Creative Tim UI Blocks
creativetimofficial/ui
Helps install, generate and review Creative Tim UI blocks: shadcn/ui-based React and Tailwind sections that follow a restrained, production-minded design philosophy.
A skill your agent uses when operating in a codebase that employs an existing design system (shadcn/ui, Material UI, Ant Design, Chakra, etc.), when you need to identify which system a project uses…
$ npx skills add NoobyGains/godmode --skill design-integration -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NoobyGains/godmode design-integration --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/design-integration .claude/skills/design-integration && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .claude/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NoobyGains/godmode/tree/master/skills/design-integrationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NoobyGains/godmode --skill design-integration -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NoobyGains/godmode design-integration --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/design-integration .agents/skills/design-integration && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .agents/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill design-integration -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NoobyGains/godmode design-integration --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/design-integration .cursor/skills/design-integration && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .cursor/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NoobyGains/godmode.git --path skills/design-integration--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NoobyGains/godmode --skill design-integration -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NoobyGains/godmode design-integration --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/design-integration .gemini/skills/design-integration && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .gemini/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NoobyGains/godmode design-integrationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NoobyGains/godmode --skill design-integration -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/design-integration .github/skills/design-integration && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .github/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill design-integration -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NoobyGains/godmode design-integration --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/design-integration .opencode/skills/design-integration && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "design-integration" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/design-integration into .opencode/skills/design-integration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-integration", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
design-integrationA skill your agent uses when operating in a codebase that employs an existing design system (shadcn/ui, Material UI, Ant Design, Chakra, etc.), when you need to identify which system a project uses…
Design Integration is an agent skill from NoobyGains/godmode. Use when operating in a codebase that employs an existing design system (shadcn/ui, Material UI, Ant Design, Chakra, etc.), when you need to identify which system a project uses, or when setting up a design system for a project that lacks one
Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Design systems. It works with shadcn/ui, Ant Design, Tailwind CSS and React. The repository describes itself as: The AI development framework that thinks before it builds. 36 composable skills for Claude Code, Cursor, Codex, and OpenCode. The licence is MIT.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 441103a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Design Integration loads about 3.1k tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 1,127 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NoobyGains/godmode at commit 441103a, republished under its MIT licence (© NoobyGains). 1,127 words, ~3,052 tokens.
.claude/skills/design-integration/SKILL.md (or your agent's skills folder).Detect the project's design system, embrace it fully, and extend it only through sanctioned channels. Never resist it, never overlook it, never rebuild what it already offers.
Core principle: When a project has a design system, every component you create must consume that system's primitives, tokens, and patterns. When no system exists, establish one before writing components.
No exceptions. No workarounds. No shortcuts.
NEVER REBUILD WHAT THE DESIGN SYSTEM ALREADY PROVIDESIf the system ships a <Dialog> component, use it. Do not fabricate your own. Do not wrap it in a container with overriding styles. Consume its variant API and extend only through its documented extension points.
Mandatory when:
Specifically triggered by:
@shadcn/ui, @mui/material, antd, @chakra-ui, or equivalentscomponents/ui directory containing base-level primitivestailwind.config, theme.ts, or a design token fileBEFORE authoring any UI component:
1. DETECT: What design system governs this project? (see Detection below)
2. STUDY: Read the system's component API for the element you are building
3. ASSESS: Does the system already provide this component?
- Yes -> Consume it directly. Do NOT recreate it.
