Agent skill

Gamified App

by sanqiufong in sanqiufong/slides-from-anything

A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage.

Apache-2.0Auto-check passed

Install Gamified App

skills CLI
$ npx skills add sanqiufong/slides-from-anything --skill gamified-app -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sanqiufong/slides-from-anything gamified-app --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/gamified-app .claude/skills/gamified-app && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
gamified-app
GitHub stars
132
Used in
1 other repo
Token cost
~1.1k tokens
SKILL.md length
453 words
Files
2
Skills in repo
48
Repo updated
First seen
Licence
Apache-2.0

At a glance

A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage.

  • Works in 9 steps: Read the active DESIGN.md (injected… → Pick the brand + value prop from the… → Stage — full-bleed dark page (near-black… → …
  • The brief asks for a gamified app
  • SKILL.md covers Workflow and Output contract
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Gamified App is an agent skill from sanqiufong/slides-from-anything. A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level ribbon, bottom tab bar. Use when the brief asks for a "gamified app", "habit tracker", "RPG-style life app", "level-up app", "daily quests", "XP / streak app", or "ELI5-style explainer app".

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file.

The repository describes itself as: Turn anything into slides. The licence is Apache-2.0.

When your agent uses it

  • The brief asks for a gamified app
  • RPG-style life app
  • XP / streak app
  • ELI5-style explainer app

Example prompts

  • “gamified app”
  • “habit tracker”
  • “RPG-style life app”
  • “/gamified-app”

Workflow steps

9 steps, taken from the first numbered list in SKILL.md.

  1. Read the active DESIGN.md (injected above). For gamified apps, lean
  2. Pick the brand + value prop from the brief. Generate real quest
  3. Stage — full-bleed dark page (near-black #0e0d0c or DS dark token)
  4. Phones — three 360×780 phone frames in a horizontal row (wraps to
  5. Phone 1 — cover poster (sales/value prop)
  6. Phone 2 — today's quests dashboard (the hero screen)
  7. Phone 3 — quest detail
  8. Write a single HTML document
  9. Self-check

What it can do on your machine

Read from SKILL.md and the folder at commit 65da4ac. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Gamified App loads about 1.1k tokens when it runs. Until then it costs about 106 tokens; SKILL.md has 453 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~106
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sanqiufong/slides-from-anything at commit 65da4ac, republished under its Apache-2.0 licence (© sanqiufong). 453 words, ~1,112 tokens.

Download SKILL.mdSave it as .claude/skills/gamified-app/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
gamified-app
description
A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level ribbon, bottom tab bar. Use when the brief asks for a "gamified app", "habit tracker", "RPG-style life app", "level-up app", "daily quests", "XP / streak app", or "ELI5-style explainer app".
triggers
gamified app, habit tracker, rpg app, level up app, daily quests, xp app, streak app, life management app, 游戏化, 习惯打卡
od.mode
prototype
od.platform
mobile
od.scenario
personal
od.featured
12
od.example_prompt
Design a gamified life-management app — multi-screen mobile prototype: cover poster, today's quests with XP, and a quest detail. ‘Daily quests for becoming a…

Gamified App Skill

Produce a multi-screen mobile prototype on a single dark showcase page. Three phone frames side-by-side, each one its own moment in the journey.

