Migrate Core Code to Submodules
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
Guide nostd Rust development for embedded and bare-metal targets.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-std --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/rust/rust-no-std .claude/skills/rust-no-std && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .claude/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-stdType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-std --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/rust/rust-no-std .agents/skills/rust-no-std && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .agents/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-std --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/rust/rust-no-std .cursor/skills/rust-no-std && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .cursor/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/mohitmishra786/low-level-dev-skills.git --path skills/rust/rust-no-std--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-std --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/rust/rust-no-std .gemini/skills/rust-no-std && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .gemini/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-stdInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/rust/rust-no-std .github/skills/rust-no-std && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .github/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-no-std --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/rust/rust-no-std .opencode/skills/rust-no-std && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "rust-no-std" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-no-std into .opencode/skills/rust-no-std/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-no-std", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
rust-no-stdGuide nostd Rust development for embedded and bare-metal targets.
Rust No Std is an agent skill from mohitmishra786/low-level-dev-skills. Guide nostd Rust development for embedded and bare-metal targets. Use when writing ![nostd] crates, understanding core vs alloc vs std, implementing custom global allocators, selecting panic handlers for embedded, or testing nostd crates on the host without hardware.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. It works with Rust. The repository describes itself as: A curated suite of AI agent skills for systems and low-level programming with C/C++, Rust, and Zig toolchains, covering compilers, debuggers, profilers, build systems…. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit bdc5847. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cargoFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Rust No Std loads about 1.8k tokens when it runs. Until then it costs about 71 tokens; SKILL.md has 355 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from mohitmishra786/low-level-dev-skills at commit bdc5847, republished under its MIT licence (© mohitmishra786). 355 words, ~1,816 tokens.
.claude/skills/rust-no-std/SKILL.md (or your agent's skills folder).Guide agents through #![no_std] Rust development: what core and alloc provide vs std, implementing custom global allocators, panic handler selection for embedded targets, and strategies for testing no_std crates on the host machine.
Use this skill when writing or debugging #![no_std] Rust code — library crates for embedded targets, or bare-metal firmware that cannot link against std. For the full embedded development workflow (probe-rs flashing, defmt logging, RTIC), use skills/embedded/embedded-rust. For cross-compilation target setup, use skills/rust/rust-cross. This skill focuses specifically on the no_std / core / alloc boundary and panic handler selection.
#![no_std], feature-gate alloc APIs, use borrowed slices for core APIalloc feature, provide a global allocator (e.g., linked-list-allocator), use alloc::vec::Vec#![cfg_attr(not(test), no_std)] to allow std in test mode, or cargo test --target x86_64-unknown-linux-gnu// src/lib.rs
#![no_std]
// core is always available (no OS needed)
use core::fmt;
use core::mem;
use core::slice;
// alloc: heap collections — requires a global allocator
#[cfg(feature = "alloc")]
extern crate alloc;
#[cfg(feature = "alloc")]
use alloc::{vec::Vec, string::String, boxed::Box, format};
pub fn add(a: u32, b: u32) -> u32 {
a + b
}# Cargo.toml
[features]
default = []
alloc = [] # opt-in to heap allocation
[dependencies]
# no_std-compatible dependencies only| Crate | Requires OS | Requires heap | Provides |
|---|---|---|---|
core | No | No | Primitives, traits, iter, fmt, mem, ptr, slice, option, result |
alloc | No | Yes (allocator) | Vec, String, Box, Arc, Rc, HashMap (requires global allocator) |
std | Yes | Yes | All of core + alloc + OS APIs (threads, files, sockets, env) |
std re-exports everything in core and alloc, so use std::fmt and use core::fmt are equivalent when std is available.
