Feature Planner
serendipity1004/cc-feature-implementer
Creates phase-based feature plans with quality gates and incremental delivery structure.
A skill your agent uses when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief…
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install scenario-labs/skills scenario-quality-gate --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/scenario-quality-gate .claude/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .claude/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gateType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install scenario-labs/skills scenario-quality-gate --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/scenario-quality-gate .agents/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .agents/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install scenario-labs/skills scenario-quality-gate --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/scenario-quality-gate .cursor/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .cursor/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/scenario-labs/skills.git --path skills/scenario-quality-gate--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install scenario-labs/skills scenario-quality-gate --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/scenario-quality-gate .gemini/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .gemini/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install scenario-labs/skills scenario-quality-gateInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/scenario-quality-gate .github/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .github/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scenario-labs/skills --skill scenario-quality-gate -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install scenario-labs/skills scenario-quality-gate --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scenario-labs/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/scenario-quality-gate .opencode/skills/scenario-quality-gate && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "scenario-quality-gate" agent skill from https://github.com/scenario-labs/skills/tree/main/skills/scenario-quality-gate into .opencode/skills/scenario-quality-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "scenario-quality-gate", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
scenario-quality-gateA skill your agent uses when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief…
Scenario Quality Gate is an agent skill from scenario-labs/skills. Use when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief, QA gating a batch, pricing or refreshing a stored verdict, or iterating a generation until it clears the gate. Keywords: quality gate, quality check, QA, verdict, brief compliance, on-brand, brand brief, pass fail, score, review, assetqualitygaterun.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering Quality gates. The repository describes itself as: Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through… The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit f6f8ab7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Scenario Quality Gate loads about 2.4k tokens when it runs. Until then it costs about 114 tokens; SKILL.md has 1,264 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from scenario-labs/skills at commit f6f8ab7, republished under its MIT licence (© scenario-labs). 1,264 words, ~2,406 tokens.
.claude/skills/scenario-quality-gate/SKILL.md (or your agent's skills folder).One tool, asset_quality_gate_run, scores a finished image asset and returns a pass/warn/fail verdict with 0 to 100 scores and per-dimension lists of reasons and suggestions: an AI-quality check always, plus brand-brief compliance when the team or project has a brief configured. Image assets only. Quality Gate is an Enterprise add-on: when it is not enabled for the team the call fails cleanly, so detect that, fall back to an asset_analyze review (see scenario-asset-analysis), and say so. Retrying never clears it.
The tool is catalog-only and write-class: get the schema with scenario_tools_search, then run it through scenario_tool_execute_write with {name: "asset_quality_gate_run", parameters: {...}}, scope ids inside parameters (the read executor rejects it by lane and names the right one). Or reconnect with ?toolsets=full. Connection and scope: see the scenario skill. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.
| Call | What happens | Cost |
|---|---|---|
| Plain call, usable verdict stored | Returns the stored verdict, source: "stored" | Free (the response carries no creativeUnitsCost) |
| Plain call, no usable verdict | Runs a new analysis and stores the verdict, source: "new_analysis" | Billed; the response carries creativeUnitsCost (1 CU as of this writing) |
rerun: true | New analysis that replaces the stored verdict | Billed |
dry_run: true | Nothing runs; returns the price of a new analysis as creativeUnitsCost | Free |
A plain call is a read only when a usable verdict already exists; otherwise the same call silently escalates to the billed analysis. "No usable verdict" covers both never-scored and a stored error result. When spend needs approval first, probe free: dry_run: true, or asset_get, whose qualityGate field carries the verdict and scores when one is stored (summary only; the stored reasons and suggestions come back through the tool, still free). sensitivity (low, medium, high; default is the team or project setting) shapes new analyses only and is ignored on stored reads. rerun: true is for after the brief or the sensitivity changed, nothing else: it re-bills and overwrites.
The response is source plus quality_gate: verdict, overallScore, aiQualityScore, briefComplianceScore, sensitivity, appliedBriefIds, and details. With no brief configured the compliance dimension is absent entirely (appliedBriefIds: [], overallScore equals aiQualityScore); with one, details.briefCompliance sits beside details.aiQuality, each carrying a score and lists of reasons and suggestions, usually several of each.
A verdict alone only sorts assets. The gate earns its cost when the feedback drives the next attempt:
reasons name concrete flaws ("elongated finger anatomy on the left hand", "background gradient off the brief's palette"). Use them to pick the fix path per flaw: a local defect on an otherwise approved image is a masked inpainting pass (scenario-image); a global one is a regeneration.suggestions are written as edit instructions, often worded for manual retouching. Apply all that fit, not just the first: translate them into the next model_run prompt or parameters, or into the edit instruction.rerun is never part of the loop. It may even come back pre-scored for free: teams with auto-detect enabled (qualityGateAutoDetect: true on their teams_list row) score new generations automatically.recommend again) or repair the flaw with a masked edit before spending another round.verdict: "pass" by default, or a score target the user names (overallScore at or above 90, say; the named bar then outranks a bare pass), and three rounds unless told otherwise, since every round bills a generation plus an analysis. At the cap, or when a round stops moving the scores, stop: report the best asset with its remaining flaws and ask before spending more rounds; unattended, deliver that best asset and flag the miss.scenario-refine-loop carries the loop discipline beyond the gate: one variable per round, regeneration from the approved baseline, and fix routing when the criteria go past the brief.
