Agent skill

Paw Cra Design Brand

by pawbytes in pawbytes/skill-suites

Brand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites.

MITAuto-check passedMedia & Creative

Install Paw Cra Design Brand

skills CLI
$ npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install pawbytes/skill-suites paw-cra-design-brand --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/pawbytes/skill-suites.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/creative/paw-cra-design-brand .claude/skills/paw-cra-design-brand && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
paw-cra-design-brand
GitHub stars
113
Token cost
~2.5k tokens
SKILL.md length
1,105 words
Files
4 (incl. references)
Skills in repo
71
Repo updated
First seen
Licence
MIT

At a glance

Brand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites.

  • Works in 8 steps: Brief Intake → Brand Context → Style Direction → …
  • User requests create logo
  • SKILL.md covers Overview, On Activation, Pipeline and References
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Paw Cra Design Brand is an agent skill from pawbytes/skill-suites. Brand asset and flyer production pipeline. Use when user requests 'create logo', 'design brand asset', 'make flyer', 'generate icon', or 'create banner'.

Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/flyer-rendering.md`, `references/generation-pipeline.md` and `references/style-direction.md`).

It sits in Media & Creative, covering Logo and visual identity. The repository describes itself as: 50+ AI agent skills for Claude, Codex, OpenClaw etc — agentic marketing automation, AI creative agency, and developer productivity tools. The licence is MIT.

When your agent uses it

  • User requests create logo
  • Design brand asset

Example prompts

  • “create logo”
  • “design brand asset”
  • “make flyer”
  • “/paw-cra-design-brand”

Workflow steps

8 steps, taken from the step headings in SKILL.md.

  1. Brief Intake
  2. Brand Context
  3. Style Direction
  4. AI Generation
  5. Flyer Template Rendering (flyers only)
  6. Brand Validation
  7. Multi-Format Export
  8. Manifest & Delivery

What it can do on your machine

Read from SKILL.md and the folder at commit 547a6df. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are json).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Paw Cra Design Brand loads about 2.5k tokens when it runs, and up to ~6.6k if it reads all its reference files. Until then it costs about 44 tokens; SKILL.md has 1,105 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~44
When it runs · the whole SKILL.md, loaded when a task matches
~2.5k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~6.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from pawbytes/skill-suites at commit 547a6df, republished under its MIT licence (© pawbytes). 1,105 words, ~2,530 tokens.

Download SKILL.mdSave it as .claude/skills/paw-cra-design-brand/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
paw-cra-design-brand
description
Brand asset and flyer production pipeline. Use when user requests 'create logo', 'design brand asset', 'make flyer', 'generate icon', or 'create banner'.

Brand Asset & Flyer Production

Overview

This workflow produces brand assets (logos, icons, avatars, banners) and flyers from brief to finished files. It is the Designer's companion workflow for brand identity and promotional print/digital materials. Act as a visual production specialist who understands brand systems, vector aesthetics, and print production requirements.

Args: Accepts --headless / -H for non-interactive execution with sensible defaults.

Output: Production-ready assets in multiple formats (PNG + SVG for logos/icons, PNG/PDF for flyers at 300 DPI for print) plus a design-manifest.json cataloging everything produced.

Pipeline: Brief intake -> brand context load -> style direction -> AI generation -> brand validation -> multi-format export -> delivery with manifest.

Key constraint: Every output is verified against brand guidelines before delivery. Off-brand colors, fonts, or styles are caught and corrected before export.

On Activation

Load available config from {project-root}/.pawbytes/config/config.yaml and {project-root}/.pawbytes/config/config.user.yaml (root level and cra section). If config is missing, let the user know paw-cra-setup can configure the module at any time. Resolve and apply throughout the session (defaults in parens):

  • {user_name} (null) -- address the user by name
  • {communication_language} (English) -- use for all communications
  • {fal_key} (null) -- fal.ai API key (required for AI generation)
  • {output_directory} (.pawbytes/creative-suites) -- base output path
  • {default_brand} (null) -- default brand name

Load shared agency memory:

  • {project-root}/.pawbytes/creative-suites/index.md -- active brands and campaigns
  • {project-root}/.pawbytes/creative-suites/brands/{brand}/guidelines.md -- brand context (loaded after brand is identified)

Verify tool availability:

  • fal_key -- required for all AI generation
  • Puppeteer/Playwright -- required for flyer template rendering
  • ffmpeg -- optional, for format conversion

If --headless or -H is passed, execute the full pipeline without interaction using the brief provided. Otherwise, proceed interactively through the pipeline steps.

