Configuring Horizon
coollabsio/coolify
A skill your agent uses whenever the user mentions Horizon by name in a Laravel context.
Structure a real multi-page HLive application in Go — the main.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and…
$ npx skills add SamHennessy/hlive --skill hlive-project -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install SamHennessy/hlive hlive-project --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugin/skills/hlive-project .claude/skills/hlive-project && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .claude/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-projectType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add SamHennessy/hlive --skill hlive-project -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install SamHennessy/hlive hlive-project --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugin/skills/hlive-project .agents/skills/hlive-project && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .agents/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SamHennessy/hlive --skill hlive-project -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install SamHennessy/hlive hlive-project --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugin/skills/hlive-project .cursor/skills/hlive-project && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .cursor/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/SamHennessy/hlive.git --path plugin/skills/hlive-project--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add SamHennessy/hlive --skill hlive-project -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install SamHennessy/hlive hlive-project --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugin/skills/hlive-project .gemini/skills/hlive-project && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .gemini/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install SamHennessy/hlive hlive-projectInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add SamHennessy/hlive --skill hlive-project -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugin/skills/hlive-project .github/skills/hlive-project && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .github/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SamHennessy/hlive --skill hlive-project -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install SamHennessy/hlive hlive-project --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugin/skills/hlive-project .opencode/skills/hlive-project && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hlive-project" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-project into .opencode/skills/hlive-project/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-project", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hlive-projectStructure a real multi-page HLive application in Go — the main.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and…
Hlive Project is an agent skill from SamHennessy/hlive. Structure a real multi-page HLive application in Go — the main.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and build/run setup. Use when starting a new HLive project, adding a page or route, organizing components across files, or deciding where state and assets live (beyond the single-file example/ demos).
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Backend & APIs. The repository describes itself as: HLive is a server-side WebSocket based dynamic template-less view layer for Go. The licence is MIT.
Read from SKILL.md and the folder at commit bc5f920. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
goFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Hlive Project loads about 1.3k tokens when it runs. Until then it costs about 101 tokens; SKILL.md has 347 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from SamHennessy/hlive at commit bc5f920, republished under its MIT licence (© SamHennessy). 347 words, ~1,344 tokens.
.claude/skills/hlive-project/SKILL.md (or your agent's skills folder).HLive's _example/ demos are single files to keep them readable. A real app
spreads across packages. This is the recommended layout (modeled on the
hlive_docs app), using hhtml for markup — see the hlive-hhtml and
hlive-core skills for the building blocks.
myapp/
├── main.go # entry point: routing + static assets
├── go.mod # module github.com/you/myapp
├── justfile # build/run recipes (optional)
├── page/ # one file per page; package "page"
│ ├── home.go # func Home() *l.Page
│ ├── about.go # func About() *l.Page
│ ├── components.go # shared unexported components: header(), footer()
│ └── demo/ # sub-package for a group of related routes
│ └── clicker.go # func Clickers() http.Handler
├── src/ # plain Go helper packages (no HLive), unit-testable
│ └── .../
└── assets/ # css/js/images served at /assets/
└── main.cssKeep it flat — most logic lives in page/. Add a sub-package under page/ only
to group a feature's routes.
main.goUse the standard library net/http; HLive's PageServer is just an
http.Handler. Register each page factory, then serve static files.
package main
import (
"log"
"net/http"
l "github.com/SamHennessy/hlive"
"github.com/you/myapp/page"
"github.com/you/myapp/page/demo"
)
func main() {
http.Handle("/", l.NewPageServer(page.Home))
http.Handle("/about", l.NewPageServer(page.About))
http.Handle("/demos/clickers", demo.Clickers())
// static assets, e.g. /assets/main.css -> ./assets/main.css
fs := http.FileServer(http.Dir("./assets"))
http.Handle("/assets/", http.StripPrefix("/assets/", fs))
log.Println("listening on :3000")
if err := http.ListenAndServe(":3000", nil); err != nil {
log.Fatal(err)
}
}l.NewPageServer takes a page factory func() *l.Page. For routes that need
extra wiring (their own handler, query params), expose a func() http.Handler
instead (as demo.Clickers() does).
page packageOne exported, PascalCase factory per page, each returning *l.Page. Build
the <head> (title + stylesheets) and <body> with hhtml, composing shared
components:
package page
import (
l "github.com/SamHennessy/hlive"
. "github.com/SamHennessy/hlive/hhtml"
)
func Home() *l.Page {
page := l.NewPage()
page.DOM().Title().Add("MyApp — Home")
page.DOM().Head().Add(Link(Rel("stylesheet"), Href("/assets/main.css")))
page.DOM().Body().Add(
Div(Class("container"),
header(),
Main(Class("main"),
H1("Welcome"),
P("Built with HLive."),
),
),
)
return page
}There is no central layout wrapper; the per-page head/shell boilerplate is
repeated (or factored into a small helper you call from each page). One *l.Page
instance serves one connected user.
