Brand and Design Toolkit
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
Brand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites.
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/creative/paw-cra-design-brand .claude/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .claude/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brandType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .agents/skills && cp -r skills-src/src/creative/paw-cra-design-brand .agents/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .agents/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/src/creative/paw-cra-design-brand .cursor/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .cursor/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pawbytes/skill-suites.git --path src/creative/paw-cra-design-brand--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/src/creative/paw-cra-design-brand .gemini/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .gemini/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pawbytes/skill-suites paw-cra-design-brandInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .github/skills && cp -r skills-src/src/creative/paw-cra-design-brand .github/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .github/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/src/creative/paw-cra-design-brand .opencode/skills/paw-cra-design-brand && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "paw-cra-design-brand" agent skill from https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-brand into .opencode/skills/paw-cra-design-brand/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "paw-cra-design-brand", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
paw-cra-design-brandBrand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites.
Paw Cra Design Brand is an agent skill from pawbytes/skill-suites. Brand asset and flyer production pipeline. Use when user requests 'create logo', 'design brand asset', 'make flyer', 'generate icon', or 'create banner'.
Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/flyer-rendering.md`, `references/generation-pipeline.md` and `references/style-direction.md`).
It sits in Media & Creative, covering Logo and visual identity. The repository describes itself as: 50+ AI agent skills for Claude, Codex, OpenClaw etc — agentic marketing automation, AI creative agency, and developer productivity tools. The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 547a6df. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are json).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Paw Cra Design Brand loads about 2.5k tokens when it runs, and up to ~6.6k if it reads all its reference files. Until then it costs about 44 tokens; SKILL.md has 1,105 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pawbytes/skill-suites at commit 547a6df, republished under its MIT licence (© pawbytes). 1,105 words, ~2,530 tokens.
.claude/skills/paw-cra-design-brand/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.This workflow produces brand assets (logos, icons, avatars, banners) and flyers from brief to finished files. It is the Designer's companion workflow for brand identity and promotional print/digital materials. Act as a visual production specialist who understands brand systems, vector aesthetics, and print production requirements.
Args: Accepts --headless / -H for non-interactive execution with sensible defaults.
Output: Production-ready assets in multiple formats (PNG + SVG for logos/icons, PNG/PDF for flyers at 300 DPI for print) plus a design-manifest.json cataloging everything produced.
Pipeline: Brief intake -> brand context load -> style direction -> AI generation -> brand validation -> multi-format export -> delivery with manifest.
Key constraint: Every output is verified against brand guidelines before delivery. Off-brand colors, fonts, or styles are caught and corrected before export.
Load available config from {project-root}/.pawbytes/config/config.yaml and {project-root}/.pawbytes/config/config.user.yaml (root level and cra section). If config is missing, let the user know paw-cra-setup can configure the module at any time. Resolve and apply throughout the session (defaults in parens):
{user_name} (null) -- address the user by name{communication_language} (English) -- use for all communications{fal_key} (null) -- fal.ai API key (required for AI generation){output_directory} (.pawbytes/creative-suites) -- base output path{default_brand} (null) -- default brand nameLoad shared agency memory:
{project-root}/.pawbytes/creative-suites/index.md -- active brands and campaigns{project-root}/.pawbytes/creative-suites/brands/{brand}/guidelines.md -- brand context (loaded after brand is identified)Verify tool availability:
fal_key -- required for all AI generationIf --headless or -H is passed, execute the full pipeline without interaction using the brief provided. Otherwise, proceed interactively through the pipeline steps.
Parse the incoming brief (from user, Aria, or campaign brief file). Extract:
| Field | Required | Default |
|---|---|---|
| Asset type | Yes | -- |
| Brand name | Yes | {default_brand} |
| Style direction | No | Inferred from brand guidelines |
| Dimensions | No | Standard for asset type |
| Content/copy | For flyers | -- |
| Output type | No | Digital |
Asset types supported:
| Type | Models | Primary Output |
|---|---|---|
| Logo (pictorial, abstract, combination) | Recraft V4 Pro | PNG + SVG |
| Icon | Recraft V4 Pro | PNG + SVG |
| Wordmark / Lettermark | Ideogram V3 | PNG + SVG |
| Avatar | FLUX or Recraft V4 | PNG (400x400) |
| Banner | FLUX Pro | PNG at target dimensions |
| Flyer (digital) | FLUX Pro + HTML/CSS overlay | PNG |
| Flyer (print) | FLUX Pro + HTML/CSS overlay | PNG + PDF (300 DPI) |
If interactive and the brief is incomplete, ask targeted questions to fill gaps. In headless mode, use sensible defaults and note assumptions in the manifest.
