Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Turn a text prompt into a downloadable, textured 3D model (GLB).
$ npx skills add nirholas/three.ws --skill generate-3d-model -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nirholas/three.ws generate-3d-model --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/generate-3d-model .claude/skills/generate-3d-model && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .claude/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-modelType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nirholas/three.ws --skill generate-3d-model -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nirholas/three.ws generate-3d-model --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/generate-3d-model .agents/skills/generate-3d-model && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .agents/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill generate-3d-model -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nirholas/three.ws generate-3d-model --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/generate-3d-model .cursor/skills/generate-3d-model && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .cursor/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nirholas/three.ws.git --path .agents/skills/generate-3d-model--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nirholas/three.ws --skill generate-3d-model -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nirholas/three.ws generate-3d-model --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/generate-3d-model .gemini/skills/generate-3d-model && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .gemini/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nirholas/three.ws generate-3d-modelInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nirholas/three.ws --skill generate-3d-model -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/generate-3d-model .github/skills/generate-3d-model && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .github/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill generate-3d-model -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nirholas/three.ws generate-3d-model --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/generate-3d-model .opencode/skills/generate-3d-model && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "generate-3d-model" agent skill from https://github.com/nirholas/three.ws/tree/main/.agents/skills/generate-3d-model into .opencode/skills/generate-3d-model/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "generate-3d-model", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
generate-3d-modelTurn a text prompt into a downloadable, textured 3D model (GLB).
Generate 3D Model is an agent skill from nirholas/three.ws. Turn a text prompt into a downloadable, textured 3D model (GLB). Use when you or the user want to generate, create, make, or forge a 3D model, asset, object, mesh, or prop from a text description — "make a 3D model of a robot", "generate a GLB of a sword", "I need a 3D chair". Runs on the FREE text→3D lane (no key, no account, free). Returns a GLB URL plus a browser viewer link.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `reference.md`).
It sits in Game Development, covering 3D graphics and WebGL. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 238ef60. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
three.wsFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Generate 3D Model loads about 1k tokens when it runs. Until then it costs about 100 tokens; SKILL.md has 410 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nirholas/three.ws at commit 238ef60, republished under its MIT licence (© nirholas). 410 words, ~1,047 tokens.
.claude/skills/generate-3d-model/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Turn a natural-language prompt into a textured, downloadable GLB model on the free three.ws text→3D lane (NVIDIA NIM / Microsoft TRELLIS). No API key and no account — the platform's server-side keys cover provider cost.
The result is always two things: a durable glbUrl (download / import into any
3D tool) and a viewer link that renders the model in the browser.
| Goal | Use |
|---|---|
| A single object / prop / creature from text | this skill (free lane) |
| A posable humanoid character with a skeleton | create-3d-avatar |
| Add a skeleton to a GLB you already have | rig-a-model |
If the three.ws MCP server is connected, call the free tool directly:
forge_free{ "prompt": "<description>", "tier": "draft" }prompt — 3–1000 chars. Lead with the subject, then its key materials and
colors. The free lane conditions on ~77 characters, so front-load what matters:
"a friendly round robot mascot, glossy white plastic, big blue eyes".tier — draft (fast, default), standard, or high. All free; higher tiers
only take longer.glbUrl, viewerUrl, tier, backend, durationMs.This is text-only (the free TRELLIS preview does not accept uploaded photos). For image / multi-view → 3D, use the art-directed lanes described in reference.md.
No MCP client required. The same free lane is a public JSON-RPC endpoint at
https://three.ws/api/mcp-studio (no auth, no account):
curl -s -X POST https://three.ws/api/mcp-studio \
-H 'content-type: application/json' \
-d '{
"jsonrpc": "2.0",
"id": 1,
"method": "tools/call",
"params": {
"name": "forge_free",
"arguments": { "prompt": "a small glossy green ceramic frog figurine", "tier": "draft" }
}
}'Response (structuredContent) carries the model:
{
"kind": "model",
"glbUrl": "https://three.ws/cdn/creations/abc123/mesh.glb",
"viewerUrl": "https://three.ws/viewer?src=https%3A%2F%2Fthree.ws%2Fcdn%2F...",
"format": "glb",
"prompt": "a small glossy green ceramic frog figurine"
}Discover the full free tool set first with {"jsonrpc":"2.0","id":1,"method":"tools/list"}.
glbUrl for download / import into Blender, Unity, three.js, etc.glbUrl into the rig-a-model skill.The full three.ws MCP server also exposes art-directed and image→3D lanes
(mesh_forge) and paid lanes with denser geometry. Those, the tier trade-offs, the
raw POST /api/forge REST shape, and full error handling are in
reference.md — load it only when you need more than the free
text→3D path above.
The free lane is shared and protected by per-IP rate limits and a global capacity breaker. Handle these and retry rather than failing:
rate_limited / busy — honor retryAfter (seconds) and try again.not_configured — the durable lane is momentarily cold; retry shortly.lane_degraded — a result was produced but its URL was unreachable; retry.Never report a dead or empty link as success — only return a glbUrl the call
actually produced.
© nirholas, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/generate-3d-model of nirholas/three.ws.
Open the folder on GitHubat commit 238ef60
Generate 3D Model next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Generate 3D Model this skillnirholas/three.ws | 226 | — | ~1k | Automated safety check: Pass | MIT | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.4k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
nirholas/three.ws
Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film…
nirholas/three.ws
Package a finished local project into an intentional GitHub repository, create a strong README and visual preview, push it safely, configure a public GitHub Pages URL when the project is compatible…
nirholas/three.ws
Audit a website or digital experience against its supplied source references for originality and plagiarism risk.
nirholas/three.ws
Turn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites.
nirholas/three.ws
Write, rewrite, review, or continuously refine X/Twitter posts in Meng To's current voice using his deduplicated authored-post corpus, personal and product context, shared resources, and Content…
nirholas/three.ws
Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography…
Categories
Turn a text prompt into a downloadable, textured 3D model (GLB). ws. Turn a text prompt into a downloadable, textured 3D model (GLB).
Generate 3D Model fits situations like: the user want to generate; forge a 3D model; prop from a text description — make a 3D model of a robot; generate a GLB of a sword.
Run `npx skills add nirholas/three.ws --skill generate-3d-model -a claude-code`. Or copy the skill folder (.agents/skills/generate-3d-model in nirholas/three.ws) into .claude/skills/generate-3d-model in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nirholas/three.ws --skill generate-3d-model -a codex`. Or copy the skill folder (.agents/skills/generate-3d-model in nirholas/three.ws) into .agents/skills/generate-3d-model in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill generate-3d-model -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/generate-3d-model, .gemini/skills/generate-3d-model, .github/skills/generate-3d-model and .opencode/skills/generate-3d-model in your project.
Going by SKILL.md and its folder, Generate 3D Model needs the command-line tools its instructions call (curl).
SKILL.md names 1 domain. In commands or code: three.ws; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Generate 3D Model is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Generate 3D Model: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 226 GitHub stars. The repository holds 165 skills in this directory. The repository was last updated on October 7, 2026.
Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.