Add Op
hw-native-sys/pypto
Add new operator definitions to PyPTO across all layers (C++, Python IR, Python DSL, tests, codegen, docs).
STM32 bare-metal skill for CMSIS-only MCU projects. An agent skill from mohitmishra786/low-level-dev-skills.
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetal --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .claude/skills/stm32-baremetal && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .claude/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetalType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetal --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .agents/skills/stm32-baremetal && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .agents/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetal --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .cursor/skills/stm32-baremetal && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .cursor/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/mohitmishra786/low-level-dev-skills.git --path skills/baremetal/stm32-baremetal--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetal --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .gemini/skills/stm32-baremetal && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .gemini/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetalInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .github/skills/stm32-baremetal && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .github/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills stm32-baremetal --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/baremetal/stm32-baremetal .opencode/skills/stm32-baremetal && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "stm32-baremetal" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/baremetal/stm32-baremetal into .opencode/skills/stm32-baremetal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "stm32-baremetal", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
stm32-baremetalSTM32 bare-metal skill for CMSIS-only MCU projects. An agent skill from mohitmishra786/low-level-dev-skills.
Stm32 Baremetal is an agent skill from mohitmishra786/low-level-dev-skills. STM32 bare-metal skill for CMSIS-only MCU projects. Use when scaffolding STM32 firmware without HAL, configuring clocks/RCC, using CMSIS headers, or building with arm-none-eabi-gcc. Activates on queries about STM32 bare metal, CMSIS without HAL, STM32F4/H7 bring-up, or minimal Makefile CMake for Cortex-M.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Project scaffolding. It works with C++. The repository describes itself as: A curated suite of AI agent skills for systems and low-level programming with C/C++, Rust, and Zig toolchains, covering compilers, debuggers, profilers, build systems…. The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit bdc5847. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are c and makefile).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
qemu.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Stm32 Baremetal loads about 1.1k tokens when it runs. Until then it costs about 81 tokens; SKILL.md has 302 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from mohitmishra786/low-level-dev-skills at commit bdc5847, republished under its MIT licence (© mohitmishra786). 302 words, ~1,093 tokens.
.claude/skills/stm32-baremetal/SKILL.md (or your agent's skills folder).Guide agents through a minimal STM32 bare-metal project using CMSIS device headers and startup code only — no STM32 HAL — covering clock setup, linker script integration, peripheral register access, and a reproducible build layout for STM32F/G/H/L families.
skills/baremetal/baremetal-startup and skills/embedded/linker-scriptsstm32-bare/
├── startup_stm32f407xx.s # vector table + Reset_Handler
├── system_stm32f4xx.c # SystemInit(), SystemCoreClockUpdate()
├── stm32f407xx.h # CMSIS (from ST pack or copy)
├── linker.ld # FLASH/RAM regions
├── main.c
└── MakefileUse CMSIS-Core (core_cm4.h) and device header from ST CMSIS pack or open-source packs (e.g. stm32-cmsis-device-f4).
STM32 requires explicit HSE/HSI and PLL setup before high-speed peripherals:
/* system_stm32f4xx.c — simplified PLL from 8 MHz HSE */
void SystemInit(void)
{
RCC->CR |= RCC_CR_HSEON;
while (!(RCC->CR & RCC_CR_HSERDY)) {}
RCC->PLLCFGR = RCC_PLLCFGR_PLLSRC_HSE | (8 << 0) | (336 << 6) | (0 << 16) | (7 << 24);
RCC->CFGR |= RCC_CFGR_PPRE1_DIV2 | RCC_CFGR_PPRE2_DIV1 | RCC_CFGR_HPRE_DIV1;
RCC->CR |= RCC_CR_PLLON;
while (!(RCC->CR & RCC_CR_PLLRDY)) {}
FLASH->ACR = FLASH_ACR_LATENCY_5WS;
RCC->CFGR |= RCC_CFGR_SW_PLL;
while ((RCC->CFGR & RCC_CFGR_SWS) != RCC_CFGR_SWS_PLL) {}
SystemCoreClockUpdate();
}Always match FLASH_ACR wait states to voltage scale and SYSCLK per reference manual table.
#define RCC_AHB1ENR_GPIOAEN (1U << 0)
static inline void gpioa_clock_enable(void)
{
RCC->AHB1ENR |= RCC_AHB1ENR_GPIOAEN;
(void)RCC->AHB1ENR; /* AHB read-after-write — required on STM32 */
}MCU = -mcpu=cortex-m4 -mthumb -mfpu=fpv4-sp-d16 -mfloat-abi=hard
CFLAGS = $(MCU) -Wall -Wextra -ffunction-sections -fdata-sections -g3
LDFLAGS = $(MCU) -T linker.ld -Wl,--gc-sections -specs=nano.specs -lc -lm -lnosys| Region | Address | Notes |
|---|---|---|
| Flash | 0x08000000 | Vector table at boot |
| SRAM1 | 0x20000000 | Stack, heap, .data/.bss |
| CCM | 0x10000000 | F4 only — not DMA-accessible from all masters |
Bootloader apps often link at 0x08010000 and set SCB->VTOR = 0x08010000 on entry.
QEMU STM32 machines (stm32vldiscovery, netduinoplus2, etc.) use different MCUs than F407 and omit GPIO/DMA/I2C per QEMU STM32 docs. Use skills/qemu/qemu-embedded-simulation for simulation; validate F4 firmware on hardware.
