Migrate Core Code to Submodules
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
Rust build time optimization skill for reducing slow compilation.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-times --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/rust/rust-build-times .claude/skills/rust-build-times && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .claude/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-timesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-times --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/rust/rust-build-times .agents/skills/rust-build-times && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .agents/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-times --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/rust/rust-build-times .cursor/skills/rust-build-times && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .cursor/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/mohitmishra786/low-level-dev-skills.git --path skills/rust/rust-build-times--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-times --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/rust/rust-build-times .gemini/skills/rust-build-times && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .gemini/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-timesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/rust/rust-build-times .github/skills/rust-build-times && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .github/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install mohitmishra786/low-level-dev-skills rust-build-times --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/rust/rust-build-times .opencode/skills/rust-build-times && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "rust-build-times" agent skill from https://github.com/mohitmishra786/low-level-dev-skills/tree/main/skills/rust/rust-build-times into .opencode/skills/rust-build-times/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-build-times", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
rust-build-timesRust build time optimization skill for reducing slow compilation.
Rust Build Times is an agent skill from mohitmishra786/low-level-dev-skills. Rust build time optimization skill for reducing slow compilation. Use when using cargo-timings to profile builds, configuring sccache for Rust, using the Cranelift backend, splitting workspaces for parallelism, choosing between thin LTO and fat LTO, or using the mold linker with Rust. Activates on queries about slow Rust compilation, cargo-timings, sccache Rust, cranelift backend, Rust workspace splitting, LTO tradeoffs, or mold linker with Rust.
Its SKILL.md is about 1.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. It works with Rust. The repository describes itself as: A curated suite of AI agent skills for systems and low-level programming with C/C++, Rust, and Zig toolchains, covering compilers, debuggers, profilers, build systems…. The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit bdc5847. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cargoapt-getFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
AWS_ACCESS_KEY_IDAWS_SECRET_ACCESS_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Rust Build Times loads about 1.7k tokens when it runs. Until then it costs about 117 tokens; SKILL.md has 306 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
sudo apt-get install moldAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from mohitmishra786/low-level-dev-skills at commit bdc5847, republished under its MIT licence (© mohitmishra786). 306 words, ~1,704 tokens.
.claude/skills/rust-build-times/SKILL.md (or your agent's skills folder).Guide agents through diagnosing and improving Rust compilation speed: cargo-timings for build profiling, sccache for caching, the Cranelift codegen backend for faster dev builds, workspace crate splitting, LTO configuration trade-offs, and fast linkers (mold/lld).
# Build with timing report
cargo build --timings
# Opens build/cargo-timings/cargo-timing.html
# Shows: crate compilation timeline, parallelism, bottlenecks
# For release builds
cargo build --release --timings
# Key things to look for in the timing report:
# - Long sequential chains (no parallelism)
# - Individual crates taking > 10s (candidates for optimization)
# - Proc-macro crates blocking everything downstream# cargo-llvm-lines — count LLVM IR lines per function (monomorphization)
cargo install cargo-llvm-lines