Workflow

  1. Read the active DESIGN.md (injected above). For gamified apps, lean on bold display type for headlines and a brighter, broader palette than most products — quests look like quests because the colors do.
  2. Pick the brand + value prop from the brief. Generate real quest names (e.g. "Body — 20-min strength: pushups & planks", "Read — Four Thousand Weeks", "Listen — Huberman Lab · Sleep Architecture", "Nourish — Cook a high-protein lunch", "Mind — 10-min focus meditation", "Watch — The Bear · S3 E4").
  3. Stage — full-bleed dark page (near-black #0e0d0c or DS dark token) with a soft top spotlight gradient. Above the phones, a small caption row: "HI-FI PROTOTYPE · IPHONE" left, brand wordmark right, both in mono.
  4. Phones — three 360×780 phone frames in a horizontal row (wraps to stack on narrow viewports). Each phone:
    • 12px black bezel, 44px corner radius, dynamic-island notch.
    • Status bar (time / signal / battery).
    • Phone-specific content (below).
    • Bottom tab bar with 5 icons (Today, Library, Stats, ⊕ central CTA, Profile). Active tab in accent.
  5. Phone 1 — cover poster (sales/value prop):
    • Status bar.
    • HI-FI PROTOTYPE · IPHONE eyebrow.
    • Big display headline ("Daily quests for becoming a better human."), accent on "becoming".
    • 1–2 sentence body in muted serif/sans.
    • Mono tip line ("Tap quests to open detail. Toggle [theme] in the toolbar to switch theme & layout.")
    • Subtle scrolling teaser of the next screen at the bottom edge.
  6. Phone 2 — today's quests dashboard (the hero screen):
    • Greeting "Good morning, Sam" + small XP-bell ringing.
    • Level ribbon — "LV 14 · Level 14 · 1648 / 2480 XP" with a progress bar inside a glassmorphic ribbon.
    • Sub-line: "8 quests waiting · earn 430 XP today".
    • 3×2 grid of quest tiles. Each tile: rounded corner, pastel accent color, glyph chip in top-left, title, mini-meta line, "+NN XP" pill in bottom-right.
    • Bottom tab bar.
  7. Phone 3 — quest detail:
    • Back arrow + screen title ("Quest").
    • Hero block with the quest's accent color, big serif quest title ("Body — strength"), short narrative body, "REWARD +90 XP" stamp.
    • Steps checklist (3–4 micro-tasks, one done, two pending).
    • Big primary CTA "Start quest" pill at the bottom in accent.
  8. Write a single HTML document:
    • <!doctype html> through </html>, CSS inline.
    • All in CSS — no images. Use linear-gradient and inline SVG glyphs for tile chips and tab icons.
    • data-od-id on stage, each phone, each frame's regions.
  9. Self-check:
    • Three frames, each with a distinct purpose. Not three copies of the same screen.
    • Tile colors don't overpower — each quest tile uses a different pastel against the same neutral surface.
    • Reads as gamified and adult — playful, not childish.
Show full SKILL.md (13 more words)Show less

Output contract

Emit between <artifact> tags:

<artifact identifier="game-slug" type="text/html" title="Mobile — App Name">
<!doctype html>
<html>...</html>
</artifact>

One sentence before the artifact, nothing after.

© sanqiufong, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in skills/gamified-app of sanqiufong/slides-from-anything.

  • SKILL.md
  • example.html

Open the folder on GitHubat commit 65da4ac

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sanqiufong/slides-from-anything, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Gamified App next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Gamified App compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Gamified App this skillsanqiufong/slides-from-anything1321 repos~1.1kAutomated safety check: PassApache-2.0
LobeHub Interactive Prototypelobehub/lobehub83k—~1.6kAutomated safety check: PassCustom licence
PrototypeDonchitos/Claude-Code-Game-Studios26k—~1.3kAutomated safety check: NotesMIT
PrototypeEpicenterHQ/epicenter4.8k—~767Automated safety check: PassCustom licence
PhoneBlockRunAI/ClawRouter6.6k—~2.4kAutomated safety check: PassMIT
Compound Engineering PrototypeEveryInc/compound-engineering-plugin25k—~1.9kAutomated safety check: PassMIT

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Questions about Gamified App

What does Gamified App do?

A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Gamified App is an agent skill from sanqiufong/slides-from-anything. A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage.

When should I use Gamified App?

Gamified App fits situations like: the brief asks for a gamified app; RPG-style life app; XP / streak app; ELI5-style explainer app.

How do I install Gamified App in Claude Code?

Run `npx skills add sanqiufong/slides-from-anything --skill gamified-app -a claude-code`. Or copy the skill folder (skills/gamified-app in sanqiufong/slides-from-anything) into .claude/skills/gamified-app in your project. Claude Code loads it when a task matches its description.

How do I install Gamified App in Codex?

Run `npx skills add sanqiufong/slides-from-anything --skill gamified-app -a codex`. Or copy the skill folder (skills/gamified-app in sanqiufong/slides-from-anything) into .agents/skills/gamified-app in your project. Codex loads it when a task matches its description.

Can I use Gamified App in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sanqiufong/slides-from-anything --skill gamified-app -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gamified-app, .gemini/skills/gamified-app, .github/skills/gamified-app and .opencode/skills/gamified-app in your project.

What does Gamified App need to run?

SKILL.md names no scripts, command-line tools or credentials: Gamified App is instructions for the agent only.

Does Gamified App access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Gamified App safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Gamified App use?

Gamified App is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Gamified App use?

About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Gamified App?

Skills that share tags, products or a category with Gamified App: LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), Prototype (Donchitos/Claude-Code-Game-Studios, 26k stars), Prototype (EpicenterHQ/epicenter, 4.8k stars) and Phone (BlockRunAI/ClawRouter, 6.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Gamified App?

sanqiufong (a GitHub user) maintains it in sanqiufong/slides-from-anything, which has 132 GitHub stars. The repository holds 48 skills in this directory. The repository was last updated on October 10, 2026.

Source: sanqiufong/slides-from-anything on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.