Story Readiness
Donchitos/Claude-Code-Game-Studios
Is a story implementation-ready?. An agent skill from Donchitos/Claude-Code-Game-Studios.
A skill your agent uses when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back…
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install scenario-labs/skills scenario-refine-loop --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/scenario-refine-loop .claude/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .claude/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loopType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install scenario-labs/skills scenario-refine-loop --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/scenario-refine-loop .agents/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .agents/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install scenario-labs/skills scenario-refine-loop --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/scenario-refine-loop .cursor/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .cursor/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/scenario-labs/skills.git --path skills/scenario-refine-loop--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install scenario-labs/skills scenario-refine-loop --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/scenario-refine-loop .gemini/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .gemini/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install scenario-labs/skills scenario-refine-loopInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/scenario-refine-loop .github/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .github/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scenario-labs/skills --skill scenario-refine-loop -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install scenario-labs/skills scenario-refine-loop --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/scenario-refine-loop .opencode/skills/scenario-refine-loop && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "scenario-refine-loop" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-refine-loop into .opencode/skills/scenario-refine-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-refine-loop", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
scenario-refine-loopA skill your agent uses when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back…
Scenario Refine Loop is an agent skill from scenario-labs/skills. Use when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back off-brief, retrying failed shots methodically, wiring an automated generate, review, revise loop, or deciding whether to re-prompt, swap references, inpaint, post-process, or change model. Keywords: refine, iterate, critique, review loop, QA, self-correction, verify, acceptance criteria, retry, drift.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Product & Project Management, covering User stories. The repository describes itself as: Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through… The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 91caa01. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Scenario Refine Loop loads about 1.8k tokens when it runs. Until then it costs about 123 tokens; SKILL.md has 805 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from scenario-labs/skills at commit 91caa01, republished under its MIT licence (© scenario-labs). 805 words, ~1,837 tokens.
.claude/skills/scenario-refine-loop/SKILL.md (or your agent's skills folder).Agents fail generation QA in two symmetric ways: accepting the first roll, or rewording the whole prompt and re-rolling until the budget dies. Both skip the same two artifacts, a written rubric and a diagnosis. The loop that converges: rubric before generating, a small batch, a recorded verdict per asset, the cheapest targeted fix per failure, a hard round cap. Connection and the core loop: see the scenario skill. Critic tool contracts: scenario-asset-analysis. Baseline discipline: scenario-consistency. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.
| Step | Do |
|---|---|
| 1. Rubric | Before generating, turn the brief into pass/fail lines a viewer can check ("subject centered on a plain field"), never taste words |
| 2. Generate | The smallest batch that tests the recipe, at the cheapest size or quality tier the schema offers on which every rubric line can still be judged; dry_run when cost matters |
| 3. Critique | asset_analyze: up to 10 images per call, one instruction embedding the rubric and a fixed per-image output shape |
| 4. Fix | Route every fail line to the cheapest fix that addresses it (table below) |
| 5. Stop | A clean round ships; three rounds without one, or one line failing twice under different fixes, means report, not respin |
A tier change is a new generation, not the keeper enlarged: re-run only the keeper's recipe at delivery tier and re-critique it, or keep what passed and upscale it with a fidelity upscaler found by search target="models", filters={"tags": ["image-upscale"]}, public=true (fidelity versus creative picks and sizing in scenario-image-editing, video upscaling in scenario-video).
When the bar is the configured brand brief rather than a task rubric, and the team's Quality Gate add-on is enabled, critique images with asset_quality_gate_run instead: its reasons and suggestions feed the fix table directly (scenario-quality-gate; where the gate is missing it degrades to this asset_analyze path).
Fix routing, cheapest first:
| The verdict says | Fix |
|---|---|
| One local defect on a keeper | Masked inpaint of that region; on a schema with no mask field, an instruction edit of the keeper naming that one change (scenario-image) |
| A uniform finish off (grade, tint, crop) | A deterministic tool pass (scenario-image-editing), not a re-roll |
| Wrong content, composition, or rendered palette | Edit the delta clause, re-run from the approved baseline |
| Identity or style drift | Tighten the enumeration, add or re-role references (scenario-consistency) |
| Every line failing | Change the model: re-discover with recommend (capability-shaped; search is for a name, a private model, or a tag-filtered lane such as image-upscale), keep the prompt |
Change one variable per round. A round that swaps prompt, references, and model at once cannot attribute the improvement, so the next failure restarts from zero.