cargo llvm-lines --release | head -20
# Shows functions generating the most LLVM IR (template explosion)# Install
cargo install sccache
# or: brew install sccache
# Configure for Rust builds
export RUSTC_WRAPPER=sccache
# Add to .cargo/config.toml (project or global)
# ~/.cargo/config.toml
[build]
rustc-wrapper = "sccache"
# Check cache stats
sccache --show-stats
# S3 backend for CI teams
export SCCACHE_BUCKET=my-rust-cache
export SCCACHE_REGION=us-east-1
export AWS_ACCESS_KEY_ID=xxx
export AWS_SECRET_ACCESS_KEY=yyy
sccache --start-server
# GitHub Actions with sccache
# - uses: mozilla-actions/sccache-action@v0.0.4Cranelift is a fast codegen backend (vs LLVM) — produces slower code but compiles much faster. Ideal for development builds:
# Install nightly (Cranelift requires nightly for now)
rustup toolchain install nightly
rustup component add rustc-codegen-cranelift-preview --toolchain nightly
# Use Cranelift for dev builds only
# .cargo/config.toml
[unstable]
codegen-backend = true
[profile.dev]
codegen-backend = "cranelift"# Use per-build
CARGO_PROFILE_DEV_CODEGEN_BACKEND=cranelift \
RUSTFLAGS="-Zunstable-options" \
cargo +nightly buildCranelift vs LLVM trade-off:
A single large crate compiles sequentially. Split into smaller crates to enable Cargo parallelism:
# Before: one giant crate
[package]
name = "monolith" # everything in one crate = sequential compile
# After: workspace with parallel crates
[workspace]
members = [
"core", # compiled in parallel
"networking", # no deps on ui → parallel with ui
"ui", # no deps on networking → parallel
"server", # depends on core + networking
"cli", # depends on core + ui
]# Visualize dependency graph
cargo tree | head -30
cargo tree --graph | dot -Tsvg > deps.svg # visual graph
# Check how many crates compile in parallel
cargo build -j$(nproc) --timings # maximize parallelismRules for effective workspace splitting:
LTO improves runtime performance but increases link time:
# Cargo.toml profile configuration
[profile.release]
lto = "thin" # thin LTO: good performance, much faster than "fat"
codegen-units = 1 # needed for best optimization (but disables parallelism)
[profile.release-fast]
inherits = "release"
lto = "fat" # full LTO: maximum performance, very slow link
[profile.dev]
lto = "off" # never use LTO in dev (compilation speed)
codegen-units = 16 # maximize parallel codegen in devLTO comparison:
| Setting | Link time | Runtime perf | Use when |
|---|---|---|---|
lto = false | Fast | Baseline | Dev builds |
lto = "thin" | Moderate | +5–15% | Most release builds |
lto = "fat" | Slow | +15–30% | Maximum performance |
codegen-units = 1 | Slowest | Best | With LTO for release |
The linker is often the bottleneck for large Rust projects:
# mold — fastest general-purpose linker (Linux)
sudo apt-get install mold
# .cargo/config.toml
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
# Or use cargo-zigbuild (uses zig cc as linker)
cargo install cargo-zigbuild
cargo zigbuild --release
# lld — LLVM's linker (faster than GNU ld, available everywhere)
# .cargo/config.toml
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-arg=-fuse-ld=lld"]
# On macOS: zld or the default lld
[target.x86_64-apple-darwin]
rustflags = ["-C", "link-arg=-fuse-ld=/usr/local/bin/zld"]Linker speed comparison (large project, typical):
# Reduce debug info level (faster but less debuggable)
# Cargo.toml
[profile.dev]
debug = 1 # 0=off, 1=line tables, 2=full (default)
# debug=1 saves 20-40% on debug build time
# Split debug info (reduces linker input)
[profile.dev]
split-debuginfo = "unpacked" # macOS: equivalent of gsplit-dwarf
# Disable incremental compilation (sometimes faster for full rebuilds)
CARGO_INCREMENTAL=0 cargo build
# Reduce proc-macro compile time (pin heavy proc-macro deps)
# Heavy proc-macros: serde, tokio, axum — keep versions stableskills/rust/cargo-workflows for Cargo workspace and profile configurationskills/build-systems/build-acceleration for C/C++ equivalent build accelerationskills/debuggers/dwarf-debug-format for debug info size/split-dwarf tradeoffsskills/binaries/linkers-lto for LTO internals© mohitmishra786, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/rust/rust-build-times of mohitmishra786/low-level-dev-skills.
