Agent skill

Mode Selection

by mtarcure in mtarcure/claude-vibe-squad

A skill your agent uses when choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow.

MITAuto-check passed

Install Mode Selection

skills CLI
$ npx skills add mtarcure/claude-vibe-squad --skill mode-selection -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install mtarcure/claude-vibe-squad mode-selection --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/mtarcure/claude-vibe-squad.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/mode-selection .claude/skills/mode-selection && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
mode-selection
GitHub stars
163
Token cost
~961 tokens
SKILL.md length
476 words
Files
1
Skills in repo
17
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow.

  • Choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow
  • SKILL.md covers Name the mode and get approval…, Both dispatch paths preserve…, Verify the mode that LANDED,… and The mode changes the contract,…
  • Calls python3

What it does

Mode Selection is an agent skill from mtarcure/claude-vibe-squad. Use when choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow. Not for constructing fields or reviewer routing.

Its SKILL.md is about 960 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Multi-model AI orchestration where behaviour is Markdown, not code. One coordinator routes scoped task packets to 71 role-based specialists across 5 model families (Codex /… The licence is MIT.

When your agent uses it

  • Choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow

Example prompts

  • “/mode-selection”

Requirements

  • Python 3

What it can do on your machine

Read from SKILL.md and the folder at commit 7bd69f8. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • python3

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Mode Selection loads about 961 tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 476 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~51
When it runs · the whole SKILL.md, loaded when a task matches
~961

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from mtarcure/claude-vibe-squad at commit 7bd69f8, republished under its MIT licence (© mtarcure). 476 words, ~961 tokens.

Download SKILL.mdSave it as .claude/skills/mode-selection/SKILL.md (or your agent's skills folder).
name
mode-selection
description
Use when choosing the operator-approved `mode` (`project` versus `bounty`) before launch—approval of the work does not approve that workflow. Not for constructing fields or reviewer routing.
audience
chrono

Mode Selection

House procedure for choosing a dispatch mode before authoring the packet. The mode is a separate operator decision from the work itself, and the wrong mode silently changes the wall, the verification contract, and the gates a lane runs under. Verify every claim here against the current scripts — do not trust this doc over the code.

  • chrono/CLAUDE.md Dispatch step 1 requires opening the chosen file under shared/modes/, stating which mode the work will run under, and waiting for the operator to agree. Hard Rule 1 forbids a mode starting without explicit consent.
  • Approving the work is not approving the mode. A convenience wrapper's silent default sent most of a campaign's lanes under a mode nobody chose — without telling the operator. Say the mode word out loud; never infer it from "yes, go".

Both dispatch paths preserve an explicit choice

  • Generated packets use scripts/send-task.sh ... --mode project|bounty. The wrapper rejects an omitted or invalid value, writes the exact choice into frontmatter, and never supplies a default.
  • Prepared packets carry mode: project|bounty in frontmatter and dispatch with bin/send-task.sh <packet-file>, which carries the packet's own mode into the compiled contract (MODE_VALUE -> "mode").
  • The wrapper survives because it still assembles standard frontmatter, resolves lanes and review metadata, and routes through the hardened dispatcher. Retire it only if those conveniences move elsewhere; do not retain or reintroduce a mode default as its reason to exist.
Show full SKILL.md (252 more words)Show less

Verify the mode that LANDED, never the one you intended

  • The dispatch context carries the landed mode as a real field. Read it from the exact attempt you dispatched, never from a glob — attempt ids are UUIDs, so glob order is not chronological and head -1 can hand you a previous attempt's mode after a retry:
    bash
    python3 -c 'import json,sys; a=json.load(open(sys.argv[1]))["authority"]; \
      p=a.get("mode_profile"); m=(a.get("memory_context") or {}).get("mode"); \
      print(p if p==m else f"MISMATCH profile={p} memory={m}")' <context_path>
    mode_profile and memory_context.mode must agree; if they disagree, stop — do not pick one.
  • A wrapper --dry-run echoes Packet mode: <mode> and derives that mode's contract. It proves the generated packet's choice but not a landed attempt; a green prepared-packet dry-run likewise does not replace the exact-attempt check.
  • If the landed mode differs from what the operator approved, stop and say so before the lane works.