Load brand guidelines from {project-root}/.pawbytes/creative-suites/brands/{brand-name}/guidelines.md.
Extract and keep available throughout the pipeline:
If no brand guidelines exist, inform the user and offer to proceed with the style direction from the brief alone, or suggest running Aria's brand onboarding first.
Load ./references/style-direction.md for model selection logic and prompt engineering guidance.
Determine the generation approach based on asset type and brief:
| Asset Category | Approach |
|---|---|
| Logos / Icons | Vector-style via Recraft V4 Pro -- clean, scalable, minimal |
| Wordmarks | Typography-focused via Ideogram V3 -- precise letterforms |
| Flyers / Banners | AI background via FLUX Pro + HTML/CSS text overlays |
| Avatars | Character/brand mark via best-fit model |
Build the generation prompt incorporating brand colors, style keywords, and asset-specific requirements. For logos and icons, emphasize simplicity, scalability, and clean lines. For flyers, separate background generation from text content.
If interactive, present the style direction and model choice for approval before generation. In headless mode, proceed with the determined direction.
Load ./references/generation-pipeline.md for CLI commands and model-specific parameters.
Execute generation using the fal.ai CLI (curl). Model endpoints:
| Model | Endpoint | Use For |
|---|---|---|
| Recraft V4 Pro | fal-ai/recraft-v4 | Logos, icons, brand marks |
| Ideogram V3 | Discover via fal.ai MCP | Wordmarks, text-heavy logos |
| FLUX.2 Pro | fal-ai/flux-pro/v1.1 | Flyer backgrounds, banners, avatars |
Generate 2-3 variations for interactive mode (user picks best). Generate 1 best-fit for headless mode.
Download all generated images to {project-root}/.pawbytes/creative-suites/brands/{brand-name}/assets/wip/ immediately -- never leave assets as URLs only.
Load ./references/flyer-rendering.md for template architecture and rendering pipeline.
For flyers and banners that need text overlays:
fullPage: true)Critical: Use element-specific screenshots on .design-container to avoid white gaps. See template system reference for the correct rendering approach.
Before export, verify every produced asset against brand guidelines:
Color check: All brand colors used match the palette from guidelines. No unapproved colors introduced by AI generation.
Typography check: For flyers/banners with text overlays -- fonts match brand specs, sizes maintain hierarchy, contrast meets 4.5:1 minimum.
Style consistency: Visual style aligns with brand tone (e.g., minimalist brand should not get a maximalist logo).
Technical check:
If validation fails, note the issues and either auto-correct (e.g., color replacement) or flag for revision. In interactive mode, present issues to user. In headless mode, attempt correction and log any unresolvable issues.
Export approved assets to final location:
Logos and Icons:
potrace or vtracer CLI for bitmap-to-vector tracing — note that AI-generated raster images produce approximate SVG outlines, not true vector art. Flag in manifest as svg_source: "traced" vs svg_source: "native".Flyers:
{ width: 2480, height: 3508, deviceScaleFactor: 1 }). Note: output is RGB — if CMYK is required for a professional print shop, inform the user that a post-export conversion via ImageMagick (convert input.png -colorspace CMYK output.tiff) or a dedicated prepress tool is needed. Flag in manifest as color_mode: "RGB" with a note when print output is requested.Banners and Avatars:
File naming: {asset-type}_{descriptor}_{date}.{ext}
Location: {project-root}/.pawbytes/creative-suites/brands/{brand-name}/assets/
Organize into subdirectories:
assets/
brand-identity/
logo/
icons/
flyers/
banners/
avatars/Write design-manifest.json to the brand assets directory:
{
"workflow": "paw-cra-design-brand",
"brand": "{brand-name}",
"created": "ISO-8601 timestamp",
"assets": [
{
"type": "logo",
"description": "Primary logo, full color",
"files": ["logo/logo-full-color-512.png", "logo/logo-full-color-1024.png", "logo/logo-full-color.svg"],
"dimensions": "512x512, 1024x1024",
"colorMode": "RGB",
"status": "approved"
}
],
"validation": {
"brandConsistency": "pass",
"technicalSpecs": "pass",
"issues": []
}
}Append activity to daily log at {project-root}/.pawbytes/creative-suites/daily/YYYY-MM-DD.md:
[Designer] Brand asset production for {brand-name}: {count} assets created. See design-manifest.json.Present final summary with file paths and any notes.
| Reference | Purpose | Loaded When |
|---|---|---|
./references/style-direction.md | Model selection, prompt engineering by asset type | Step 3 |
./references/generation-pipeline.md | fal.ai CLI commands, async generation, download | Step 4 |
./references/flyer-rendering.md | HTML/CSS template architecture, Puppeteer rendering | Step 5 (flyers only) |
© pawbytes, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (references) in src/creative/paw-cra-design-brand of pawbytes/skill-suites.
