Verification Before Completion
jnMetaCode/superpowers-zh
Chinese-language rule that bars an agent from claiming work is done, fixed or passing until it has run a verification command and read the output.
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
$ npx skills add NoobyGains/godmode --skill completion-gate -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NoobyGains/godmode completion-gate --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/completion-gate .claude/skills/completion-gate && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .claude/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NoobyGains/godmode/tree/master/skills/completion-gateType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NoobyGains/godmode --skill completion-gate -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NoobyGains/godmode completion-gate --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/completion-gate .agents/skills/completion-gate && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .agents/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill completion-gate -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NoobyGains/godmode completion-gate --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/completion-gate .cursor/skills/completion-gate && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .cursor/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NoobyGains/godmode.git --path skills/completion-gate--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NoobyGains/godmode --skill completion-gate -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NoobyGains/godmode completion-gate --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/completion-gate .gemini/skills/completion-gate && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .gemini/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NoobyGains/godmode completion-gateInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NoobyGains/godmode --skill completion-gate -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/completion-gate .github/skills/completion-gate && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .github/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill completion-gate -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NoobyGains/godmode completion-gate --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/completion-gate .opencode/skills/completion-gate && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "completion-gate" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/completion-gate into .opencode/skills/completion-gate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "completion-gate", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
completion-gateA skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
Completion Gate is an agent skill from NoobyGains/godmode. Use when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any success assertions; evidence precedes claims always
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: The AI development framework that thinks before it builds. 36 composable skills for Claude Code, Cursor, Codex, and OpenCode. The licence is MIT.
Read from SKILL.md and the folder at commit 441103a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Completion Gate loads about 1.6k tokens when it runs. Until then it costs about 60 tokens; SKILL.md has 523 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NoobyGains/godmode at commit 441103a, republished under its MIT licence (© NoobyGains). 523 words, ~1,600 tokens.
.claude/skills/completion-gate/SKILL.md (or your agent's skills folder).Declaring work complete without verification is dishonesty, not efficiency.
Core principle: Evidence precedes assertions, always.
No exceptions. No workarounds. No shortcuts.
NO COMPLETION ASSERTIONS WITHOUT FRESH VERIFICATION OUTPUTIf the verification command has not been executed in this message, you cannot assert it passes.
BEFORE asserting any status or expressing confidence:
1. IDENTIFY: Which command substantiates this assertion?
2. EXECUTE: Run the FULL command (fresh, complete)
3. INSPECT: Read every line of output, check exit code, tally failures
4. CONFIRM: Does the output support the assertion?
- If NO: Report actual status with evidence
- If YES: State the assertion WITH supporting evidence
5. ONLY THEN: Make the assertion
Skipping any step = fabrication, not verification| Assertion | Demands | Insufficient |
|---|---|---|
| Tests pass | Test runner output showing 0 failures | Prior run, "should pass" |
| Linter clean | Linter output showing 0 errors | Partial scan, extrapolation |
| Build succeeds | Build command with exit code 0 | Linter passing, log fragments |
| Bug resolved | Original symptom tested and passes | Code modified, assumed fixed |
| Regression test valid | Red-green cycle confirmed | Single green pass |
| Agent finished | VCS diff showing actual changes | Agent self-reported "done" |
| Specification met | Line-by-line requirement checklist | Tests passing alone |
| Rationalization | Truth |
|---|---|
| "Should work now" | EXECUTE the verification |
| "I'm confident" | Confidence is not evidence |
| "Just this once" | No exceptions |
| "Linter passed" | Linter is not the compiler |
| "Agent reported success" | Verify independently |
| "I'm tired" | Fatigue is not justification |
| "Partial check is enough" | Partial proof is no proof |
| "Different wording so rule doesn't apply" | Intent over technicality |
Tests:
CORRECT: [Run test command] [Output: 34/34 pass] "All tests pass"
WRONG: "Should pass now" / "Looks correct"Regression tests (Red-Green cycle):
CORRECT: Write -> Run (pass) -> Revert fix -> Run (MUST FAIL) -> Restore -> Run (pass)
WRONG: "I've written a regression test" (without red-green confirmation)Build:
CORRECT: [Run build] [Output: exit 0] "Build passes"
WRONG: "Linter passed" (linter does not validate compilation)Specification compliance:
CORRECT: Re-read plan -> Create checklist -> Verify each item -> Report gaps or completion
WRONG: "Tests pass, phase done"Agent delegation:
CORRECT: Agent reports done -> Check VCS diff -> Verify changes -> Report actual state
WRONG: Trust agent report at face valueWhen testing changes to configuration, providers, feature flags, or environment settings:
Do not merely confirm the operation succeeded. Confirm the output reflects the intended change.