The mode changes the contract, not just the wall

  • Walls come from timeout_budget_for_mode() in dispatch_context_builder.py: a flat 2700s for project, 3600s for bounty. Scope to the emitted number; do not infer it from a ratio.
  • verification_contract.py sets a different contract per mode. project requires project_tests/recipient_contract and mandatory recall+record. bounty swaps in scope_gate/no_self_inflicted/poc_reproduction, an exact target allowlist, forbids submission-attempted, and makes recall OPTIONAL (a cold lane cannot recall without inheriting other runs' conclusions).
  • project and bounty both carry a plan_review_policy with anti_affinity: author_family — an independent-family plan check is part of the contract. That is the controller's plan review and is separate from the deliverable's own review_model; a project packet with review_model: none still launches.

© mtarcure, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/mode-selection of mtarcure/claude-vibe-squad.

Open the folder on GitHubat commit 7bd69f8

Compare with similar skills

Mode Selection next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Mode Selection compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Mode Selection this skillmtarcure/claude-vibe-squad163—~961Automated safety check: PassMIT
Operator Approval Loopaffaan-m/ECC275k—~3.3kAutomated safety check: PassMIT
It Operationsdavila7/claude-code-templates32k1 repos~3.7kAutomated safety check: PassMIT
Security Bounty Hunteraffaan-m/ECC275k2 repos~907Automated safety check: PassMIT
Bug Bountysickn33/agentic-awesome-skills47k1 repos~5kAutomated safety check: NotesMIT
Business Operations Skillsalirezarezvani/claude-skills28k—~2.3kAutomated safety check: PassMIT

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Questions about Mode Selection

What does Mode Selection do?

A skill your agent uses when choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow. Mode Selection is an agent skill from mtarcure/claude-vibe-squad. Use when choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow.

When should I use Mode Selection?

Mode Selection fits situations like: choosing the operator-approved mode (project versus bounty) before launch—approval of the work does not approve that workflow.

How do I install Mode Selection in Claude Code?

Run `npx skills add mtarcure/claude-vibe-squad --skill mode-selection -a claude-code`. Or copy the skill folder (.claude/skills/mode-selection in mtarcure/claude-vibe-squad) into .claude/skills/mode-selection in your project. Claude Code loads it when a task matches its description.

How do I install Mode Selection in Codex?

Run `npx skills add mtarcure/claude-vibe-squad --skill mode-selection -a codex`. Or copy the skill folder (.claude/skills/mode-selection in mtarcure/claude-vibe-squad) into .agents/skills/mode-selection in your project. Codex loads it when a task matches its description.

Can I use Mode Selection in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mtarcure/claude-vibe-squad --skill mode-selection -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mode-selection, .gemini/skills/mode-selection, .github/skills/mode-selection and .opencode/skills/mode-selection in your project.

What does Mode Selection need to run?

Going by SKILL.md and its folder, Mode Selection needs the command-line tools its instructions call (python3). Our summary lists: Python 3.

Does Mode Selection access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Mode Selection safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Mode Selection use?

Mode Selection is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Mode Selection use?

About 961 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Mode Selection?

Skills that share tags, products or a category with Mode Selection: Operator Approval Loop (affaan-m/ECC, 275k stars), It Operations (davila7/claude-code-templates, 32k stars), Security Bounty Hunter (affaan-m/ECC, 275k stars) and Bug Bounty (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Mode Selection?

mtarcure (a GitHub user) maintains it in mtarcure/claude-vibe-squad, which has 163 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 21, 2026.

Source: mtarcure/claude-vibe-squad on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.