/stm32-baremetal Scaffold CMSIS-only STM32F407 project with USART2 printf| Symptom | Cause | Fix |
|---|---|---|
Hang in SystemInit | HSE not populated / wrong PLL | Use HSI for bring-up; verify crystal |
| Peripheral dead | RCC clock gate off | Enable AHB/APB bit; read-back RCC |
| HardFault on boot | Stack in wrong region / VTOR | Check _estack in linker.ld |
| Wrong baud rate | SystemCoreClock stale | Call SystemCoreClockUpdate() after PLL |
| DMA fails from CCM | CCM not on AHB matrix path | Place DMA buffers in SRAM1 |
skills/baremetal/baremetal-startup — vector table and .data/.bssskills/baremetal/mmio-and-bit-manipulation — register access patternsskills/baremetal/bootloaders-embedded — app offset and VTOR relocationskills/embedded/linker-scripts — FLASH/RAM MEMORY blocksskills/embedded/openocd-jtag — flash and GDB via ST-Link© mohitmishra786, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/baremetal/stm32-baremetal of mohitmishra786/low-level-dev-skills.
Open the folder on GitHubat commit bdc5847
Stm32 Baremetal next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Stm32 Baremetal this skillmohitmishra786/low-level-dev-skills | 252 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Add Ophw-native-sys/pypto | 127 | — | ~2k | Automated safety check: Pass | Custom licence | |
| Setup Game Mod Devclshortfuse/renodx | 4.5k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Simulink Configure Model For Code Generationmatlab/simulink-agentic-toolkit | 1.2k | — | ~5.4k | Automated safety check: Pass | Custom licence | |
| Tilelang Ascend Tile APItile-ai/tilelang-ascend | 403 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Matlab Generate Codematlab/matlab-agentic-toolkit | 1.1k | — | ~4.2k | Automated safety check: Pass | Custom licence |
hw-native-sys/pypto
Add new operator definitions to PyPTO across all layers (C++, Python IR, Python DSL, tests, codegen, docs).
clshortfuse/renodx
RenoDX workflow for setting up or resuming game mod development with Clang debug builds, DevKit, MCP bridge, ReShade game-folder links, live shader paths, per-game addon scaffolds, metadata, shader…
matlab/simulink-agentic-toolkit
Configure Simulink models for Embedded Coder (ERT), Simulink Coder (GRT rapid-prototyping), or AUTOSAR code generation.
tile-ai/tilelang-ascend
TileLang-Ascend 新增 Ascend 专属 T.tile.xxx 小 API 的端到端开发流程。用户要求新增、封装、暴露、实现或测试 ascendtile.py 中的 T.tile API / Ascend tile primitive 时必须使用本 skill,尤其适用于需要同时打通 Python 前端、C++ lowering/codegen、Ascend C…
matlab/matlab-agentic-toolkit
Generate, verify, refine, and accelerate C/C++ or CUDA code from MATLAB with MATLAB Coder, Embedded Coder, GPU Coder, or MATLAB Test.
margelo/react-native-skills
Builds and designs React Native Nitro Modules with Nitrogen, HybridObject TypeScript specs, Nitro View components, generated native implementations, zero-copy and native-state APIs, Swift/Kotlin/C++…
mohitmishra786/low-level-dev-skills
Guides reading and writing AArch64 and ARM Thumb assembly: compiler output, inline asm, registers, the AAPCS calling convention and NEON or SVE basics.
mohitmishra786/low-level-dev-skills
Reference for RISC-V assembly on RV32 and RV64: register names and calling convention, extension naming, GCC and Clang inline asm, and QEMU with GDB debugging.
mohitmishra786/low-level-dev-skills
Explains x86-64 registers, the System V AMD64 calling convention, and how to read compiler-generated or inline assembly.
mohitmishra786/low-level-dev-skills
Guides your agent through Bazel for C/C++ projects: BUILD files, Bzlmod dependencies, toolchain registration, remote execution, dependency queries and sandbox debugging.
mohitmishra786/low-level-dev-skills
Binary hardening skill for security-hardened C/C++ builds. An agent skill from mohitmishra786/low-level-dev-skills.
mohitmishra786/low-level-dev-skills
GNU binutils skill for binary manipulation and analysis. An agent skill from mohitmishra786/low-level-dev-skills.
Works with
Categories
STM32 bare-metal skill for CMSIS-only MCU projects. An agent skill from mohitmishra786/low-level-dev-skills. Stm32 Baremetal is an agent skill from mohitmishra786/low-level-dev-skills. STM32 bare-metal skill for CMSIS-only MCU projects.
Stm32 Baremetal fits situations like: scaffolding STM32 firmware without HAL; configuring clocks/RCC; using CMSIS headers; building with arm-none-eabi-gcc.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a claude-code`. Or copy the skill folder (skills/baremetal/stm32-baremetal in mohitmishra786/low-level-dev-skills) into .claude/skills/stm32-baremetal in your project. Claude Code loads it when a task matches its description.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a codex`. Or copy the skill folder (skills/baremetal/stm32-baremetal in mohitmishra786/low-level-dev-skills) into .agents/skills/stm32-baremetal in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitmishra786/low-level-dev-skills --skill stm32-baremetal -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/stm32-baremetal, .gemini/skills/stm32-baremetal, .github/skills/stm32-baremetal and .opencode/skills/stm32-baremetal in your project.
SKILL.md names no scripts, command-line tools or credentials: Stm32 Baremetal is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: qemu.org. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Stm32 Baremetal is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Stm32 Baremetal: Add Op (hw-native-sys/pypto, 127 stars), Setup Game Mod Dev (clshortfuse/renodx, 4.5k stars), Simulink Configure Model For Code Generation (matlab/simulink-agentic-toolkit, 1.2k stars) and Tilelang Ascend Tile API (tile-ai/tilelang-ascend, 403 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
mohitmishra786 (a GitHub user) maintains it in mohitmishra786/low-level-dev-skills, which has 252 GitHub stars. The repository holds 138 skills in this directory. The repository was last updated on June 27, 2026.
Source: mohitmishra786/low-level-dev-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.