- Partially -> Compose from existing primitives
- No -> Build it adhering to the system's conventions
4. VALIDATE: Does your component feel native to the system?
Omit any step = fighting the systemdigraph detect_system {
rankdir=TB;
start [label="New project or\nnew component", shape=doublecircle];
check_deps [label="Inspect package.json\nfor UI frameworks", shape=box];
known [label="Recognized design\nsystem present?", shape=diamond];
check_code [label="Search source tree\nfor UI import patterns", shape=box];
has_custom [label="Internal component\nlibrary found?", shape=diamond];
check_tokens [label="Look for\ndesign token definitions", shape=box];
has_tokens [label="Token file\ndetected?", shape=diamond];
adopt_known [label="ADOPT\nUse the recognized system", shape=box, style=filled, fillcolor="#ccffcc"];
adopt_internal [label="ADOPT\nFollow internal library conventions", shape=box, style=filled, fillcolor="#ccffcc"];
bootstrap [label="BOOTSTRAP\nInitialize a design system", shape=box, style=filled, fillcolor="#ccccff"];
extend_tokens [label="BUILD\non existing token foundation", shape=box, style=filled, fillcolor="#ccffcc"];
start -> check_deps;
check_deps -> known;
known -> adopt_known [label="yes"];
known -> check_code [label="no"];
check_code -> has_custom;
has_custom -> adopt_internal [label="yes\n(components/ui\nor equivalent)"];
has_custom -> check_tokens [label="no"];
check_tokens -> has_tokens;
has_tokens -> extend_tokens [label="yes"];
has_tokens -> bootstrap [label="no"];
}| Dependency | System | Approach |
|---|---|---|
@radix-ui/*, class-variance-authority | shadcn/ui | Adhere to shadcn file and variant conventions |
@mui/material, @emotion/react | Material UI | Follow Material Design specifications |
antd | Ant Design | Follow Ant component patterns |
@chakra-ui/react | Chakra UI | Follow Chakra theming and style props |
@headlessui/react | Headless UI | Pair with Tailwind for styling |
@mantine/core | Mantine | Follow Mantine hook and component patterns |
primereact, primevue | PrimeReact/PrimeVue | Follow Prime theming and template system |
Look for:
components/ui/ directory (typical shadcn/ui layout)components/common/ or components/shared/.stories.tsx)Search for:
tailwind.config.js/ts (Tailwind CSS theme customization)theme.ts or theme.js (custom theme objects):root or [data-theme]tokens/ or design-tokens/ directoriesstyles/variables.css or styles/tokens.cssvariant="danger", use that instead of manually overriding colors.size="sm", do not override with custom CSS.components/ui/, new ones go there too.Copy-and-customize components built on Radix UI + Tailwind CSS.
Conventions:
components/ui/ (base building blocks)components/ (composed from primitives)cn() helper for merging class stringscva() from class-variance-authority for variant definitionsAdding a missing component:
npx shadcn@latest add [component-name]Composing custom components:
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
import { Badge } from "@/components/ui/badge"
export function ProjectCard({ project }) {
return (
<Card>
<CardHeader><CardTitle>{project.title}</CardTitle></CardHeader>
<CardContent>
<Badge variant={project.live ? "default" : "secondary"}>
{project.live ? "Live" : "Draft"}
</Badge>
</CardContent>
</Card>
)
}Forbidden:
cn() helper for conditional class compositionConventions:
createTheme() in theme.ts@mui/materialsx prop or styled() APItheme.componentsExtending the theme:
const theme = createTheme({
palette: { primary: { main: '#0d9488' } },
components: {
MuiButton: {
defaultProps: { disableElevation: true },
styleOverrides: { root: { textTransform: 'none', borderRadius: 8 } },
},
},
});Conventions:
antdtheme.token, per-component via theme.componentsForbidden: Direct overrides of .ant-* CSS classes or mixing Ant with a competing component library.
When the project uses Tailwind without an accompanying component framework:
tailwind.config for custom theme extensionsWhen the system lacks a component you require:
Align with the system's norms:
| Project Scale | Recommendation |
|---|---|
| Prototype / MVP | Tailwind CSS + shadcn/ui |
| Small team, distinctive brand | Tailwind CSS + headless primitives (Radix/Headless UI) |
| Enterprise / large organization | Material UI or Ant Design (full-featured, opinionated) |
| Design-centric / agency work | Tailwind CSS + bespoke component library |
npx tailwindcss init -p
npx shadcn@latest init
npx shadcn@latest add button input card badge dialog toastCustomize tailwind.config.ts with project-specific token values afterward.
When joining a project that lacks documented tokens:
| Token Category | Where to Find |
|---|---|
| Colors | CSS variables, Tailwind config, theme files, most-used hex/rgb values |
| Typography | Font imports, CSS font declarations, Tailwind config fonts section |
| Spacing | Most frequent padding/margin/gap values across stylesheets |
| Border radius | Most common border-radius values in component styles |
| Shadows | Most common box-shadow declarations |
Discovery process:
--) across all style filestailwind.config for theme.extend customizationstheme.ts or theme.js exports| Rationalization | Truth |
|---|---|
| "The system does not have this component" | Compose from primitives or extend within conventions. Do not bypass the system. |
| "Writing raw CSS is faster than learning the API" | Faster today, inconsistent forever. Invest in learning the system. |
| "I will wire it into the system later" | Later never arrives. Components outside the system infect everything they touch. |
| "The system's API is too restrictive" | The API prevents inconsistency by design. Work within it or extend properly. |
| "Combining two systems gives us the best of both" | Combining two systems delivers the worst of both: conflicting styles, doubled bundle weight. |
| "This is a one-off component, it does not matter" | One-off components multiply. Build it correctly or it becomes technical debt. |
| "I will just override this one property" | One override becomes twenty. Use the system's theming mechanism. |
!importantcomponents/custom/ alongside components/ui/Every item on this list means: HALT. Consume the existing system.