An operation can succeed because some valid configuration exists, even if it is not the configuration you intended to apply.
| Change | Insufficient | Required |
|---|---|---|
| Switch LLM provider | HTTP 200 | Response body contains expected model identifier |
| Toggle feature flag | No errors | Feature behavior observably active |
| Change environment | Deployment succeeds | Logs/variables reference the new environment |
| Set credentials | Authentication succeeds | Authenticated identity is the correct one |
BEFORE asserting a configuration change works:
1. IDENTIFY: What should be DIFFERENT after this change?
2. LOCATE: Where is that difference observable?
3. EXECUTE: Command that exposes the observable difference
4. CONFIRM: Output contains the expected difference
5. ONLY THEN: Assert the configuration change works
Warning signs:
- "Request succeeded" without inspecting content
- Checking status code but ignoring response body
- Confirming no errors but lacking positive confirmationWhen asserting UI work is complete:
| Assertion | Demands | Insufficient |
|---|---|---|
| Component matches design | Visual comparison against UX reference | "It looks right to me" |
| Responsive design works | Tested at mobile, tablet, desktop breakpoints | Desktop-only check |
| Accessibility passes | Screen reader test + keyboard navigation + contrast check | "I added aria labels" |
| Design tokens applied | Spacing/colors/typography match token values | "I used the right classes" |
From accumulated failure patterns:
ALWAYS before:
Rule applies to:
There are no shortcuts for verification.
Execute the command. Read the output. THEN state the result.
This is non-negotiable.
© NoobyGains, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/completion-gate of NoobyGains/godmode.
Open the folder on GitHubat commit 441103a
Completion Gate next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Completion Gate this skillNoobyGains/godmode | 107 | — | ~1.6k | Automated safety check: Pass | MIT | |
| Verification Before CompletionjnMetaCode/superpowers-zh | 8.3k | — | ~443 | Automated safety check: Pass | MIT | |
| Fixalirezarezvani/claude-skills | 28k | 1 repos | ~765 | Automated safety check: Pass | MIT | |
| Orch Fix Defectaffaan-m/ECC | 275k | 1 repos | ~414 | Automated safety check: Pass | MIT | |
| Gate Testsvercel/next.js | 143k | — | ~2.7k | Automated safety check: Pass | MIT | |
| Verification Before Completionforyourhealth111-pixel/Vibe-Skills | 3.6k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 |
jnMetaCode/superpowers-zh
Chinese-language rule that bars an agent from claiming work is done, fixed or passing until it has run a verification command and read the output.
alirezarezvani/claude-skills
Fix failing or flaky Playwright tests. An agent skill from alirezarezvani/claude-skills.
affaan-m/ECC
Orchestrate fixing a bug — reproduce it as a failing regression test, fix to green, review, and gated commit — by delegating each phase to the matching ECC agent.
vercel/next.js
How to use the @gate / @force-gate test directives instead of it.skip or fake-green skip patterns.
foryourhealth111-pixel/Vibe-Skills
Completion-evidence route used before claiming work is complete, fixed, passing, committed, or PR-ready.
affaan-m/ECC
Stop hook that blocks Claude from finishing until quality checks pass.
NoobyGains/godmode
A skill your agent uses when starting any conversation - establishes how to locate and invoke skills, mandating Skill tool usage before ANY response including clarifying questions
NoobyGains/godmode
A skill your agent uses when dispatching subagents, composing prompts for teammates, structuring handoff reports, or managing context boundaries between agents.
NoobyGains/godmode
A skill your agent uses when building ANY feature within an existing project - search the current codebase for existing patterns, conventions, similar implementations, and established approaches…
NoobyGains/godmode
A skill your agent uses when implementing any substantial feature, multi-file modification, or architectural change - produces a plain-language walkthrough of every alteration so the developer can…
NoobyGains/godmode
A skill your agent uses when executing implementation plans with independent tasks in the current session
NoobyGains/godmode
A skill your agent uses when making technology, hosting, or infrastructure decisions — recommends services, databases, and deployment strategies based on project requirements and what the user…
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…. Completion Gate is an agent skill from NoobyGains/godmode.
Completion Gate fits situations like: about to declare work done; before committing; opening PRs - demands executing verification commands and reading their output before making any success assertions; evidence precedes claims always.
Run `npx skills add NoobyGains/godmode --skill completion-gate -a claude-code`. Or copy the skill folder (skills/completion-gate in NoobyGains/godmode) into .claude/skills/completion-gate in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NoobyGains/godmode --skill completion-gate -a codex`. Or copy the skill folder (skills/completion-gate in NoobyGains/godmode) into .agents/skills/completion-gate in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NoobyGains/godmode --skill completion-gate -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/completion-gate, .gemini/skills/completion-gate, .github/skills/completion-gate and .opencode/skills/completion-gate in your project.
SKILL.md names no scripts, command-line tools or credentials: Completion Gate is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Completion Gate is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Completion Gate: Verification Before Completion (jnMetaCode/superpowers-zh, 8.3k stars), Fix (alirezarezvani/claude-skills, 28k stars), Orch Fix Defect (affaan-m/ECC, 275k stars) and Gate Tests (vercel/next.js, 143k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NoobyGains (a GitHub user) maintains it in NoobyGains/godmode, which has 107 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on March 9, 2026.
Source: NoobyGains/godmode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.