Gameobject Modify
IvanMurzak/Unity-MCP
Modify GameObject fields and properties in opened Prefab or in a Scene.
A skill your agent uses when creating or modifying OpenChamber CLI commands, prompts, terminal output, non-TTY behavior, --quiet, or --json behavior.
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install openchamber/openchamber clack-cli-patterns --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .claude/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .claude/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patternsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install openchamber/openchamber clack-cli-patterns --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .agents/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .agents/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install openchamber/openchamber clack-cli-patterns --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .cursor/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .cursor/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/openchamber/openchamber.git --path .agents/skills/clack-cli-patterns--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install openchamber/openchamber clack-cli-patterns --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .gemini/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .gemini/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install openchamber/openchamber clack-cli-patternsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .github/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .github/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openchamber/openchamber --skill clack-cli-patterns -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install openchamber/openchamber clack-cli-patterns --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openchamber/openchamber.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/clack-cli-patterns .opencode/skills/clack-cli-patterns && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "clack-cli-patterns" agent skill from https://github.com/openchamber/openchamber/tree/main/.agents/skills/clack-cli-patterns into .opencode/skills/clack-cli-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clack-cli-patterns", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
clack-cli-patternsA skill your agent uses when creating or modifying OpenChamber CLI commands, prompts, terminal output, non-TTY behavior, --quiet, or --json behavior.
Clack CLI Patterns is an agent skill from openchamber/openchamber. Use when creating or modifying OpenChamber CLI commands, prompts, terminal output, non-TTY behavior, --quiet, or --json behavior.
Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/snippets.md`). Compatibility notes: opencode
The repository describes itself as: Agentic Development Environment based on OpenCode AI agent. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit eabe419. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
opencode
From compatibility in the SKILL.md frontmatter.
Clack CLI Patterns loads about 1.5k tokens when it runs, and up to ~1.7k if it reads all its reference files. Until then it costs about 38 tokens; SKILL.md has 716 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from openchamber/openchamber at commit eabe419, republished under its MIT licence (© openchamber). 716 words, ~1,507 tokens.
.claude/skills/clack-cli-patterns/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.OpenChamber terminal CLI uses @clack/prompts for interactive UX, but command policy and validation must be mode-agnostic.
Core principle: policy-first, UX-second. Clack is presentation, not enforcement.
Use this skill for terminal CLI work only (for example packages/web/bin/*).
Do not use this skill for web UI or VS Code webview styling work.
Run safety and correctness validation before presentation in every mode. Prompts collect missing input; they never enforce policy alone.
| Mode | Prompt | Output | Failure |
|---|---|---|---|
| Interactive TTY | Allowed when input is missing | Framed human output | Concise human error, non-zero exit |
| Fully specified flags | None required | Human output | Same policy and exit semantics |
| Non-TTY/piped | Never | Deterministic script-safe output | Non-zero without hanging |
--quiet | Never | Essential result only | Concise error, non-zero exit |
--json | Never | JSON only, including warnings/errors | JSON failure payload, non-zero exit |
Handle prompt cancellation with isCancel + cancel(...) and SIGINT with consistent exit semantics.
intro, outro, cancellog.info, log.success, log.warn, log.error, log.stepnoteboxselect, confirm, text, passwordspinnerprogresstasksCentralize Clack imports and formatting helpers in one adapter module (for example cli-output.js) so command logic stays focused on behavior and policy.
Use a small shared helper surface rather than command-specific formatting logic.
isJsonMode(options)isQuietMode(options)shouldRenderHumanOutput(options)canPrompt(options)createSpinner(options)createProgress(options, config)printJson(payload)Keep this layer minimal. Do not hide core validation or command semantics inside output helpers.
--quiet contract--quiet should still return essential result data.
Quiet output should still be complete enough for scripts and quick human scanning.
running/ok.port 3000 pass:yes).--json contract (strict)status, messages).intro, close with outro (or outro('') when you want structure without text).spinner.clear() when a trailing spinner line is not wanted).spinner.clear() to avoid duplicate success lines.initialValue (not only placeholder) so users can accept or edit quickly.[CODE]) when the message has follow-up docs or repeat use.Optional Tips for non-required next actions.logStatus('info', '[CODE]', '<actionable command or short guidance>')[START_PROFILE], [PORT_MISMATCH]) so users can quickly scan and recognize repeated guidance.note/boxed callouts for rare, high-context guidance where a long paragraph is truly necessary.Every command/subcommand must have a tested answer for:
--quiet output (minimal but informative)--json output (JSON-only)Load references/snippets.md when implementing prompt guards, non-interactive fallback, spinner lifecycle, or JSON/human output branching.
Implementation is complete when validators run before every mode branch, interactive Clack UX is only an enhancement, and all five cases above produce deterministic output and exit behavior.
packages/web/bin/cli.jspackages/web/bin/cli-output.js© openchamber, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in .agents/skills/clack-cli-patterns of openchamber/openchamber.
