Agent skill

Create Mob

by Mojang in Mojang/minecraft-creator-tools

Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and…

Custom licenceAuto-check passedData & Analytics

Install Create Mob

skills CLI
$ npx skills add Mojang/minecraft-creator-tools --skill create-mob -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Mojang/minecraft-creator-tools create-mob --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Mojang/minecraft-creator-tools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/minecraft/skills/create-mob .claude/skills/create-mob && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
create-mob
GitHub stars
161
Token cost
~2.1k tokens
SKILL.md length
1,011 words
Files
5 (incl. references, assets)
Skills in repo
6
Repo updated
First seen
Licence
Custom licence

At a glance

Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and…

  • Works in 8 steps: Understand the request → Pick the project folder and namespace → Generate with createMinecraftContent → …
  • Tasks that involve DataFrames
  • SKILL.md covers 1. Understand the request, 2. Pick the project folder and…, 3. Generate with… and 4. Check what was generated, plus 6 more sections
  • Calls npx, node and git

What it does

Create Mob is an agent skill from Mojang/minecraft-creator-tools. Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and natural spawning. Use this whenever someone wants a new creature, monster, animal, pet, boss, or NPC, or wants to change how one of their mobs behaves, for example "make a rideable red panda", "add a goblin that spawns in swamps at night", "make my goblin scared of zombies", or "give the goblin more health". For items…

Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files and assets (for example `agents/openai.yaml` and `references/behaviors.md`).

It sits in Data & Analytics, covering DataFrames. It works with Java. The repository describes itself as: A set of tools for creating content and add-ons for Minecraft Bedrock Edition.

When your agent uses it

  • Tasks that involve DataFrames

Example prompts

  • “make a rideable red panda”
  • “add a goblin that spawns in swamps at night”
  • “make my goblin scared of zombies”
  • “/create-mob”

Requirements

  • Node.js

Workflow steps

8 steps, taken from the step headings in SKILL.md.

  1. Understand the request
  2. Pick the project folder and namespace
  3. Generate with createMinecraftContent
  4. Check what was generated
  5. Give it a readable name
  6. Make it look right
  7. Validate
  8. Tell the user

What it can do on your machine

Read from SKILL.md and the folder at commit a8f2cd2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx
    • node
    • git

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx and git, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Create Mob loads about 2.1k tokens when it runs, and up to ~3.8k if it reads all its reference files. Until then it costs about 165 tokens; SKILL.md has 1,011 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~165
When it runs · the whole SKILL.md, loaded when a task matches
~2.1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~3.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,011 words (~2,111 tokens).

“A working mob spans several files across two packs: the behavior pack entity, a client entity, geometry, texture, render controller, and optionally a loot table and spawn rule. For a new mob, the Minecraft Creator Tools MCP tool createMinecraftContent writes…”

— opening of SKILL.md by Mojang, Custom licence
name
create-mob

Read the full SKILL.md on GitHub

Files

SKILL.md and 4 other files (references, assets) in plugins/minecraft/skills/create-mob of Mojang/minecraft-creator-tools.

  • SKILL.md
  • agents/openai.yaml
  • assets/icon-small.png
  • assets/icon.png
  • references/behaviors.md

Open the folder on GitHubat commit a8f2cd2

Compare with similar skills

Create Mob next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Create Mob compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Create Mob this skillMojang/minecraft-creator-tools161—~2.1kAutomated safety check: PassCustom licence
Neo4j Spark Skillneo4j-contrib/neo4j-skills114—~4.1kAutomated safety check: NotesMIT
Spark Version UpgradeOpenHands/extensions157—~1.9kAutomated safety check: PassMIT
Spark EngineerFerroxLabs/wayland608—~4.2kAutomated safety check: PassApache-2.0
Chdb Datastorevemetric/vemetric3942 repos~1.4kAutomated safety check: PassApache-2.0
Polar Python SDKpolarsource/polar10k—~1.8kAutomated safety check: PassApache-2.0

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More from Mojang/minecraft-creator-tools

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  • Creator Tools CLI

    Mojang/minecraft-creator-tools

    Run the Minecraft Creator Tools command line (mct, the @minecraft/creator-tools npm package) for Minecraft Bedrock Edition add-ons.

    161 GitHub stars~1.1k tokensUpdated yesterday
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  • Design Model

    Mojang/minecraft-creator-tools

    Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

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Works with

Questions about Create Mob

What does Create Mob do?

Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and…. Create Mob is an agent skill from Mojang/minecraft-creator-tools. Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and natural spawning.

When should I use Create Mob?

Create Mob fits situations like: tasks that involve DataFrames.

How do I install Create Mob in Claude Code?

Run `npx skills add Mojang/minecraft-creator-tools --skill create-mob -a claude-code`. Or copy the skill folder (plugins/minecraft/skills/create-mob in Mojang/minecraft-creator-tools) into .claude/skills/create-mob in your project. Claude Code loads it when a task matches its description.

How do I install Create Mob in Codex?

Run `npx skills add Mojang/minecraft-creator-tools --skill create-mob -a codex`. Or copy the skill folder (plugins/minecraft/skills/create-mob in Mojang/minecraft-creator-tools) into .agents/skills/create-mob in your project. Codex loads it when a task matches its description.

Can I use Create Mob in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Mojang/minecraft-creator-tools --skill create-mob -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/create-mob, .gemini/skills/create-mob, .github/skills/create-mob and .opencode/skills/create-mob in your project.

What does Create Mob need to run?

Going by SKILL.md and its folder, Create Mob needs the command-line tools its instructions call (npx, node and git). Our summary lists: Node.js.

Does Create Mob access the network?

SKILL.md contains no URLs. Its commands use npx and git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Create Mob safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Create Mob use?

Create Mob has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Create Mob use?

About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.7k tokens, read only when the agent opens those files.

What are the alternatives to Create Mob?

Skills that share tags, products or a category with Create Mob: Neo4j Spark Skill (neo4j-contrib/neo4j-skills, 114 stars), Spark Version Upgrade (OpenHands/extensions, 157 stars), Spark Engineer (FerroxLabs/wayland, 608 stars) and Chdb Datastore (vemetric/vemetric, 394 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Create Mob?

Mojang (a GitHub organization) maintains it in Mojang/minecraft-creator-tools, which has 161 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on October 6, 2026.

Source: Mojang/minecraft-creator-tools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.