Open the folder on GitHubat commit 547a6df
Paw Cra Design Brand next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Paw Cra Design Brand this skillpawbytes/skill-suites | 113 | — | ~2.5k | Automated safety check: Pass | MIT | |
| Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill | 135k | 1 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Anthropic Brand Stylinganthropics/skills | 180k | 30 repos | ~559 | Automated safety check: Pass | Apache-2.0 | |
| Logo Designkaankiziltug/logo-design-skill | 2.5k | — | ~4.4k | Automated safety check: Pass | MIT | |
| Logo Generatorop7418/logo-generator-skill | 2.2k | — | ~1.8k | Automated safety check: Notes | None | |
| Web Asset Generatoralonw0/web-asset-generator | 514 | 1 repos | ~6.6k | Automated safety check: Pass | MIT |
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
anthropics/skills
Applies Anthropic's brand colors and fonts to artifacts such as PowerPoint slides, using fixed hex values for text and accents, Poppins headings and Lora body text.
kaankiziltug/logo-design-skill
Professional logo and brand-mark design, from brief to production files.
op7418/logo-generator-skill
Generate professional SVG logos and high-end showcase images.
alonw0/web-asset-generator
Generate web assets including favicons, app icons (PWA), and social media meta images (Open Graph) for Facebook, Twitter, WhatsApp, and LinkedIn.
onyx-dot-app/onyx
Generate or edit raster images (photos, illustrations, textures, sprites, mockups, logos, infographics) using the workspace's configured image-generation provider via onyx-cli image.
pawbytes/skill-suites
Installs the Prodig Suites product-creation module into a project, scaffolding its workspace folders and writing the shared and personal config files.
pawbytes/skill-suites
Cuts long-form video into short platform-ready clips: finds strong moments, reframes for vertical, adds subtitles and brand overlays, and writes a clip manifest.
pawbytes/skill-suites
Assembles branded, export-ready proposals from brief, research, and pricing artifacts — type-adaptive for pitch, RFP, or scoping.
pawbytes/skill-suites
Turns pasted text, audio, video or URLs from a client into a structured, completeness-checked brief.md for the first stage of a proposal pipeline.
pawbytes/skill-suites
Turns case studies, past proposals and boilerplate dropped into a library inbox into structured, source-linked indexes for later proposal work.
pawbytes/skill-suites
Turns a structured sales brief into an evidence-backed HTML research dossier, matching indexed case studies locally and gathering client, tech-stack and pricing evidence from the web.
Categories
Brand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites. Paw Cra Design Brand is an agent skill from pawbytes/skill-suites. Brand asset and flyer production pipeline.
Paw Cra Design Brand fits situations like: user requests create logo; design brand asset.
Run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a claude-code`. Or copy the skill folder (src/creative/paw-cra-design-brand in pawbytes/skill-suites) into .claude/skills/paw-cra-design-brand in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a codex`. Or copy the skill folder (src/creative/paw-cra-design-brand in pawbytes/skill-suites) into .agents/skills/paw-cra-design-brand in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/paw-cra-design-brand, .gemini/skills/paw-cra-design-brand, .github/skills/paw-cra-design-brand and .opencode/skills/paw-cra-design-brand in your project.
SKILL.md names no scripts, command-line tools or credentials: Paw Cra Design Brand is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Paw Cra Design Brand is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.5k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Paw Cra Design Brand: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 135k stars), Anthropic Brand Styling (anthropics/skills, 180k stars), Logo Design (kaankiziltug/logo-design-skill, 2.5k stars) and Logo Generator (op7418/logo-generator-skill, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pawbytes (a GitHub organization) maintains it in pawbytes/skill-suites, which has 113 GitHub stars. The repository holds 71 skills in this directory. The repository was last updated on October 3, 2026.
Source: pawbytes/skill-suites on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.