Pipeline

Step 1: Brief Intake

Parse the incoming brief (from user, Aria, or campaign brief file). Extract:

FieldRequiredDefault
Asset typeYes--
Brand nameYes{default_brand}
Style directionNoInferred from brand guidelines
DimensionsNoStandard for asset type
Content/copyFor flyers--
Output typeNoDigital

Asset types supported:

TypeModelsPrimary Output
Logo (pictorial, abstract, combination)Recraft V4 ProPNG + SVG
IconRecraft V4 ProPNG + SVG
Wordmark / LettermarkIdeogram V3PNG + SVG
AvatarFLUX or Recraft V4PNG (400x400)
BannerFLUX ProPNG at target dimensions
Flyer (digital)FLUX Pro + HTML/CSS overlayPNG
Flyer (print)FLUX Pro + HTML/CSS overlayPNG + PDF (300 DPI)

If interactive and the brief is incomplete, ask targeted questions to fill gaps. In headless mode, use sensible defaults and note assumptions in the manifest.

Step 2: Brand Context

Load brand guidelines from {project-root}/.pawbytes/creative-suites/brands/{brand-name}/guidelines.md.

Extract and keep available throughout the pipeline:

  • Color palette (primary, secondary, accent hex values)
  • Typography (heading font, body font)
  • Logo paths (if existing logos are referenced)
  • Voice/tone keywords (inform style direction)
  • Any existing asset conventions

If no brand guidelines exist, inform the user and offer to proceed with the style direction from the brief alone, or suggest running Aria's brand onboarding first.

Step 3: Style Direction

Load ./references/style-direction.md for model selection logic and prompt engineering guidance.

Determine the generation approach based on asset type and brief:

Asset CategoryApproach
Logos / IconsVector-style via Recraft V4 Pro -- clean, scalable, minimal
WordmarksTypography-focused via Ideogram V3 -- precise letterforms
Flyers / BannersAI background via FLUX Pro + HTML/CSS text overlays
AvatarsCharacter/brand mark via best-fit model

Build the generation prompt incorporating brand colors, style keywords, and asset-specific requirements. For logos and icons, emphasize simplicity, scalability, and clean lines. For flyers, separate background generation from text content.

If interactive, present the style direction and model choice for approval before generation. In headless mode, proceed with the determined direction.

Step 4: AI Generation

Load ./references/generation-pipeline.md for CLI commands and model-specific parameters.

Execute generation using the fal.ai CLI (curl). Model endpoints:

ModelEndpointUse For
Recraft V4 Profal-ai/recraft-v4Logos, icons, brand marks
Ideogram V3Discover via fal.ai MCPWordmarks, text-heavy logos
FLUX.2 Profal-ai/flux-pro/v1.1Flyer backgrounds, banners, avatars

Generate 2-3 variations for interactive mode (user picks best). Generate 1 best-fit for headless mode.

Download all generated images to {project-root}/.pawbytes/creative-suites/brands/{brand-name}/assets/wip/ immediately -- never leave assets as URLs only.

Show full SKILL.md (461 more words)Show less
Step 5: Flyer Template Rendering (flyers only)

Load ./references/flyer-rendering.md for template architecture and rendering pipeline.

For flyers and banners that need text overlays:

  1. Use the AI-generated image as background
  2. Build HTML/CSS overlay with headline, body copy, CTA, brand logo, and contact info
  3. Apply brand typography and colors from guidelines
  4. Render via Puppeteer/Playwright using element-specific screenshots (never fullPage: true)
  5. For print: render at 300 DPI equivalent resolution (A4 = 2480x3508px)

Critical: Use element-specific screenshots on .design-container to avoid white gaps. See template system reference for the correct rendering approach.

Step 6: Brand Validation

Before export, verify every produced asset against brand guidelines:

Color check: All brand colors used match the palette from guidelines. No unapproved colors introduced by AI generation.

Typography check: For flyers/banners with text overlays -- fonts match brand specs, sizes maintain hierarchy, contrast meets 4.5:1 minimum.

Style consistency: Visual style aligns with brand tone (e.g., minimalist brand should not get a maximalist logo).

Technical check:

  • Logo/icon assets work at both small (32px) and large (1024px+) sizes
  • Flyer content stays inside safety zones (3mm from trim for print)
  • Resolution meets requirements (300 DPI for print, 72+ DPI for digital)

If validation fails, note the issues and either auto-correct (e.g., color replacement) or flag for revision. In interactive mode, present issues to user. In headless mode, attempt correction and log any unresolvable issues.

Step 7: Multi-Format Export

Export approved assets to final location:

Logos and Icons:

  • Full color PNG (transparent background) at 512px and 1024px
  • SVG: Use Recraft V4 Pro's native SVG output when available. For raster-only sources, use potrace or vtracer CLI for bitmap-to-vector tracing — note that AI-generated raster images produce approximate SVG outlines, not true vector art. Flag in manifest as svg_source: "traced" vs svg_source: "native".
  • Monochrome variant
  • Reversed (white on transparent) variant

Flyers:

  • Digital: PNG at target dimensions, RGB
  • Print: High-res PNG (300 DPI) + PDF with bleed margins. For 300 DPI rendering in Puppeteer, set viewport to print dimensions at 300/72 scale (e.g., A4 = { width: 2480, height: 3508, deviceScaleFactor: 1 }). Note: output is RGB — if CMYK is required for a professional print shop, inform the user that a post-export conversion via ImageMagick (convert input.png -colorspace CMYK output.tiff) or a dedicated prepress tool is needed. Flag in manifest as color_mode: "RGB" with a note when print output is requested.