Open the folder on GitHubat commit eabe419
Clack CLI Patterns next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Clack CLI Patterns this skillopenchamber/openchamber | 11k | — | ~1.5k | Automated safety check: Pass | MIT | |
| Gameobject ModifyIvanMurzak/Unity-MCP | 4.4k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Object ModifyIvanMurzak/Unity-MCP | 4.4k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Assets ModifyIvanMurzak/Unity-MCP | 4.4k | 1 repos | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Modifying Taxonomic FilterPostHog/posthog | 40k | — | ~2.8k | Automated safety check: Pass | Custom licence | |
| Clackpass-agent/loomkin | 181 | — | ~797 | Automated safety check: Pass | MIT |
IvanMurzak/Unity-MCP
Modify GameObject fields and properties in opened Prefab or in a Scene.
IvanMurzak/Unity-MCP
Modify a Unity UnityEngine.Object's serializable fields/properties.
IvanMurzak/Unity-MCP
Modify an asset file in the project. An agent skill from IvanMurzak/Unity-MCP.
PostHog/posthog
Guides safe changes to the TaxonomicFilter, PostHog's picker for events, actions, properties, cohorts, and more.
pass-agent/loomkin
Build and maintain interactive Node.js/Bun CLIs with Clack (@clack/prompts and @clack/core).
rosuH/EasyWatermark
A skill your agent uses to author new custom Jetpack Compose modifiers and migrate legacy ones from Modifier.composed { } to Modifier.Node + ModifierNodeElement<T.
openchamber/openchamber
A skill your agent uses when creating or modifying OpenChamber UI components, styling, colors, buttons, visual states, themes, or icons.
openchamber/openchamber
A skill your agent uses when creating or modifying OpenChamber shared UI data access, OpenCode SDK calls, RuntimeAPIs, runtime fetch/auth/URLs, authenticated browser assets, bridges/proxies, runtime…
openchamber/openchamber
A skill your agent uses when implementing or modifying OpenChamber sortable or drag-to-reorder behavior, especially @dnd-kit, touch/mobile interactions, variable-width items, or wrapping layouts.
openchamber/openchamber
A skill your agent uses when creating or modifying OpenChamber UI text, labels, buttons, placeholders, aria labels, empty states, toasts, dialogs, settings copy, navigation labels, or any…
openchamber/openchamber
A skill your agent uses when implementing or reviewing code on interaction, render, event, polling, synchronization, list-processing, store-selector, cache, indexing, or high-volume data paths; when…
openchamber/openchamber
A skill your agent uses when working with the OpenChamber iOS Simulator app without opening Xcode - boot/install/launch the Capacitor iOS app, start a browser stream, tap/type/gesture/rotate…
A skill your agent uses when creating or modifying OpenChamber CLI commands, prompts, terminal output, non-TTY behavior, --quiet, or --json behavior. Clack CLI Patterns is an agent skill from openchamber/openchamber. Use when creating or modifying OpenChamber CLI commands, prompts, terminal output, non-TTY behavior, --quiet, or --json behavior.
Clack CLI Patterns fits situations like: modifying OpenChamber CLI commands; terminal output; non-TTY behavior; --json behavior.
Run `npx skills add openchamber/openchamber --skill clack-cli-patterns -a claude-code`. Or copy the skill folder (.agents/skills/clack-cli-patterns in openchamber/openchamber) into .claude/skills/clack-cli-patterns in your project. Claude Code loads it when a task matches its description.
Run `npx skills add openchamber/openchamber --skill clack-cli-patterns -a codex`. Or copy the skill folder (.agents/skills/clack-cli-patterns in openchamber/openchamber) into .agents/skills/clack-cli-patterns in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add openchamber/openchamber --skill clack-cli-patterns -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/clack-cli-patterns, .gemini/skills/clack-cli-patterns, .github/skills/clack-cli-patterns and .opencode/skills/clack-cli-patterns in your project.
SKILL.md names no scripts, command-line tools or credentials: Clack CLI Patterns is instructions for the agent only. Compatibility (from SKILL.md): opencode.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Clack CLI Patterns is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.5k tokens (SKILL.md is roughly 6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 194 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Clack CLI Patterns: Gameobject Modify (IvanMurzak/Unity-MCP, 4.4k stars), Object Modify (IvanMurzak/Unity-MCP, 4.4k stars), Assets Modify (IvanMurzak/Unity-MCP, 4.4k stars) and Modifying Taxonomic Filter (PostHog/posthog, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
openchamber (a GitHub organization) maintains it in openchamber/openchamber, which has 11,259 GitHub stars. The repository holds 20 skills in this directory. The repository was last updated on October 8, 2026.
Source: openchamber/openchamber on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.