Shared UI is just unexported, camelCase functions returning l.Adder
(the interface hhtml builders return), kept in page/components.go:
func header() l.Adder {
return Header(Class("header"),
Div(Class("logo"), "MyApp"),
Nav(
Ul(Class("nav-links"),
Li(A(Href("/"), "Home")),
Li(A(Href("/about"), "About")),
),
),
)
}Call them inside page factories: Body().Add(Div(header(), ...)).
l.Box(...) / l.NewLockBox[T](...), captured in
the page factory's closure and updated from l.On handlers.hlivekit.PubSub
for fan-out. See the hlivekit skill and hlive_docs/page/demo/clicker.go.Keep non-UI logic (parsing, calculations, data access) in plain Go packages
under src/ so it's unit-testable without a browser.
Put CSS/JS/images under assets/ and serve them as shown in main.go. Link
them in each page's <head> with Link(Rel("stylesheet"), Href("/assets/...")).
A justfile keeps commands handy (or use go directly):
build:
go build -o ./deploy/server .
run:
go run .go run . from the module root is enough for local development; the server
serves ./assets relative to its working directory.
hlive_docs/main.go, hlive_docs/page/home.go, hlive_docs/page/components.go,
hlive_docs/page/demo/clicker.go, hlive_docs/justfile. (hlive_docs is a
work-in-progress and is mid-migration to hhtml — follow the structure, and prefer
hhtml for new markup.) For testing pages from a page package, see the
hlive-testing skill.
© SamHennessy, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugin/skills/hlive-project of SamHennessy/hlive.
Open the folder on GitHubat commit bc5f920
Hlive Project next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hlive Project this skillSamHennessy/hlive | 101 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Configuring Horizoncoollabsio/coolify | 63k | 4 repos | ~898 | Automated safety check: Pass | MIT | |
| Nestjs Best Practicesrolling-scopes/rsschool-app | 10k | 6 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Sub2API AdminWei-Shaw/sub2api | 44k | 1 repos | ~717 | Automated safety check: Pass | LGPL-3.0 | |
| Firecrawl Build Onboardingfirecrawl/firecrawl | 190k | 1 repos | ~1.4k | Automated safety check: Notes | ISC | |
| Obsidian BasesAtmosphere/atmosphere | 3.8k | 22 repos | ~3.2k | Automated safety check: Pass | Apache-2.0 |
coollabsio/coolify
A skill your agent uses whenever the user mentions Horizon by name in a Laravel context.
rolling-scopes/rsschool-app
NestJS best practices and architecture patterns for building production-ready applications.
Wei-Shaw/sub2api
Manages a Sub2API deployment from the command line: accounts, redeem and invitation codes, groups, proxies, imports, exports and raw admin API calls.
firecrawl/firecrawl
Gets Firecrawl working in a project: signs you in through the browser, saves FIRECRAWL_API_KEY to .env and picks the first SDK or REST path.
Atmosphere/atmosphere
Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries.
coollabsio/coolify
ACTIVATE when the user works on authentication in Laravel. An agent skill from coollabsio/coolify.
SamHennessy/hlive
Build UIs with HLive, the server-side virtual-DOM framework for Go (github.com/SamHennessy/hlive).
SamHennessy/hlive
Build HLive page markup with the hhtml package (github.com/SamHennessy/hlive/hhtml) — typed, autocompleting Go builders for HTML5 tags and attributes (Div, Button, A, Input, Class, Href, ...).
SamHennessy/hlive
Write browser tests for HLive pages using the hlivetest package (github.com/SamHennessy/hlive/hlivetest) and Playwright.
SamHennessy/hlive
Use the hlivekit toolkit (github.com/SamHennessy/hlive/hlivekit) for common HLive needs — dynamic lists of components (ComponentList / hlivekit.List), giving an input focus, running server logic…
Categories
Structure a real multi-page HLive application in Go — the main.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and…. Hlive Project is an agent skill from SamHennessy/hlive.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and build/run setup.
Hlive Project fits situations like: starting a new HLive project; organizing components across files; deciding where state and assets live (beyond the single-file example/ demos).
Run `npx skills add SamHennessy/hlive --skill hlive-project -a claude-code`. Or copy the skill folder (plugin/skills/hlive-project in SamHennessy/hlive) into .claude/skills/hlive-project in your project. Claude Code loads it when a task matches its description.
Run `npx skills add SamHennessy/hlive --skill hlive-project -a codex`. Or copy the skill folder (plugin/skills/hlive-project in SamHennessy/hlive) into .agents/skills/hlive-project in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add SamHennessy/hlive --skill hlive-project -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hlive-project, .gemini/skills/hlive-project, .github/skills/hlive-project and .opencode/skills/hlive-project in your project.
Going by SKILL.md and its folder, Hlive Project needs the command-line tools its instructions call (go).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Hlive Project is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Hlive Project: Configuring Horizon (coollabsio/coolify, 63k stars), Nestjs Best Practices (rolling-scopes/rsschool-app, 10k stars), Sub2API Admin (Wei-Shaw/sub2api, 44k stars) and Firecrawl Build Onboarding (firecrawl/firecrawl, 190k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
SamHennessy (a GitHub user) maintains it in SamHennessy/hlive, which has 101 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on July 2, 2026.
Source: SamHennessy/hlive on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.