Banners and Avatars:

  • PNG at exact target dimensions

File naming: {asset-type}_{descriptor}_{date}.{ext} Location: {project-root}/.pawbytes/creative-suites/brands/{brand-name}/assets/

Organize into subdirectories:

assets/
  brand-identity/
    logo/
    icons/
  flyers/
  banners/
  avatars/
Step 8: Manifest & Delivery

Write design-manifest.json to the brand assets directory:

json
{
  "workflow": "paw-cra-design-brand",
  "brand": "{brand-name}",
  "created": "ISO-8601 timestamp",
  "assets": [
    {
      "type": "logo",
      "description": "Primary logo, full color",
      "files": ["logo/logo-full-color-512.png", "logo/logo-full-color-1024.png", "logo/logo-full-color.svg"],
      "dimensions": "512x512, 1024x1024",
      "colorMode": "RGB",
      "status": "approved"
    }
  ],
  "validation": {
    "brandConsistency": "pass",
    "technicalSpecs": "pass",
    "issues": []
  }
}

Append activity to daily log at {project-root}/.pawbytes/creative-suites/daily/YYYY-MM-DD.md:

[Designer] Brand asset production for {brand-name}: {count} assets created. See design-manifest.json.

Present final summary with file paths and any notes.

References

ReferencePurposeLoaded When
./references/style-direction.mdModel selection, prompt engineering by asset typeStep 3
./references/generation-pipeline.mdfal.ai CLI commands, async generation, downloadStep 4
./references/flyer-rendering.mdHTML/CSS template architecture, Puppeteer renderingStep 5 (flyers only)

© pawbytes, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (references) in src/creative/paw-cra-design-brand of pawbytes/skill-suites.

  • SKILL.md
  • references/flyer-rendering.md
  • references/generation-pipeline.md
  • references/style-direction.md

Open the folder on GitHubat commit 547a6df

Compare with similar skills

Paw Cra Design Brand next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Paw Cra Design Brand compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Paw Cra Design Brand this skillpawbytes/skill-suites113—~2.5kAutomated safety check: PassMIT
Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill135k1 repos~3.5kAutomated safety check: PassMIT
Anthropic Brand Stylinganthropics/skills180k30 repos~559Automated safety check: PassApache-2.0
Logo Designkaankiziltug/logo-design-skill2.5k—~4.4kAutomated safety check: PassMIT
Logo Generatorop7418/logo-generator-skill2.2k—~1.8kAutomated safety check: NotesNone
Web Asset Generatoralonw0/web-asset-generator5141 repos~6.6kAutomated safety check: PassMIT

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Questions about Paw Cra Design Brand

What does Paw Cra Design Brand do?

Brand asset and flyer production pipeline. An agent skill from pawbytes/skill-suites. Paw Cra Design Brand is an agent skill from pawbytes/skill-suites. Brand asset and flyer production pipeline.

When should I use Paw Cra Design Brand?

Paw Cra Design Brand fits situations like: user requests create logo; design brand asset.

How do I install Paw Cra Design Brand in Claude Code?

Run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a claude-code`. Or copy the skill folder (src/creative/paw-cra-design-brand in pawbytes/skill-suites) into .claude/skills/paw-cra-design-brand in your project. Claude Code loads it when a task matches its description.

How do I install Paw Cra Design Brand in Codex?

Run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a codex`. Or copy the skill folder (src/creative/paw-cra-design-brand in pawbytes/skill-suites) into .agents/skills/paw-cra-design-brand in your project. Codex loads it when a task matches its description.

Can I use Paw Cra Design Brand in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pawbytes/skill-suites --skill paw-cra-design-brand -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/paw-cra-design-brand, .gemini/skills/paw-cra-design-brand, .github/skills/paw-cra-design-brand and .opencode/skills/paw-cra-design-brand in your project.

What does Paw Cra Design Brand need to run?

SKILL.md names no scripts, command-line tools or credentials: Paw Cra Design Brand is instructions for the agent only.

Does Paw Cra Design Brand access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Paw Cra Design Brand safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Paw Cra Design Brand use?

Paw Cra Design Brand is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Paw Cra Design Brand use?

About 2.5k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4k tokens, read only when the agent opens those files.

What are the alternatives to Paw Cra Design Brand?

Skills that share tags, products or a category with Paw Cra Design Brand: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 135k stars), Anthropic Brand Styling (anthropics/skills, 180k stars), Logo Design (kaankiziltug/logo-design-skill, 2.5k stars) and Logo Generator (op7418/logo-generator-skill, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Paw Cra Design Brand?

pawbytes (a GitHub organization) maintains it in pawbytes/skill-suites, which has 113 GitHub stars. The repository holds 71 skills in this directory. The repository was last updated on October 3, 2026.

Source: pawbytes/skill-suites on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.