<index>: pass|fail, <the failed line>. "Could be better" is not a verdict; a loop chasing better instead of the brief sands off exactly what made the direction distinctive and converges on generic output.scenario-consistency explains why).model_run each per scenario-image, then jobs_wait.asset_analyze call with all four ids in images and the rubric-plus-shape instruction; answers land as text assets, asset_download them to read the verdicts.jobs_wait the fix runs, then re-critique only the two new assets with the byte-identical instruction. Clean round: stop, file the keepers in a collection (scenario-asset-analysis).asset_display in chat: unrecorded impressions do not accumulate; verdicts do.asset_analyze to improve or fix the image: it returns text only; every fix is a new run.dry_run prices the next round ahead); usage totals lag and answer the report after the run, not the mid-run gate.© scenario-labs, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/scenario-refine-loop of scenario-labs/skills.
Open the folder on GitHubat commit 91caa01
Scenario Refine Loop next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Scenario Refine Loop this skillscenario-labs/skills | 931 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Story ReadinessDonchitos/Claude-Code-Game-Studios | 26k | — | ~6.9k | Automated safety check: Pass | MIT | |
| User Story Writerdeanpeters/Product-Manager-Skills | 7.2k | 2 repos | ~2.9k | Automated safety check: Pass | Custom licence | |
| Ralph Tui Create Beadssubsy/ralph-tui | 2.5k | 1 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Agile Product Owneralirezarezvani/claude-skills | 28k | 3 repos | ~3.2k | Automated safety check: Pass | MIT | |
| Ralph Tui Create Beads Rustsubsy/ralph-tui | 2.5k | 1 repos | ~2.8k | Automated safety check: Pass | MIT |
Donchitos/Claude-Code-Game-Studios
Is a story implementation-ready?. An agent skill from Donchitos/Claude-Code-Game-Studios.
deanpeters/Product-Manager-Skills
Writes user stories in Mike Cohn's format with Gherkin acceptance criteria, turning user needs into development-ready work with testable conditions.
subsy/ralph-tui
Convert PRDs to beads for ralph-tui execution. An agent skill from subsy/ralph-tui.
alirezarezvani/claude-skills
Writes INVEST-checked user stories with acceptance criteria, splits epics, plans sprints from velocity and ranks the backlog with a weighted score.
subsy/ralph-tui
Convert PRDs to beads for ralph-tui execution using beads-rust (br CLI).
bestofjs/bestofjs
Turn the current conversation into a spec and publish it to the project issue tracker — no interview, just synthesis of what you've already discussed.
scenario-labs/skills
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A skill your agent uses when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back…. Scenario Refine Loop is an agent skill from scenario-labs/skills. Use when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back off-brief, retrying failed shots methodically, wiring an automated generate, review, revise loop, or deciding whether to re-prompt, swap references, inpaint, post-process, or change model.
Scenario Refine Loop fits situations like: A Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief; fixing a batch that came back off-brief; retrying failed shots methodically; wiring an automated generate.
Run `npx skills add scenario-labs/skills --skill scenario-refine-loop -a claude-code`. Or copy the skill folder (skills/scenario-refine-loop in scenario-labs/skills) into .claude/skills/scenario-refine-loop in your project. Claude Code loads it when a task matches its description.
Run `npx skills add scenario-labs/skills --skill scenario-refine-loop -a codex`. Or copy the skill folder (skills/scenario-refine-loop in scenario-labs/skills) into .agents/skills/scenario-refine-loop in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add scenario-labs/skills --skill scenario-refine-loop -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scenario-refine-loop, .gemini/skills/scenario-refine-loop, .github/skills/scenario-refine-loop and .opencode/skills/scenario-refine-loop in your project.
Going by SKILL.md and its folder, Scenario Refine Loop needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Scenario Refine Loop is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Scenario Refine Loop: Story Readiness (Donchitos/Claude-Code-Game-Studios, 26k stars), User Story Writer (deanpeters/Product-Manager-Skills, 7.2k stars), Ralph Tui Create Beads (subsy/ralph-tui, 2.5k stars) and Agile Product Owner (alirezarezvani/claude-skills, 28k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
scenario-labs (a GitHub organization) maintains it in scenario-labs/skills, which has 931 GitHub stars. The repository holds 143 skills in this directory. The repository was last updated on October 8, 2026.
Source: scenario-labs/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.