What's available in core only (no heap, no OS):
// These work in no_std:
core::fmt::Write // trait for write! macro
core::iter // iterators
core::ops // operators (+, -, *, Deref, etc.)
core::option::Option
core::result::Result
core::mem::{size_of, align_of, swap, replace}
core::ptr::{read, write, null, NonNull}
core::slice, core::str
core::sync::atomic // atomic types
core::cell::{Cell, UnsafeCell, RefCell}
core::cmp, core::convert, core::clone, core::default
core::num // numeric conversions
core::panic::PanicInfo // for panic handlerTo use alloc crate in no_std, provide a global allocator:
// src/allocator.rs — embedded allocator using linked_list_allocator
use linked_list_allocator::LockedHeap;
#[global_allocator]
static ALLOCATOR: LockedHeap = LockedHeap::empty();
pub fn init_heap(heap_start: usize, heap_size: usize) {
unsafe {
ALLOCATOR.lock().init(heap_start as *mut u8, heap_size);
}
}[dependencies]
linked-list-allocator = { version = "0.10", default-features = false }// src/main.rs (bare-metal)
#![no_std]
#![no_main]
extern crate alloc;
use alloc::vec::Vec;
mod allocator;
// In init code (after BSS/data init):
allocator::init_heap(0x20010000, 0x10000); // 64KB heap at RAM+64KB
// Now alloc types work:
let mut v: Vec<u32> = Vec::new();
v.push(42);Common embedded allocator crates:
linked-list-allocator: general purpose, no_stdbuddy-alloc: power-of-two buddy systemdlmalloc: port of Doug Lea's malloctalc: fast, suited for embeddedIn no_std, you must provide a panic handler — Rust requires one:
// Option 1: halt on panic (simplest, production)
use core::panic::PanicInfo;
#[panic_handler]
fn panic(_info: &PanicInfo) -> ! {
loop {} // spin forever
}
// Option 2: print panic info via defmt (embedded with debug probe)
#[panic_handler]
fn panic(info: &PanicInfo) -> ! {
defmt::error!("{}", defmt::Display2Format(info));
cortex_m::asm::udf(); // undefined instruction → hard fault
}
// Option 3: use a panic crate (in Cargo.toml)
// panic-halt = "0.2" — spin loop
// panic-reset = "0.1.1" — reset MCU
// panic-probe = "0.3" — defmt + probe-rsDesign your library to work with and without alloc:
#![no_std]
#[cfg(feature = "alloc")]
extern crate alloc;
pub struct Parser<'a> {
data: &'a [u8], // borrowed slice: no allocation needed
pos: usize,
}
impl<'a> Parser<'a> {
pub fn new(data: &'a [u8]) -> Self {
Parser { data, pos: 0 }
}
// Core API: return borrowed data, no allocation
pub fn next_token(&mut self) -> Option<&'a [u8]> { /* ... */ None }
// Alloc API: only when alloc feature is enabled
#[cfg(feature = "alloc")]
pub fn collect_all(&mut self) -> alloc::vec::Vec<&'a [u8]> {
let mut tokens = alloc::vec::Vec::new();
while let Some(tok) = self.next_token() {
tokens.push(tok);
}
tokens
}
}# Cargo.toml
[dev-dependencies]
std = [] # allow std in tests only (via cfg)
[features]
std = []// lib.rs
#![cfg_attr(not(test), no_std)] // no_std except during tests
// Tests compile normally with std — only library code is no_stdOr use a separate test harness:
# Run tests targeting the host (std available for test framework)
cargo test --target x86_64-unknown-linux-gnu
# Test with the actual embedded target using QEMU
cargo test --target thumbv7em-none-eabihf # fails: no test runner on bare metal
# Solution: use defmt-test or probe-run for on-target testing
# Or: architecture-neutral pure logic tests on host# Check no_std compliance without hardware
cargo check --target thumbv7em-none-eabihf
cargo build --target thumbv7em-none-eabihfskills/embedded/embedded-rust for probe-rs, defmt, and RTIC with no_stdskills/rust/rust-cross for cross-compilation target setupskills/rust/rust-unsafe for unsafe patterns needed in allocator implementationsskills/embedded/linker-scripts for heap region placement in bare-metal targets© mohitmishra786, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/rust/rust-no-std of mohitmishra786/low-level-dev-skills.