Open the folder on GitHubat commit bdc5847
Rust Build Times next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Rust Build Times this skillmohitmishra786/low-level-dev-skills | 252 | — | ~1.7k | Automated safety check: Notes | MIT | |
| Migrate Core Code to Submodulestinyhumansai/openhuman | 42k | — | ~2.6k | Automated safety check: Pass | GPL-3.0 | |
| OpenLogi macOS Permissions TriageAprilNEA/OpenLogi | 23k | — | ~2.5k | Automated safety check: Notes | Apache-2.0 | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT | |
| RTK Rust Design Patternsrtk-ai/rtk | 83k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Release Skillsnexmoe/eve | 421 | 3 repos | ~3.3k | Automated safety check: Pass | None |
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
AprilNEA/OpenLogi
Decides whether an OpenLogi device problem on macOS is a privacy-permission (TCC) problem, using agent log lines, and says which identity needs which grant.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
rtk-ai/rtk
Describes seven Rust design patterns for the RTK CLI filter modules, with when to use each, RTK examples, and notes on when a pattern is overkill.
nexmoe/eve
Universal release workflow. An agent skill from nexmoe/eve.
teambit/bit
Work on the pnpm Rust engine (@pnpm/napi, the pacquet crates) that bit install runs through.
mohitmishra786/low-level-dev-skills
Guides reading and writing AArch64 and ARM Thumb assembly: compiler output, inline asm, registers, the AAPCS calling convention and NEON or SVE basics.
mohitmishra786/low-level-dev-skills
Reference for RISC-V assembly on RV32 and RV64: register names and calling convention, extension naming, GCC and Clang inline asm, and QEMU with GDB debugging.
mohitmishra786/low-level-dev-skills
Explains x86-64 registers, the System V AMD64 calling convention, and how to read compiler-generated or inline assembly.
mohitmishra786/low-level-dev-skills
Guides your agent through Bazel for C/C++ projects: BUILD files, Bzlmod dependencies, toolchain registration, remote execution, dependency queries and sandbox debugging.
mohitmishra786/low-level-dev-skills
Binary hardening skill for security-hardened C/C++ builds. An agent skill from mohitmishra786/low-level-dev-skills.
mohitmishra786/low-level-dev-skills
GNU binutils skill for binary manipulation and analysis. An agent skill from mohitmishra786/low-level-dev-skills.
Works with
Categories
Rust build time optimization skill for reducing slow compilation. Rust Build Times is an agent skill from mohitmishra786/low-level-dev-skills. Rust build time optimization skill for reducing slow compilation.
Rust Build Times fits situations like: using cargo-timings to profile builds; configuring sccache for Rust; using the Cranelift backend; splitting workspaces for parallelism.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a claude-code`. Or copy the skill folder (skills/rust/rust-build-times in mohitmishra786/low-level-dev-skills) into .claude/skills/rust-build-times in your project. Claude Code loads it when a task matches its description.
Run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a codex`. Or copy the skill folder (skills/rust/rust-build-times in mohitmishra786/low-level-dev-skills) into .agents/skills/rust-build-times in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitmishra786/low-level-dev-skills --skill rust-build-times -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/rust-build-times, .gemini/skills/rust-build-times, .github/skills/rust-build-times and .opencode/skills/rust-build-times in your project.
Going by SKILL.md and its folder, Rust Build Times needs the command-line tools its instructions call (cargo and apt-get) and credentials named AWS_ACCESS_KEY_ID and AWS_SECRET_ACCESS_KEY. Our summary lists: A credential in AWS_SECRET_ACCESS_KEY.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (runs commands with sudo), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Rust Build Times is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.7k tokens (SKILL.md is roughly 6.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Rust Build Times: Migrate Core Code to Submodules (tinyhumansai/openhuman, 42k stars), OpenLogi macOS Permissions Triage (AprilNEA/OpenLogi, 23k stars), Rust Best Practices (farm-fe/farm, 5.6k stars) and RTK Rust Design Patterns (rtk-ai/rtk, 83k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
mohitmishra786 (a GitHub user) maintains it in mohitmishra786/low-level-dev-skills, which has 252 GitHub stars. The repository holds 138 skills in this directory. The repository was last updated on June 27, 2026.
Source: mohitmishra786/low-level-dev-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.