Summarize Activity
alpinejs/alpine
Summarize recent GitHub activity — discussions, PRs, issues, events, traffic — into an actionable report so you can stay on top of the project without reading everything.
Build HLive page markup with the hhtml package (github.com/SamHennessy/hlive/hhtml) — typed, autocompleting Go builders for HTML5 tags and attributes (Div, Button, A, Input, Class, Href, ...).
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install SamHennessy/hlive hlive-hhtml --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugin/skills/hlive-hhtml .claude/skills/hlive-hhtml && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .claude/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtmlType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install SamHennessy/hlive hlive-hhtml --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugin/skills/hlive-hhtml .agents/skills/hlive-hhtml && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .agents/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install SamHennessy/hlive hlive-hhtml --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugin/skills/hlive-hhtml .cursor/skills/hlive-hhtml && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .cursor/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/SamHennessy/hlive.git --path plugin/skills/hlive-hhtml--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install SamHennessy/hlive hlive-hhtml --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugin/skills/hlive-hhtml .gemini/skills/hlive-hhtml && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .gemini/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install SamHennessy/hlive hlive-hhtmlInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugin/skills/hlive-hhtml .github/skills/hlive-hhtml && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .github/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SamHennessy/hlive --skill hlive-hhtml -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install SamHennessy/hlive hlive-hhtml --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SamHennessy/hlive.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugin/skills/hlive-hhtml .opencode/skills/hlive-hhtml && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hlive-hhtml" agent skill from https://github.com/SamHennessy/hlive/tree/main/plugin/skills/hlive-hhtml into .opencode/skills/hlive-hhtml/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hlive-hhtml", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hlive-hhtmlBuild HLive page markup with the hhtml package (github.com/SamHennessy/hlive/hhtml) — typed, autocompleting Go builders for HTML5 tags and attributes (Div, Button, A, Input, Class, Href, ...).
Hlive Hhtml is an agent skill from SamHennessy/hlive. Build HLive page markup with the hhtml package (github.com/SamHennessy/hlive/hhtml) — typed, autocompleting Go builders for HTML5 tags and attributes (Div, Button, A, Input, Class, Href, ...). Use when writing or editing HLive page/component markup, when you see the . "github.com/SamHennessy/hlive/hhtml" dot-import, or when choosing between hhtml builders and the raw l.T/l.C primitives.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Backend & APIs. It works with GitHub. The repository describes itself as: HLive is a server-side WebSocket based dynamic template-less view layer for Go. The licence is MIT.
Read from SKILL.md and the folder at commit bc5f920. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are go).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Hlive Hhtml loads about 1.3k tokens when it runs. Until then it costs about 101 tokens; SKILL.md has 411 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from SamHennessy/hlive at commit bc5f920, republished under its MIT licence (© SamHennessy). 411 words, ~1,263 tokens.
.claude/skills/hlive-hhtml/SKILL.md (or your agent's skills folder).hhtml is the preferred way to write HLive markup. Instead of passing tag
and attribute names as strings to l.T/l.C, you call typed Go functions —
Div(...), Button(...), Class("..."), Href("...") — so you get editor
autocomplete, no string typos, and embedded docs for each tag.
hhtml is designed for a dot import, used alongside the core package:
import (
l "github.com/SamHennessy/hlive"
. "github.com/SamHennessy/hlive/hhtml"
)The dot import lets you write Div(...) instead of hhtml.Div(...). Behavior
(events, state, render control) still comes from the l package — hhtml is
markup only.
Every HTML5 tag has a builder with the signature:
func TagName(elements ...any) hlive.AdderCapitalized tag name → function: Html, Head, Body, Title, Meta,
Link, Div, Span, P, H1–H6, A, Nav, Header, Footer, Aside,
Main, Section, Article, Ul/Ol/Li, Form, Input, Button,
Label, Select/Option, Textarea, Table/Thead/Tbody/Tr/Td/Th,
Img, Script, Style, and ~100 more.
Div(Class("card"),
H1("Hello"),
P("Welcome to ", A(Href("/docs"), "the docs"), "."),
)A builder returns the hlive.Adder interface (written l.Adder with the
conventional l alias) — the same type l.T/l.C return — so hhtml tags
drop straight into page.DOM().Body().Add(...) and mix freely with raw
l.T/l.C calls.
Every attribute has a function with the signature:
func AttrName(value string) *hlive.Attributee.g. Class, Id, Href, Src, Type, Value, Name, Placeholder,
Rel, Charset, Content, For. Pass them as elements:
Input(Type("text"), Name("email"), Placeholder("you@example.com"), Id("email"))
Link(Rel("stylesheet"), Href("/assets/main.css"))Attr suffixWhen a tag and an attribute share a name, the tag keeps the clean name and
the attribute gets an Attr suffix:
| Clean name (tag) | Attribute function |
|---|---|
Title(...) → <title> element | TitleAttr("...") → title="..." |
Style(...) → <style> element | StyleAttr("...") → style="..." |
Form(...) → <form> element | FormAttr("...") → form="..." |
Head(
Meta(Charset("UTF-8")),
Title("My App"), // the <title> element
Link(Rel("stylesheet"), Href("/app.css")),
)
Span(TitleAttr("tooltip text"), "hover me") // the title attributel packagehhtml does not export On or state helpers. Attach events and state with the
core package. tagBuilder detects an event binding in the elements and
automatically produces a Component (l.C) instead of a static Tag (l.T):
count := l.Box(0)
Button(
Class("btn"),
Id("counter"),
l.On("click", func(_ context.Context, _ l.Event) {
count.Lock(func(v int) int { return v + 1 })
}),
"Clicks: ", count, // an l.Box renders its value
) // → becomes a Component because it contains an l.On bindingUse l.OnOnce for one-shot bindings. See the hlive-core skill for the event
model, l.Box/l.NewLockBox state, and l.Render/l.RenderComponent.