The gate is an artifact detector. Measured on real assets, three limits to design around:
pass at sensitivity: "high", with reasons praising the chrome rims that were the defect. What is impossible rather than ugly needs a structural check of your own: counts and attachment (hands, fingers per hand, limbs, wheels, each attached to one body), part to whole (a wheel sits inside an arch, a guard sits on its own blade, a reflection sits under what casts it), and what carries the weight.briefCompliance needs a configured brief, and a brief is text, so no call can tell you this is not the same car or costume as the plate it was generated from. Compare the asset against its reference yourself, item by item.pass while one of its panels was physically impossible. Score the unit you are willing to reject: split a composite with model_scenario-image-slicer, score each part, repair only the failures, and recompose with model_scenario-compose-image.The score is also a weak signal that a structural repair landed: a broken panel and its corrected replacement both scored 92, and only the reasons changed. Re-read the flaw list, do not watch the number.
scenario-image: model_run, jobs_wait, collect the asset id.scenario_tools_search with query="quality gate" once for the schema, then dry_run: true on the first asset to surface the per-analysis price.scenario_tool_execute_write with {name: "asset_quality_gate_run", parameters: {asset_id, team_id, project_id}}. It returns source: "new_analysis" and a quality_gate carrying verdict: "warn", briefComplianceScore: 58, and details.briefCompliance.suggestions asking for the logo at the top left and a flatter background.rerun).verdict: "pass": deliver, and file it (collections and tags per scenario-asset-analysis). Later reads of any scored asset are free stored reads.rerun: true on the assets that must be re-judged.dry_run or asset_get first when the spend matters.rerun: true out of habit: it re-bills verdicts that were free to read. Its one job is refreshing after the brief or sensitivity changed.briefComplianceScore with no brief configured: quality_gate carries it and details.briefCompliance only when appliedBriefIds is non-empty.scenario_tool_execute_read: write-class, rejected by lane.sensitivity on a call that returns a stored verdict: it applies to new analyses only; stricter scoring of an already-scored asset requires rerun: true.asset_analyze review in scenario-asset-analysis and tell the user why.© scenario-labs, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/scenario-quality-gate of scenario-labs/skills.
Open the folder on GitHubat commit f6f8ab7
Scenario Quality Gate next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Scenario Quality Gate this skillscenario-labs/skills | 946 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Feature Plannerserendipity1004/cc-feature-implementer | 176 | — | ~2.4k | Automated safety check: Pass | None | |
| Ccg Workflowfengshao1227/ccg-workflow | 5.9k | — | ~2.3k | Automated safety check: Pass | MIT | |
| Conducty Checkpointrobertbarclayy/conducty | 176 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Mission Plannerjdforsythe/forge | 151 | — | ~3.5k | Automated safety check: Pass | MIT | |
| Quality Gate0xNyk/lacp | 305 | — | ~382 | Automated safety check: Pass | MIT |
serendipity1004/cc-feature-implementer
Creates phase-based feature plans with quality gates and incremental delivery structure.
fengshao1227/ccg-workflow
How to run a non-trivial change end to end with the CCG role tools (ccganalyze / ccgdesign / ccgbuild / ccgdebug / ccgoptimize / ccgreview / ccgtest) and the verify- quality gates.
robertbarclayy/conducty
Quality gate between parallelization groups. An agent skill from robertbarclayy/conducty.
jdforsythe/forge
Decomposes goals into team blueprints using evidence-based scaling laws, topology selection, and role design.
0xNyk/lacp
Production quality gate for agent sessions. An agent skill from 0xNyk/lacp.
nwiizo/ccswarm
Release deployment process for ccswarm. An agent skill from nwiizo/ccswarm.
scenario-labs/skills
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Categories
A skill your agent uses when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief…. Scenario Quality Gate is an agent skill from scenario-labs/skills. Use when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief, QA gating a batch, pricing or refreshing a stored verdict, or iterating a generation until it clears the gate.
Scenario Quality Gate fits situations like: A generated Scenario image needs a quality check; A brand-brief compliance verdict before it ships: pass/warn/fail scoring; on-brand review against a configured brief; QA gating a batch.
Run `npx skills add scenario-labs/skills --skill scenario-quality-gate -a claude-code`. Or copy the skill folder (skills/scenario-quality-gate in scenario-labs/skills) into .claude/skills/scenario-quality-gate in your project. Claude Code loads it when a task matches its description.
Run `npx skills add scenario-labs/skills --skill scenario-quality-gate -a codex`. Or copy the skill folder (skills/scenario-quality-gate in scenario-labs/skills) into .agents/skills/scenario-quality-gate in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add scenario-labs/skills --skill scenario-quality-gate -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scenario-quality-gate, .gemini/skills/scenario-quality-gate, .github/skills/scenario-quality-gate and .opencode/skills/scenario-quality-gate in your project.
Going by SKILL.md and its folder, Scenario Quality Gate needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Scenario Quality Gate is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Scenario Quality Gate: Feature Planner (serendipity1004/cc-feature-implementer, 176 stars), Ccg Workflow (fengshao1227/ccg-workflow, 5.9k stars), Conducty Checkpoint (robertbarclayy/conducty, 176 stars) and Mission Planner (jdforsythe/forge, 151 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
scenario-labs (a GitHub organization) maintains it in scenario-labs/skills, which has 946 GitHub stars. The repository holds 146 skills in this directory. The repository was last updated on October 10, 2026.
Source: scenario-labs/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.