Prerequisite knowledge:
Complementary skills:
© NoobyGains, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/design-integration of NoobyGains/godmode.
Open the folder on GitHubat commit 441103a
Design Integration next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Design Integration this skillNoobyGains/godmode | 107 | — | ~3.1k | Automated safety check: Pass | MIT | |
| Creative Tim UI Blockscreativetimofficial/ui | 12k | — | ~2.1k | Automated safety check: Notes | MIT | |
| Cosscrafter-station/petdex | 4.2k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Ss Learnbitjaru/styleseed | 972 | — | ~1.3k | Automated safety check: Pass | MIT | |
| UithingBayBreezy/ui-thing | 729 | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| Animated React Component LibrariesHainrixz/editor-pro-max | 261 | 1 repos | ~5.7k | Automated safety check: Pass | Custom licence |
creativetimofficial/ui
Helps install, generate and review Creative Tim UI blocks: shadcn/ui-based React and Tailwind sections that follow a restrained, production-minded design philosophy.
crafter-station/petdex
Helps implement coss UI components correctly. An agent skill from crafter-station/petdex.
bitjaru/styleseed
Capture a human-approved UI design lesson as a privacy-minimized local StyleSeed candidate, review it, and prepare an opt-in share package without transmitting project code, prompts, screenshots, or…
BayBreezy/ui-thing
Manages UI Thing components, prose, blocks, themes, shortcuts, docs, and MCP-driven workflows in Nuxt projects and in the UI Thing source repo.
Hainrixz/editor-pro-max
Helps choose and drop in animated React components from Magic UI and React Bits for landing pages, marketing sites and dashboards, instead of hand-coding animations.
Manavarya09/design-extract
Extract the full design language from any website URL. An agent skill from Manavarya09/design-extract.
NoobyGains/godmode
A skill your agent uses when starting any conversation - establishes how to locate and invoke skills, mandating Skill tool usage before ANY response including clarifying questions
NoobyGains/godmode
A skill your agent uses when dispatching subagents, composing prompts for teammates, structuring handoff reports, or managing context boundaries between agents.
NoobyGains/godmode
A skill your agent uses when building ANY feature within an existing project - search the current codebase for existing patterns, conventions, similar implementations, and established approaches…
NoobyGains/godmode
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
NoobyGains/godmode
A skill your agent uses when implementing any substantial feature, multi-file modification, or architectural change - produces a plain-language walkthrough of every alteration so the developer can…
NoobyGains/godmode
A skill your agent uses when executing implementation plans with independent tasks in the current session
Categories
A skill your agent uses when operating in a codebase that employs an existing design system (shadcn/ui, Material UI, Ant Design, Chakra, etc.), when you need to identify which system a project uses…. Design Integration is an agent skill from NoobyGains/godmode.
Design Integration fits situations like: operating in a codebase that employs an existing design system (shadcn/ui; you need to identify which system a project uses; setting up a design system for a project that lacks one.
Run `npx skills add NoobyGains/godmode --skill design-integration -a claude-code`. Or copy the skill folder (skills/design-integration in NoobyGains/godmode) into .claude/skills/design-integration in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NoobyGains/godmode --skill design-integration -a codex`. Or copy the skill folder (skills/design-integration in NoobyGains/godmode) into .agents/skills/design-integration in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NoobyGains/godmode --skill design-integration -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-integration, .gemini/skills/design-integration, .github/skills/design-integration and .opencode/skills/design-integration in your project.
Going by SKILL.md and its folder, Design Integration needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Design Integration is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.1k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Design Integration: Creative Tim UI Blocks (creativetimofficial/ui, 12k stars), Coss (crafter-station/petdex, 4.2k stars), Ss Learn (bitjaru/styleseed, 972 stars) and Uithing (BayBreezy/ui-thing, 729 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NoobyGains (a GitHub user) maintains it in NoobyGains/godmode, which has 107 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on March 9, 2026.
Source: NoobyGains/godmode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.