Class("a b") (hhtml) just sets the class attribute string. To toggle
classes on/off reactively, use the core class types:
Div(
l.ClassBool{"active": isActive, "open": isOpen}, // toggle on/off
l.Class("base ordered"), // ordered, additive
)
// remove a class with the l.ClassOff string type
btn.Add(l.ClassOff("active"))hhtml and l.T/l.C interoperate (same hlive.Adder). Reach for raw l.T
only when the tag name is dynamic, or for a one-off where you haven't dot-imported
hhtml:
Div(Class("box"),
l.T("custom-element", l.Attrs{"data-x": "1"}), // dynamic / non-standard tag
P("standard tag via hhtml"),
)hhtml/tags.go and hhtml/attrs.go are generated (hhtml/cmd/tags and
hhtml/cmd/attrs) and carry a DO NOT EDIT header. To add/change tags or
attributes, change the generators and regenerate — never hand-edit the output.
hhtml/tags.go, hhtml/attrs.go, hhtml/builder.go (the l.C-vs-l.T
auto-selection). Real usage: hlive_docs/page/demo/clicker.go (dot import +
hhtml layout + l.On handlers). For structuring a whole app see the
hlive-project skill.
© SamHennessy, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugin/skills/hlive-hhtml of SamHennessy/hlive.
Open the folder on GitHubat commit bc5f920
Hlive Hhtml next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hlive Hhtml this skillSamHennessy/hlive | 101 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Summarize Activityalpinejs/alpine | 32k | — | ~1.6k | Automated safety check: Notes | MIT | |
| Plugin Release CheckVoidenHQ/voiden | 2k | — | ~857 | Automated safety check: Pass | Apache-2.0 | |
| Repo2skillzhangyanxs/repo2skill | 246 | — | ~3.6k | Automated safety check: Pass | None | |
| Ccb DiagnoseSeemSeam/claude_codex_bridge | 3.6k | — | ~2.1k | Automated safety check: Pass | Custom licence | |
| Cuga GitHub Issuescuga-project/cuga-agent | 896 | — | ~1.2k | Automated safety check: Pass | Custom licence |
alpinejs/alpine
Summarize recent GitHub activity — discussions, PRs, issues, events, traffic — into an actionable report so you can stay on top of the project without reading everything.
VoidenHQ/voiden
A skill your agent uses whenever a plugin under plugins/<name is updated/pushed, or whenever asked to write a changelog/release for the app or a plugin.
zhangyanxs/repo2skill
Convert GitHub/GitLab/Gitee repositories into comprehensive OpenCode Skills using embedded LLM calls with multiple mirrors and rate limit handling
SeemSeam/claude_codex_bridge
Diagnose a named CCB agent by combining authoritative runtime and job lineage with deep read-only pane inspection, apply bounded recovery when evidence supports it, verify the result, and request…
cuga-project/cuga-agent
Create GitHub issues for cuga-agent (bugs, features, epics, designs, and related work) against origin using gh, with epic → feature → issue hierarchy and GraphQL sub-issue linking.
lestrrat-go/jwx
Guide for developing Go applications with github.com/lestrrat-go/jwx v4 — parse/sign JWTs, work with JWS/JWE/JWK, pick algorithms, and avoid the common footguns.
SamHennessy/hlive
Build UIs with HLive, the server-side virtual-DOM framework for Go (github.com/SamHennessy/hlive).
SamHennessy/hlive
Structure a real multi-page HLive application in Go — the main.go entry point and net/http routing, a page/ package of page factories, reusable component functions, static asset serving, and…
SamHennessy/hlive
Write browser tests for HLive pages using the hlivetest package (github.com/SamHennessy/hlive/hlivetest) and Playwright.
SamHennessy/hlive
Use the hlivekit toolkit (github.com/SamHennessy/hlive/hlivekit) for common HLive needs — dynamic lists of components (ComponentList / hlivekit.List), giving an input focus, running server logic…
Works with
Categories
Build HLive page markup with the hhtml package (github.com/SamHennessy/hlive/hhtml) — typed, autocompleting Go builders for HTML5 tags and attributes (Div, Button, A, Input, Class, Href, ...). Hlive Hhtml is an agent skill from SamHennessy/hlive.).
Hlive Hhtml fits situations like: editing HLive page/component markup.
Run `npx skills add SamHennessy/hlive --skill hlive-hhtml -a claude-code`. Or copy the skill folder (plugin/skills/hlive-hhtml in SamHennessy/hlive) into .claude/skills/hlive-hhtml in your project. Claude Code loads it when a task matches its description.
Run `npx skills add SamHennessy/hlive --skill hlive-hhtml -a codex`. Or copy the skill folder (plugin/skills/hlive-hhtml in SamHennessy/hlive) into .agents/skills/hlive-hhtml in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add SamHennessy/hlive --skill hlive-hhtml -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hlive-hhtml, .gemini/skills/hlive-hhtml, .github/skills/hlive-hhtml and .opencode/skills/hlive-hhtml in your project.
SKILL.md names no scripts, command-line tools or credentials: Hlive Hhtml is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Hlive Hhtml is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Hlive Hhtml: Summarize Activity (alpinejs/alpine, 32k stars), Plugin Release Check (VoidenHQ/voiden, 2k stars), Repo2skill (zhangyanxs/repo2skill, 246 stars) and Ccb Diagnose (SeemSeam/claude_codex_bridge, 3.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
SamHennessy (a GitHub user) maintains it in SamHennessy/hlive, which has 101 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on July 2, 2026.
Source: SamHennessy/hlive on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.