Open the folder on GitHubat commit bdc5847
Rust No Std next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Rust No Std this skillmohitmishra786/low-level-dev-skills | 253 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Migrate Core Code to Submodulestinyhumansai/openhuman | 41k | — | ~2.6k | Automated safety check: Pass | GPL-3.0 | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT | |
| OpenLogi macOS Permissions TriageAprilNEA/OpenLogi | 23k | — | ~2.5k | Automated safety check: Notes | Apache-2.0 | |
| RTK Rust Design Patternsrtk-ai/rtk | 83k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Release Skillsnexmoe/eve | 421 | 3 repos | ~3.3k | Automated safety check: Pass | None |
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
AprilNEA/OpenLogi
Decides whether an OpenLogi device problem on macOS is a privacy-permission (TCC) problem, using agent log lines, and says which identity needs which grant.
rtk-ai/rtk
Describes seven Rust design patterns for the RTK CLI filter modules, with when to use each, RTK examples, and notes on when a pattern is overkill.
nexmoe/eve
Universal release workflow. An agent skill from nexmoe/eve.
teambit/bit
Work on the pnpm Rust engine (@pnpm/napi, the pacquet crates) that bit install runs through.
mohitmishra786/low-level-dev-skills
Guides reading and writing AArch64 and ARM Thumb assembly: compiler output, inline asm, registers, the AAPCS calling convention and NEON or SVE basics.
mohitmishra786/low-level-dev-skills
Reference for RISC-V assembly on RV32 and RV64: register names and calling convention, extension naming, GCC and Clang inline asm, and QEMU with GDB debugging.
mohitmishra786/low-level-dev-skills
Explains x86-64 registers, the System V AMD64 calling convention, and how to read compiler-generated or inline assembly.
mohitmishra786/low-level-dev-skills
Guides your agent through Bazel for C/C++ projects: BUILD files, Bzlmod dependencies, toolchain registration, remote execution, dependency queries and sandbox debugging.
mohitmishra786/low-level-dev-skills
Binary hardening skill for security-hardened C/C++ builds. An agent skill from mohitmishra786/low-level-dev-skills.
mohitmishra786/low-level-dev-skills
GNU binutils skill for binary manipulation and analysis. An agent skill from mohitmishra786/low-level-dev-skills.
Works with
Categories
Guide nostd Rust development for embedded and bare-metal targets. Rust No Std is an agent skill from mohitmishra786/low-level-dev-skills. Guide nostd Rust development for embedded and bare-metal targets.
Rust No Std fits situations like: writing ![nostd] crates; understanding core vs alloc vs std; implementing custom global allocators; selecting panic handlers for embedded.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a claude-code`. Or copy the skill folder (skills/rust/rust-no-std in mohitmishra786/low-level-dev-skills) into .claude/skills/rust-no-std in your project. Claude Code loads it when a task matches its description.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a codex`. Or copy the skill folder (skills/rust/rust-no-std in mohitmishra786/low-level-dev-skills) into .agents/skills/rust-no-std in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-no-std -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/rust-no-std, .gemini/skills/rust-no-std, .github/skills/rust-no-std and .opencode/skills/rust-no-std in your project.
Going by SKILL.md and its folder, Rust No Std needs the command-line tools its instructions call (cargo).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Rust No Std is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Rust No Std: Migrate Core Code to Submodules (tinyhumansai/openhuman, 41k stars), Rust Best Practices (farm-fe/farm, 5.6k stars), OpenLogi macOS Permissions Triage (AprilNEA/OpenLogi, 23k stars) and RTK Rust Design Patterns (rtk-ai/rtk, 83k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
mohitmishra786 (a GitHub user) maintains it in mohitmishra786/low-level-dev-skills, which has 253 GitHub stars. The repository holds 138 skills in this directory. The repository was last updated on June 27, 2026.
Source: mohitmishra786/low-level-dev-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.