ef-time-display></ef-time-display>
</ef-controls>

Getting Started

Preview & Canvas

Playback Controls

Timeline

Transform & Manipulation

Overlay System

Editor Shells

© shadcn-labs, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 26 other files (references) in .agents/skills/editor-gui of shadcn-labs/framecn.

  • SKILL.md
  • references/active-root-temporal.md
  • references/canvas.md
  • references/controls.md
  • references/dial.md
  • references/editor-toolkit.md
  • references/filmstrip.md
  • references/fit-scale.md
  • references/focus-overlay.md
  • references/hierarchy.md
  • references/overlay-item.md
  • references/overlay-layer.md
  • references/pan-zoom.md
  • references/pause.md
  • references/play.md
  • references/preview.md
  • references/resizable-box.md
  • references/scrubber.md
  • references/thumbnail-strip.md
  • references/time-display.md
  • … and 7 more

Open the folder on GitHubat commit 7717708

Compare with similar skills

Editor Gui next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Editor Gui compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Editor Gui this skillshadcn-labs/framecn150—~832Automated safety check: PassMIT
HyperFrames Animationheygen-com/hyperframes59k3 repos~2.1kAutomated safety check: PassApache-2.0
Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills8.4k6 repos~3.2kAutomated safety check: NotesApache-2.0
Faceless Explainer Videoheygen-com/hyperframes59k3 repos~7.7kAutomated safety check: NotesApache-2.0
Video Understandcalesthio/OpenMontage66k—~841Automated safety check: PassAGPL-3.0
Video ShotcraftVincentwei1021/video-shotcraft11k—~2.6kAutomated safety check: PassApache-2.0

Similar skills

  • HyperFrames Animation

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  • Stitch to Remotion Walkthrough Videos

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    66k GitHub stars~841 tokensUpdated 6 days ago
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More from shadcn-labs/framecn

All 8 skills in this repo
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  • Composition

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    150 GitHub stars~1.1k tokensUpdated 2 days ago
    Auto-check passed
  • Editframe API

    shadcn-labs/framecn

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    150 GitHub stars~1.2k tokensUpdated 2 days ago
    Auto-check passed
  • Webhooks

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    Webhook notifications for render completion and file processing events.

    150 GitHub stars~1.1k tokensUpdated 2 days ago
    Auto-check passed
  • Editframe CLI

    shadcn-labs/framecn

    Command-line tools for Editframe video development. An agent skill from shadcn-labs/framecn.

    150 GitHub stars~378 tokensUpdated 2 days ago
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  • Editframe Create

    shadcn-labs/framecn

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    150 GitHub stars~382 tokensUpdated 2 days ago
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Questions about Editor Gui

What does Editor Gui do?

Build video editing interfaces with Editframe's GUI components. Editor Gui is an agent skill from shadcn-labs/framecn. Build video editing interfaces with Editframe's GUI components.

When should I use Editor Gui?

Editor Gui fits situations like: tasks that involve Video production.

How do I install Editor Gui in Claude Code?

Run `npx skills add shadcn-labs/framecn --skill editor-gui -a claude-code`. Or copy the skill folder (.agents/skills/editor-gui in shadcn-labs/framecn) into .claude/skills/editor-gui in your project. Claude Code loads it when a task matches its description.

How do I install Editor Gui in Codex?

Run `npx skills add shadcn-labs/framecn --skill editor-gui -a codex`. Or copy the skill folder (.agents/skills/editor-gui in shadcn-labs/framecn) into .agents/skills/editor-gui in your project. Codex loads it when a task matches its description.

Can I use Editor Gui in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shadcn-labs/framecn --skill editor-gui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/editor-gui, .gemini/skills/editor-gui, .github/skills/editor-gui and .opencode/skills/editor-gui in your project.

What does Editor Gui need to run?

SKILL.md names no scripts, command-line tools or credentials: Editor Gui is instructions for the agent only.

Does Editor Gui access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Editor Gui safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Editor Gui use?

Editor Gui is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Editor Gui use?

About 832 tokens (SKILL.md is roughly 3.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 91k tokens, read only when the agent opens those files.

What are the alternatives to Editor Gui?

Skills that share tags, products or a category with Editor Gui: HyperFrames Animation (heygen-com/hyperframes, 59k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Faceless Explainer Video (heygen-com/hyperframes, 59k stars) and Video Understand (calesthio/OpenMontage, 66k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Editor Gui?

shadcn-labs (a GitHub organization) maintains it in shadcn-labs/framecn, which has 150 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on October 7, 2026.

Source: shadcn-labs/framecn on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.