Music
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
Music generation queueing, retrieval, and completion endpoints via Venice.ai.
$ npx skills add nexu-io/open-design --skill venice-audio-music -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nexu-io/open-design venice-audio-music --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/venice-audio-music .claude/skills/venice-audio-music && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .claude/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-musicType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nexu-io/open-design --skill venice-audio-music -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nexu-io/open-design venice-audio-music --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/venice-audio-music .agents/skills/venice-audio-music && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .agents/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill venice-audio-music -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nexu-io/open-design venice-audio-music --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/venice-audio-music .cursor/skills/venice-audio-music && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .cursor/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nexu-io/open-design.git --path skills/venice-audio-music--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nexu-io/open-design --skill venice-audio-music -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nexu-io/open-design venice-audio-music --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/venice-audio-music .gemini/skills/venice-audio-music && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .gemini/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nexu-io/open-design venice-audio-musicInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nexu-io/open-design --skill venice-audio-music -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/venice-audio-music .github/skills/venice-audio-music && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .github/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill venice-audio-music -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nexu-io/open-design venice-audio-music --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/venice-audio-music .opencode/skills/venice-audio-music && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "venice-audio-music" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/venice-audio-music into .opencode/skills/venice-audio-music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "venice-audio-music", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
venice-audio-musicMusic generation queueing, retrieval, and completion endpoints via Venice.ai.
Venice Audio Music is an agent skill from nexu-io/open-design. Music generation queueing, retrieval, and completion endpoints via Venice.ai. Suited for jingles, background loops, and prototype scoring.
Its SKILL.md is about 300 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Music and audio generation. It works with Venice AI. The repository describes itself as: 🎨 Best DeepSeek Harness Design Plugin. The open-source Claude Design alternative. 🖥️ Local-first desktop app. 🖼️ Your coding agent becomes the design engine: prototypes… The licence is Apache-2.0.
Read from SKILL.md and the folder at commit 17e2559. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Venice Audio Music loads about 297 tokens when it runs. Until then it costs about 39 tokens; SKILL.md has 95 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nexu-io/open-design at commit 17e2559, republished under its Apache-2.0 licence (© nexu-io). 95 words, ~297 tokens.
.claude/skills/venice-audio-music/SKILL.md (or your agent's skills folder).Curated from the Venice.ai team.
Music generation queueing, retrieval, and completion endpoints via Venice.ai. Suited for jingles, background loops, and prototype scoring.
audio-musicThis catalogue entry advertises the skill in OpenDesign so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:
# Inspect the upstream README for exact paths
open https://github.com/veniceai/skillsThen ask the agent to invoke this skill by name (venice-audio-music) or with
one of the trigger phrases listed in this skill's frontmatter.
© nexu-io, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/venice-audio-music of nexu-io/open-design.
Open the folder on GitHubat commit 17e2559
Venice Audio Music next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Venice Audio Music this skillnexu-io/open-design | 100k | — | ~297 | Automated safety check: Pass | Apache-2.0 | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT | |
| Sound Effectstadaspetra/loop | 296 | 2 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Text To Sfxsonilo-ai/skills | 115 | 1 repos | ~1.6k | Automated safety check: Notes | MIT | |
| Music Caption RewriterT8mars/T8-penguin-canvas | 615 | — | ~2.2k | Automated safety check: Pass | MIT | |
| Video To Musicsonilo-ai/skills | 115 | 1 repos | ~4k | Automated safety check: Notes | MIT |
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
tadaspetra/loop
Generate sound effects from text descriptions using ElevenLabs.
sonilo-ai/skills
Generate a sound effect from a text description using Sonilo — a UI chime, a whoosh, an impact, ambience, a stylized cue — when there is no video to match.
T8mars/T8-penguin-canvas
Turn a brief music description and optional tagged lyrics into a professional MiniMax Music 3 structured caption with Global Metadata, Vocal Details, and a section-aware Arrangement.
sonilo-ai/skills
Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in.
IvanWng97/pixtuoid
Generate a royalty-free lofi (or rain / typing / chime / any ambient) soundtrack ENTIRELY in code — no sampled audio ships.
nexu-io/open-design
Turns raw notes into a talk-ready slide outline with per-page image, diagram or video decisions, then checks the rendered deck against that outline.
nexu-io/open-design
Produces a cited Markdown briefing on recent community sentiment and social reaction to a topic, labeling every source it could not actually check.
nexu-io/open-design
Helps newcomers contribute to OpenDesign: ship a skill or design system, translate docs, fix docs or report a bug, ending in a pull request or issue.
nexu-io/open-design
Turns a chat transcript or screenshot into a configurable animated chat clip, rendered as a Remotion bundle with optional transparency.
nexu-io/open-design
Team-management dashboard skill in the FlowAI aesthetic — three tabs (Team Members, Team Details, Activity Log), KPI stat row, member table, role distribution bar chart, online presence and activity…
nexu-io/open-design
Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references.
Works with
Categories
Music generation queueing, retrieval, and completion endpoints via Venice.ai. Venice Audio Music is an agent skill from nexu-io/open-design.ai.
Venice Audio Music fits situations like: tasks that involve Music and audio generation.
Run `npx skills add nexu-io/open-design --skill venice-audio-music -a claude-code`. Or copy the skill folder (skills/venice-audio-music in nexu-io/open-design) into .claude/skills/venice-audio-music in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nexu-io/open-design --skill venice-audio-music -a codex`. Or copy the skill folder (skills/venice-audio-music in nexu-io/open-design) into .agents/skills/venice-audio-music in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nexu-io/open-design --skill venice-audio-music -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/venice-audio-music, .gemini/skills/venice-audio-music, .github/skills/venice-audio-music and .opencode/skills/venice-audio-music in your project.
SKILL.md names no scripts, command-line tools or credentials: Venice Audio Music is instructions for the agent only.
SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Venice Audio Music is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 297 tokens (SKILL.md is roughly 1.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Venice Audio Music: Music (tadaspetra/loop, 296 stars), Sound Effects (tadaspetra/loop, 296 stars), Text To Sfx (sonilo-ai/skills, 115 stars) and Music Caption Rewriter (T8mars/T8-penguin-canvas, 615 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nexu-io (a GitHub organization) maintains it in nexu-io/open-design, which has 100,280 GitHub stars. The repository holds 245 skills in this directory. The repository was last updated on October 10, 2026.
Source: nexu-io/open-design on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.